 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 11:19:56
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.031s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.031s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.031s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.047s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.047s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.047s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.047s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.297s - DEBUG: Setting up Scene: 0 Models
 +1.297s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.422s - DEBUG: Number of detected nodes on device: 1
 +1.422s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.422s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.422s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.578s - DEBUG: D3D11On12CreateDevice()
 +1.891s - DEBUG: Create D2D/DWrite components.
 +1.891s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.891s - DEBUG: Create synchronization objects.
 +1.906s - DEBUG: CreateRootSignature() Generic
 +1.906s - DEBUG: CreateRootSignature() Quad
 +1.906s - DEBUG: CreateRootSignature() Asteroids
 +1.906s - DEBUG: CreateRootSignature() BlurFilter
 +1.906s - DEBUG: CreateCommandSignature()
 +1.906s - DEBUG: CreateGraphicsPipelineState() - All
 +1.938s - DEBUG: Creating Asteroid and Skybox Textures
 +1.969s - DEBUG: Load Skybox
 +2.141s - DEBUG: Blur filter
 +2.141s - DEBUG: sample create
 +2.203s - DEBUG: Create D2D/DWrite objects for rendering text.
 +2.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +2.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +2.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +2.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +2.438s - DEBUG: CreateFrameResources() Loop count: 4
 +2.438s - DEBUG: CreateSubsets
 +2.656s - DEBUG: Using 4 subsets per frame.
 +2.656s - DEBUG: Loading Collada Scene
 +3.172s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.172s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.172s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.172s - DEBUG: SceneRenderer: create new Scene
 +12.750s - DEBUG: SceneRenderer: resize buffer
 +12.766s - DEBUG: SceneRenderer: LoadPipeline
 +12.766s - DEBUG: SceneRenderer: CreatePSO
 +12.766s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +12.766s - DEBUG serializedLayout size: 428 buffer: 000002A6E35C7190
 +12.766s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +12.766s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +12.766s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +12.766s - DEBUG: LoadPipeline: Creating Samplers
 +12.766s - DEBUG: SceneRenderer: CreateFrameResources
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +12.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +12.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +12.781s - DEBUG: Creating DX12 Test Window
 +12.813s - DEBUG: Resize called 800 x 600
 +12.813s - DEBUG: CreateSwapChainForHwnd()
 +12.828s - DEBUG: MakeWindowAssociation()
 +12.828s - DEBUG: IDXGISwapChain1->QueryInterface()
 +12.844s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +12.875s - DEBUG: Create depth stencil/view
 +12.875s - DEBUG: Resize Scene
 +12.875s - DEBUG: Entering Main Loop
 +912.906s - DEBUG: stop test, send close message
 +913.109s - DEBUG: Exited Main Loop
 +913.109s - FPS: 35.543049
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 11:35:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.969s - DEBUG: Setting up Scene: 0 Models
 +0.969s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.297s - DEBUG: Number of detected nodes on device: 1
 +1.297s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.297s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.297s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.313s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.344s - DEBUG: D3D11On12CreateDevice()
 +1.360s - DEBUG: Create D2D/DWrite components.
 +1.360s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.360s - DEBUG: Create synchronization objects.
 +1.360s - DEBUG: CreateRootSignature() Generic
 +1.360s - DEBUG: CreateRootSignature() Quad
 +1.360s - DEBUG: CreateRootSignature() Asteroids
 +1.360s - DEBUG: CreateRootSignature() BlurFilter
 +1.360s - DEBUG: CreateCommandSignature()
 +1.360s - DEBUG: CreateGraphicsPipelineState() - All
 +1.532s - DEBUG: Creating Asteroid and Skybox Textures
 +1.688s - DEBUG: Load Skybox
 +1.719s - DEBUG: Blur filter
 +1.719s - DEBUG: sample create
 +1.719s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.766s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.782s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.782s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.782s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.782s - DEBUG: CreateFrameResources() Loop count: 4
 +1.782s - DEBUG: CreateSubsets
 +1.797s - DEBUG: Using 4 subsets per frame.
 +1.797s - DEBUG: Loading Collada Scene
 +1.813s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.813s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.813s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.813s - DEBUG: SceneRenderer: create new Scene
 +6.032s - DEBUG: SceneRenderer: resize buffer
 +6.032s - DEBUG: SceneRenderer: LoadPipeline
 +6.032s - DEBUG: SceneRenderer: CreatePSO
 +6.032s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.032s - DEBUG serializedLayout size: 428 buffer: 0000023540726FD0
 +6.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.032s - DEBUG: LoadPipeline: Creating Samplers
 +6.032s - DEBUG: SceneRenderer: CreateFrameResources
 +6.032s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.172s - DEBUG: Creating DX12 Test Window
 +6.188s - DEBUG: Resize called 800 x 600
 +6.204s - DEBUG: CreateSwapChainForHwnd()
 +6.219s - DEBUG: MakeWindowAssociation()
 +6.219s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.266s - DEBUG: Create depth stencil/view
 +6.266s - DEBUG: Resize Scene
 +6.266s - DEBUG: Entering Main Loop
 +6.266s - DEBUG: Resize called 800 x 600
 +6.266s - DEBUG: Resize Swap Chain Buffers
 +6.282s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.313s - DEBUG: Create depth stencil/view
 +6.313s - DEBUG: Resize Scene
 +906.297s - DEBUG: stop test, send close message
 +906.735s - DEBUG: Exited Main Loop
 +906.735s - FPS: 38.318333
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 11:50:20
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.078s - DEBUG: Number of detected nodes on device: 1
 +1.078s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.078s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.093s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.140s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.265s - DEBUG: Creating Asteroid and Skybox Textures
 +1.453s - DEBUG: Load Skybox
 +1.531s - DEBUG: Blur filter
 +1.531s - DEBUG: sample create
 +1.531s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.593s - DEBUG: CreateFrameResources() Loop count: 4
 +1.593s - DEBUG: CreateSubsets
 +1.609s - DEBUG: Using 4 subsets per frame.
 +1.609s - DEBUG: Loading Collada Scene
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.625s - DEBUG: SceneRenderer: create new Scene
 +5.703s - DEBUG: SceneRenderer: resize buffer
 +5.703s - DEBUG: SceneRenderer: LoadPipeline
 +5.703s - DEBUG: SceneRenderer: CreatePSO
 +5.703s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.703s - DEBUG serializedLayout size: 428 buffer: 000002891F644800
 +5.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.703s - DEBUG: LoadPipeline: Creating Samplers
 +5.703s - DEBUG: SceneRenderer: CreateFrameResources
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.765s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.796s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.890s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.890s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.890s - DEBUG: Creating DX12 Test Window
 +5.921s - DEBUG: Resize called 800 x 600
 +5.921s - DEBUG: CreateSwapChainForHwnd()
 +5.937s - DEBUG: MakeWindowAssociation()
 +5.937s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.953s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.984s - DEBUG: Create depth stencil/view
 +5.984s - DEBUG: Resize Scene
 +5.984s - DEBUG: Entering Main Loop
 +906.046s - DEBUG: stop test, send close message
 +906.218s - DEBUG: Exited Main Loop
 +906.218s - FPS: 37.711807
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 12:05:28
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.969s - DEBUG: Setting up Scene: 0 Models
 +0.969s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.016s - DEBUG: Number of detected nodes on device: 1
 +1.016s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.016s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.016s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.032s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.063s - DEBUG: D3D11On12CreateDevice()
 +1.078s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.141s - DEBUG: CreateRootSignature() Generic
 +1.141s - DEBUG: CreateRootSignature() Quad
 +1.141s - DEBUG: CreateRootSignature() Asteroids
 +1.141s - DEBUG: CreateRootSignature() BlurFilter
 +1.141s - DEBUG: CreateCommandSignature()
 +1.141s - DEBUG: CreateGraphicsPipelineState() - All
 +1.157s - DEBUG: Creating Asteroid and Skybox Textures
 +1.172s - DEBUG: Load Skybox
 +1.203s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.219s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.266s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.282s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.282s - DEBUG: CreateFrameResources() Loop count: 4
 +1.282s - DEBUG: CreateSubsets
 +1.344s - DEBUG: Using 4 subsets per frame.
 +1.344s - DEBUG: Loading Collada Scene
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.375s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.375s - DEBUG: SceneRenderer: create new Scene
 +5.422s - DEBUG: SceneRenderer: resize buffer
 +5.422s - DEBUG: SceneRenderer: LoadPipeline
 +5.422s - DEBUG: SceneRenderer: CreatePSO
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.422s - DEBUG serializedLayout size: 428 buffer: 0000017AB0CDEDC0
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.422s - DEBUG: LoadPipeline: Creating Samplers
 +5.422s - DEBUG: SceneRenderer: CreateFrameResources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.469s - DEBUG: Creating DX12 Test Window
 +5.500s - DEBUG: Resize called 800 x 600
 +5.500s - DEBUG: CreateSwapChainForHwnd()
 +5.516s - DEBUG: MakeWindowAssociation()
 +5.516s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.532s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.578s - DEBUG: Create depth stencil/view
 +5.578s - DEBUG: Resize Scene
 +5.578s - DEBUG: Entering Main Loop
 +5.578s - DEBUG: Resize called 800 x 600
 +5.578s - DEBUG: Resize Swap Chain Buffers
 +5.594s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.625s - DEBUG: Create depth stencil/view
 +5.625s - DEBUG: Resize Scene
 +905.610s - DEBUG: stop test, send close message
 +905.891s - DEBUG: Exited Main Loop
 +905.907s - FPS: 37.777294
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 12:20:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +2.110s - DEBUG: Number of detected nodes on device: 1
 +2.110s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.110s - DEBUG: MulitSample Enabled: MS4 Q0
 +2.110s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.188s - DEBUG: D3D11On12CreateDevice()
 +2.203s - DEBUG: Create D2D/DWrite components.
 +2.250s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.250s - DEBUG: Create synchronization objects.
 +2.250s - DEBUG: CreateRootSignature() Generic
 +2.250s - DEBUG: CreateRootSignature() Quad
 +2.250s - DEBUG: CreateRootSignature() Asteroids
 +2.250s - DEBUG: CreateRootSignature() BlurFilter
 +2.250s - DEBUG: CreateCommandSignature()
 +2.250s - DEBUG: CreateGraphicsPipelineState() - All
 +2.266s - DEBUG: Creating Asteroid and Skybox Textures
 +2.485s - DEBUG: Load Skybox
 +2.563s - DEBUG: Blur filter
 +2.563s - DEBUG: sample create
 +2.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +2.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +2.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +2.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +2.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +2.625s - DEBUG: CreateFrameResources() Loop count: 4
 +2.625s - DEBUG: CreateSubsets
 +2.641s - DEBUG: Using 4 subsets per frame.
 +2.641s - DEBUG: Loading Collada Scene
 +2.656s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.656s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.656s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.656s - DEBUG: SceneRenderer: create new Scene
 +6.703s - DEBUG: SceneRenderer: resize buffer
 +6.703s - DEBUG: SceneRenderer: LoadPipeline
 +6.703s - DEBUG: SceneRenderer: CreatePSO
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.703s - DEBUG serializedLayout size: 428 buffer: 0000024703CFFC20
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.703s - DEBUG: LoadPipeline: Creating Samplers
 +6.703s - DEBUG: SceneRenderer: CreateFrameResources
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.735s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.750s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.813s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.813s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.813s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.828s - DEBUG: Creating DX12 Test Window
 +6.828s - DEBUG: Resize called 800 x 600
 +6.844s - DEBUG: CreateSwapChainForHwnd()
 +6.875s - DEBUG: MakeWindowAssociation()
 +6.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.891s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.922s - DEBUG: Create depth stencil/view
 +6.922s - DEBUG: Resize Scene
 +6.938s - DEBUG: Entering Main Loop
 +907.000s - DEBUG: stop test, send close message
 +907.438s - DEBUG: Exited Main Loop
 +907.438s - FPS: 37.867580
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 12/21/23 12:35:46
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.047s - DEBUG: Enumerate Adapters...
 +0.047s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.047s - 	*** Dedicated Memory: 134217728
 +0.047s - 	*** Software Adapter: No
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - 	*** Output: \\.\DISPLAY1
 +0.110s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.110s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.125s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.125s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.157s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.157s - 	*** Dedicated Memory: 0
 +0.157s - 	*** Software Adapter: Yes
 +0.157s - 	*** Direct3D 12 Support: Yes
 +0.157s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.157s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.157s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.157s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.172s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.141s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.157s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.360s - DEBUG: Creating Asteroid and Skybox Textures
 +1.782s - DEBUG: Load Skybox
 +1.891s - DEBUG: Blur filter
 +1.891s - DEBUG: sample create
 +1.891s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.938s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.938s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.938s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.938s - DEBUG: CreateFrameResources() Loop count: 4
 +1.938s - DEBUG: CreateSubsets
 +1.954s - DEBUG: Using 4 subsets per frame.
 +1.954s - DEBUG: Loading Collada Scene
 +1.969s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.969s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.969s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.969s - DEBUG: SceneRenderer: create new Scene
 +5.657s - DEBUG: SceneRenderer: resize buffer
 +5.657s - DEBUG: SceneRenderer: LoadPipeline
 +5.657s - DEBUG: SceneRenderer: CreatePSO
 +5.657s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.657s - DEBUG serializedLayout size: 428 buffer: 000001ACFBE27160
 +5.657s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.657s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.657s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.657s - DEBUG: LoadPipeline: Creating Samplers
 +5.657s - DEBUG: SceneRenderer: CreateFrameResources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.672s - DEBUG: Creating DX12 Test Window
 +5.704s - DEBUG: Resize called 800 x 600
 +5.704s - DEBUG: CreateSwapChainForHwnd()
 +5.704s - DEBUG: MakeWindowAssociation()
 +5.704s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.719s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.750s - DEBUG: Create depth stencil/view
 +5.750s - DEBUG: Resize Scene
 +5.750s - DEBUG: Entering Main Loop
 +905.766s - DEBUG: stop test, send close message
 +905.907s - DEBUG: Exited Main Loop
 +905.907s - FPS: 35.917496
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 12:50:54
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.093s - DEBUG: Number of detected nodes on device: 1
 +1.093s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.093s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.093s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.140s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.328s - DEBUG: Creating Asteroid and Skybox Textures
 +1.406s - DEBUG: Load Skybox
 +1.437s - DEBUG: Blur filter
 +1.453s - DEBUG: sample create
 +1.453s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.484s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.484s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.484s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.500s - DEBUG: CreateFrameResources() Loop count: 4
 +1.500s - DEBUG: CreateSubsets
 +1.500s - DEBUG: Using 4 subsets per frame.
 +1.500s - DEBUG: Loading Collada Scene
 +1.515s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.515s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.531s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.531s - DEBUG: SceneRenderer: create new Scene
 +5.828s - DEBUG: SceneRenderer: resize buffer
 +5.828s - DEBUG: SceneRenderer: LoadPipeline
 +5.828s - DEBUG: SceneRenderer: CreatePSO
 +5.828s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.828s - DEBUG serializedLayout size: 428 buffer: 0000020800204950
 +5.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.828s - DEBUG: LoadPipeline: Creating Samplers
 +5.828s - DEBUG: SceneRenderer: CreateFrameResources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.859s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.906s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.906s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.906s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.906s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.937s - DEBUG: Creating DX12 Test Window
 +5.968s - DEBUG: Resize called 800 x 600
 +5.968s - DEBUG: CreateSwapChainForHwnd()
 +5.984s - DEBUG: MakeWindowAssociation()
 +5.984s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.984s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.000s - DEBUG: Create depth stencil/view
 +6.015s - DEBUG: Resize Scene
 +6.015s - DEBUG: Entering Main Loop
 +906.031s - DEBUG: stop test, send close message
 +906.297s - DEBUG: Exited Main Loop
 +906.297s - FPS: 37.868229
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 13:06:03
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.188s - DEBUG: D3D11On12CreateDevice()
 +1.219s - DEBUG: Create D2D/DWrite components.
