0.000s - DEBUG: Starting...
0.000s - DEBUG: PerformanceTest 9.0 build 1001 64-Bit
0.016s - DEBUG OS: Windows 10 Enterprise Edition build 10240 (64-bit)
0.031s - DEBUG Path: C:\Program Files\PerformanceTest
0.031s - DEBUG Command line: "C:\Program Files\PerformanceTest\PerformanceTest64.exe" DEBUGMODE
0.047s - Date: 10/06/16 00:39:53
0.094s - HORZRES - 1024 VERTRES - 768
0.094s - LOGPIXELSY - 96 LOGPIXELSX - 96 DPIScale - 1.000000
0.125s - DEBUG: Opening splash window
0.703s - DEBUG: UTF8StringToWChar string truncated (FCBGA1224/FCPGA932nm -> FCBGA1224/FCPGA)
0.719s - DEBUG: Init CD Burner
0.891s - DEBUG: Retrieving Computer Name
0.906s - DEBUG: Retrieving OS Name
1.000s - DEBUG: Retrieving Graphics Info
3.078s - Video adapters: iNumDD 7
3.078s - Video adapter 0: bDisplay: 1 szDeviceDescription: Intel(R) HD Graphics szDriverVersion: 20.19.15.4509
3.094s - Monitor 0:1 1024x768x32 60Hz (Primary monitor) 
3.094s - Video adapter 1: bDisplay: 0 szDeviceDescription: Intel(R) HD Graphics szDriverVersion: 20.19.15.4509
3.109s - Video adapter 2: bDisplay: 0 szDeviceDescription: Intel(R) HD Graphics szDriverVersion: 20.19.15.4509
3.109s - Video adapter 3: bDisplay: 0 szDeviceDescription:  szDriverVersion: 
3.125s - Video adapter 4: bDisplay: 0 szDeviceDescription:  szDriverVersion: 
3.125s - Video adapter 5: bDisplay: 0 szDeviceDescription:  szDriverVersion: 
3.141s - Video adapter 6: bDisplay: 0 szDeviceDescription:  szDriverVersion: 
3.141s - DEBUG: Retrieving USB Info
3.703s - DEBUG: Checking language and local
3.719s - DEBUG: Got language and local
3.719s - DEBUG: Creating main window
3.844s - DEBUG: Updating Baseline List
3.938s - DEBUG: Finished updating Baseline List
3.969s - DEBUG PERF: Initialize3DEnvironment
13.844s - g_D3D9ComplexDeviceUsed found (Intel(R) HD Graphics)
13.953s - DEBUG: Creating performance stats thread
13.969s - DEBUG: Performance stats thread created
13.984s - Initialize CD/DVD Burn
13.984s - DEBUG: Initialising bitmap resources
14.016s - DEBUG: Closing splash window
14.078s - DEBUG PERF: Loading Perf DLL
14.078s - DEBUG PERF: Found perf functions in DLL
14.094s - DEBUG PERF: Loaded Perf DLL
14.391s - DEBUG PERF: Host "DESKTOP-ST416LN", Index 238, Counter 5154
14.641s - DEBUG PERF: Assembling counter string1 ""
14.656s - DEBUG PERF: Counter string1 "\Processor(_Total)\"
14.672s - DEBUG PERF: Counter string2 "\Processor(_Total)\% Processor Time"
14.672s - DEBUG PERF: Got counter string DLL
14.688s - DEBUG PERF: Finished query
14.703s - DEBUG PERF: Added counter
15.953s - DEBUG: Finished Welcome Window
15.969s - DEBUG: Launch System Information Thread
15.969s - DEBUG: SlowGather
15.984s - DEBUG: Retrieving Disk Info
16.078s - DEBUG: Entering message loop
21.000s - DEBUG: Retrieving SMART Info
22.781s - DEBUG: Retrieving Memory Info
22.797s - DEBUG: Retrieving CPU Info
36.781s - AMD integrated graphics check
36.797s - [DD 0] Intel(R) HD Graphics
36.797s - [DD 1] Intel(R) HD Graphics
36.813s - [DD 2] Intel(R) HD Graphics
36.828s - DEBUG: Retrieving Memory SPD Info
43.438s - DEBUG: Retrieving WMI Info
47.125s - DEBUG: Retrieving SMBIOS Info
60.813s - DEBUG: SysInfoDLL failed to get SMBIOS Info
64.125s - DEBUG: Updating Baseline List
64.219s - DEBUG: Finished updating Baseline List
69.000s - DEBUG: GetTemperature
74.000s - DEBUG: GetTemperature
79.000s - DEBUG: GetTemperature
84.000s - DEBUG: GetTemperature
89.000s - DEBUG: GetTemperature
94.016s - DEBUG: GetTemperature
99.000s - DEBUG: GetTemperature
104.000s - DEBUG: GetTemperature
109.000s - DEBUG: GetTemperature
114.000s - DEBUG: GetTemperature
119.000s - DEBUG: GetTemperature
124.000s - DEBUG: GetTemperature
130.484s - DEBUG PERF: Running Test - DirectX 12
 +0.000s - DEBUG: Starting...PT-D3D12Test.exe
 +0.000s - DEBUG Path: C:\Program Files\PerformanceTest
 +0.016s - DEBUG Command line: "C:\Program Files\PerformanceTest\PT-D3D12Test.exe"
 +0.032s - Date: 10/06/16 00:42:04
 +0.032s - DEBUG: Checking for d3d12.dll existence
 +0.047s - DEBUG: CreateDXGIFactory2()
 +0.063s - DEBUG: Enumerate Adapters...
 +0.079s - *** Adapter [0]: Intel(R) HD Graphics
 +0.079s - 	*** Dedicated Memory: 119537664
 +0.094s - 	*** Software Adapter: No
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.125s - 	*** Output: \\.\DISPLAY1
 +0.141s - 		Width = 320 Height = 200 Refresh = 65000000/1083264
 +0.141s - 		Width = 640 Height = 400 Refresh = 65000000/1083264
 +0.157s - 		Width = 1024 Height = 768 Refresh = 65000000/1083264
 +0.172s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.172s - 	*** Dedicated Memory: 0
 +0.188s - 	*** Software Adapter: Yes
 +0.204s - 	*** Direct3D 12 Support: No
 +0.204s - DEBUG: Current display settings 1024 x 768
 +0.219s - DEBUG: Failed to adjust display settings to 3840 x 2160
 +0.235s - DEBUG: Setting up Asteroids Simulation: 25000 Asteroids
 +2.563s - DEBUG: Setting up Scene: 0 Models
 +2.579s - DEBUG: D3D12CreateDevice() - Intel(R) HD Graphics
 +2.594s - DEBUG: Number of detected nodes on device: 1
 +2.610s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.610s - DEBUG: MulitSample Enabled: MS2 Q0
 +2.625s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.641s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.657s - DEBUG: D3D11On12CreateDevice()
 +2.672s - DEBUG: Create D2D/DWrite components.
 +2.704s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.719s - DEBUG: Create synchronization objects.
 +2.735s - DEBUG: CreateRootSignature() Generic
 +2.750s - DEBUG: CreateRootSignature() Quad
 +2.750s - DEBUG: CreateRootSignature() Asteroids
 +2.766s - DEBUG: CreateRootSignature() BlurFilter
 +2.782s - DEBUG: CreateCommandSignature()
 +2.922s - DEBUG: CreateGraphicsPipelineState() - All
 +3.047s - DEBUG: Creating Asteroid and Skybox Textures
 +3.172s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.204s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.219s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.235s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.266s - DEBUG: CreateFrameResources() Loop count: 4
 +3.282s - DEBUG: CreateSubsets
 +3.313s - DEBUG: Using 4 subsets per frame.
 +3.329s - DEBUG: Loading Collada Scene
 +3.360s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.360s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.375s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.391s - DEBUG: SceneRenderer: create new Scene
 +23.797s - DEBUG: SceneRenderer: resize buffer
 +23.813s - DEBUG: SceneRenderer: LoadPipeline
 +23.829s - DEBUG: SceneRenderer: CreatePSO
 +23.829s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +23.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +23.860s - ERROR: HRESULT (0x80070057)
 +23.875s - DEBUG: Caught Exception. Failed to Load Scene (0x80070057).
 +23.875s - DEBUG: Failed to Load Scene
 +23.891s - DEBUG: Creating DX12 Test Window
 +23.907s - DEBUG: Resize called 1012 x 733
 +23.938s - DEBUG: CreateSwapChainForHwnd()
 +23.969s - DEBUG: MakeWindowAssociation()
 +23.985s - DEBUG: IDXGISwapChain1->QueryInterface()
 +24.000s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +24.063s - DEBUG: Create depth stencil/view
 +24.079s - DEBUG: Resize called 1024 x 768
 +24.094s - DEBUG: Resize Swap Chain Buffers
 +24.141s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +24.157s - DEBUG: Create depth stencil/view
 +24.172s - DEBUG: Entering Main Loop
 +55.110s - DEBUG: Exited Main Loop
 +55.125s - ERROR: Failed to load scene.