 +1.250s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.250s - DEBUG: Create synchronization objects.
 +1.250s - DEBUG: CreateRootSignature() Generic
 +1.250s - DEBUG: CreateRootSignature() Quad
 +1.250s - DEBUG: CreateRootSignature() Asteroids
 +1.250s - DEBUG: CreateRootSignature() BlurFilter
 +1.250s - DEBUG: CreateCommandSignature()
 +1.250s - DEBUG: CreateGraphicsPipelineState() - All
 +1.359s - DEBUG: Creating Asteroid and Skybox Textures
 +1.438s - DEBUG: Load Skybox
 +1.469s - DEBUG: Blur filter
 +1.469s - DEBUG: sample create
 +1.469s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.547s - DEBUG: CreateFrameResources() Loop count: 4
 +1.547s - DEBUG: CreateSubsets
 +1.594s - DEBUG: Using 4 subsets per frame.
 +1.594s - DEBUG: Loading Collada Scene
 +1.641s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.641s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.672s - DEBUG: SceneRenderer: create new Scene
 +5.469s - DEBUG: SceneRenderer: resize buffer
 +5.469s - DEBUG: SceneRenderer: LoadPipeline
 +5.469s - DEBUG: SceneRenderer: CreatePSO
 +5.469s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.469s - DEBUG serializedLayout size: 428 buffer: 00000269EAFEDA00
 +5.469s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.469s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.469s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.469s - DEBUG: LoadPipeline: Creating Samplers
 +5.469s - DEBUG: SceneRenderer: CreateFrameResources
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.547s - DEBUG: Creating DX12 Test Window
 +5.563s - DEBUG: Resize called 800 x 600
 +5.563s - DEBUG: CreateSwapChainForHwnd()
 +5.578s - DEBUG: MakeWindowAssociation()
 +5.578s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.578s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.594s - DEBUG: Create depth stencil/view
 +5.609s - DEBUG: Resize Scene
 +5.609s - DEBUG: Entering Main Loop
 +905.625s - DEBUG: stop test, send close message
 +906.000s - DEBUG: Exited Main Loop
 +906.000s - FPS: 35.443756
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 13:21:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.015s - DEBUG: Setting up Scene: 0 Models
 +1.015s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +2.125s - DEBUG: Number of detected nodes on device: 1
 +2.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +2.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.156s - DEBUG: D3D11On12CreateDevice()
 +2.172s - DEBUG: Create D2D/DWrite components.
 +2.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.172s - DEBUG: Create synchronization objects.
 +2.172s - DEBUG: CreateRootSignature() Generic
 +2.172s - DEBUG: CreateRootSignature() Quad
 +2.172s - DEBUG: CreateRootSignature() Asteroids
 +2.187s - DEBUG: CreateRootSignature() BlurFilter
 +2.187s - DEBUG: CreateCommandSignature()
 +2.187s - DEBUG: CreateGraphicsPipelineState() - All
 +2.265s - DEBUG: Creating Asteroid and Skybox Textures
 +2.422s - DEBUG: Load Skybox
 +2.453s - DEBUG: Blur filter
 +2.469s - DEBUG: sample create
 +2.469s - DEBUG: Create D2D/DWrite objects for rendering text.
 +2.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +2.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +2.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +2.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +2.547s - DEBUG: CreateFrameResources() Loop count: 4
 +2.547s - DEBUG: CreateSubsets
 +2.625s - DEBUG: Using 4 subsets per frame.
 +2.625s - DEBUG: Loading Collada Scene
 +2.781s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.781s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.781s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.781s - DEBUG: SceneRenderer: create new Scene
 +7.656s - DEBUG: SceneRenderer: resize buffer
 +7.656s - DEBUG: SceneRenderer: LoadPipeline
 +7.656s - DEBUG: SceneRenderer: CreatePSO
 +7.656s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +7.656s - DEBUG serializedLayout size: 428 buffer: 00000221889FBCA0
 +7.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +7.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +7.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +7.656s - DEBUG: LoadPipeline: Creating Samplers
 +7.656s - DEBUG: SceneRenderer: CreateFrameResources
 +7.656s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +7.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +7.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +7.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +7.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +7.687s - DEBUG: Creating DX12 Test Window
 +7.703s - DEBUG: Resize called 800 x 600
 +7.703s - DEBUG: CreateSwapChainForHwnd()
 +7.719s - DEBUG: MakeWindowAssociation()
 +7.719s - DEBUG: IDXGISwapChain1->QueryInterface()
 +7.719s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +7.734s - DEBUG: Create depth stencil/view
 +7.750s - DEBUG: Resize Scene
 +7.750s - DEBUG: Entering Main Loop
 +907.765s - DEBUG: stop test, send close message
 +908.078s - DEBUG: Exited Main Loop
 +908.078s - FPS: 37.801277
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 13:36:24
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.062s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.062s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.062s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.094s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.094s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.094s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.094s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.969s - DEBUG: Setting up Scene: 0 Models
 +0.969s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.031s - DEBUG: Number of detected nodes on device: 1
 +1.031s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.031s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.031s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.062s - DEBUG: D3D11On12CreateDevice()
 +1.078s - DEBUG: Create D2D/DWrite components.
 +1.078s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.078s - DEBUG: Create synchronization objects.
 +1.078s - DEBUG: CreateRootSignature() Generic
 +1.078s - DEBUG: CreateRootSignature() Quad
 +1.078s - DEBUG: CreateRootSignature() Asteroids
 +1.078s - DEBUG: CreateRootSignature() BlurFilter
 +1.078s - DEBUG: CreateCommandSignature()
 +1.078s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.203s - DEBUG: Load Skybox
 +1.266s - DEBUG: Blur filter
 +1.297s - DEBUG: sample create
 +1.297s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.391s - DEBUG: CreateFrameResources() Loop count: 4
 +1.391s - DEBUG: CreateSubsets
 +1.406s - DEBUG: Using 4 subsets per frame.
 +1.406s - DEBUG: Loading Collada Scene
 +1.422s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.422s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.422s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.422s - DEBUG: SceneRenderer: create new Scene
 +5.406s - DEBUG: SceneRenderer: resize buffer
 +5.406s - DEBUG: SceneRenderer: LoadPipeline
 +5.406s - DEBUG: SceneRenderer: CreatePSO
 +5.406s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.406s - DEBUG serializedLayout size: 428 buffer: 000001E62915F540
 +5.406s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.406s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.406s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.406s - DEBUG: LoadPipeline: Creating Samplers
 +5.406s - DEBUG: SceneRenderer: CreateFrameResources
 +5.406s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.469s - DEBUG: Creating DX12 Test Window
 +5.484s - DEBUG: Resize called 800 x 600
 +5.484s - DEBUG: CreateSwapChainForHwnd()
 +5.500s - DEBUG: MakeWindowAssociation()
 +5.500s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.500s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.516s - DEBUG: Create depth stencil/view
 +5.516s - DEBUG: Resize Scene
 +5.516s - DEBUG: Entering Main Loop
 +905.562s - DEBUG: stop test, send close message
 +905.687s - DEBUG: Exited Main Loop
 +905.687s - FPS: 37.421768
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 13:51:32
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.110s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.047s - DEBUG: Number of detected nodes on device: 1
 +1.047s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.047s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.047s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.063s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.094s - DEBUG: Create D2D/DWrite components.
 +1.110s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.110s - DEBUG: Create synchronization objects.
 +1.110s - DEBUG: CreateRootSignature() Generic
 +1.110s - DEBUG: CreateRootSignature() Quad
 +1.110s - DEBUG: CreateRootSignature() Asteroids
 +1.110s - DEBUG: CreateRootSignature() BlurFilter
 +1.110s - DEBUG: CreateCommandSignature()
 +1.110s - DEBUG: CreateGraphicsPipelineState() - All
 +1.204s - DEBUG: Creating Asteroid and Skybox Textures
 +1.391s - DEBUG: Load Skybox
 +1.422s - DEBUG: Blur filter
 +1.422s - DEBUG: sample create
 +1.422s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.516s - DEBUG: CreateFrameResources() Loop count: 4
 +1.516s - DEBUG: CreateSubsets
 +1.547s - DEBUG: Using 4 subsets per frame.
 +1.547s - DEBUG: Loading Collada Scene
 +1.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.594s - DEBUG: SceneRenderer: create new Scene
 +5.266s - DEBUG: SceneRenderer: resize buffer
 +5.266s - DEBUG: SceneRenderer: LoadPipeline
 +5.266s - DEBUG: SceneRenderer: CreatePSO
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.266s - DEBUG serializedLayout size: 428 buffer: 0000024F7A1222D0
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.282s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.282s - DEBUG: LoadPipeline: Creating Samplers
 +5.282s - DEBUG: SceneRenderer: CreateFrameResources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.297s - DEBUG: Creating DX12 Test Window
 +5.313s - DEBUG: Resize called 800 x 600
 +5.313s - DEBUG: CreateSwapChainForHwnd()
 +5.329s - DEBUG: MakeWindowAssociation()
 +5.329s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.329s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.344s - DEBUG: Create depth stencil/view
 +5.344s - DEBUG: Resize Scene
 +5.344s - DEBUG: Entering Main Loop
 +905.375s - DEBUG: stop test, send close message
 +905.719s - DEBUG: Exited Main Loop
 +905.719s - FPS: 37.835827
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 14:06:41
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.109s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.187s - DEBUG: Creating Asteroid and Skybox Textures
 +1.203s - DEBUG: Load Skybox
 +1.297s - DEBUG: Blur filter
 +1.312s - DEBUG: sample create
 +1.312s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.375s - DEBUG: CreateFrameResources() Loop count: 4
 +1.375s - DEBUG: CreateSubsets
 +1.453s - DEBUG: Using 4 subsets per frame.
 +1.453s - DEBUG: Loading Collada Scene
 +1.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.594s - DEBUG: SceneRenderer: create new Scene
 +5.719s - DEBUG: SceneRenderer: resize buffer
 +5.719s - DEBUG: SceneRenderer: LoadPipeline
 +5.719s - DEBUG: SceneRenderer: CreatePSO
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.719s - DEBUG serializedLayout size: 428 buffer: 000002160693B3F0
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.719s - DEBUG: LoadPipeline: Creating Samplers
 +5.719s - DEBUG: SceneRenderer: CreateFrameResources
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.859s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.906s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.922s - DEBUG: Creating DX12 Test Window
 +5.937s - DEBUG: Resize called 800 x 600
 +5.937s - DEBUG: CreateSwapChainForHwnd()
 +5.953s - DEBUG: MakeWindowAssociation()
 +5.953s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.953s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.969s - DEBUG: Create depth stencil/view
 +5.969s - DEBUG: Resize Scene
 +5.984s - DEBUG: Entering Main Loop
 +906.000s - DEBUG: stop test, send close message
 +906.281s - DEBUG: Exited Main Loop
 +906.281s - FPS: 35.605373
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 14:21:49
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.110s - DEBUG: Number of detected nodes on device: 1
 +1.110s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.110s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.110s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.157s - DEBUG: Create D2D/DWrite components.
 +1.157s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.157s - DEBUG: Create synchronization objects.
 +1.157s - DEBUG: CreateRootSignature() Generic
 +1.157s - DEBUG: CreateRootSignature() Quad
 +1.157s - DEBUG: CreateRootSignature() Asteroids
 +1.157s - DEBUG: CreateRootSignature() BlurFilter
 +1.157s - DEBUG: CreateCommandSignature()
 +1.157s - DEBUG: CreateGraphicsPipelineState() - All
 +1.329s - DEBUG: Creating Asteroid and Skybox Textures
 +1.422s - DEBUG: Load Skybox
 +1.454s - DEBUG: Blur filter
 +1.454s - DEBUG: sample create
 +1.454s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.516s - DEBUG: CreateFrameResources() Loop count: 4
 +1.532s - DEBUG: CreateSubsets
 +1.547s - DEBUG: Using 4 subsets per frame.
 +1.547s - DEBUG: Loading Collada Scene
 +1.579s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.579s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.579s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.579s - DEBUG: SceneRenderer: create new Scene
 +5.516s - DEBUG: SceneRenderer: resize buffer
 +5.516s - DEBUG: SceneRenderer: LoadPipeline
 +5.516s - DEBUG: SceneRenderer: CreatePSO
 +5.516s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.516s - DEBUG serializedLayout size: 428 buffer: 0000026EC58D1670
 +5.516s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.516s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.516s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.516s - DEBUG: LoadPipeline: Creating Samplers
 +5.516s - DEBUG: SceneRenderer: CreateFrameResources
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.547s - DEBUG: Creating DX12 Test Window
 +5.563s - DEBUG: Resize called 800 x 600
 +5.563s - DEBUG: CreateSwapChainForHwnd()
 +5.563s - DEBUG: MakeWindowAssociation()
 +5.563s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.579s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.594s - DEBUG: Create depth stencil/view
 +5.594s - DEBUG: Resize Scene
 +5.594s - DEBUG: Entering Main Loop
 +905.657s - DEBUG: stop test, send close message
 +905.844s - DEBUG: Exited Main Loop
 +905.844s - FPS: 36.060692
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.015s - Date: 12/21/23 14:36:57
 +0.015s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.015s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.046s - DEBUG: Enumerate Adapters...
 +0.046s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.046s - 	*** Dedicated Memory: 134217728
 +0.046s - 	*** Software Adapter: No
 +0.093s - 	*** Direct3D 12 Support: Yes
 +0.093s - 	*** Output: \\.\DISPLAY1
 +0.109s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.109s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.140s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.140s - 	*** Dedicated Memory: 0
 +0.140s - 	*** Software Adapter: Yes
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.140s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.140s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.140s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.171s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.046s - DEBUG: Setting up Scene: 0 Models
 +1.046s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.093s - DEBUG: Number of detected nodes on device: 1
 +1.093s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.093s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.093s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.140s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.171s - DEBUG: Creating Asteroid and Skybox Textures
 +1.187s - DEBUG: Load Skybox
 +1.250s - DEBUG: Blur filter
 +1.281s - DEBUG: sample create
 +1.281s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.343s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.359s - DEBUG: CreateFrameResources() Loop count: 4
 +1.359s - DEBUG: CreateSubsets
 +1.406s - DEBUG: Using 4 subsets per frame.
 +1.406s - DEBUG: Loading Collada Scene
 +1.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.593s - DEBUG: SceneRenderer: create new Scene
 +5.718s - DEBUG: SceneRenderer: resize buffer
 +5.718s - DEBUG: SceneRenderer: LoadPipeline
 +5.718s - DEBUG: SceneRenderer: CreatePSO
 +5.718s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.718s - DEBUG serializedLayout size: 428 buffer: 000001BD95918030
 +5.718s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.718s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.718s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.718s - DEBUG: LoadPipeline: Creating Samplers
 +5.718s - DEBUG: SceneRenderer: CreateFrameResources
 +5.718s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.765s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.796s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.796s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.796s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.828s - DEBUG: Creating DX12 Test Window
 +5.875s - DEBUG: Resize called 800 x 600
 +5.875s - DEBUG: CreateSwapChainForHwnd()
 +5.875s - DEBUG: MakeWindowAssociation()
 +5.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.875s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.906s - DEBUG: Create depth stencil/view
 +5.906s - DEBUG: Resize Scene
 +5.906s - DEBUG: Entering Main Loop
 +905.937s - DEBUG: stop test, send close message
 +906.203s - DEBUG: Exited Main Loop
 +906.203s - FPS: 37.400841
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 14:52:05
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.156s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.156s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.156s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.046s - DEBUG: Setting up Scene: 0 Models
 +1.046s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.171s - DEBUG: Create D2D/DWrite components.
 +1.171s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.171s - DEBUG: Create synchronization objects.
 +1.171s - DEBUG: CreateRootSignature() Generic
 +1.171s - DEBUG: CreateRootSignature() Quad
 +1.171s - DEBUG: CreateRootSignature() Asteroids
 +1.171s - DEBUG: CreateRootSignature() BlurFilter
 +1.171s - DEBUG: CreateCommandSignature()
 +1.171s - DEBUG: CreateGraphicsPipelineState() - All
 +1.343s - DEBUG: Creating Asteroid and Skybox Textures
 +1.687s - DEBUG: Load Skybox
 +1.781s - DEBUG: Blur filter
 +1.796s - DEBUG: sample create
 +1.796s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.828s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.843s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.859s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.875s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.890s - DEBUG: CreateFrameResources() Loop count: 4
 +1.890s - DEBUG: CreateSubsets
 +1.937s - DEBUG: Using 4 subsets per frame.
 +1.937s - DEBUG: Loading Collada Scene
 +1.953s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.953s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.953s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.953s - DEBUG: SceneRenderer: create new Scene
 +5.640s - DEBUG: SceneRenderer: resize buffer
 +5.640s - DEBUG: SceneRenderer: LoadPipeline
 +5.640s - DEBUG: SceneRenderer: CreatePSO
 +5.640s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.640s - DEBUG serializedLayout size: 428 buffer: 000002A817C0AF20
 +5.640s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.640s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.640s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.640s - DEBUG: LoadPipeline: Creating Samplers
 +5.640s - DEBUG: SceneRenderer: CreateFrameResources
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.687s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.718s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.765s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.843s - DEBUG: Creating DX12 Test Window
 +5.875s - DEBUG: Resize called 800 x 600
 +5.875s - DEBUG: CreateSwapChainForHwnd()
 +5.890s - DEBUG: MakeWindowAssociation()
 +5.890s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.906s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.921s - DEBUG: Create depth stencil/view
 +5.921s - DEBUG: Resize Scene
 +5.921s - DEBUG: Entering Main Loop
 +905.937s - DEBUG: stop test, send close message
 +906.093s - DEBUG: Exited Main Loop
 +906.093s - FPS: 37.600277
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 15:07:14
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - 	*** Output: \\.\DISPLAY1
 +0.062s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.062s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.094s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.094s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.094s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.094s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.016s - DEBUG: Setting up Scene: 0 Models
 +1.016s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.062s - DEBUG: Number of detected nodes on device: 1
 +1.062s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.062s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.062s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.109s - DEBUG: Create D2D/DWrite components.
 +1.109s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.109s - DEBUG: Create synchronization objects.
 +1.109s - DEBUG: CreateRootSignature() Generic
 +1.109s - DEBUG: CreateRootSignature() Quad
 +1.109s - DEBUG: CreateRootSignature() Asteroids
 +1.109s - DEBUG: CreateRootSignature() BlurFilter
 +1.109s - DEBUG: CreateCommandSignature()
 +1.109s - DEBUG: CreateGraphicsPipelineState() - All
 +1.141s - DEBUG: Creating Asteroid and Skybox Textures
 +1.156s - DEBUG: Load Skybox
 +1.234s - DEBUG: Blur filter
 +1.250s - DEBUG: sample create
 +1.250s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.328s - DEBUG: CreateFrameResources() Loop count: 4
 +1.328s - DEBUG: CreateSubsets
 +1.344s - DEBUG: Using 4 subsets per frame.
 +1.344s - DEBUG: Loading Collada Scene
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.375s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.375s - DEBUG: SceneRenderer: create new Scene
 +5.250s - DEBUG: SceneRenderer: resize buffer
 +5.250s - DEBUG: SceneRenderer: LoadPipeline
 +5.250s - DEBUG: SceneRenderer: CreatePSO
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.250s - DEBUG serializedLayout size: 428 buffer: 000001598B0325E0
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.250s - DEBUG: LoadPipeline: Creating Samplers
 +5.250s - DEBUG: SceneRenderer: CreateFrameResources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.281s - DEBUG: Creating DX12 Test Window
 +5.312s - DEBUG: Resize called 800 x 600
 +5.312s - DEBUG: CreateSwapChainForHwnd()
 +5.312s - DEBUG: MakeWindowAssociation()
 +5.312s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.328s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.344s - DEBUG: Create depth stencil/view
 +5.344s - DEBUG: Resize Scene
 +5.344s - DEBUG: Entering Main Loop
 +905.375s - DEBUG: stop test, send close message
 +905.641s - DEBUG: Exited Main Loop
 +905.641s - FPS: 36.130688
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 15:22:21
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.157s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.125s - DEBUG: Setting up Scene: 0 Models
 +1.125s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.172s - DEBUG: Number of detected nodes on device: 1
 +1.188s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.188s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.188s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.204s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.235s - DEBUG: D3D11On12CreateDevice()
 +1.250s - DEBUG: Create D2D/DWrite components.
 +1.250s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.250s - DEBUG: Create synchronization objects.
 +1.250s - DEBUG: CreateRootSignature() Generic
 +1.250s - DEBUG: CreateRootSignature() Quad
 +1.250s - DEBUG: CreateRootSignature() Asteroids
 +1.250s - DEBUG: CreateRootSignature() BlurFilter
 +1.250s - DEBUG: CreateCommandSignature()
 +1.250s - DEBUG: CreateGraphicsPipelineState() - All
 +1.344s - DEBUG: Creating Asteroid and Skybox Textures
 +1.735s - DEBUG: Load Skybox
 +1.797s - DEBUG: Blur filter
 +1.829s - DEBUG: sample create
 +1.829s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.860s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.860s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.860s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.875s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.875s - DEBUG: CreateFrameResources() Loop count: 4
 +1.875s - DEBUG: CreateSubsets
 +1.875s - DEBUG: Using 4 subsets per frame.
 +1.875s - DEBUG: Loading Collada Scene
 +1.891s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.891s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.891s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.891s - DEBUG: SceneRenderer: create new Scene
 +5.750s - DEBUG: SceneRenderer: resize buffer
 +5.750s - DEBUG: SceneRenderer: LoadPipeline
 +5.750s - DEBUG: SceneRenderer: CreatePSO
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.750s - DEBUG serializedLayout size: 428 buffer: 00000255F3EB7880
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.750s - DEBUG: LoadPipeline: Creating Samplers
 +5.750s - DEBUG: SceneRenderer: CreateFrameResources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.766s - DEBUG: Creating DX12 Test Window
 +5.782s - DEBUG: Resize called 800 x 600
 +5.782s - DEBUG: CreateSwapChainForHwnd()
 +5.829s - DEBUG: MakeWindowAssociation()
 +5.829s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.907s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.016s - DEBUG: Create depth stencil/view
 +6.016s - DEBUG: Resize Scene
 +6.016s - DEBUG: Entering Main Loop
 +906.047s - DEBUG: stop test, send close message
 +906.266s - DEBUG: Exited Main Loop
 +906.266s - FPS: 37.587856
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 15:37:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.140s - DEBUG: Setting up Scene: 0 Models
 +1.140s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.187s - DEBUG: Number of detected nodes on device: 1
 +1.187s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.187s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.187s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.203s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.219s - DEBUG: D3D11On12CreateDevice()
 +1.234s - DEBUG: Create D2D/DWrite components.
 +1.234s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.234s - DEBUG: Create synchronization objects.
 +1.234s - DEBUG: CreateRootSignature() Generic
 +1.234s - DEBUG: CreateRootSignature() Quad
 +1.234s - DEBUG: CreateRootSignature() Asteroids
 +1.234s - DEBUG: CreateRootSignature() BlurFilter
 +1.234s - DEBUG: CreateCommandSignature()
 +1.250s - DEBUG: CreateGraphicsPipelineState() - All
 +1.375s - DEBUG: Creating Asteroid and Skybox Textures
 +1.437s - DEBUG: Load Skybox
 +1.469s - DEBUG: Blur filter
 +1.469s - DEBUG: sample create
 +1.469s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.578s - DEBUG: CreateFrameResources() Loop count: 4
 +1.578s - DEBUG: CreateSubsets
 +1.687s - DEBUG: Using 4 subsets per frame.
 +1.687s - DEBUG: Loading Collada Scene
 +1.812s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.828s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.844s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.844s - DEBUG: SceneRenderer: create new Scene
 +5.500s - DEBUG: SceneRenderer: resize buffer
 +5.500s - DEBUG: SceneRenderer: LoadPipeline
 +5.500s - DEBUG: SceneRenderer: CreatePSO
 +5.500s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.500s - DEBUG serializedLayout size: 428 buffer: 0000019BF21D56D0
 +5.500s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.500s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.500s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.500s - DEBUG: LoadPipeline: Creating Samplers
 +5.500s - DEBUG: SceneRenderer: CreateFrameResources
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.594s - DEBUG: Creating DX12 Test Window
 +5.625s - DEBUG: Resize called 800 x 600
 +5.625s - DEBUG: CreateSwapChainForHwnd()
 +5.640s - DEBUG: MakeWindowAssociation()
 +5.640s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.640s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.656s - DEBUG: Create depth stencil/view
 +5.656s - DEBUG: Resize Scene
 +5.656s - DEBUG: Entering Main Loop
 +905.687s - DEBUG: stop test, send close message
 +905.969s - DEBUG: Exited Main Loop
 +905.969s - FPS: 36.023552
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 15:52:38
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.063s - DEBUG: Number of detected nodes on device: 1
 +1.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.109s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.234s - DEBUG: Creating Asteroid and Skybox Textures
 +1.344s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.391s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.469s - DEBUG: CreateFrameResources() Loop count: 4
 +1.469s - DEBUG: CreateSubsets
 +1.469s - DEBUG: Using 4 subsets per frame.
 +1.469s - DEBUG: Loading Collada Scene
 +1.516s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.516s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.516s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.516s - DEBUG: SceneRenderer: create new Scene
 +5.609s - DEBUG: SceneRenderer: resize buffer
 +5.609s - DEBUG: SceneRenderer: LoadPipeline
 +5.625s - DEBUG: SceneRenderer: CreatePSO
 +5.625s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.625s - DEBUG serializedLayout size: 428 buffer: 00000151AF8FD3E0
 +5.625s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.625s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.625s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.625s - DEBUG: LoadPipeline: Creating Samplers
 +5.625s - DEBUG: SceneRenderer: CreateFrameResources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.656s - DEBUG: Creating DX12 Test Window
 +5.672s - DEBUG: Resize called 800 x 600
 +5.672s - DEBUG: CreateSwapChainForHwnd()
 +5.688s - DEBUG: MakeWindowAssociation()
 +5.688s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.688s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.703s - DEBUG: Create depth stencil/view
 +5.703s - DEBUG: Resize Scene
 +5.703s - DEBUG: Entering Main Loop
 +905.750s - DEBUG: stop test, send close message
 +906.094s - DEBUG: Exited Main Loop
 +906.094s - FPS: 35.801628
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 16:07:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.093s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.093s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.093s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.093s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.015s - DEBUG: Setting up Scene: 0 Models
 +1.015s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.078s - DEBUG: Number of detected nodes on device: 1
 +1.078s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.078s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.093s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.109s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.171s - DEBUG: Creating Asteroid and Skybox Textures
 +1.234s - DEBUG: Load Skybox
 +1.281s - DEBUG: Blur filter
 +1.281s - DEBUG: sample create
 +1.281s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.343s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.343s - DEBUG: CreateFrameResources() Loop count: 4
 +1.343s - DEBUG: CreateSubsets
 +1.359s - DEBUG: Using 4 subsets per frame.
 +1.359s - DEBUG: Loading Collada Scene
 +1.390s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.390s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.390s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.390s - DEBUG: SceneRenderer: create new Scene
 +5.187s - DEBUG: SceneRenderer: resize buffer
 +5.187s - DEBUG: SceneRenderer: LoadPipeline
 +5.187s - DEBUG: SceneRenderer: CreatePSO
 +5.187s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.187s - DEBUG serializedLayout size: 428 buffer: 00000256C29A7EF0
 +5.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.187s - DEBUG: LoadPipeline: Creating Samplers
 +5.187s - DEBUG: SceneRenderer: CreateFrameResources
 +5.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.218s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.218s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.218s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.265s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.281s - DEBUG: Creating DX12 Test Window
 +5.296s - DEBUG: Resize called 800 x 600
 +5.296s - DEBUG: CreateSwapChainForHwnd()
 +5.312s - DEBUG: MakeWindowAssociation()
 +5.312s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.312s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.343s - DEBUG: Create depth stencil/view
 +5.343s - DEBUG: Resize Scene
 +5.343s - DEBUG: Entering Main Loop
 +905.484s - DEBUG: stop test, send close message
 +905.734s - DEBUG: Exited Main Loop
 +905.734s - FPS: 38.155216
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 16:22:54
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.187s - DEBUG: CreateRootSignature() Quad
 +1.187s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.234s - DEBUG: Load Skybox
 +1.328s - DEBUG: Blur filter
 +1.359s - DEBUG: sample create
 +1.359s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.422s - DEBUG: CreateFrameResources() Loop count: 4
 +1.422s - DEBUG: CreateSubsets
 +1.437s - DEBUG: Using 4 subsets per frame.
 +1.437s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.453s - DEBUG: SceneRenderer: create new Scene
 +5.531s - DEBUG: SceneRenderer: resize buffer
 +5.531s - DEBUG: SceneRenderer: LoadPipeline
 +5.531s - DEBUG: SceneRenderer: CreatePSO
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.531s - DEBUG serializedLayout size: 428 buffer: 000001CD45172640
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.531s - DEBUG: LoadPipeline: Creating Samplers
 +5.531s - DEBUG: SceneRenderer: CreateFrameResources
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.609s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.687s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.797s - DEBUG: Creating DX12 Test Window
 +5.844s - DEBUG: Resize called 800 x 600
 +5.844s - DEBUG: CreateSwapChainForHwnd()
 +5.859s - DEBUG: MakeWindowAssociation()
 +5.859s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.859s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.875s - DEBUG: Create depth stencil/view
 +5.875s - DEBUG: Resize Scene
 +5.875s - DEBUG: Entering Main Loop
 +905.906s - DEBUG: stop test, send close message
 +906.344s - DEBUG: Exited Main Loop
 +906.344s - FPS: 36.099297
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 16:38:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.047s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.062s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.062s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.062s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.078s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.078s - 	*** Dedicated Memory: 0
 +0.078s - 	*** Software Adapter: Yes
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.078s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.078s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.078s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.094s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.062s - DEBUG: Setting up Scene: 0 Models
 +1.062s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.187s - DEBUG: CreateRootSignature() Quad
 +1.187s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.297s - DEBUG: Creating Asteroid and Skybox Textures
 +1.390s - DEBUG: Load Skybox
 +1.422s - DEBUG: Blur filter
 +1.422s - DEBUG: sample create
 +1.422s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.469s - DEBUG: CreateFrameResources() Loop count: 4
 +1.469s - DEBUG: CreateSubsets
 +1.484s - DEBUG: Using 4 subsets per frame.