Actual FPS: 5.320704	Resolution Penalty FPS: 1.310681
186.422s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
186.469s - DEBUG PERF: calc mark num3DTestRun = 0
186.484s - DEBUG PERF: calc mark everything
186.500s - DEBUG PERF: numtest < 5
186.500s - DEBUG PERF: num3DTestRun 0
187.969s - Calc %-tile [passmarkRating] - bin size: 70, num bins: 100
187.984s - Calc %-tile [passmarkRating] - Cumulative freq: 0, Score Bin: 0
187.984s - Calc %-tile [passmarkRating] - Percentile: -1, Score: 0.000000
188.016s - Calc %-tile [cpuRating] - bin size: 170, num bins: 100
188.016s - Calc %-tile [cpuRating] - Cumulative freq: 0, Score Bin: 0
188.031s - Calc %-tile [cpuRating] - Percentile: -1, Score: 0.000000
188.047s - Calc %-tile [g2dRating] - bin size: 20, num bins: 100
188.063s - Calc %-tile [g2dRating] - Cumulative freq: 0, Score Bin: 0
188.078s - Calc %-tile [g2dRating] - Percentile: -1, Score: 0.000000
188.078s - Calc %-tile [g3dRating] - bin size: 120, num bins: 100
188.094s - Calc %-tile [g3dRating] - Cumulative freq: 52826, Score Bin: 0
188.109s - Calc %-tile [g3dRating] - Percentile: -1, Score: 0.000000
188.125s - Calc %-tile [meRating] - bin size: 40, num bins: 100
188.141s - Calc %-tile [meRating] - Cumulative freq: 0, Score Bin: 0
188.141s - Calc %-tile [meRating] - Percentile: -1, Score: 0.000000
188.172s - Calc %-tile [diRating] - bin size: 170, num bins: 100
188.172s - Calc %-tile [diRating] - Cumulative freq: 1224, Score Bin: 0
188.188s - Calc %-tile [diRating] - Percentile: -1, Score: 0.000000
551.313s - DEBUG PERF: Running Test - DirectX 12
 +0.000s - DEBUG: Starting...PT-D3D12Test.exe
 +0.016s - DEBUG Path: C:\Program Files\PerformanceTest
 +0.032s - DEBUG Command line: "C:\Program Files\PerformanceTest\PT-D3D12Test.exe"
 +0.047s - Date: 10/06/16 00:49:04
 +0.063s - DEBUG: Checking for d3d12.dll existence
 +0.079s - DEBUG: CreateDXGIFactory2()
 +0.094s - DEBUG: Enumerate Adapters...
 +0.094s - *** Adapter [0]: Intel(R) HD Graphics
 +0.110s - 	*** Dedicated Memory: 119537664
 +0.125s - 	*** Software Adapter: No
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.157s - 	*** Output: \\.\DISPLAY1
 +0.172s - 		Width = 320 Height = 200 Refresh = 65000000/1083264
 +0.172s - 		Width = 640 Height = 400 Refresh = 65000000/1083264
 +0.188s - 		Width = 1024 Height = 768 Refresh = 65000000/1083264
 +0.204s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.204s - 	*** Dedicated Memory: 0
 +0.219s - 	*** Software Adapter: Yes
 +0.235s - 	*** Direct3D 12 Support: No
 +0.235s - DEBUG: Current display settings 1024 x 768
 +0.250s - DEBUG: Failed to adjust display settings to 3840 x 2160
 +0.266s - DEBUG: Setting up Asteroids Simulation: 25000 Asteroids
 +2.688s - DEBUG: Setting up Scene: 0 Models
 +2.704s - DEBUG: D3D12CreateDevice() - Intel(R) HD Graphics
 +2.735s - DEBUG: Number of detected nodes on device: 1
 +2.735s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.750s - DEBUG: MulitSample Enabled: MS2 Q0
 +2.766s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.766s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.782s - DEBUG: D3D11On12CreateDevice()
 +2.813s - DEBUG: Create D2D/DWrite components.
 +2.844s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.860s - DEBUG: Create synchronization objects.
 +2.860s - DEBUG: CreateRootSignature() Generic
 +2.875s - DEBUG: CreateRootSignature() Quad
 +2.891s - DEBUG: CreateRootSignature() Asteroids
 +2.891s - DEBUG: CreateRootSignature() BlurFilter
 +2.907s - DEBUG: CreateCommandSignature()
 +3.032s - DEBUG: CreateGraphicsPipelineState() - All
 +3.157s - DEBUG: Creating Asteroid and Skybox Textures
 +3.250s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.282s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.313s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.329s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.360s - DEBUG: CreateFrameResources() Loop count: 4
 +3.360s - DEBUG: CreateSubsets
 +3.391s - DEBUG: Using 4 subsets per frame.
 +3.391s - DEBUG: Loading Collada Scene
 +3.407s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.422s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.422s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.438s - DEBUG: SceneRenderer: create new Scene
 +18.360s - DEBUG: SceneRenderer: resize buffer
 +18.375s - DEBUG: SceneRenderer: LoadPipeline
 +18.391s - DEBUG: SceneRenderer: CreatePSO
 +18.391s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +18.407s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +18.422s - ERROR: HRESULT (0x80070057)
 +18.422s - DEBUG: Caught Exception. Failed to Load Scene (0x80070057).
 +18.438s - DEBUG: Failed to Load Scene
 +18.438s - DEBUG: Creating DX12 Test Window
 +18.469s - DEBUG: Resize called 1012 x 733
 +18.485s - DEBUG: CreateSwapChainForHwnd()
 +18.500s - DEBUG: MakeWindowAssociation()
 +18.500s - DEBUG: IDXGISwapChain1->QueryInterface()
 +18.532s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.579s - DEBUG: Create depth stencil/view
 +18.610s - DEBUG: Resize called 1024 x 768
 +18.610s - DEBUG: Resize Swap Chain Buffers
 +18.641s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.672s - DEBUG: Create depth stencil/view
 +18.688s - DEBUG: Entering Main Loop
 +49.594s - DEBUG: Exited Main Loop
 +49.610s - ERROR: Failed to load scene.

Actual FPS: 5.253147	Resolution Penalty FPS: 1.294040
601.172s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
601.250s - DEBUG PERF: calc mark num3DTestRun = 0
601.266s - DEBUG PERF: calc mark everything
601.266s - DEBUG PERF: numtest < 5
601.281s - DEBUG PERF: num3DTestRun 0
602.719s - Calc %-tile [passmarkRating] - bin size: 70, num bins: 100
602.719s - Calc %-tile [passmarkRating] - Cumulative freq: 0, Score Bin: 0
602.734s - Calc %-tile [passmarkRating] - Percentile: -1, Score: 0.000000
602.750s - Calc %-tile [cpuRating] - bin size: 170, num bins: 100
602.750s - Calc %-tile [cpuRating] - Cumulative freq: 0, Score Bin: 0
602.766s - Calc %-tile [cpuRating] - Percentile: -1, Score: 0.000000
602.781s - Calc %-tile [g2dRating] - bin size: 20, num bins: 100
602.781s - Calc %-tile [g2dRating] - Cumulative freq: 0, Score Bin: 0
602.797s - Calc %-tile [g2dRating] - Percentile: -1, Score: 0.000000
602.813s - Calc %-tile [g3dRating] - bin size: 120, num bins: 100
602.813s - Calc %-tile [g3dRating] - Cumulative freq: 52826, Score Bin: 0
602.828s - Calc %-tile [g3dRating] - Percentile: -1, Score: 0.000000
602.844s - Calc %-tile [meRating] - bin size: 40, num bins: 100
602.844s - Calc %-tile [meRating] - Cumulative freq: 0, Score Bin: 0
602.859s - Calc %-tile [meRating] - Percentile: -1, Score: 0.000000
602.859s - Calc %-tile [diRating] - bin size: 170, num bins: 100
602.875s - Calc %-tile [diRating] - Cumulative freq: 1224, Score Bin: 0
602.891s - Calc %-tile [diRating] - Percentile: -1, Score: 0.000000
705.422s - DEBUG PERF: Running Test - DirectX 12
 +0.000s - DEBUG: Starting...PT-D3D12Test.exe
 +0.015s - DEBUG Path: C:\Program Files\PerformanceTest
 +0.031s - DEBUG Command line: "C:\Program Files\PerformanceTest\PT-D3D12Test.exe"
 +0.031s - Date: 10/06/16 00:51:39
 +0.047s - DEBUG: Checking for d3d12.dll existence
 +0.062s - DEBUG: CreateDXGIFactory2()
 +0.078s - DEBUG: Enumerate Adapters...
 +0.093s - *** Adapter [0]: Intel(R) HD Graphics
 +0.093s - 	*** Dedicated Memory: 119537664
 +0.109s - 	*** Software Adapter: No
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.140s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 320 Height = 200 Refresh = 65000000/1083264
 +0.172s - 		Width = 640 Height = 400 Refresh = 65000000/1083264
 +0.187s - 		Width = 1024 Height = 768 Refresh = 65000000/1083264
 +0.187s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.203s - 	*** Dedicated Memory: 0
 +0.218s - 	*** Software Adapter: Yes
 +0.218s - 	*** Direct3D 12 Support: No
 +0.234s - DEBUG: Current display settings 1024 x 768
 +0.250s - DEBUG: Failed to adjust display settings to 3840 x 2160
 +0.265s - DEBUG: Setting up Asteroids Simulation: 25000 Asteroids
 +2.672s - DEBUG: Setting up Scene: 0 Models
 +2.687s - DEBUG: D3D12CreateDevice() - Intel(R) HD Graphics
 +2.703s - DEBUG: Number of detected nodes on device: 1
 +2.718s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.734s - DEBUG: MulitSample Enabled: MS2 Q0
 +2.734s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.750s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.765s - DEBUG: D3D11On12CreateDevice()
 +2.797s - DEBUG: Create D2D/DWrite components.
 +2.828s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.843s - DEBUG: Create synchronization objects.
 +2.843s - DEBUG: CreateRootSignature() Generic
 +2.859s - DEBUG: CreateRootSignature() Quad
 +2.875s - DEBUG: CreateRootSignature() Asteroids
 +2.890s - DEBUG: CreateRootSignature() BlurFilter
 +2.890s - DEBUG: CreateCommandSignature()
 +3.031s - DEBUG: CreateGraphicsPipelineState() - All
 +3.156s - DEBUG: Creating Asteroid and Skybox Textures
 +3.265s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.375s - DEBUG: CreateFrameResources() Loop count: 4
 +3.390s - DEBUG: CreateSubsets
 +3.406s - DEBUG: Using 4 subsets per frame.
 +3.422s - DEBUG: Loading Collada Scene
 +3.437s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.437s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.468s - DEBUG: SceneRenderer: create new Scene
 +21.890s - DEBUG: SceneRenderer: resize buffer
 +21.906s - DEBUG: SceneRenderer: LoadPipeline
 +21.922s - DEBUG: SceneRenderer: CreatePSO
 +21.937s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +21.937s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +21.953s - ERROR: HRESULT (0x80070057)
 +21.968s - DEBUG: Caught Exception. Failed to Load Scene (0x80070057).
 +21.968s - DEBUG: Failed to Load Scene
 +21.984s - DEBUG: Creating DX12 Test Window
 +22.000s - DEBUG: Resize called 1012 x 733
 +22.015s - DEBUG: CreateSwapChainForHwnd()
 +22.047s - DEBUG: MakeWindowAssociation()
 +22.047s - DEBUG: IDXGISwapChain1->QueryInterface()
 +22.078s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +22.140s - DEBUG: Create depth stencil/view
 +22.156s - DEBUG: Resize called 1024 x 768
 +22.172s - DEBUG: Resize Swap Chain Buffers
 +22.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +22.234s - DEBUG: Create depth stencil/view
 +22.250s - DEBUG: Entering Main Loop
 +53.093s - DEBUG: Exited Main Loop
 +53.093s - ERROR: Failed to load scene.