 +1.484s - DEBUG: Loading Collada Scene
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.500s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.500s - DEBUG: SceneRenderer: create new Scene
 +4.890s - DEBUG: SceneRenderer: resize buffer
 +4.890s - DEBUG: SceneRenderer: LoadPipeline
 +4.890s - DEBUG: SceneRenderer: CreatePSO
 +4.890s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.890s - DEBUG serializedLayout size: 428 buffer: 00000274924C20E0
 +4.890s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.890s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.890s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.890s - DEBUG: LoadPipeline: Creating Samplers
 +4.890s - DEBUG: SceneRenderer: CreateFrameResources
 +4.890s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.906s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.906s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.922s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +4.984s - DEBUG: Creating DX12 Test Window
 +5.015s - DEBUG: Resize called 800 x 600
 +5.015s - DEBUG: CreateSwapChainForHwnd()
 +5.031s - DEBUG: MakeWindowAssociation()
 +5.031s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.031s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.047s - DEBUG: Create depth stencil/view
 +5.047s - DEBUG: Resize Scene
 +5.047s - DEBUG: Entering Main Loop
 +905.062s - DEBUG: stop test, send close message
 +905.297s - DEBUG: Exited Main Loop
 +905.297s - FPS: 36.236160
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 12/21/23 16:53:09
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.156s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.156s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.156s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.156s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.172s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.172s - 	*** Dedicated Memory: 0
 +0.172s - 	*** Software Adapter: Yes
 +0.172s - 	*** Direct3D 12 Support: Yes
 +0.172s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.172s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.172s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.188s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.188s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.188s - DEBUG: Create synchronization objects.
 +1.188s - DEBUG: CreateRootSignature() Generic
 +1.188s - DEBUG: CreateRootSignature() Quad
 +1.188s - DEBUG: CreateRootSignature() Asteroids
 +1.188s - DEBUG: CreateRootSignature() BlurFilter
 +1.188s - DEBUG: CreateCommandSignature()
 +1.188s - DEBUG: CreateGraphicsPipelineState() - All
 +1.313s - DEBUG: Creating Asteroid and Skybox Textures
 +1.516s - DEBUG: Load Skybox
 +1.531s - DEBUG: Blur filter
 +1.547s - DEBUG: sample create
 +1.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.641s - DEBUG: CreateFrameResources() Loop count: 4
 +1.641s - DEBUG: CreateSubsets
 +1.703s - DEBUG: Using 4 subsets per frame.
 +1.703s - DEBUG: Loading Collada Scene
 +1.906s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.906s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.906s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.906s - DEBUG: SceneRenderer: create new Scene
 +6.360s - DEBUG: SceneRenderer: resize buffer
 +6.360s - DEBUG: SceneRenderer: LoadPipeline
 +6.360s - DEBUG: SceneRenderer: CreatePSO
 +6.360s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.360s - DEBUG serializedLayout size: 428 buffer: 0000023E37D17C10
 +6.360s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.360s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.360s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.360s - DEBUG: LoadPipeline: Creating Samplers
 +6.360s - DEBUG: SceneRenderer: CreateFrameResources
 +6.360s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.406s - DEBUG: Creating DX12 Test Window
 +6.438s - DEBUG: Resize called 800 x 600
 +6.438s - DEBUG: CreateSwapChainForHwnd()
 +6.500s - DEBUG: MakeWindowAssociation()
 +6.500s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.531s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.578s - DEBUG: Create depth stencil/view
 +6.594s - DEBUG: Resize Scene
 +6.594s - DEBUG: Entering Main Loop
 +906.641s - DEBUG: stop test, send close message
 +906.922s - DEBUG: Exited Main Loop
 +906.922s - FPS: 36.563694
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 17:08:19
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.141s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.141s - DEBUG: Create synchronization objects.
 +1.141s - DEBUG: CreateRootSignature() Generic
 +1.141s - DEBUG: CreateRootSignature() Quad
 +1.141s - DEBUG: CreateRootSignature() Asteroids
 +1.141s - DEBUG: CreateRootSignature() BlurFilter
 +1.141s - DEBUG: CreateCommandSignature()
 +1.141s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.281s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.375s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.422s - DEBUG: CreateFrameResources() Loop count: 4
 +1.422s - DEBUG: CreateSubsets
 +1.438s - DEBUG: Using 4 subsets per frame.
 +1.438s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.453s - DEBUG: SceneRenderer: create new Scene
 +5.031s - DEBUG: SceneRenderer: resize buffer
 +5.047s - DEBUG: SceneRenderer: LoadPipeline
 +5.047s - DEBUG: SceneRenderer: CreatePSO
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.047s - DEBUG serializedLayout size: 428 buffer: 00000223FA13A700
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.047s - DEBUG: LoadPipeline: Creating Samplers
 +5.047s - DEBUG: SceneRenderer: CreateFrameResources
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.078s - DEBUG: Creating DX12 Test Window
 +5.109s - DEBUG: Resize called 800 x 600
 +5.109s - DEBUG: CreateSwapChainForHwnd()
 +5.125s - DEBUG: MakeWindowAssociation()
 +5.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.156s - DEBUG: Create depth stencil/view
 +5.156s - DEBUG: Resize Scene
 +5.156s - DEBUG: Entering Main Loop
 +905.172s - DEBUG: stop test, send close message
 +905.469s - DEBUG: Exited Main Loop
 +905.469s - FPS: 38.615459
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 17:23:26
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.079s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.047s - DEBUG: Number of detected nodes on device: 1
 +1.047s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.047s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.047s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.063s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.094s - DEBUG: Create D2D/DWrite components.
 +1.094s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.094s - DEBUG: Create synchronization objects.
 +1.094s - DEBUG: CreateRootSignature() Generic
 +1.094s - DEBUG: CreateRootSignature() Quad
 +1.094s - DEBUG: CreateRootSignature() Asteroids
 +1.094s - DEBUG: CreateRootSignature() BlurFilter
 +1.110s - DEBUG: CreateCommandSignature()
 +1.110s - DEBUG: CreateGraphicsPipelineState() - All
 +1.125s - DEBUG: Creating Asteroid and Skybox Textures
 +1.375s - DEBUG: Load Skybox
 +1.438s - DEBUG: Blur filter
 +1.454s - DEBUG: sample create
 +1.454s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.516s - DEBUG: CreateFrameResources() Loop count: 4
 +1.516s - DEBUG: CreateSubsets
 +1.547s - DEBUG: Using 4 subsets per frame.
 +1.547s - DEBUG: Loading Collada Scene
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.563s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.563s - DEBUG: SceneRenderer: create new Scene
 +6.110s - DEBUG: SceneRenderer: resize buffer
 +6.110s - DEBUG: SceneRenderer: LoadPipeline
 +6.110s - DEBUG: SceneRenderer: CreatePSO
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.110s - DEBUG serializedLayout size: 428 buffer: 000001FA6220C950
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.110s - DEBUG: LoadPipeline: Creating Samplers
 +6.110s - DEBUG: SceneRenderer: CreateFrameResources
 +6.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.157s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.204s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.204s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.204s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.266s - DEBUG: Creating DX12 Test Window
 +6.297s - DEBUG: Resize called 800 x 600
 +6.297s - DEBUG: CreateSwapChainForHwnd()
 +6.313s - DEBUG: MakeWindowAssociation()
 +6.313s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.313s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.360s - DEBUG: Create depth stencil/view
 +6.360s - DEBUG: Resize Scene
 +6.360s - DEBUG: Entering Main Loop
 +906.375s - DEBUG: stop test, send close message
 +906.719s - DEBUG: Exited Main Loop
 +906.719s - FPS: 38.760536
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 17:38:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.110s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.125s - DEBUG: Setting up Scene: 0 Models
 +1.125s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.172s - DEBUG: Number of detected nodes on device: 1
 +1.172s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.172s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.172s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.188s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.203s - DEBUG: D3D11On12CreateDevice()
 +1.219s - DEBUG: Create D2D/DWrite components.
 +1.219s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.219s - DEBUG: Create synchronization objects.
 +1.219s - DEBUG: CreateRootSignature() Generic
 +1.219s - DEBUG: CreateRootSignature() Quad
 +1.219s - DEBUG: CreateRootSignature() Asteroids
 +1.219s - DEBUG: CreateRootSignature() BlurFilter
 +1.219s - DEBUG: CreateCommandSignature()
 +1.219s - DEBUG: CreateGraphicsPipelineState() - All
 +1.328s - DEBUG: Creating Asteroid and Skybox Textures
 +1.344s - DEBUG: Load Skybox
 +1.391s - DEBUG: Blur filter
 +1.391s - DEBUG: sample create
 +1.391s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.469s - DEBUG: CreateFrameResources() Loop count: 4
 +1.469s - DEBUG: CreateSubsets
 +1.485s - DEBUG: Using 4 subsets per frame.
 +1.485s - DEBUG: Loading Collada Scene
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.547s - DEBUG: SceneRenderer: create new Scene
 +5.578s - DEBUG: SceneRenderer: resize buffer
 +5.578s - DEBUG: SceneRenderer: LoadPipeline
 +5.578s - DEBUG: SceneRenderer: CreatePSO
 +5.578s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.578s - DEBUG serializedLayout size: 428 buffer: 000002599CD1ABA0
 +5.578s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.578s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.578s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.578s - DEBUG: LoadPipeline: Creating Samplers
 +5.578s - DEBUG: SceneRenderer: CreateFrameResources
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.672s - DEBUG: Creating DX12 Test Window
 +5.688s - DEBUG: Resize called 800 x 600
 +5.688s - DEBUG: CreateSwapChainForHwnd()
 +5.703s - DEBUG: MakeWindowAssociation()
 +5.703s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.703s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.735s - DEBUG: Create depth stencil/view
 +5.735s - DEBUG: Resize Scene
 +5.735s - DEBUG: Entering Main Loop
 +905.797s - DEBUG: stop test, send close message
 +906.000s - DEBUG: Exited Main Loop
 +906.000s - FPS: 36.266567
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 17:53:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.156s - 	*** Direct3D 12 Support: Yes
 +0.156s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.156s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.172s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.187s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.187s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.187s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.187s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.187s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.187s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.187s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.187s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.187s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.187s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.187s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.187s - 	*** Dedicated Memory: 0
 +0.187s - 	*** Software Adapter: Yes
 +0.187s - 	*** Direct3D 12 Support: Yes
 +0.187s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.203s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.203s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.203s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.203s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.141s - DEBUG: Setting up Scene: 0 Models
 +1.141s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.187s - DEBUG: Number of detected nodes on device: 1
 +1.187s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.187s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.187s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.203s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.219s - DEBUG: D3D11On12CreateDevice()
 +1.234s - DEBUG: Create D2D/DWrite components.
 +1.234s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.234s - DEBUG: Create synchronization objects.
 +1.234s - DEBUG: CreateRootSignature() Generic
 +1.234s - DEBUG: CreateRootSignature() Quad
 +1.234s - DEBUG: CreateRootSignature() Asteroids
 +1.234s - DEBUG: CreateRootSignature() BlurFilter
 +1.234s - DEBUG: CreateCommandSignature()
 +1.234s - DEBUG: CreateGraphicsPipelineState() - All
 +1.344s - DEBUG: Creating Asteroid and Skybox Textures
 +1.562s - DEBUG: Load Skybox
 +1.609s - DEBUG: Blur filter
 +1.609s - DEBUG: sample create
 +1.609s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.656s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.672s - DEBUG: CreateFrameResources() Loop count: 4
 +1.672s - DEBUG: CreateSubsets
 +1.687s - DEBUG: Using 4 subsets per frame.
 +1.687s - DEBUG: Loading Collada Scene
 +1.734s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.734s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.750s - DEBUG: SceneRenderer: create new Scene
 +6.359s - DEBUG: SceneRenderer: resize buffer
 +6.359s - DEBUG: SceneRenderer: LoadPipeline
 +6.375s - DEBUG: SceneRenderer: CreatePSO
 +6.375s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.375s - DEBUG serializedLayout size: 428 buffer: 000001ECB910A820
 +6.375s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.375s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.375s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.375s - DEBUG: LoadPipeline: Creating Samplers
 +6.375s - DEBUG: SceneRenderer: CreateFrameResources
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.391s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.406s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.406s - DEBUG: Creating DX12 Test Window
 +6.422s - DEBUG: Resize called 800 x 600
 +6.422s - DEBUG: CreateSwapChainForHwnd()
 +6.437s - DEBUG: MakeWindowAssociation()
 +6.437s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.437s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.453s - DEBUG: Create depth stencil/view
 +6.469s - DEBUG: Resize Scene
 +6.469s - DEBUG: Entering Main Loop
 +906.547s - DEBUG: stop test, send close message
 +907.016s - DEBUG: Exited Main Loop
 +907.016s - FPS: 36.184685
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 18:08:55
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - 	*** Output: \\.\DISPLAY1
 +0.141s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.141s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.141s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.141s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.141s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.141s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.141s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.141s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.141s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.141s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.141s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.141s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.141s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.141s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.156s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.156s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.156s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.156s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.156s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.156s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.156s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.156s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.156s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.156s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.172s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.172s - 	*** Dedicated Memory: 0
 +0.172s - 	*** Software Adapter: Yes
 +0.172s - 	*** Direct3D 12 Support: Yes
 +0.172s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.172s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.172s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.172s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.203s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.125s - DEBUG: Setting up Scene: 0 Models
 +1.141s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.172s - DEBUG: Number of detected nodes on device: 1
 +1.172s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.172s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.172s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.188s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.219s - DEBUG: D3D11On12CreateDevice()
 +1.234s - DEBUG: Create D2D/DWrite components.
 +1.234s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.234s - DEBUG: Create synchronization objects.
 +1.234s - DEBUG: CreateRootSignature() Generic
 +1.234s - DEBUG: CreateRootSignature() Quad
 +1.234s - DEBUG: CreateRootSignature() Asteroids
 +1.234s - DEBUG: CreateRootSignature() BlurFilter
 +1.234s - DEBUG: CreateCommandSignature()
 +1.234s - DEBUG: CreateGraphicsPipelineState() - All
 +1.375s - DEBUG: Creating Asteroid and Skybox Textures
 +1.484s - DEBUG: Load Skybox
 +1.531s - DEBUG: Blur filter
 +1.531s - DEBUG: sample create
 +1.531s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.594s - DEBUG: CreateFrameResources() Loop count: 4
 +1.594s - DEBUG: CreateSubsets
 +1.609s - DEBUG: Using 4 subsets per frame.
 +1.609s - DEBUG: Loading Collada Scene
 +1.641s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.641s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.656s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.656s - DEBUG: SceneRenderer: create new Scene
 +5.234s - DEBUG: SceneRenderer: resize buffer
 +5.234s - DEBUG: SceneRenderer: LoadPipeline
 +5.234s - DEBUG: SceneRenderer: CreatePSO
 +5.234s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.234s - DEBUG serializedLayout size: 428 buffer: 000001F9D65FB620
 +5.234s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.234s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.234s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.234s - DEBUG: LoadPipeline: Creating Samplers
 +5.234s - DEBUG: SceneRenderer: CreateFrameResources
 +5.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.313s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.344s - DEBUG: Creating DX12 Test Window
 +5.375s - DEBUG: Resize called 800 x 600
 +5.375s - DEBUG: CreateSwapChainForHwnd()
 +5.391s - DEBUG: MakeWindowAssociation()
 +5.391s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.391s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.406s - DEBUG: Create depth stencil/view
 +5.406s - DEBUG: Resize Scene
 +5.406s - DEBUG: Entering Main Loop
 +905.453s - DEBUG: stop test, send close message
 +905.719s - DEBUG: Exited Main Loop
 +905.719s - FPS: 38.646626
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 18:24:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.079s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.157s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.157s - DEBUG: Create synchronization objects.