Actual FPS: 5.232460	Resolution Penalty FPS: 1.288944
759.188s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
759.906s - DEBUG PERF: calc mark num3DTestRun = 0
759.906s - DEBUG PERF: calc mark everything
759.922s - DEBUG PERF: numtest < 5
759.938s - DEBUG PERF: num3DTestRun 0
761.484s - Calc %-tile [passmarkRating] - bin size: 70, num bins: 100
761.500s - Calc %-tile [passmarkRating] - Cumulative freq: 0, Score Bin: 0
761.516s - Calc %-tile [passmarkRating] - Percentile: -1, Score: 0.000000
761.531s - Calc %-tile [cpuRating] - bin size: 170, num bins: 100
761.531s - Calc %-tile [cpuRating] - Cumulative freq: 0, Score Bin: 0
761.547s - Calc %-tile [cpuRating] - Percentile: -1, Score: 0.000000
761.563s - Calc %-tile [g2dRating] - bin size: 20, num bins: 100
761.578s - Calc %-tile [g2dRating] - Cumulative freq: 0, Score Bin: 0
761.578s - Calc %-tile [g2dRating] - Percentile: -1, Score: 0.000000
761.609s - Calc %-tile [g3dRating] - bin size: 120, num bins: 100
761.609s - Calc %-tile [g3dRating] - Cumulative freq: 52826, Score Bin: 0
761.625s - Calc %-tile [g3dRating] - Percentile: -1, Score: 0.000000
761.641s - Calc %-tile [meRating] - bin size: 40, num bins: 100
761.656s - Calc %-tile [meRating] - Cumulative freq: 0, Score Bin: 0
761.672s - Calc %-tile [meRating] - Percentile: -1, Score: 0.000000
761.688s - Calc %-tile [diRating] - bin size: 170, num bins: 100
761.688s - Calc %-tile [diRating] - Cumulative freq: 1224, Score Bin: 0
761.703s - Calc %-tile [diRating] - Percentile: -1, Score: 0.000000
773.766s - DEBUG PERF: Run G3D
774.203s - DEBUG PERF: Run G3D - Complex
774.219s - DEBUG PERF: Running Test - DirectX 9
774.250s - DEBUG PERF: Initialize3DEnvironment
774.344s - DEBUG PERF: InitDeviceObjects
774.359s - DEBUG: cpu_normals = 0
774.375s - DEBUG PERF: InitDeviceObjects - Initialize the font's internal textures
775.359s - DEBUG PERF: Init3DWater
775.359s - DEBUG PERF: Entering surface
776.391s - DEBUG PERF: BuildTerrainMesh 0.0
776.484s - DEBUG PERF: BuildTerrainMesh 1
776.500s - DEBUG PERF: BuildTerrainMesh 1.1 (0000000009375F50)
776.516s - DEBUG PERF: BuildTerrainMesh 1.2 (16384)
776.516s - DEBUG PERF: BuildTerrainMesh 1.3 (000000002A471A40)
776.531s - DEBUG PERF: BuildTerrainMesh 2 (00000000290B5000)
776.578s - DEBUG PERF: BuildTerrainMesh 3 (500)
776.813s - DEBUG PERF: BuildTerrainMesh 4
776.828s - DEBUG PERF: BuildTerrainMesh 5
776.828s - DEBUG: DX9 using adapter: Intel(R) HD Graphics
815.578s - g_D3D9ComplexDeviceUsed found (Intel(R) HD Graphics)
815.594s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
817.953s - DEBUG PERF: Run G3D - DX10
817.969s - DEBUG PERF: Running Test - DirectX 10
818.047s - DEBUG DX10: Primary device = 0, adapter = 0
818.047s - D3D10 dbg C, 0, 1, 0
818.063s - D3D10 Find Device Settings
818.203s - DEBUG DX10: accepted device, Adapter=0 Output=0
818.234s - DEBUG DX10: accepted device, Adapter=0 Output=0
818.328s - D3D10 Change Device 1
818.328s - D3D10 Change Device 2
818.344s - D3D10 Change Device 3
818.359s - D3D10 Change Device 4
818.359s - D3D10 Change Device 4a
818.375s - D3D10 Change Device 5
818.391s - Create3DEnvironment10
818.391s - Creating with chosen settings
818.422s - EnumOutputs failed 887a0002
828.641s - Swap Chain Resized: Begin
828.656s - Swap Chain Resized: Create Render Target, 1008, 689
828.672s - Swap Chain Resized: Modify Camera
828.688s - Swap Chain Resized: End
828.688s - Create3DEnvironment10 End
828.703s - D3D10 Change Device 6
828.719s - D3D10 Change Device 7
828.719s - D3D10 Change Device 8
828.734s - D3D10 Change Device 9
828.750s - D3D10 Change Device 10
828.750s - D3D10 Change Device 11
828.781s - D3D10 dbg B, 0, 1, 0
828.797s - D3D10 set loading complete
828.797s - D3D10 dbg A, 0, 0, 0
828.969s - D3D10 dbg B, 0, 0, 0
828.984s - D3D10 dbg A, 0, 0, 0
829.109s - D3D10 dbg B, 0, 0, 0
829.125s - D3D10 dbg A, 0, 0, 0
829.250s - D3D10 dbg B, 0, 0, 0
829.266s - D3D10 dbg A, 0, 0, 0
829.375s - D3D10 dbg B, 0, 0, 0
829.375s - D3D10 dbg A, 0, 0, 0
829.484s - D3D10 dbg B, 0, 0, 0
829.500s - D3D10 dbg A, 0, 0, 0
829.609s - D3D10 dbg B, 0, 0, 0
829.609s - D3D10 dbg A, 0, 0, 0
829.719s - D3D10 dbg B, 0, 0, 0
829.734s - D3D10 dbg A, 0, 0, 0
829.844s - D3D10 dbg B, 0, 0, 0
829.844s - D3D10 dbg A, 0, 0, 0
829.953s - D3D10 dbg B, 0, 0, 0
829.953s - D3D10 dbg A, 0, 0, 0
830.063s - D3D10 dbg B, 0, 0, 0
830.078s - D3D10 dbg A, 0, 0, 0
830.172s - D3D10 dbg B, 0, 0, 0
830.188s - D3D10 dbg A, 0, 0, 0
830.297s - D3D10 dbg B, 0, 0, 0
830.313s - D3D10 dbg A, 0, 0, 0
830.406s - D3D10 dbg B, 0, 0, 0
830.406s - D3D10 dbg A, 0, 0, 0
830.516s - D3D10 dbg B, 0, 0, 0
830.531s - D3D10 dbg A, 0, 0, 0
830.625s - D3D10 dbg B, 0, 0, 0
830.641s - D3D10 dbg A, 0, 0, 0
830.750s - D3D10 dbg B, 0, 0, 0
830.750s - D3D10 dbg A, 0, 0, 0
830.859s - D3D10 dbg B, 0, 0, 0
830.859s - D3D10 dbg A, 0, 0, 0
830.969s - D3D10 dbg B, 0, 0, 0
830.984s - D3D10 dbg A, 0, 0, 0
831.094s - D3D10 dbg B, 0, 0, 0
831.094s - D3D10 dbg A, 0, 0, 0
831.203s - D3D10 dbg B, 0, 0, 0
831.219s - D3D10 dbg A, 0, 0, 0
831.328s - D3D10 dbg B, 0, 0, 0
831.344s - D3D10 dbg A, 0, 0, 0
831.453s - D3D10 dbg B, 0, 0, 0
831.469s - D3D10 dbg A, 0, 0, 0
831.578s - D3D10 dbg B, 0, 0, 0
831.594s - D3D10 dbg A, 0, 0, 0
831.719s - D3D10 dbg B, 0, 0, 0
831.734s - D3D10 dbg A, 0, 0, 0
831.844s - D3D10 dbg B, 0, 0, 0
831.859s - D3D10 dbg A, 0, 0, 0
831.969s - D3D10 dbg B, 0, 0, 0
831.969s - D3D10 dbg A, 0, 0, 0
832.078s - D3D10 dbg B, 0, 0, 0
832.094s - D3D10 dbg A, 0, 0, 0
832.203s - D3D10 dbg B, 0, 0, 0
832.219s - D3D10 dbg A, 0, 0, 0
832.328s - D3D10 dbg B, 0, 0, 0
832.344s - D3D10 dbg A, 0, 0, 0
832.438s - D3D10 dbg B, 0, 0, 0
832.453s - D3D10 dbg A, 0, 0, 0
832.547s - D3D10 dbg B, 0, 0, 0
832.563s - D3D10 dbg A, 0, 0, 0
832.656s - D3D10 dbg B, 0, 0, 0
832.672s - D3D10 dbg A, 0, 0, 0
832.766s - D3D10 dbg B, 0, 0, 0
832.766s - D3D10 dbg A, 0, 0, 0
832.875s - D3D10 dbg B, 0, 0, 0
832.875s - D3D10 dbg A, 0, 0, 0
832.984s - D3D10 dbg B, 0, 0, 0
832.984s - D3D10 dbg A, 0, 0, 0
833.094s - D3D10 dbg B, 0, 0, 0
833.094s - D3D10 dbg A, 0, 0, 0
833.203s - D3D10 dbg B, 0, 0, 0
833.203s - D3D10 dbg A, 0, 0, 0
833.313s - D3D10 dbg B, 0, 0, 0
833.313s - D3D10 dbg A, 0, 0, 0
833.422s - D3D10 dbg B, 0, 0, 0
833.422s - D3D10 dbg A, 0, 0, 0
833.531s - D3D10 dbg B, 0, 0, 0
833.531s - D3D10 dbg A, 0, 0, 0
833.625s - D3D10 dbg B, 0, 0, 0
833.641s - D3D10 dbg A, 0, 0, 0
833.734s - D3D10 dbg B, 0, 0, 0
833.750s - D3D10 dbg A, 0, 0, 0
833.844s - D3D10 dbg B, 0, 0, 0
833.859s - D3D10 dbg A, 0, 0, 0
833.953s - D3D10 dbg B, 0, 0, 0
833.969s - D3D10 dbg A, 0, 0, 0
834.063s - D3D10 dbg B, 0, 0, 0
834.078s - D3D10 dbg A, 0, 0, 0
834.188s - D3D10 dbg B, 0, 0, 0
834.188s - D3D10 dbg A, 0, 0, 0
834.297s - D3D10 dbg B, 0, 0, 0
834.297s - D3D10 dbg A, 0, 0, 0
834.391s - D3D10 dbg B, 0, 0, 0
834.406s - D3D10 dbg A, 0, 0, 0
834.500s - D3D10 dbg B, 0, 0, 0
834.516s - D3D10 dbg A, 0, 0, 0
834.609s - D3D10 dbg B, 0, 0, 0
834.625s - D3D10 dbg A, 0, 0, 0
834.719s - D3D10 dbg B, 0, 0, 0
834.734s - D3D10 dbg A, 0, 0, 0
834.828s - D3D10 dbg B, 0, 0, 0
834.844s - D3D10 dbg A, 0, 0, 0
834.938s - D3D10 dbg B, 0, 0, 0
834.953s - D3D10 dbg A, 0, 0, 0
835.047s - D3D10 dbg B, 0, 0, 0
835.063s - D3D10 dbg A, 0, 0, 0
835.156s - D3D10 dbg B, 0, 0, 0
835.172s - D3D10 dbg A, 0, 0, 0
835.266s - D3D10 dbg B, 0, 0, 0
835.281s - D3D10 dbg A, 0, 0, 0
835.375s - D3D10 dbg B, 0, 0, 0
835.391s - D3D10 dbg A, 0, 0, 0
835.500s - D3D10 dbg B, 0, 0, 0
835.500s - D3D10 dbg A, 0, 0, 0
835.609s - D3D10 dbg B, 0, 0, 0
835.625s - D3D10 dbg A, 0, 0, 0
835.734s - D3D10 dbg B, 0, 0, 0
835.734s - D3D10 dbg A, 0, 0, 0
835.859s - D3D10 dbg B, 0, 0, 0
835.875s - D3D10 dbg A, 0, 0, 0
835.984s - D3D10 dbg B, 0, 0, 0
836.000s - D3D10 dbg A, 0, 0, 0
836.109s - D3D10 dbg B, 0, 0, 0
836.125s - D3D10 dbg A, 0, 0, 0
836.250s - D3D10 dbg B, 0, 0, 0
836.266s - D3D10 dbg A, 0, 0, 0
836.375s - D3D10 dbg B, 0, 0, 0
836.391s - D3D10 dbg A, 0, 0, 0
836.500s - D3D10 dbg B, 0, 0, 0
836.500s - D3D10 dbg A, 0, 0, 0
836.625s - D3D10 dbg B, 0, 0, 0
836.641s - D3D10 dbg A, 0, 0, 0
836.750s - D3D10 dbg B, 0, 0, 0
836.766s - D3D10 dbg A, 0, 0, 0
836.859s - D3D10 dbg B, 0, 0, 0
836.875s - D3D10 dbg A, 0, 0, 0
837.000s - D3D10 dbg B, 0, 0, 0
837.016s - D3D10 dbg A, 0, 0, 0
837.125s - D3D10 dbg B, 0, 0, 0
837.141s - D3D10 dbg A, 0, 0, 0
837.250s - D3D10 dbg B, 0, 0, 0
837.266s - D3D10 dbg A, 0, 0, 0
837.375s - D3D10 dbg B, 0, 0, 0
837.391s - D3D10 dbg A, 0, 0, 0
837.500s - D3D10 dbg B, 0, 0, 0
837.500s - D3D10 dbg A, 0, 0, 0
837.609s - D3D10 dbg B, 0, 0, 0
837.625s - D3D10 dbg A, 0, 0, 0
837.734s - D3D10 dbg B, 0, 0, 0
837.750s - D3D10 dbg A, 0, 0, 0
837.859s - D3D10 dbg B, 0, 0, 0
837.875s - D3D10 dbg A, 0, 0, 0
837.984s - D3D10 dbg B, 0, 0, 0
838.000s - D3D10 dbg A, 0, 0, 0
838.109s - D3D10 dbg B, 0, 0, 0
838.109s - D3D10 dbg A, 0, 0, 0
838.234s - D3D10 dbg B, 0, 0, 0
838.250s - D3D10 dbg A, 0, 0, 0
838.359s - D3D10 dbg B, 0, 0, 0
838.359s - D3D10 dbg A, 0, 0, 0
838.469s - D3D10 dbg B, 0, 0, 0
838.484s - D3D10 dbg A, 0, 0, 0
838.594s - D3D10 dbg B, 0, 0, 0
838.609s - D3D10 dbg A, 0, 0, 0
838.719s - D3D10 dbg B, 0, 0, 0
838.734s - D3D10 dbg A, 0, 0, 0
838.844s - D3D10 dbg B, 0, 0, 0
838.859s - D3D10 dbg A, 0, 0, 0
838.969s - D3D10 dbg B, 0, 0, 0
838.984s - D3D10 dbg A, 0, 0, 0
839.094s - D3D10 dbg B, 0, 0, 0
839.094s - D3D10 dbg A, 0, 0, 0
839.219s - D3D10 dbg B, 0, 0, 0
839.234s - D3D10 dbg A, 0, 0, 0
839.359s - D3D10 dbg B, 0, 0, 0
839.375s - D3D10 dbg A, 0, 0, 0
839.484s - D3D10 dbg B, 0, 0, 0
839.500s - D3D10 dbg A, 0, 0, 0
839.609s - D3D10 dbg B, 0, 0, 0
839.625s - D3D10 dbg A, 0, 0, 0
839.734s - D3D10 dbg B, 0, 0, 0
839.750s - D3D10 dbg A, 0, 0, 0
839.859s - D3D10 dbg B, 0, 0, 0
839.875s - D3D10 dbg A, 0, 0, 0
839.984s - D3D10 dbg B, 0, 0, 0
840.000s - D3D10 dbg A, 0, 0, 0
840.109s - D3D10 dbg B, 0, 0, 0
840.125s - D3D10 dbg A, 0, 0, 0
840.250s - D3D10 dbg B, 0, 0, 0
840.266s - D3D10 dbg A, 0, 0, 0
840.391s - D3D10 dbg B, 0, 0, 0
840.391s - D3D10 dbg A, 0, 0, 0
840.516s - D3D10 dbg B, 0, 0, 0
840.516s - D3D10 dbg A, 0, 0, 0
840.641s - D3D10 dbg B, 0, 0, 0
840.641s - D3D10 dbg A, 0, 0, 0
840.766s - D3D10 dbg B, 0, 0, 0
840.781s - D3D10 dbg A, 0, 0, 0
840.891s - D3D10 dbg B, 0, 0, 0
840.891s - D3D10 dbg A, 0, 0, 0
841.016s - D3D10 dbg B, 0, 0, 0
841.016s - D3D10 dbg A, 0, 0, 0
841.125s - D3D10 dbg B, 0, 0, 0
841.141s - D3D10 dbg A, 0, 0, 0
841.266s - D3D10 dbg B, 0, 0, 0
841.266s - D3D10 dbg A, 0, 0, 0
841.375s - D3D10 dbg B, 0, 0, 0
841.391s - D3D10 dbg A, 0, 0, 0
841.500s - D3D10 dbg B, 0, 0, 0
841.516s - D3D10 dbg A, 0, 0, 0
841.625s - D3D10 dbg B, 0, 0, 0
841.641s - D3D10 dbg A, 0, 0, 0
841.750s - D3D10 dbg B, 0, 0, 0
841.766s - D3D10 dbg A, 0, 0, 0
841.875s - D3D10 dbg B, 0, 0, 0
841.891s - D3D10 dbg A, 0, 0, 0
842.000s - D3D10 dbg B, 0, 0, 0
842.016s - D3D10 dbg A, 0, 0, 0
842.125s - D3D10 dbg B, 0, 0, 0
842.141s - D3D10 dbg A, 0, 0, 0
842.266s - D3D10 dbg B, 0, 0, 0
842.266s - D3D10 dbg A, 0, 0, 0
842.391s - D3D10 dbg B, 0, 0, 0
842.391s - D3D10 dbg A, 0, 0, 0
842.641s - D3D10 dbg B, 0, 0, 0
842.672s - D3D10 dbg A, 0, 0, 0
842.781s - D3D10 dbg B, 0, 0, 0
842.797s - D3D10 dbg A, 0, 0, 0
842.906s - D3D10 dbg B, 0, 0, 0
842.906s - D3D10 dbg A, 0, 0, 0
843.031s - D3D10 dbg B, 0, 0, 0
843.031s - D3D10 dbg A, 0, 0, 0
843.141s - D3D10 dbg B, 0, 0, 0
843.156s - D3D10 dbg A, 0, 0, 0
843.266s - D3D10 dbg B, 0, 0, 0
843.281s - D3D10 dbg A, 0, 0, 0
843.391s - D3D10 dbg B, 0, 0, 0
843.406s - D3D10 dbg A, 0, 0, 0
843.516s - D3D10 dbg B, 0, 0, 0
843.531s - D3D10 dbg A, 0, 0, 0
843.641s - D3D10 dbg B, 0, 0, 0
843.641s - D3D10 dbg A, 0, 0, 0
843.766s - D3D10 dbg B, 0, 0, 0
843.766s - D3D10 dbg A, 0, 0, 0
843.875s - D3D10 dbg B, 0, 0, 0
843.891s - D3D10 dbg A, 0, 0, 0
844.000s - D3D10 dbg B, 0, 0, 0
844.016s - D3D10 dbg A, 0, 0, 0
844.125s - D3D10 dbg B, 0, 0, 0
844.141s - D3D10 dbg A, 0, 0, 0
844.250s - D3D10 dbg B, 0, 0, 0
844.266s - D3D10 dbg A, 0, 0, 0
844.375s - D3D10 dbg B, 0, 0, 0
844.375s - D3D10 dbg A, 0, 0, 0
844.484s - D3D10 dbg B, 0, 0, 0
844.500s - D3D10 dbg A, 0, 0, 0
844.609s - D3D10 dbg B, 0, 0, 0
844.625s - D3D10 dbg A, 0, 0, 0
844.734s - D3D10 dbg B, 0, 0, 0
844.766s - D3D10 dbg A, 0, 0, 0
844.875s - D3D10 dbg B, 0, 0, 0
844.891s - D3D10 dbg A, 0, 0, 0
845.000s - D3D10 dbg B, 0, 0, 0
845.016s - D3D10 dbg A, 0, 0, 0
845.125s - D3D10 dbg B, 0, 0, 0
845.125s - D3D10 dbg A, 0, 0, 0
845.250s - D3D10 dbg B, 0, 0, 0
845.250s - D3D10 dbg A, 0, 0, 0
845.359s - D3D10 dbg B, 0, 0, 0
845.375s - D3D10 dbg A, 0, 0, 0
845.484s - D3D10 dbg B, 0, 0, 0
845.484s - D3D10 dbg A, 0, 0, 0
845.609s - D3D10 dbg B, 0, 0, 0
845.609s - D3D10 dbg A, 0, 0, 0
845.719s - D3D10 dbg B, 0, 0, 0
845.734s - D3D10 dbg A, 0, 0, 0
845.844s - D3D10 dbg B, 0, 0, 0