 +1.157s - DEBUG: CreateRootSignature() Generic
 +1.157s - DEBUG: CreateRootSignature() Quad
 +1.157s - DEBUG: CreateRootSignature() Asteroids
 +1.157s - DEBUG: CreateRootSignature() BlurFilter
 +1.157s - DEBUG: CreateCommandSignature()
 +1.157s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.188s - DEBUG: Load Skybox
 +1.250s - DEBUG: Blur filter
 +1.250s - DEBUG: sample create
 +1.266s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.329s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.329s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.329s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.344s - DEBUG: CreateFrameResources() Loop count: 4
 +1.344s - DEBUG: CreateSubsets
 +1.391s - DEBUG: Using 4 subsets per frame.
 +1.391s - DEBUG: Loading Collada Scene
 +1.579s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.579s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.579s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.579s - DEBUG: SceneRenderer: create new Scene
 +5.750s - DEBUG: SceneRenderer: resize buffer
 +5.750s - DEBUG: SceneRenderer: LoadPipeline
 +5.750s - DEBUG: SceneRenderer: CreatePSO
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.750s - DEBUG serializedLayout size: 428 buffer: 000001AD7EC08F20
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.750s - DEBUG: LoadPipeline: Creating Samplers
 +5.750s - DEBUG: SceneRenderer: CreateFrameResources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.844s - DEBUG: Creating DX12 Test Window
 +5.860s - DEBUG: Resize called 800 x 600
 +5.860s - DEBUG: CreateSwapChainForHwnd()
 +5.875s - DEBUG: MakeWindowAssociation()
 +5.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.875s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.907s - DEBUG: Create depth stencil/view
 +5.907s - DEBUG: Resize Scene
 +5.907s - DEBUG: Entering Main Loop
 +905.938s - DEBUG: stop test, send close message
 +906.329s - DEBUG: Exited Main Loop
 +906.329s - FPS: 38.703949
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 18:39:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.094s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.094s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.094s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.032s - DEBUG: Number of detected nodes on device: 1
 +1.032s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.032s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.032s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.078s - DEBUG: D3D11On12CreateDevice()
 +1.094s - DEBUG: Create D2D/DWrite components.
 +1.094s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.094s - DEBUG: Create synchronization objects.
 +1.094s - DEBUG: CreateRootSignature() Generic
 +1.094s - DEBUG: CreateRootSignature() Quad
 +1.094s - DEBUG: CreateRootSignature() Asteroids
 +1.094s - DEBUG: CreateRootSignature() BlurFilter
 +1.094s - DEBUG: CreateCommandSignature()
 +1.094s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.641s - DEBUG: Load Skybox
 +1.735s - DEBUG: Blur filter
 +1.750s - DEBUG: sample create
 +1.750s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.782s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.797s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.813s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.860s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.860s - DEBUG: CreateFrameResources() Loop count: 4
 +1.860s - DEBUG: CreateSubsets
 +1.938s - DEBUG: Using 4 subsets per frame.
 +1.938s - DEBUG: Loading Collada Scene
 +2.125s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.125s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.125s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.125s - DEBUG: SceneRenderer: create new Scene
 +5.719s - DEBUG: SceneRenderer: resize buffer
 +5.719s - DEBUG: SceneRenderer: LoadPipeline
 +5.719s - DEBUG: SceneRenderer: CreatePSO
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.719s - DEBUG serializedLayout size: 428 buffer: 000001BD12662650
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.719s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.719s - DEBUG: LoadPipeline: Creating Samplers
 +5.719s - DEBUG: SceneRenderer: CreateFrameResources
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.860s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.860s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.875s - DEBUG: Creating DX12 Test Window
 +5.907s - DEBUG: Resize called 800 x 600
 +5.907s - DEBUG: CreateSwapChainForHwnd()
 +5.907s - DEBUG: MakeWindowAssociation()
 +5.907s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.922s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.938s - DEBUG: Create depth stencil/view
 +5.938s - DEBUG: Resize Scene
 +5.938s - DEBUG: Entering Main Loop
 +906.000s - DEBUG: stop test, send close message
 +906.219s - DEBUG: Exited Main Loop
 +906.219s - FPS: 36.686970
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 18:54:18
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.156s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.156s - DEBUG: Create synchronization objects.
 +1.156s - DEBUG: CreateRootSignature() Generic
 +1.156s - DEBUG: CreateRootSignature() Quad
 +1.156s - DEBUG: CreateRootSignature() Asteroids
 +1.156s - DEBUG: CreateRootSignature() BlurFilter
 +1.156s - DEBUG: CreateCommandSignature()
 +1.156s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.344s - DEBUG: Load Skybox
 +1.391s - DEBUG: Blur filter
 +1.406s - DEBUG: sample create
 +1.406s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.484s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.531s - DEBUG: CreateFrameResources() Loop count: 4
 +1.531s - DEBUG: CreateSubsets
 +1.563s - DEBUG: Using 4 subsets per frame.
 +1.563s - DEBUG: Loading Collada Scene
 +1.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.578s - DEBUG: SceneRenderer: create new Scene
 +6.219s - DEBUG: SceneRenderer: resize buffer
 +6.219s - DEBUG: SceneRenderer: LoadPipeline
 +6.219s - DEBUG: SceneRenderer: CreatePSO
 +6.219s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.219s - DEBUG serializedLayout size: 428 buffer: 0000023C62422540
 +6.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.219s - DEBUG: LoadPipeline: Creating Samplers
 +6.219s - DEBUG: SceneRenderer: CreateFrameResources
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.313s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.328s - DEBUG: Creating DX12 Test Window
 +6.359s - DEBUG: Resize called 800 x 600
 +6.359s - DEBUG: CreateSwapChainForHwnd()
 +6.359s - DEBUG: MakeWindowAssociation()
 +6.359s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.375s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.391s - DEBUG: Create depth stencil/view
 +6.391s - DEBUG: Resize Scene
 +6.391s - DEBUG: Entering Main Loop
 +906.438s - DEBUG: stop test, send close message
 +907.422s - DEBUG: Exited Main Loop
 +907.422s - FPS: 36.347782
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 19:09:28
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.110s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.157s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.329s - DEBUG: D3D11On12CreateDevice()
 +1.344s - DEBUG: Create D2D/DWrite components.
 +1.360s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.360s - DEBUG: Create synchronization objects.
 +1.360s - DEBUG: CreateRootSignature() Generic
 +1.360s - DEBUG: CreateRootSignature() Quad
 +1.360s - DEBUG: CreateRootSignature() Asteroids
 +1.360s - DEBUG: CreateRootSignature() BlurFilter
 +1.360s - DEBUG: CreateCommandSignature()
 +1.360s - DEBUG: CreateGraphicsPipelineState() - All
 +1.391s - DEBUG: Creating Asteroid and Skybox Textures
 +1.485s - DEBUG: Load Skybox
 +1.516s - DEBUG: Blur filter
 +1.516s - DEBUG: sample create
 +1.516s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.625s - DEBUG: CreateFrameResources() Loop count: 4
 +1.625s - DEBUG: CreateSubsets
 +1.782s - DEBUG: Using 4 subsets per frame.
 +1.782s - DEBUG: Loading Collada Scene
 +1.813s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.813s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.813s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.813s - DEBUG: SceneRenderer: create new Scene
 +5.782s - DEBUG: SceneRenderer: resize buffer
 +5.782s - DEBUG: SceneRenderer: LoadPipeline
 +5.782s - DEBUG: SceneRenderer: CreatePSO
 +5.782s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.782s - DEBUG serializedLayout size: 428 buffer: 0000021000EBB5F0
 +5.782s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.782s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.782s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.782s - DEBUG: LoadPipeline: Creating Samplers
 +5.782s - DEBUG: SceneRenderer: CreateFrameResources
 +5.782s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.860s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.860s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.875s - DEBUG: Creating DX12 Test Window
 +5.891s - DEBUG: Resize called 800 x 600
 +5.891s - DEBUG: CreateSwapChainForHwnd()
 +5.907s - DEBUG: MakeWindowAssociation()
 +5.907s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.907s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.922s - DEBUG: Create depth stencil/view
 +5.938s - DEBUG: Resize Scene
 +5.938s - DEBUG: Entering Main Loop
 +5.938s - DEBUG: Resize called 800 x 600
 +5.938s - DEBUG: Resize Swap Chain Buffers
 +5.954s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.969s - DEBUG: Create depth stencil/view
 +5.969s - DEBUG: Resize Scene
 +905.969s - DEBUG: stop test, send close message
 +906.250s - DEBUG: Exited Main Loop
 +906.250s - FPS: 36.144371
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 19:24:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.141s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.141s - 	*** Dedicated Memory: 0
 +0.141s - 	*** Software Adapter: Yes
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.141s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.203s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.203s - DEBUG: Create synchronization objects.
 +1.203s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.234s - DEBUG: Creating Asteroid and Skybox Textures
 +1.250s - DEBUG: Load Skybox
 +1.281s - DEBUG: Blur filter
 +1.297s - DEBUG: sample create
 +1.297s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.344s - DEBUG: CreateFrameResources() Loop count: 4
 +1.344s - DEBUG: CreateSubsets
 +1.359s - DEBUG: Using 4 subsets per frame.
 +1.359s - DEBUG: Loading Collada Scene
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.500s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.500s - DEBUG: SceneRenderer: create new Scene
 +5.641s - DEBUG: SceneRenderer: resize buffer
 +5.641s - DEBUG: SceneRenderer: LoadPipeline
 +5.641s - DEBUG: SceneRenderer: CreatePSO
 +5.641s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.656s - DEBUG serializedLayout size: 428 buffer: 000002373433EEF0
 +5.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.656s - DEBUG: LoadPipeline: Creating Samplers
 +5.656s - DEBUG: SceneRenderer: CreateFrameResources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.703s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.719s - DEBUG: Creating DX12 Test Window
 +5.750s - DEBUG: Resize called 800 x 600
 +5.750s - DEBUG: CreateSwapChainForHwnd()
 +5.766s - DEBUG: MakeWindowAssociation()
 +5.766s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.766s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.781s - DEBUG: Create depth stencil/view
 +5.781s - DEBUG: Resize Scene
 +5.781s - DEBUG: Entering Main Loop
 +905.813s - DEBUG: stop test, send close message
 +906.234s - DEBUG: Exited Main Loop
 +906.234s - FPS: 38.933815
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 19:39:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.093s - 	*** Direct3D 12 Support: Yes
 +0.093s - 	*** Output: \\.\DISPLAY1
 +0.093s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.093s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.062s - DEBUG: Setting up Scene: 0 Models
 +1.062s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.156s - DEBUG: Create D2D/DWrite components.
 +1.171s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.171s - DEBUG: Create synchronization objects.
 +1.171s - DEBUG: CreateRootSignature() Generic
 +1.171s - DEBUG: CreateRootSignature() Quad
 +1.171s - DEBUG: CreateRootSignature() Asteroids
 +1.171s - DEBUG: CreateRootSignature() BlurFilter
 +1.171s - DEBUG: CreateCommandSignature()
 +1.171s - DEBUG: CreateGraphicsPipelineState() - All
 +1.281s - DEBUG: Creating Asteroid and Skybox Textures
 +1.328s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.390s - DEBUG: sample create
 +1.390s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.421s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.421s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.421s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.437s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.437s - DEBUG: CreateFrameResources() Loop count: 4
 +1.437s - DEBUG: CreateSubsets
 +1.453s - DEBUG: Using 4 subsets per frame.
 +1.453s - DEBUG: Loading Collada Scene
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.500s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.500s - DEBUG: SceneRenderer: create new Scene
 +5.078s - DEBUG: SceneRenderer: resize buffer
 +5.078s - DEBUG: SceneRenderer: LoadPipeline
 +5.078s - DEBUG: SceneRenderer: CreatePSO
 +5.093s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.093s - DEBUG serializedLayout size: 428 buffer: 0000026BB8792D70
 +5.093s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.093s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.093s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.093s - DEBUG: LoadPipeline: Creating Samplers
 +5.093s - DEBUG: SceneRenderer: CreateFrameResources
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.171s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.171s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.171s - DEBUG: Creating DX12 Test Window
 +5.203s - DEBUG: Resize called 800 x 600
 +5.203s - DEBUG: CreateSwapChainForHwnd()
 +5.203s - DEBUG: MakeWindowAssociation()
 +5.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.218s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.234s - DEBUG: Create depth stencil/view
 +5.234s - DEBUG: Resize Scene
 +5.234s - DEBUG: Entering Main Loop
 +905.250s - DEBUG: stop test, send close message
 +905.468s - DEBUG: Exited Main Loop
 +905.468s - FPS: 36.732746
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 19:54:52
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.016s - DEBUG: Setting up Scene: 0 Models
 +1.016s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.141s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.141s - DEBUG: Create synchronization objects.
 +1.141s - DEBUG: CreateRootSignature() Generic
 +1.141s - DEBUG: CreateRootSignature() Quad
 +1.141s - DEBUG: CreateRootSignature() Asteroids
 +1.141s - DEBUG: CreateRootSignature() BlurFilter
 +1.141s - DEBUG: CreateCommandSignature()
 +1.141s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.203s - DEBUG: Load Skybox
 +1.219s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.234s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.266s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.313s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.313s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.328s - DEBUG: CreateFrameResources() Loop count: 4
 +1.328s - DEBUG: CreateSubsets
 +1.344s - DEBUG: Using 4 subsets per frame.
 +1.344s - DEBUG: Loading Collada Scene
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.375s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.375s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.375s - DEBUG: SceneRenderer: create new Scene
 +5.688s - DEBUG: SceneRenderer: resize buffer
 +5.688s - DEBUG: SceneRenderer: LoadPipeline
 +5.688s - DEBUG: SceneRenderer: CreatePSO
 +5.688s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.688s - DEBUG serializedLayout size: 428 buffer: 00000174511F1320
 +5.688s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.688s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.688s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.688s - DEBUG: LoadPipeline: Creating Samplers
 +5.688s - DEBUG: SceneRenderer: CreateFrameResources
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.734s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.750s - DEBUG: Creating DX12 Test Window
 +5.766s - DEBUG: Resize called 800 x 600
 +5.766s - DEBUG: CreateSwapChainForHwnd()
 +5.781s - DEBUG: MakeWindowAssociation()
 +5.781s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.781s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.797s - DEBUG: Create depth stencil/view
 +5.797s - DEBUG: Resize Scene
 +5.797s - DEBUG: Entering Main Loop
 +905.813s - DEBUG: stop test, send close message
 +906.156s - DEBUG: Exited Main Loop
 +906.156s - FPS: 36.493141
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 20:09:59
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.141s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.141s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.141s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.141s - 	*** Dedicated Memory: 0
 +0.141s - 	*** Software Adapter: Yes
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.188s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.172s - DEBUG: Setting up Scene: 0 Models
 +1.172s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.219s - DEBUG: Number of detected nodes on device: 1
 +1.219s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.219s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.219s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.297s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.344s - DEBUG: D3D11On12CreateDevice()
 +1.360s - DEBUG: Create D2D/DWrite components.
 +1.407s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.407s - DEBUG: Create synchronization objects.
 +1.407s - DEBUG: CreateRootSignature() Generic
 +1.407s - DEBUG: CreateRootSignature() Quad
 +1.407s - DEBUG: CreateRootSignature() Asteroids
 +1.407s - DEBUG: CreateRootSignature() BlurFilter
 +1.407s - DEBUG: CreateCommandSignature()
 +1.407s - DEBUG: CreateGraphicsPipelineState() - All
 +1.579s - DEBUG: Creating Asteroid and Skybox Textures
 +1.657s - DEBUG: Load Skybox
 +1.688s - DEBUG: Blur filter
 +1.688s - DEBUG: sample create
 +1.688s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.735s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.735s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.735s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.750s - DEBUG: CreateFrameResources() Loop count: 4
 +1.750s - DEBUG: CreateSubsets
 +1.766s - DEBUG: Using 4 subsets per frame.
 +1.766s - DEBUG: Loading Collada Scene
 +1.797s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.797s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.797s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.797s - DEBUG: SceneRenderer: create new Scene
 +5.391s - DEBUG: SceneRenderer: resize buffer
 +5.391s - DEBUG: SceneRenderer: LoadPipeline
 +5.391s - DEBUG: SceneRenderer: CreatePSO
 +5.391s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.391s - DEBUG serializedLayout size: 428 buffer: 000001B8BA8F29D0
 +5.391s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.391s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.391s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.391s - DEBUG: LoadPipeline: Creating Samplers
 +5.391s - DEBUG: SceneRenderer: CreateFrameResources
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.485s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.563s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.563s - DEBUG: Creating DX12 Test Window
 +5.594s - DEBUG: Resize called 800 x 600
 +5.594s - DEBUG: CreateSwapChainForHwnd()
 +5.610s - DEBUG: MakeWindowAssociation()
 +5.610s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.610s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.641s - DEBUG: Create depth stencil/view
 +5.641s - DEBUG: Resize Scene
 +5.641s - DEBUG: Entering Main Loop
 +905.735s - DEBUG: stop test, send close message
 +905.907s - DEBUG: Exited Main Loop
 +905.907s - FPS: 36.477261
 +0.015s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.015s - DEBUG Path: C:\Program Files\BurnInTest
 +0.015s - DEBUG Command line: D3D12Test64.exe 0
 +0.015s - Date: 12/21/23 20:25:07
 +0.015s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.015s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.093s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.093s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.109s - DEBUG: Setting up Scene: 0 Models
 +1.109s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.187s - DEBUG: Number of detected nodes on device: 1
 +1.187s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.187s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.203s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.218s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.234s - DEBUG: D3D11On12CreateDevice()
 +1.250s - DEBUG: Create D2D/DWrite components.
 +1.250s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.250s - DEBUG: Create synchronization objects.
 +1.250s - DEBUG: CreateRootSignature() Generic
 +1.250s - DEBUG: CreateRootSignature() Quad
 +1.250s - DEBUG: CreateRootSignature() Asteroids
 +1.250s - DEBUG: CreateRootSignature() BlurFilter
 +1.250s - DEBUG: CreateCommandSignature()
 +1.250s - DEBUG: CreateGraphicsPipelineState() - All
 +1.281s - DEBUG: Creating Asteroid and Skybox Textures
 +1.297s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.375s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.437s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.468s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.484s - DEBUG: CreateFrameResources() Loop count: 4
 +1.484s - DEBUG: CreateSubsets
 +1.531s - DEBUG: Using 4 subsets per frame.
 +1.531s - DEBUG: Loading Collada Scene
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.547s - DEBUG: SceneRenderer: create new Scene
 +5.437s - DEBUG: SceneRenderer: resize buffer
 +5.437s - DEBUG: SceneRenderer: LoadPipeline
 +5.437s - DEBUG: SceneRenderer: CreatePSO
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.437s - DEBUG serializedLayout size: 428 buffer: 000001C925DFFDE0
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.453s - DEBUG: LoadPipeline: Creating Samplers
 +5.453s - DEBUG: SceneRenderer: CreateFrameResources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.468s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.515s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.531s - DEBUG: Creating DX12 Test Window
 +5.562s - DEBUG: Resize called 800 x 600
 +5.562s - DEBUG: CreateSwapChainForHwnd()
 +5.562s - DEBUG: MakeWindowAssociation()
 +5.578s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.578s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.593s - DEBUG: Create depth stencil/view
 +5.593s - DEBUG: Resize Scene
 +5.593s - DEBUG: Entering Main Loop
 +905.640s - DEBUG: stop test, send close message
 +906.062s - DEBUG: Exited Main Loop
 +906.062s - FPS: 36.201645
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 20:40:14
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.063s - DEBUG: Number of detected nodes on device: 1
 +1.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.063s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.109s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.453s - DEBUG: Load Skybox
 +1.516s - DEBUG: Blur filter
 +1.531s - DEBUG: sample create
 +1.531s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.609s - DEBUG: CreateFrameResources() Loop count: 4
 +1.609s - DEBUG: CreateSubsets
 +1.703s - DEBUG: Using 4 subsets per frame.
 +1.703s - DEBUG: Loading Collada Scene
 +1.875s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.875s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.875s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.875s - DEBUG: SceneRenderer: create new Scene
 +6.078s - DEBUG: SceneRenderer: resize buffer
 +6.078s - DEBUG: SceneRenderer: LoadPipeline
 +6.078s - DEBUG: SceneRenderer: CreatePSO
 +6.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.078s - DEBUG serializedLayout size: 428 buffer: 000001A526A78280
 +6.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.078s - DEBUG: LoadPipeline: Creating Samplers
 +6.078s - DEBUG: SceneRenderer: CreateFrameResources
 +6.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.203s - DEBUG: Creating DX12 Test Window
 +6.234s - DEBUG: Resize called 800 x 600
 +6.234s - DEBUG: CreateSwapChainForHwnd()
 +6.250s - DEBUG: MakeWindowAssociation()
 +6.250s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.250s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.281s - DEBUG: Create depth stencil/view
 +6.281s - DEBUG: Resize Scene
 +6.281s - DEBUG: Entering Main Loop
 +6.281s - DEBUG: Resize called 800 x 600
 +6.281s - DEBUG: Resize Swap Chain Buffers
 +6.297s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.313s - DEBUG: Create depth stencil/view
 +6.313s - DEBUG: Resize Scene
 +906.313s - DEBUG: stop test, send close message
 +906.609s - DEBUG: Exited Main Loop
 +906.609s - FPS: 38.770912
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 12/21/23 20:55:23
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.187s - DEBUG: CreateRootSignature() Quad
 +1.187s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.422s - DEBUG: Creating Asteroid and Skybox Textures
 +1.641s - DEBUG: Load Skybox
 +1.672s - DEBUG: Blur filter
 +1.672s - DEBUG: sample create
 +1.672s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.719s - DEBUG: CreateFrameResources() Loop count: 4
 +1.719s - DEBUG: CreateSubsets
 +1.734s - DEBUG: Using 4 subsets per frame.
 +1.734s - DEBUG: Loading Collada Scene
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.750s - DEBUG: SceneRenderer: create new Scene
 +5.797s - DEBUG: SceneRenderer: resize buffer
 +5.797s - DEBUG: SceneRenderer: LoadPipeline
 +5.797s - DEBUG: SceneRenderer: CreatePSO
 +5.797s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.797s - DEBUG serializedLayout size: 428 buffer: 000002CF927E4580
 +5.797s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.797s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.797s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.797s - DEBUG: LoadPipeline: Creating Samplers
 +5.797s - DEBUG: SceneRenderer: CreateFrameResources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.844s - DEBUG: Creating DX12 Test Window
 +5.875s - DEBUG: Resize called 800 x 600
 +5.875s - DEBUG: CreateSwapChainForHwnd()
 +5.875s - DEBUG: MakeWindowAssociation()
 +5.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.891s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.906s - DEBUG: Create depth stencil/view
 +5.906s - DEBUG: Resize Scene
 +5.906s - DEBUG: Entering Main Loop
 +905.937s - DEBUG: stop test, send close message
 +906.062s - DEBUG: Exited Main Loop
 +906.078s - FPS: 36.349697
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 21:10:31
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.047s - DEBUG: Number of detected nodes on device: 1
 +1.047s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.047s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.047s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.157s - DEBUG: Create D2D/DWrite components.
 +1.157s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.157s - DEBUG: Create synchronization objects.
 +1.157s - DEBUG: CreateRootSignature() Generic
 +1.157s - DEBUG: CreateRootSignature() Quad
 +1.157s - DEBUG: CreateRootSignature() Asteroids
 +1.157s - DEBUG: CreateRootSignature() BlurFilter
 +1.157s - DEBUG: CreateCommandSignature()
 +1.157s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.188s - DEBUG: Load Skybox
 +1.219s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.219s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.282s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.282s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.313s - DEBUG: CreateFrameResources() Loop count: 4
 +1.313s - DEBUG: CreateSubsets
 +1.375s - DEBUG: Using 4 subsets per frame.
 +1.375s - DEBUG: Loading Collada Scene
 +1.469s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.469s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.469s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.469s - DEBUG: SceneRenderer: create new Scene
 +5.375s - DEBUG: SceneRenderer: resize buffer
 +5.375s - DEBUG: SceneRenderer: LoadPipeline
 +5.375s - DEBUG: SceneRenderer: CreatePSO
 +5.375s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.375s - DEBUG serializedLayout size: 428 buffer: 0000020F28D4F6E0
 +5.375s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.375s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.391s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.391s - DEBUG: LoadPipeline: Creating Samplers
 +5.391s - DEBUG: SceneRenderer: CreateFrameResources
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.438s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.469s - DEBUG: Creating DX12 Test Window
 +5.485s - DEBUG: Resize called 800 x 600
 +5.485s - DEBUG: CreateSwapChainForHwnd()
 +5.500s - DEBUG: MakeWindowAssociation()
 +5.500s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.500s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.516s - DEBUG: Create depth stencil/view
 +5.516s - DEBUG: Resize Scene
 +5.516s - DEBUG: Entering Main Loop
 +905.547s - DEBUG: stop test, send close message
 +905.688s - DEBUG: Exited Main Loop
 +905.688s - FPS: 38.703266
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 21:25:38
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.203s - DEBUG: Create synchronization objects.
 +1.203s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.281s - DEBUG: Load Skybox
 +1.312s - DEBUG: Blur filter
 +1.312s - DEBUG: sample create
 +1.312s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.359s - DEBUG: CreateFrameResources() Loop count: 4
 +1.359s - DEBUG: CreateSubsets
 +1.375s - DEBUG: Using 4 subsets per frame.
 +1.375s - DEBUG: Loading Collada Scene
 +1.391s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.391s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.391s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.391s - DEBUG: SceneRenderer: create new Scene
 +7.828s - DEBUG: SceneRenderer: resize buffer
 +7.828s - DEBUG: SceneRenderer: LoadPipeline
 +7.828s - DEBUG: SceneRenderer: CreatePSO
 +7.828s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +7.828s - DEBUG serializedLayout size: 428 buffer: 0000025D1F2EB0E0
 +7.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +7.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +7.828s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +7.828s - DEBUG: LoadPipeline: Creating Samplers
 +7.828s - DEBUG: SceneRenderer: CreateFrameResources
 +7.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +7.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +7.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +7.875s - DEBUG: Creating DX12 Test Window
 +7.906s - DEBUG: Resize called 800 x 600
 +7.906s - DEBUG: CreateSwapChainForHwnd()
 +7.906s - DEBUG: MakeWindowAssociation()
 +7.906s - DEBUG: IDXGISwapChain1->QueryInterface()
 +7.922s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +7.937s - DEBUG: Create depth stencil/view
 +7.937s - DEBUG: Resize Scene
 +7.937s - DEBUG: Entering Main Loop
 +907.969s - DEBUG: stop test, send close message
 +908.125s - DEBUG: Exited Main Loop
 +908.125s - FPS: 36.525146
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 21:40:48
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.172s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.157s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.188s - DEBUG: Create synchronization objects.
 +1.188s - DEBUG: CreateRootSignature() Generic
 +1.188s - DEBUG: CreateRootSignature() Quad
 +1.188s - DEBUG: CreateRootSignature() Asteroids
 +1.188s - DEBUG: CreateRootSignature() BlurFilter
 +1.188s - DEBUG: CreateCommandSignature()
 +1.188s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.407s - DEBUG: Load Skybox
 +1.454s - DEBUG: Blur filter
 +1.485s - DEBUG: sample create
 +1.485s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.532s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.532s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.532s - DEBUG: CreateFrameResources() Loop count: 4
 +1.532s - DEBUG: CreateSubsets
 +1.547s - DEBUG: Using 4 subsets per frame.
 +1.547s - DEBUG: Loading Collada Scene
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.563s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.563s - DEBUG: SceneRenderer: create new Scene
 +5.813s - DEBUG: SceneRenderer: resize buffer
 +5.813s - DEBUG: SceneRenderer: LoadPipeline
 +5.813s - DEBUG: SceneRenderer: CreatePSO
 +5.813s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.813s - DEBUG serializedLayout size: 428 buffer: 000001864AB41E90
 +5.813s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.813s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.813s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.813s - DEBUG: LoadPipeline: Creating Samplers
 +5.813s - DEBUG: SceneRenderer: CreateFrameResources
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.813s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.829s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.860s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.860s - DEBUG: Creating DX12 Test Window
 +5.875s - DEBUG: Resize called 800 x 600
 +5.875s - DEBUG: CreateSwapChainForHwnd()
 +5.875s - DEBUG: MakeWindowAssociation()
 +5.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.891s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.907s - DEBUG: Create depth stencil/view
 +5.907s - DEBUG: Resize Scene
 +5.907s - DEBUG: Entering Main Loop
 +905.938s - DEBUG: stop test, send close message
 +906.141s - DEBUG: Exited Main Loop
 +906.141s - FPS: 37.013512
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 21:55:57
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.985s - DEBUG: Setting up Scene: 0 Models
 +0.985s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.032s - DEBUG: Number of detected nodes on device: 1
 +1.032s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.032s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.032s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.063s - DEBUG: D3D11On12CreateDevice()
 +1.079s - DEBUG: Create D2D/DWrite components.
 +1.079s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.079s - DEBUG: Create synchronization objects.
 +1.079s - DEBUG: CreateRootSignature() Generic
 +1.079s - DEBUG: CreateRootSignature() Quad
 +1.079s - DEBUG: CreateRootSignature() Asteroids
 +1.079s - DEBUG: CreateRootSignature() BlurFilter
 +1.094s - DEBUG: CreateCommandSignature()
 +1.094s - DEBUG: CreateGraphicsPipelineState() - All
 +1.110s - DEBUG: Creating Asteroid and Skybox Textures
 +1.125s - DEBUG: Load Skybox
 +1.157s - DEBUG: Blur filter
 +1.157s - DEBUG: sample create
 +1.157s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.204s - DEBUG: CreateFrameResources() Loop count: 4
 +1.204s - DEBUG: CreateSubsets
 +1.204s - DEBUG: Using 4 subsets per frame.