845.859s - D3D10 dbg A, 0, 0, 0
845.969s - D3D10 dbg B, 0, 0, 0
845.984s - D3D10 dbg A, 0, 0, 0
846.094s - D3D10 dbg B, 0, 0, 0
846.094s - D3D10 dbg A, 0, 0, 0
846.219s - D3D10 dbg B, 0, 0, 0
846.219s - D3D10 dbg A, 0, 0, 0
846.344s - D3D10 dbg B, 0, 0, 0
846.344s - D3D10 dbg A, 0, 0, 0
846.453s - D3D10 dbg B, 0, 0, 0
846.469s - D3D10 dbg A, 0, 0, 0
846.578s - D3D10 dbg B, 0, 0, 0
846.594s - D3D10 dbg A, 0, 0, 0
846.703s - D3D10 dbg B, 0, 0, 0
846.719s - D3D10 dbg A, 0, 0, 0
846.828s - D3D10 dbg B, 0, 0, 0
846.828s - D3D10 dbg A, 0, 0, 0
846.938s - D3D10 dbg B, 0, 0, 0
846.938s - D3D10 dbg A, 0, 0, 0
847.047s - D3D10 dbg B, 0, 0, 0
847.063s - D3D10 dbg A, 0, 0, 0
847.172s - D3D10 dbg B, 0, 0, 0
847.188s - D3D10 dbg A, 0, 0, 0
847.297s - D3D10 dbg B, 0, 0, 0
847.297s - D3D10 dbg A, 0, 0, 0
847.406s - D3D10 dbg B, 0, 0, 0
847.422s - D3D10 dbg A, 0, 0, 0
847.531s - D3D10 dbg B, 0, 0, 0
847.547s - D3D10 dbg A, 0, 0, 0
847.656s - D3D10 dbg B, 0, 0, 0
847.656s - D3D10 dbg A, 0, 0, 0
847.766s - D3D10 dbg B, 0, 0, 0
847.781s - D3D10 dbg A, 0, 0, 0
847.891s - D3D10 dbg B, 0, 0, 0
847.891s - D3D10 dbg A, 0, 0, 0
848.016s - D3D10 dbg B, 0, 0, 0
848.016s - D3D10 dbg A, 0, 0, 0
848.125s - D3D10 dbg B, 0, 0, 0
848.125s - D3D10 dbg A, 0, 0, 0
848.250s - D3D10 dbg B, 0, 0, 0
848.266s - D3D10 dbg A, 0, 0, 0
848.359s - D3D10 dbg B, 0, 0, 0
848.375s - D3D10 dbg A, 0, 0, 0
848.484s - D3D10 dbg B, 0, 0, 0
848.500s - D3D10 dbg A, 0, 0, 0
848.594s - D3D10 dbg B, 0, 0, 0
848.609s - D3D10 dbg A, 0, 0, 0
848.719s - D3D10 dbg B, 0, 0, 0
848.734s - D3D10 dbg A, 0, 0, 0
848.844s - D3D10 dbg B, 0, 0, 0
848.859s - D3D10 dbg A, 0, 0, 0
848.969s - D3D10 dbg B, 0, 0, 0
848.984s - D3D10 dbg A, 0, 0, 0
849.094s - D3D10 dbg B, 0, 0, 0
849.094s - D3D10 dbg A, 0, 0, 0
849.219s - D3D10 dbg B, 0, 0, 0
849.219s - D3D10 dbg A, 0, 0, 0
849.328s - D3D10 dbg B, 0, 0, 0
849.344s - D3D10 dbg A, 0, 0, 0
849.453s - D3D10 dbg B, 0, 0, 0
849.469s - D3D10 dbg A, 0, 0, 0
849.578s - D3D10 dbg B, 0, 0, 0
849.594s - D3D10 dbg A, 0, 0, 0
849.703s - D3D10 dbg B, 0, 0, 0
849.703s - D3D10 dbg A, 0, 0, 0
849.813s - D3D10 dbg B, 0, 0, 0
849.828s - D3D10 dbg A, 0, 0, 0
849.938s - D3D10 dbg B, 0, 0, 0
849.953s - D3D10 dbg A, 0, 0, 0
850.047s - D3D10 dbg B, 0, 0, 0
850.063s - D3D10 dbg A, 0, 0, 0
850.203s - D3D10 dbg B, 0, 0, 0
850.203s - D3D10 dbg A, 0, 0, 0
850.313s - D3D10 dbg B, 0, 0, 0
850.328s - D3D10 dbg A, 0, 0, 0
850.438s - D3D10 dbg B, 0, 0, 0
850.453s - D3D10 dbg A, 0, 0, 0
850.563s - D3D10 dbg B, 0, 0, 0
850.578s - D3D10 dbg A, 0, 0, 0
850.688s - D3D10 dbg B, 0, 0, 0
850.688s - D3D10 dbg A, 0, 0, 0
850.797s - D3D10 dbg B, 0, 0, 0
850.813s - D3D10 dbg A, 0, 0, 0
850.922s - D3D10 dbg B, 0, 0, 0
850.938s - D3D10 dbg A, 0, 0, 0
851.047s - D3D10 dbg B, 0, 0, 0
851.047s - D3D10 dbg A, 0, 0, 0
851.172s - D3D10 dbg B, 0, 0, 0
851.188s - D3D10 dbg A, 0, 0, 0
851.297s - D3D10 dbg B, 0, 0, 0
851.297s - D3D10 dbg A, 0, 0, 0
851.422s - D3D10 dbg B, 0, 0, 0
851.422s - D3D10 dbg A, 0, 0, 0
851.531s - D3D10 dbg B, 0, 0, 0
851.547s - D3D10 dbg A, 0, 0, 0
851.656s - D3D10 dbg B, 0, 0, 0
851.656s - D3D10 dbg A, 0, 0, 0
851.766s - D3D10 dbg B, 0, 0, 0
851.828s - D3D10 dbg A, 0, 0, 0
851.953s - D3D10 dbg B, 0, 0, 0
851.953s - D3D10 dbg A, 0, 0, 0
852.063s - D3D10 dbg B, 0, 0, 0
852.078s - D3D10 dbg A, 0, 0, 0
852.188s - D3D10 dbg B, 0, 0, 0
852.203s - D3D10 dbg A, 0, 0, 0
852.297s - D3D10 dbg B, 0, 0, 0
852.313s - D3D10 dbg A, 0, 0, 0
852.422s - D3D10 dbg B, 0, 0, 0
852.438s - D3D10 dbg A, 0, 0, 0
852.547s - D3D10 dbg B, 0, 0, 0
852.563s - D3D10 dbg A, 0, 0, 0
852.719s - D3D10 dbg B, 0, 0, 0
852.734s - D3D10 dbg A, 0, 0, 0
852.906s - D3D10 dbg B, 0, 0, 0
852.922s - D3D10 dbg A, 0, 0, 0
853.063s - D3D10 dbg B, 0, 0, 0
853.078s - D3D10 dbg A, 0, 0, 0
853.188s - D3D10 dbg B, 0, 0, 0
853.203s - D3D10 dbg A, 0, 0, 0
853.313s - D3D10 dbg B, 0, 0, 0
853.328s - D3D10 dbg A, 0, 0, 0
853.438s - D3D10 dbg B, 0, 0, 0
853.438s - D3D10 dbg A, 0, 0, 0
853.547s - D3D10 dbg B, 0, 0, 0
853.563s - D3D10 dbg A, 0, 0, 0
853.672s - D3D10 dbg B, 0, 0, 0
853.703s - D3D10 dbg A, 0, 0, 0
853.813s - D3D10 dbg B, 0, 0, 0
853.828s - D3D10 dbg A, 0, 0, 0
853.953s - D3D10 dbg B, 0, 0, 0
853.984s - D3D10 dbg A, 0, 0, 0
854.109s - D3D10 dbg B, 0, 0, 0
854.125s - D3D10 dbg A, 0, 0, 0
854.266s - D3D10 dbg B, 0, 0, 0
854.281s - D3D10 dbg A, 0, 0, 0
854.406s - D3D10 dbg B, 0, 0, 0
854.422s - D3D10 dbg A, 0, 0, 0
854.531s - D3D10 dbg B, 0, 0, 0
854.531s - D3D10 dbg A, 0, 0, 0
854.656s - D3D10 dbg B, 0, 0, 0
854.672s - D3D10 dbg A, 0, 0, 0
854.781s - D3D10 dbg B, 0, 0, 0
854.797s - D3D10 dbg A, 0, 0, 0
854.922s - D3D10 dbg B, 0, 0, 0
854.922s - D3D10 dbg A, 0, 0, 0
855.031s - D3D10 dbg B, 0, 0, 0
855.047s - D3D10 dbg A, 0, 0, 0
855.156s - D3D10 dbg B, 0, 0, 0
855.172s - D3D10 dbg A, 0, 0, 0
855.281s - D3D10 dbg B, 0, 0, 0
855.281s - D3D10 dbg A, 0, 0, 0
855.391s - D3D10 dbg B, 0, 0, 0
855.406s - D3D10 dbg A, 0, 0, 0
855.516s - D3D10 dbg B, 0, 0, 0
855.516s - D3D10 dbg A, 0, 0, 0
855.625s - D3D10 dbg B, 0, 0, 0
855.641s - D3D10 dbg A, 0, 0, 0
855.734s - D3D10 dbg B, 0, 0, 0
855.750s - D3D10 dbg A, 0, 0, 0
855.906s - D3D10 dbg B, 0, 0, 0
855.922s - D3D10 dbg A, 0, 0, 0
856.063s - D3D10 dbg B, 0, 0, 0
856.063s - D3D10 dbg A, 0, 0, 0
856.219s - D3D10 dbg B, 0, 0, 0
856.234s - D3D10 dbg A, 0, 0, 0
856.375s - D3D10 dbg B, 0, 0, 0
856.375s - D3D10 dbg A, 0, 0, 0
856.531s - D3D10 dbg B, 0, 0, 0
856.531s - D3D10 dbg A, 0, 0, 0
856.672s - D3D10 dbg B, 0, 0, 0
856.688s - D3D10 dbg A, 0, 0, 0
856.797s - D3D10 dbg B, 0, 0, 0
856.797s - D3D10 dbg A, 0, 0, 0
856.922s - D3D10 dbg B, 0, 0, 0
856.938s - D3D10 dbg A, 0, 0, 0
857.063s - D3D10 dbg B, 0, 0, 0
857.078s - D3D10 dbg A, 0, 0, 0
857.203s - D3D10 dbg B, 0, 0, 0
857.219s - D3D10 dbg A, 0, 0, 0
857.344s - D3D10 dbg B, 0, 0, 0
857.359s - D3D10 dbg A, 0, 0, 0
857.484s - D3D10 dbg B, 0, 0, 0
857.500s - D3D10 dbg A, 0, 0, 0
857.641s - D3D10 dbg B, 0, 0, 0
857.656s - D3D10 dbg A, 0, 0, 0
857.797s - D3D10 dbg B, 0, 0, 0
857.813s - D3D10 dbg A, 0, 0, 0
857.938s - D3D10 dbg B, 0, 0, 0
857.938s - D3D10 dbg A, 0, 0, 0
858.078s - D3D10 dbg B, 0, 0, 0
858.078s - D3D10 dbg A, 0, 0, 0
858.219s - D3D10 dbg B, 0, 0, 0
858.234s - D3D10 dbg A, 0, 0, 0
858.359s - D3D10 dbg B, 0, 0, 0
858.375s - D3D10 dbg A, 0, 0, 0
858.531s - D3D10 dbg B, 0, 0, 0
858.531s - D3D10 dbg A, 0, 0, 0
858.641s - D3D10 dbg B, 0, 0, 0