 +1.204s - DEBUG: Loading Collada Scene
 +1.219s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.219s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.219s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.219s - DEBUG: SceneRenderer: create new Scene
 +5.000s - DEBUG: SceneRenderer: resize buffer
 +5.000s - DEBUG: SceneRenderer: LoadPipeline
 +5.000s - DEBUG: SceneRenderer: CreatePSO
 +5.000s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.000s - DEBUG serializedLayout size: 428 buffer: 0000028454494450
 +5.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.000s - DEBUG: LoadPipeline: Creating Samplers
 +5.000s - DEBUG: SceneRenderer: CreateFrameResources
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.032s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.032s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.032s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.032s - DEBUG: Creating DX12 Test Window
 +5.047s - DEBUG: Resize called 800 x 600
 +5.047s - DEBUG: CreateSwapChainForHwnd()
 +5.047s - DEBUG: MakeWindowAssociation()
 +5.047s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.063s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.079s - DEBUG: Create depth stencil/view
 +5.079s - DEBUG: Resize Scene
 +5.079s - DEBUG: Entering Main Loop
 +905.141s - DEBUG: stop test, send close message
 +905.579s - DEBUG: Exited Main Loop
 +905.579s - FPS: 36.800789
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 22:11:04
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.093s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.015s - DEBUG: Setting up Scene: 0 Models
 +1.015s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.062s - DEBUG: Number of detected nodes on device: 1
 +1.062s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.062s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.062s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.109s - DEBUG: D3D11On12CreateDevice()
 +1.109s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.187s - DEBUG: Creating Asteroid and Skybox Textures
 +1.547s - DEBUG: Load Skybox
 +1.625s - DEBUG: Blur filter
 +1.656s - DEBUG: sample create
 +1.656s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.718s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.765s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.812s - DEBUG: CreateFrameResources() Loop count: 4
 +1.812s - DEBUG: CreateSubsets
 +1.906s - DEBUG: Using 4 subsets per frame.
 +1.906s - DEBUG: Loading Collada Scene
 +2.000s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.000s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.000s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.000s - DEBUG: SceneRenderer: create new Scene
 +5.922s - DEBUG: SceneRenderer: resize buffer
 +5.937s - DEBUG: SceneRenderer: LoadPipeline
 +5.937s - DEBUG: SceneRenderer: CreatePSO
 +5.937s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.937s - DEBUG serializedLayout size: 428 buffer: 000001BF9DC15C10
 +5.937s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.937s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.937s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.937s - DEBUG: LoadPipeline: Creating Samplers
 +5.937s - DEBUG: SceneRenderer: CreateFrameResources
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.937s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.953s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.953s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.953s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.953s - DEBUG: Creating DX12 Test Window
 +5.968s - DEBUG: Resize called 800 x 600
 +5.968s - DEBUG: CreateSwapChainForHwnd()
 +5.968s - DEBUG: MakeWindowAssociation()
 +5.968s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.984s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.000s - DEBUG: Create depth stencil/view
 +6.000s - DEBUG: Resize Scene
 +6.000s - DEBUG: Entering Main Loop
 +906.047s - DEBUG: stop test, send close message
 +906.265s - DEBUG: Exited Main Loop
 +906.265s - FPS: 39.304108
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 22:26:12
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.063s - DEBUG: Number of detected nodes on device: 1
 +1.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.063s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.110s - DEBUG: D3D11On12CreateDevice()
 +1.110s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.328s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.375s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.453s - DEBUG: CreateFrameResources() Loop count: 4
 +1.453s - DEBUG: CreateSubsets
 +1.516s - DEBUG: Using 4 subsets per frame.
 +1.516s - DEBUG: Loading Collada Scene
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.547s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.547s - DEBUG: SceneRenderer: create new Scene
 +4.844s - DEBUG: SceneRenderer: resize buffer
 +4.844s - DEBUG: SceneRenderer: LoadPipeline
 +4.844s - DEBUG: SceneRenderer: CreatePSO
 +4.844s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.844s - DEBUG serializedLayout size: 428 buffer: 0000023BF6346A50
 +4.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.860s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.860s - DEBUG: LoadPipeline: Creating Samplers
 +4.860s - DEBUG: SceneRenderer: CreateFrameResources
 +4.860s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.860s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.860s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.860s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.860s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +4.875s - DEBUG: Creating DX12 Test Window
 +4.906s - DEBUG: Resize called 800 x 600
 +4.906s - DEBUG: CreateSwapChainForHwnd()
 +4.922s - DEBUG: MakeWindowAssociation()
 +4.922s - DEBUG: IDXGISwapChain1->QueryInterface()
 +4.938s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +4.969s - DEBUG: Create depth stencil/view
 +4.985s - DEBUG: Resize Scene
 +4.985s - DEBUG: Entering Main Loop
 +905.016s - DEBUG: stop test, send close message
 +905.125s - DEBUG: Exited Main Loop
 +905.125s - FPS: 39.077709
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 22:41:21
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.141s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.141s - DEBUG: Create synchronization objects.
 +1.141s - DEBUG: CreateRootSignature() Generic
 +1.141s - DEBUG: CreateRootSignature() Quad
 +1.141s - DEBUG: CreateRootSignature() Asteroids
 +1.141s - DEBUG: CreateRootSignature() BlurFilter
 +1.141s - DEBUG: CreateCommandSignature()
 +1.141s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.250s - DEBUG: Load Skybox
 +1.328s - DEBUG: Blur filter
 +1.328s - DEBUG: sample create
 +1.328s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.391s - DEBUG: CreateFrameResources() Loop count: 4
 +1.391s - DEBUG: CreateSubsets
 +1.406s - DEBUG: Using 4 subsets per frame.
 +1.406s - DEBUG: Loading Collada Scene
 +1.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.625s - DEBUG: SceneRenderer: create new Scene
 +5.531s - DEBUG: SceneRenderer: resize buffer
 +5.531s - DEBUG: SceneRenderer: LoadPipeline
 +5.531s - DEBUG: SceneRenderer: CreatePSO
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.531s - DEBUG serializedLayout size: 428 buffer: 0000016F00B7B2A0
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.531s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.531s - DEBUG: LoadPipeline: Creating Samplers
 +5.531s - DEBUG: SceneRenderer: CreateFrameResources
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.562s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.594s - DEBUG: Creating DX12 Test Window
 +5.609s - DEBUG: Resize called 800 x 600
 +5.609s - DEBUG: CreateSwapChainForHwnd()
 +5.609s - DEBUG: MakeWindowAssociation()
 +5.609s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.625s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.641s - DEBUG: Create depth stencil/view
 +5.641s - DEBUG: Resize Scene
 +5.641s - DEBUG: Entering Main Loop
 +905.797s - DEBUG: stop test, send close message
 +906.156s - DEBUG: Exited Main Loop
 +906.156s - FPS: 36.784340
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 22:56:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.157s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.203s - DEBUG: Create synchronization objects.
 +1.203s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.235s - DEBUG: Load Skybox
 +1.297s - DEBUG: Blur filter
 +1.297s - DEBUG: sample create
 +1.297s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.360s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.360s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.375s - DEBUG: CreateFrameResources() Loop count: 4
 +1.375s - DEBUG: CreateSubsets
 +1.375s - DEBUG: Using 4 subsets per frame.
 +1.375s - DEBUG: Loading Collada Scene
 +1.407s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.407s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.407s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.407s - DEBUG: SceneRenderer: create new Scene
 +4.969s - DEBUG: SceneRenderer: resize buffer
 +4.969s - DEBUG: SceneRenderer: LoadPipeline
 +4.969s - DEBUG: SceneRenderer: CreatePSO
 +4.969s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.969s - DEBUG serializedLayout size: 428 buffer: 000001F78212DF40
 +4.969s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.969s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.969s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.969s - DEBUG: LoadPipeline: Creating Samplers
 +4.969s - DEBUG: SceneRenderer: CreateFrameResources
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.969s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.000s - DEBUG: Creating DX12 Test Window
 +5.016s - DEBUG: Resize called 800 x 600
 +5.016s - DEBUG: CreateSwapChainForHwnd()
 +5.016s - DEBUG: MakeWindowAssociation()
 +5.016s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.016s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.047s - DEBUG: Create depth stencil/view
 +5.047s - DEBUG: Resize Scene
 +5.047s - DEBUG: Entering Main Loop
 +905.141s - DEBUG: stop test, send close message
 +905.922s - DEBUG: Exited Main Loop
 +905.922s - FPS: 36.560780
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 23:11:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +1.282s - 	*** Direct3D 12 Support: Yes
 +1.282s - 	*** Output: \\.\DISPLAY1
 +1.282s - 		Width = 640 Height = 480 Refresh = 2400/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 3000/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 4800/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 6000/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 7500/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 10000/100
 +1.282s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +1.282s - 		Width = 800 Height = 600 Refresh = 2400/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 3000/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 4800/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 6000/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 7500/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 10000/100
 +1.282s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +1.282s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +1.282s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +1.282s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +1.282s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +1.282s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +1.282s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +1.282s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +1.282s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +1.297s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +1.297s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +1.297s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +1.297s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +1.297s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +1.297s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +1.297s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +1.297s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +1.297s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +1.297s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +1.297s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +1.297s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +1.297s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +1.297s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +1.297s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +1.297s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +1.297s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +1.297s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +1.297s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +1.297s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +1.297s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +1.313s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +1.313s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +1.313s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +1.313s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +1.313s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +1.313s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +1.313s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +1.313s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +1.313s - *** Adapter [1]: Microsoft Basic Render Driver
 +1.313s - 	*** Dedicated Memory: 0
 +1.313s - 	*** Software Adapter: Yes
 +1.313s - 	*** Direct3D 12 Support: Yes
 +1.313s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +1.328s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +1.328s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +1.328s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +1.328s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +2.360s - DEBUG: Setting up Scene: 0 Models
 +2.360s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +2.422s - DEBUG: Number of detected nodes on device: 1
 +2.422s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +2.422s - DEBUG: MulitSample Enabled: MS4 Q0
 +2.422s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +2.438s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +2.453s - DEBUG: D3D11On12CreateDevice()
 +2.469s - DEBUG: Create D2D/DWrite components.
 +2.469s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +2.469s - DEBUG: Create synchronization objects.
 +2.469s - DEBUG: CreateRootSignature() Generic
 +2.469s - DEBUG: CreateRootSignature() Quad
 +2.469s - DEBUG: CreateRootSignature() Asteroids
 +2.469s - DEBUG: CreateRootSignature() BlurFilter
 +2.469s - DEBUG: CreateCommandSignature()
 +2.469s - DEBUG: CreateGraphicsPipelineState() - All
 +2.532s - DEBUG: Creating Asteroid and Skybox Textures
 +2.641s - DEBUG: Load Skybox
 +2.703s - DEBUG: Blur filter
 +2.719s - DEBUG: sample create
 +2.719s - DEBUG: Create D2D/DWrite objects for rendering text.
 +2.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +2.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +2.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +2.766s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +2.766s - DEBUG: CreateFrameResources() Loop count: 4
 +2.766s - DEBUG: CreateSubsets
 +2.766s - DEBUG: Using 4 subsets per frame.
 +2.782s - DEBUG: Loading Collada Scene
 +2.907s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.907s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.907s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.907s - DEBUG: SceneRenderer: create new Scene
 +7.032s - DEBUG: SceneRenderer: resize buffer
 +7.032s - DEBUG: SceneRenderer: LoadPipeline
 +7.032s - DEBUG: SceneRenderer: CreatePSO
 +7.032s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +7.032s - DEBUG serializedLayout size: 428 buffer: 0000016E1D06D940
 +7.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +7.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +7.032s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +7.032s - DEBUG: LoadPipeline: Creating Samplers
 +7.032s - DEBUG: SceneRenderer: CreateFrameResources
 +7.032s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +7.032s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +7.032s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +7.032s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +7.032s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +7.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +7.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +7.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +7.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +7.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +7.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +7.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +7.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +7.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +7.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +7.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +7.141s - DEBUG: Creating DX12 Test Window
 +7.157s - DEBUG: Resize called 800 x 600
 +7.157s - DEBUG: CreateSwapChainForHwnd()
 +7.172s - DEBUG: MakeWindowAssociation()
 +7.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +7.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +7.203s - DEBUG: Create depth stencil/view
 +7.203s - DEBUG: Resize Scene
 +7.203s - DEBUG: Entering Main Loop
 +907.235s - DEBUG: stop test, send close message
 +907.844s - DEBUG: Exited Main Loop
 +907.844s - FPS: 38.064789
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 23:26:46
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +1.343s - 	*** Direct3D 12 Support: Yes
 +1.343s - 	*** Output: \\.\DISPLAY1
 +1.343s - 		Width = 640 Height = 480 Refresh = 2400/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 3000/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 4800/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 6000/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 7500/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 10000/100
 +1.343s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +1.343s - 		Width = 800 Height = 600 Refresh = 2400/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 3000/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 4800/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 6000/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 7500/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 10000/100
 +1.343s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +1.343s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +1.343s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +1.343s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +1.359s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +1.359s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +1.359s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +1.359s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +1.359s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +1.359s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +1.359s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +1.359s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +1.359s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +1.359s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +1.359s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +1.359s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +1.359s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +1.359s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +1.359s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +1.375s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +1.375s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +1.375s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +1.375s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +1.375s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +1.375s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +1.375s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +1.375s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +1.375s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +1.375s - *** Adapter [1]: Microsoft Basic Render Driver
 +1.375s - 	*** Dedicated Memory: 0
 +1.375s - 	*** Software Adapter: Yes
 +1.375s - 	*** Direct3D 12 Support: Yes
 +1.375s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +1.375s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +1.375s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +1.375s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +1.375s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +2.281s - DEBUG: Setting up Scene: 0 Models
 +2.281s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +3.218s - DEBUG: Number of detected nodes on device: 1
 +3.218s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +3.218s - DEBUG: MulitSample Enabled: MS4 Q0
 +3.218s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +3.234s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +3.265s - DEBUG: D3D11On12CreateDevice()
 +3.375s - DEBUG: Create D2D/DWrite components.
 +3.375s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +3.375s - DEBUG: Create synchronization objects.
 +3.375s - DEBUG: CreateRootSignature() Generic
 +3.375s - DEBUG: CreateRootSignature() Quad
 +3.375s - DEBUG: CreateRootSignature() Asteroids
 +3.375s - DEBUG: CreateRootSignature() BlurFilter
 +3.375s - DEBUG: CreateCommandSignature()
 +3.375s - DEBUG: CreateGraphicsPipelineState() - All
 +3.406s - DEBUG: Creating Asteroid and Skybox Textures
 +3.437s - DEBUG: Load Skybox
 +3.468s - DEBUG: Blur filter
 +3.468s - DEBUG: sample create
 +3.468s - DEBUG: Create D2D/DWrite objects for rendering text.
 +3.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +3.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +3.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +3.515s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +3.515s - DEBUG: CreateFrameResources() Loop count: 4
 +3.515s - DEBUG: CreateSubsets
 +3.531s - DEBUG: Using 4 subsets per frame.