858.656s - D3D10 dbg A, 0, 0, 0
858.766s - D3D10 dbg B, 0, 0, 0
858.781s - D3D10 dbg A, 0, 0, 0
858.891s - D3D10 dbg B, 0, 0, 0
858.906s - D3D10 dbg A, 0, 0, 0
859.016s - D3D10 dbg B, 0, 0, 0
859.031s - D3D10 dbg A, 0, 0, 0
859.141s - D3D10 dbg B, 0, 0, 0
859.156s - D3D10 dbg A, 0, 0, 0
859.266s - D3D10 dbg B, 0, 0, 0
859.375s - D3D10 dbg A, 0, 0, 0
859.500s - D3D10 dbg B, 0, 0, 0
859.516s - D3D10 dbg A, 0, 0, 0
859.625s - D3D10 dbg B, 0, 0, 0
859.641s - D3D10 dbg A, 0, 0, 0
859.750s - D3D10 dbg B, 0, 0, 0
859.766s - D3D10 dbg A, 0, 0, 0
859.875s - D3D10 dbg B, 0, 0, 0
859.891s - D3D10 dbg A, 0, 0, 0
860.000s - D3D10 dbg B, 0, 0, 0
860.016s - D3D10 dbg A, 0, 0, 0
860.125s - D3D10 dbg B, 0, 0, 0
860.125s - D3D10 dbg A, 0, 0, 0
860.266s - D3D10 dbg B, 0, 0, 0
860.281s - D3D10 dbg A, 0, 0, 0
860.391s - D3D10 dbg B, 0, 0, 0
860.391s - D3D10 dbg A, 0, 0, 0
860.516s - D3D10 dbg B, 0, 0, 0
860.516s - D3D10 dbg A, 0, 0, 0
860.641s - D3D10 dbg B, 0, 0, 0
860.656s - D3D10 dbg A, 0, 0, 0
860.781s - D3D10 dbg B, 0, 0, 0
860.797s - D3D10 dbg A, 0, 0, 0
860.922s - D3D10 dbg B, 0, 0, 0
860.922s - D3D10 dbg A, 0, 0, 0
861.031s - D3D10 dbg B, 0, 0, 0
861.047s - D3D10 dbg A, 0, 0, 0
861.156s - D3D10 dbg B, 0, 0, 0
861.172s - D3D10 dbg A, 0, 0, 0
861.297s - D3D10 dbg B, 0, 0, 0
861.313s - D3D10 dbg A, 0, 0, 0
861.438s - D3D10 dbg B, 0, 0, 0
861.453s - D3D10 dbg A, 0, 0, 0
861.578s - D3D10 dbg B, 0, 0, 0
861.578s - D3D10 dbg A, 0, 0, 0
861.688s - D3D10 dbg B, 0, 0, 0
861.703s - D3D10 dbg A, 0, 0, 0
861.813s - D3D10 dbg B, 0, 0, 0
861.828s - D3D10 dbg A, 0, 0, 0
861.844s - D3D10 going fullscreen
861.859s - D3D10 Find Device Settings
861.875s - D3D10 Change Device 1
861.875s - D3D10 Change Device 2
861.891s - D3D10 Change Device 3
861.891s - D3D10 Change Device 4
861.906s - D3D10 Change Device 4b
861.906s - D3D10 Change Device 5
861.922s - D3D10 DXUTReset3DEnvironment10
862.000s - DXUTCheckForDXGIBufferChange
862.094s - Swap Chain Releasing
862.141s - Swap Chain Resized: Begin
862.156s - Swap Chain Resized: Create Render Target, 1024, 768
862.172s - Swap Chain Resized: Modify Camera
862.172s - Swap Chain Resized: End
862.188s - DXUTCheckForDXGIBufferChange End
862.344s - D3D10 Change Device 6
862.359s - D3D10 Change Device 7
862.406s - D3D10 Change Device 8
862.422s - D3D10 Change Device 9
862.422s - D3D10 Change Device 10
862.438s - D3D10 Change Device 11
862.438s - D3D10 finished going fullscreen
898.969s - Swap Chain Releasing
900.813s - DXUTGetExitCode : 0
900.891s - DEBUG PERF: Run G3D - DX11
900.906s - DEBUG PERF: Running Test - DirectX 11
943.547s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
943.719s - DEBUG PERF: Run G3D - DX12
943.719s - DEBUG PERF: Running Test - DirectX 12
 +0.000s - DEBUG: Starting...PT-D3D12Test.exe
 +0.000s - DEBUG Path: C:\Program Files\PerformanceTest
 +0.000s - DEBUG Command line: "C:\Program Files\PerformanceTest\PT-D3D12Test.exe"
 +0.015s - Date: 10/06/16 00:55:37
 +0.031s - DEBUG: Checking for d3d12.dll existence
 +0.031s - DEBUG: CreateDXGIFactory2()
 +0.062s - DEBUG: Enumerate Adapters...
 +0.078s - *** Adapter [0]: Intel(R) HD Graphics
 +0.078s - 	*** Dedicated Memory: 119537664
 +0.093s - 	*** Software Adapter: No
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.125s - 	*** Output: \\.\DISPLAY1
 +0.140s - 		Width = 320 Height = 200 Refresh = 65000000/1083264
 +0.140s - 		Width = 640 Height = 400 Refresh = 65000000/1083264
 +0.156s - 		Width = 1024 Height = 768 Refresh = 65000000/1083264
 +0.172s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.172s - 	*** Dedicated Memory: 0
 +0.187s - 	*** Software Adapter: Yes
 +0.203s - 	*** Direct3D 12 Support: No
 +0.203s - DEBUG: Current display settings 1024 x 768
 +0.218s - DEBUG: Failed to adjust display settings to 3840 x 2160
 +0.234s - DEBUG: Setting up Asteroids Simulation: 25000 Asteroids
 +2.625s - DEBUG: Setting up Scene: 0 Models
 +2.625s - DEBUG: D3D12CreateDevice() - Intel(R) HD Graphics
 +2.656s - DEBUG: Number of detected nodes on device: 1
 +2.672s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.672s - DEBUG: MulitSample Enabled: MS2 Q0
 +2.687s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.703s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.718s - DEBUG: D3D11On12CreateDevice()
 +2.750s - DEBUG: Create D2D/DWrite components.
 +2.765s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.781s - DEBUG: Create synchronization objects.
 +2.797s - DEBUG: CreateRootSignature() Generic
 +2.797s - DEBUG: CreateRootSignature() Quad
 +2.812s - DEBUG: CreateRootSignature() Asteroids
 +2.828s - DEBUG: CreateRootSignature() BlurFilter
 +2.828s - DEBUG: CreateCommandSignature()
 +2.953s - DEBUG: CreateGraphicsPipelineState() - All
 +3.078s - DEBUG: Creating Asteroid and Skybox Textures
 +3.203s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.265s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.312s - DEBUG: CreateFrameResources() Loop count: 4
 +3.328s - DEBUG: CreateSubsets
 +3.343s - DEBUG: Using 4 subsets per frame.
 +3.359s - DEBUG: Loading Collada Scene
 +3.375s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.390s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.390s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.406s - DEBUG: SceneRenderer: create new Scene
 +18.453s - DEBUG: SceneRenderer: resize buffer
 +18.453s - DEBUG: SceneRenderer: LoadPipeline
 +18.468s - DEBUG: SceneRenderer: CreatePSO
 +18.484s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +18.500s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +18.500s - ERROR: HRESULT (0x80070057)
 +18.515s - DEBUG: Caught Exception. Failed to Load Scene (0x80070057).
 +18.531s - DEBUG: Failed to Load Scene
 +18.531s - DEBUG: Creating DX12 Test Window
 +18.562s - DEBUG: Resize called 1020 x 741
 +18.578s - DEBUG: CreateSwapChainForHwnd()
 +18.593s - DEBUG: MakeWindowAssociation()
 +18.609s - DEBUG: IDXGISwapChain1->QueryInterface()
 +18.640s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.703s - DEBUG: Create depth stencil/view
 +18.718s - DEBUG: Resize called 1024 x 768
 +18.734s - DEBUG: Resize Swap Chain Buffers
 +18.781s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.797s - DEBUG: Create depth stencil/view
 +18.812s - DEBUG: Entering Main Loop
 +49.718s - DEBUG: Exited Main Loop
 +49.718s - ERROR: Failed to load scene.

Actual FPS: 5.256362	Resolution Penalty FPS: 1.294832
993.688s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
993.859s - DEBUG PERF: Run G3D - DirectCompute
993.875s - DEBUG PERF: Running Test - GPU Compute
993.875s - Start DirectCompute test
993.891s - RunMandelbrotTest
1016.688s - RunBitonicTest
1016.703s - GetAdapterList start
1016.719s - GetAdapterList enum adapters
1016.734s - GetAdapterList finished
1016.750s - OnRunBitonicTest - enter loop: runOnAll 1 onlyMatching 1 curAdapter 0 initialAdapter 0 numAdapters 1
1016.750s - OnRunBitonicTest - end
1023.516s - BitonicTest - collate results
1023.531s - BitonicTest - close handles
1023.547s - BitonicTest - done
1023.547s - RunJuliaTest
1042.500s - JuliaTest - got results
C:\Program Files\PerformanceTest\oclParticles.exe Starting...

Settings: width: 800 height: 600 IsWindowed: 1 duration: 0
 grid: 64 x 64 x 64 = 262144 cells
 particles: 16384

oclGetPlatformID...

Found Intel(R) OpenCL
clGetDeviceIDs...

Available Devices 2:Intel(R) HD Graphics 400,       Intel(R) Atom(TM) x5-E8000  CPU @ 1.04GHz, Using Device 0, Intel(R) HD Graphics 400

clCreateContext...

clCreateCommandQueue...

...loading ./BitonicSort_b.cl
...creating bitonic sort program
...building bitonic sort program
...creating bitonic sort kernels
Loading Particles.cl...
Creating particles program...
Building particles program...
Creating particles kernels...

Creating parameter GPU buffer...

 clCreateBuffer (GPU GMEM, 104 bytes)...

Allocating GPU Data buffers...

 clCreateBuffer (GPU GMEM, 262144 bytes)...

 clCreateBuffer (GPU GMEM, 262144 bytes)...

 clCreateBuffer (GPU GMEM, 262144 bytes)...

 clCreateBuffer (GPU GMEM, 262144 bytes)...

 clCreateBuffer (GPU GMEM, 65536 bytes)...

 clCreateBuffer (GPU GMEM, 65536 bytes)...

 clCreateBuffer (GPU GMEM, 1048576 bytes)...

 clCreateBuffer (GPU GMEM, 1048576 bytes)...

PassMark OpenCL Particles Simulation 88 fps
PassMark OpenCL Particles Simulation 84 fps
PassMark OpenCL Particles Simulation 80 fps
PassMark OpenCL Particles Simulation 84 fps
PassMark OpenCL Particles Simulation 85 fps
PassMark OpenCL Particles Simulation 85 fps
PassMark OpenCL Particles Simulation 86 fps

Starting Cleanup...

C:\Program Files\PerformanceTest\oclParticles.exe Exiting...
-----------------------------------------------------------
1059.141s - Finished GPU compute test
1059.156s - resBitonic: 2260076.000000 : resJulia: 9.896500 : resMandel: 17.869499 : resOpenCL: 84.766296
1059.172s - DEBUG: GetTemperature
1060.813s - DEBUG PERF: calc mark num3DTestRun = 4
1060.828s - DEBUG PERF: calc mark everything
1060.844s - DEBUG PERF: numtest < 5
1060.844s - DEBUG PERF: num3DTestRun 0
1062.313s - Calc %-tile [passmarkRating] - bin size: 70, num bins: 100
1062.328s - Calc %-tile [passmarkRating] - Cumulative freq: 0, Score Bin: 0
1062.328s - Calc %-tile [passmarkRating] - Percentile: -1, Score: 0.000000
1062.344s - Calc %-tile [cpuRating] - bin size: 170, num bins: 100
1062.531s - Calc %-tile [cpuRating] - Cumulative freq: 0, Score Bin: 0
1062.578s - Calc %-tile [cpuRating] - Percentile: -1, Score: 0.000000
1062.594s - Calc %-tile [g2dRating] - bin size: 20, num bins: 100
1062.609s - Calc %-tile [g2dRating] - Cumulative freq: 0, Score Bin: 0
1062.609s - Calc %-tile [g2dRating] - Percentile: -1, Score: 0.000000
1062.625s - Calc %-tile [g3dRating] - bin size: 120, num bins: 100
1062.641s - Calc %-tile [g3dRating] - Cumulative freq: 52826, Score Bin: 0
1062.641s - Calc %-tile [g3dRating] - Percentile: -1, Score: 0.000000
1062.656s - Calc %-tile [meRating] - bin size: 40, num bins: 100
1062.672s - Calc %-tile [meRating] - Cumulative freq: 0, Score Bin: 0
1062.734s - Calc %-tile [meRating] - Percentile: -1, Score: 0.000000
1062.750s - Calc %-tile [diRating] - bin size: 170, num bins: 100
1062.766s - Calc %-tile [diRating] - Cumulative freq: 1224, Score Bin: 0
1062.766s - Calc %-tile [diRating] - Percentile: -1, Score: 0.000000
1336.188s - DEBUG PERF: Running Test - DirectX 12
 +0.000s - DEBUG: Starting...PT-D3D12Test.exe
 +0.016s - DEBUG Path: C:\Program Files\PerformanceTest
 +0.016s - DEBUG Command line: "C:\Program Files\PerformanceTest\PT-D3D12Test.exe"
 +0.031s - Date: 10/06/16 01:02:09
 +0.047s - DEBUG: Checking for d3d12.dll existence
 +0.063s - DEBUG: CreateDXGIFactory2()
 +0.078s - DEBUG: Enumerate Adapters...
 +0.094s - *** Adapter [0]: Intel(R) HD Graphics
 +0.094s - 	*** Dedicated Memory: 119537664
 +0.109s - 	*** Software Adapter: No
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.141s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 320 Height = 200 Refresh = 65000000/1083264
 +0.172s - 		Width = 640 Height = 400 Refresh = 65000000/1083264
 +0.172s - 		Width = 1024 Height = 768 Refresh = 65000000/1083264
 +0.188s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.203s - 	*** Dedicated Memory: 0
 +0.203s - 	*** Software Adapter: Yes
 +0.219s - 	*** Direct3D 12 Support: No
 +0.234s - DEBUG: Current display settings 1024 x 768
 +0.250s - DEBUG: Failed to adjust display settings to 3840 x 2160
 +0.250s - DEBUG: Setting up Asteroids Simulation: 25000 Asteroids
 +2.594s - DEBUG: Setting up Scene: 0 Models
 +2.609s - DEBUG: D3D12CreateDevice() - Intel(R) HD Graphics
 +2.641s - DEBUG: Number of detected nodes on device: 1
 +2.641s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.656s - DEBUG: MulitSample Enabled: MS2 Q0
 +2.672s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.672s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.703s - DEBUG: D3D11On12CreateDevice()
 +2.719s - DEBUG: Create D2D/DWrite components.
 +2.750s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.750s - DEBUG: Create synchronization objects.
 +2.766s - DEBUG: CreateRootSignature() Generic
 +2.781s - DEBUG: CreateRootSignature() Quad
 +2.781s - DEBUG: CreateRootSignature() Asteroids
 +2.797s - DEBUG: CreateRootSignature() BlurFilter
 +2.813s - DEBUG: CreateCommandSignature()
 +2.938s - DEBUG: CreateGraphicsPipelineState() - All
 +3.063s - DEBUG: Creating Asteroid and Skybox Textures
 +3.172s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.203s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.219s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.281s - DEBUG: CreateFrameResources() Loop count: 4
 +3.281s - DEBUG: CreateSubsets
 +3.313s - DEBUG: Using 4 subsets per frame.
 +3.328s - DEBUG: Loading Collada Scene
 +3.328s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.344s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.359s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.375s - DEBUG: SceneRenderer: create new Scene
 +18.266s - DEBUG: SceneRenderer: resize buffer
 +18.281s - DEBUG: SceneRenderer: LoadPipeline
 +18.281s - DEBUG: SceneRenderer: CreatePSO
 +18.297s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +18.313s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +18.313s - ERROR: HRESULT (0x80070057)
 +18.328s - DEBUG: Caught Exception. Failed to Load Scene (0x80070057).
 +18.344s - DEBUG: Failed to Load Scene
 +18.344s - DEBUG: Creating DX12 Test Window
 +18.375s - DEBUG: Resize called 1020 x 741
 +18.391s - DEBUG: CreateSwapChainForHwnd()
 +18.406s - DEBUG: MakeWindowAssociation()
 +18.406s - DEBUG: IDXGISwapChain1->QueryInterface()
 +18.453s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.500s - DEBUG: Create depth stencil/view
 +18.516s - DEBUG: Resize called 1024 x 768
 +18.531s - DEBUG: Resize Swap Chain Buffers
 +18.578s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +18.594s - DEBUG: Create depth stencil/view
 +18.609s - DEBUG: Entering Main Loop
 +49.672s - DEBUG: Exited Main Loop
 +49.672s - ERROR: Failed to load scene.

Actual FPS: 5.240614	Resolution Penalty FPS: 1.290952
1386.141s - DEBUG: Call SysInfoDll_CheckWhichCardUsed 
1386.234s - DEBUG PERF: calc mark num3DTestRun = 4
1386.234s - DEBUG PERF: calc mark everything
1386.250s - DEBUG PERF: numtest < 5
1386.266s - DEBUG PERF: num3DTestRun 0
1387.688s - Calc %-tile [passmarkRating] - bin size: 70, num bins: 100
1387.703s - Calc %-tile [passmarkRating] - Cumulative freq: 0, Score Bin: 0
1387.703s - Calc %-tile [passmarkRating] - Percentile: -1, Score: 0.000000
1387.719s - Calc %-tile [cpuRating] - bin size: 170, num bins: 100
1387.734s - Calc %-tile [cpuRating] - Cumulative freq: 0, Score Bin: 0
1387.734s - Calc %-tile [cpuRating] - Percentile: -1, Score: 0.000000
1387.750s - Calc %-tile [g2dRating] - bin size: 20, num bins: 100
1387.766s - Calc %-tile [g2dRating] - Cumulative freq: 0, Score Bin: 0
1387.766s - Calc %-tile [g2dRating] - Percentile: -1, Score: 0.000000
1387.781s - Calc %-tile [g3dRating] - bin size: 120, num bins: 100
1387.797s - Calc %-tile [g3dRating] - Cumulative freq: 52826, Score Bin: 0
1387.797s - Calc %-tile [g3dRating] - Percentile: -1, Score: 0.000000
1387.813s - Calc %-tile [meRating] - bin size: 40, num bins: 100
1387.828s - Calc %-tile [meRating] - Cumulative freq: 0, Score Bin: 0
1387.828s - Calc %-tile [meRating] - Percentile: -1, Score: 0.000000
1387.844s - Calc %-tile [diRating] - bin size: 170, num bins: 100
1387.859s - Calc %-tile [diRating] - Cumulative freq: 1224, Score Bin: 0
1387.859s - Calc %-tile [diRating] - Percentile: -1, Score: 0.000000