 +3.531s - DEBUG: Loading Collada Scene
 +3.562s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +3.562s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +3.562s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +3.562s - DEBUG: SceneRenderer: create new Scene
 +7.218s - DEBUG: SceneRenderer: resize buffer
 +7.218s - DEBUG: SceneRenderer: LoadPipeline
 +7.218s - DEBUG: SceneRenderer: CreatePSO
 +7.218s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +7.218s - DEBUG serializedLayout size: 428 buffer: 00000140453974E0
 +7.218s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +7.218s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +7.218s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +7.218s - DEBUG: LoadPipeline: Creating Samplers
 +7.218s - DEBUG: SceneRenderer: CreateFrameResources
 +7.218s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +7.265s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +7.265s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +7.281s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +7.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +7.312s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +7.312s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +7.328s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +7.343s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +7.343s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +7.343s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +7.343s - DEBUG: Creating DX12 Test Window
 +7.593s - DEBUG: Resize called 800 x 600
 +7.609s - DEBUG: CreateSwapChainForHwnd()
 +7.609s - DEBUG: MakeWindowAssociation()
 +7.609s - DEBUG: IDXGISwapChain1->QueryInterface()
 +7.609s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +7.640s - DEBUG: Create depth stencil/view
 +7.640s - DEBUG: Resize Scene
 +7.640s - DEBUG: Entering Main Loop
 +907.687s - DEBUG: stop test, send close message
 +908.297s - DEBUG: Exited Main Loop
 +908.297s - FPS: 36.273491
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 23:41:56
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.032s - DEBUG: Setting up Scene: 0 Models
 +1.032s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.079s - DEBUG: Number of detected nodes on device: 1
 +1.079s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.079s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.079s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.094s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.110s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.141s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.141s - DEBUG: Create synchronization objects.
 +1.141s - DEBUG: CreateRootSignature() Generic
 +1.141s - DEBUG: CreateRootSignature() Quad
 +1.141s - DEBUG: CreateRootSignature() Asteroids
 +1.141s - DEBUG: CreateRootSignature() BlurFilter
 +1.141s - DEBUG: CreateCommandSignature()
 +1.141s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.500s - DEBUG: Load Skybox
 +1.547s - DEBUG: Blur filter
 +1.547s - DEBUG: sample create
 +1.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.594s - DEBUG: CreateFrameResources() Loop count: 4
 +1.594s - DEBUG: CreateSubsets
 +1.610s - DEBUG: Using 4 subsets per frame.
 +1.610s - DEBUG: Loading Collada Scene
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.625s - DEBUG: SceneRenderer: create new Scene
 +5.282s - DEBUG: SceneRenderer: resize buffer
 +5.282s - DEBUG: SceneRenderer: LoadPipeline
 +5.282s - DEBUG: SceneRenderer: CreatePSO
 +5.282s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.282s - DEBUG serializedLayout size: 428 buffer: 0000018FC03C3990
 +5.282s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.282s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.282s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.282s - DEBUG: LoadPipeline: Creating Samplers
 +5.282s - DEBUG: SceneRenderer: CreateFrameResources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.297s - DEBUG: Creating DX12 Test Window
 +5.329s - DEBUG: Resize called 800 x 600
 +5.329s - DEBUG: CreateSwapChainForHwnd()
 +5.344s - DEBUG: MakeWindowAssociation()
 +5.344s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.344s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.360s - DEBUG: Create depth stencil/view
 +5.360s - DEBUG: Resize Scene
 +5.360s - DEBUG: Entering Main Loop
 +905.407s - DEBUG: stop test, send close message
 +905.875s - DEBUG: Exited Main Loop
 +905.875s - FPS: 38.265079
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/21/23 23:57:04
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.140s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.140s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.140s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.140s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.187s - DEBUG: Load Skybox
 +1.219s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.219s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.265s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.265s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.281s - DEBUG: CreateFrameResources() Loop count: 4
 +1.281s - DEBUG: CreateSubsets
 +1.281s - DEBUG: Using 4 subsets per frame.
 +1.281s - DEBUG: Loading Collada Scene
 +1.312s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.312s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.312s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.312s - DEBUG: SceneRenderer: create new Scene
 +5.422s - DEBUG: SceneRenderer: resize buffer
 +5.422s - DEBUG: SceneRenderer: LoadPipeline
 +5.422s - DEBUG: SceneRenderer: CreatePSO
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.422s - DEBUG serializedLayout size: 428 buffer: 000001E318FEEC70
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.422s - DEBUG: LoadPipeline: Creating Samplers
 +5.422s - DEBUG: SceneRenderer: CreateFrameResources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.437s - DEBUG: Creating DX12 Test Window
 +5.469s - DEBUG: Resize called 800 x 600
 +5.469s - DEBUG: CreateSwapChainForHwnd()
 +5.484s - DEBUG: MakeWindowAssociation()
 +5.484s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.484s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.515s - DEBUG: Create depth stencil/view
 +5.515s - DEBUG: Resize Scene
 +5.515s - DEBUG: Entering Main Loop
 +905.531s - DEBUG: stop test, send close message
 +906.015s - DEBUG: Exited Main Loop
 +906.015s - FPS: 38.307129
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 00:12:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.140s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.140s - 	*** Dedicated Memory: 0
 +0.140s - 	*** Software Adapter: Yes
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.140s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.140s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.140s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.172s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.015s - DEBUG: Setting up Scene: 0 Models
 +1.015s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.047s - DEBUG: Number of detected nodes on device: 1
 +1.047s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.047s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.047s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.109s - DEBUG: Create D2D/DWrite components.
 +1.109s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.109s - DEBUG: Create synchronization objects.
 +1.109s - DEBUG: CreateRootSignature() Generic
 +1.109s - DEBUG: CreateRootSignature() Quad
 +1.109s - DEBUG: CreateRootSignature() Asteroids
 +1.109s - DEBUG: CreateRootSignature() BlurFilter
 +1.109s - DEBUG: CreateCommandSignature()
 +1.109s - DEBUG: CreateGraphicsPipelineState() - All
 +1.125s - DEBUG: Creating Asteroid and Skybox Textures
 +1.187s - DEBUG: Load Skybox
 +1.219s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.219s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.265s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.297s - DEBUG: CreateFrameResources() Loop count: 4
 +1.297s - DEBUG: CreateSubsets
 +1.312s - DEBUG: Using 4 subsets per frame.
 +1.312s - DEBUG: Loading Collada Scene
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.640s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.640s - DEBUG: SceneRenderer: create new Scene
 +6.094s - DEBUG: SceneRenderer: resize buffer
 +6.094s - DEBUG: SceneRenderer: LoadPipeline
 +6.094s - DEBUG: SceneRenderer: CreatePSO
 +6.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.094s - DEBUG serializedLayout size: 428 buffer: 0000018451089600
 +6.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.094s - DEBUG: LoadPipeline: Creating Samplers
 +6.094s - DEBUG: SceneRenderer: CreateFrameResources
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.140s - DEBUG: Creating DX12 Test Window
 +6.172s - DEBUG: Resize called 800 x 600
 +6.172s - DEBUG: CreateSwapChainForHwnd()
 +6.187s - DEBUG: MakeWindowAssociation()
 +6.187s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.187s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.219s - DEBUG: Create depth stencil/view
 +6.219s - DEBUG: Resize Scene
 +6.219s - DEBUG: Entering Main Loop
 +906.281s - DEBUG: stop test, send close message
 +906.672s - DEBUG: Exited Main Loop
 +906.672s - FPS: 38.447380
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 00:27:20
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - 	*** Output: \\.\DISPLAY1
 +0.110s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.110s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.110s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.125s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.141s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.141s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.141s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.141s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.141s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.141s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.141s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.141s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.141s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.157s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.157s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.157s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.157s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.157s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.157s - 	*** Dedicated Memory: 0
 +0.157s - 	*** Software Adapter: Yes
 +0.157s - 	*** Direct3D 12 Support: Yes
 +0.157s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.157s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.157s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.157s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.172s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.032s - DEBUG: Setting up Scene: 0 Models
 +1.032s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.110s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.141s - DEBUG: Create D2D/DWrite components.
 +1.157s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.157s - DEBUG: Create synchronization objects.
 +1.157s - DEBUG: CreateRootSignature() Generic
 +1.157s - DEBUG: CreateRootSignature() Quad
 +1.157s - DEBUG: CreateRootSignature() Asteroids
 +1.157s - DEBUG: CreateRootSignature() BlurFilter
 +1.157s - DEBUG: CreateCommandSignature()
 +1.157s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.219s - DEBUG: Load Skybox
 +1.282s - DEBUG: Blur filter
 +1.297s - DEBUG: sample create
 +1.297s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.360s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.391s - DEBUG: CreateFrameResources() Loop count: 4
 +1.391s - DEBUG: CreateSubsets
 +1.422s - DEBUG: Using 4 subsets per frame.
 +1.422s - DEBUG: Loading Collada Scene
 +1.438s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.438s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.438s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.438s - DEBUG: SceneRenderer: create new Scene
 +5.047s - DEBUG: SceneRenderer: resize buffer
 +5.047s - DEBUG: SceneRenderer: LoadPipeline
 +5.047s - DEBUG: SceneRenderer: CreatePSO
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.047s - DEBUG serializedLayout size: 428 buffer: 0000023F5F0D7EE0
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.047s - DEBUG: LoadPipeline: Creating Samplers
 +5.047s - DEBUG: SceneRenderer: CreateFrameResources
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.078s - DEBUG: Creating DX12 Test Window
 +5.094s - DEBUG: Resize called 800 x 600
 +5.094s - DEBUG: CreateSwapChainForHwnd()
 +5.110s - DEBUG: MakeWindowAssociation()
 +5.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.141s - DEBUG: Create depth stencil/view
 +5.141s - DEBUG: Resize Scene
 +5.141s - DEBUG: Entering Main Loop
 +905.188s - DEBUG: stop test, send close message
 +905.328s - DEBUG: Exited Main Loop
 +905.328s - FPS: 38.927933
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 00:42:28
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.062s - DEBUG: Number of detected nodes on device: 1
 +1.062s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.062s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.062s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.109s - DEBUG: Create D2D/DWrite components.
 +1.109s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.109s - DEBUG: Create synchronization objects.
 +1.109s - DEBUG: CreateRootSignature() Generic
 +1.109s - DEBUG: CreateRootSignature() Quad
 +1.109s - DEBUG: CreateRootSignature() Asteroids
 +1.109s - DEBUG: CreateRootSignature() BlurFilter
 +1.109s - DEBUG: CreateCommandSignature()
 +1.109s - DEBUG: CreateGraphicsPipelineState() - All
 +1.141s - DEBUG: Creating Asteroid and Skybox Textures
 +1.359s - DEBUG: Load Skybox
 +1.375s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.391s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.422s - DEBUG: CreateFrameResources() Loop count: 4
 +1.422s - DEBUG: CreateSubsets
 +1.437s - DEBUG: Using 4 subsets per frame.
 +1.437s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.453s - DEBUG: SceneRenderer: create new Scene
 +6.250s - DEBUG: SceneRenderer: resize buffer
 +6.250s - DEBUG: SceneRenderer: LoadPipeline
 +6.250s - DEBUG: SceneRenderer: CreatePSO
 +6.250s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.250s - DEBUG serializedLayout size: 428 buffer: 00000159A0F027D0
 +6.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.250s - DEBUG: LoadPipeline: Creating Samplers
 +6.250s - DEBUG: SceneRenderer: CreateFrameResources
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.328s - DEBUG: Creating DX12 Test Window
 +6.344s - DEBUG: Resize called 800 x 600
 +6.344s - DEBUG: CreateSwapChainForHwnd()
 +6.359s - DEBUG: MakeWindowAssociation()
 +6.359s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.359s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.375s - DEBUG: Create depth stencil/view
 +6.375s - DEBUG: Resize Scene
 +6.375s - DEBUG: Entering Main Loop
 +906.437s - DEBUG: stop test, send close message
 +906.828s - DEBUG: Exited Main Loop
 +906.828s - FPS: 36.296028
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 00:57:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.093s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.171s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.187s - DEBUG: CreateRootSignature() Quad
 +1.187s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.203s - DEBUG: Creating Asteroid and Skybox Textures
 +1.234s - DEBUG: Load Skybox
 +1.265s - DEBUG: Blur filter
 +1.265s - DEBUG: sample create
 +1.265s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.312s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.343s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.359s - DEBUG: CreateFrameResources() Loop count: 4
 +1.359s - DEBUG: CreateSubsets
 +1.390s - DEBUG: Using 4 subsets per frame.
 +1.390s - DEBUG: Loading Collada Scene
 +1.406s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.406s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.406s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.406s - DEBUG: SceneRenderer: create new Scene
 +4.953s - DEBUG: SceneRenderer: resize buffer
 +4.953s - DEBUG: SceneRenderer: LoadPipeline
 +4.953s - DEBUG: SceneRenderer: CreatePSO
 +4.953s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.953s - DEBUG serializedLayout size: 428 buffer: 000001FD4D890BF0
 +4.953s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.953s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.953s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.953s - DEBUG: LoadPipeline: Creating Samplers
 +4.953s - DEBUG: SceneRenderer: CreateFrameResources
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +4.968s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +4.968s - DEBUG: Creating DX12 Test Window
 +5.000s - DEBUG: Resize called 800 x 600
 +5.000s - DEBUG: CreateSwapChainForHwnd()
 +5.015s - DEBUG: MakeWindowAssociation()
 +5.015s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.015s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.078s - DEBUG: Create depth stencil/view
 +5.078s - DEBUG: Resize Scene
 +5.078s - DEBUG: Entering Main Loop
 +905.171s - DEBUG: stop test, send close message
 +905.296s - DEBUG: Exited Main Loop
 +905.296s - FPS: 39.089314
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 01:12:44
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.032s - DEBUG: Setting up Scene: 0 Models
 +1.032s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.078s - DEBUG: Number of detected nodes on device: 1
 +1.078s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.078s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.094s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.110s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.157s - DEBUG: Creating Asteroid and Skybox Textures
 +1.172s - DEBUG: Load Skybox
 +1.266s - DEBUG: Blur filter
 +1.297s - DEBUG: sample create
 +1.297s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.391s - DEBUG: CreateFrameResources() Loop count: 4
 +1.391s - DEBUG: CreateSubsets
 +1.407s - DEBUG: Using 4 subsets per frame.
 +1.407s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.469s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.469s - DEBUG: SceneRenderer: create new Scene
 +6.703s - DEBUG: SceneRenderer: resize buffer
 +6.703s - DEBUG: SceneRenderer: LoadPipeline
 +6.703s - DEBUG: SceneRenderer: CreatePSO
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.703s - DEBUG serializedLayout size: 428 buffer: 0000019A91D566D0
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.703s - DEBUG: LoadPipeline: Creating Samplers
 +6.703s - DEBUG: SceneRenderer: CreateFrameResources
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.735s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.735s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.735s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.750s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.766s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.766s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.782s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.782s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.782s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.782s - DEBUG: Creating DX12 Test Window
 +6.797s - DEBUG: Resize called 800 x 600
 +6.797s - DEBUG: CreateSwapChainForHwnd()
 +6.813s - DEBUG: MakeWindowAssociation()
 +6.813s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.813s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.828s - DEBUG: Create depth stencil/view
 +6.844s - DEBUG: Resize Scene
 +6.844s - DEBUG: Entering Main Loop
 +906.875s - DEBUG: stop test, send close message
 +907.391s - DEBUG: Exited Main Loop
 +907.391s - FPS: 36.848698
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 01:27:54
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.047s - DEBUG: Number of detected nodes on device: 1
 +1.047s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.047s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.047s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.063s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.078s - DEBUG: D3D11On12CreateDevice()
 +1.094s - DEBUG: Create D2D/DWrite components.
 +1.109s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.109s - DEBUG: Create synchronization objects.
 +1.109s - DEBUG: CreateRootSignature() Generic
 +1.109s - DEBUG: CreateRootSignature() Quad
 +1.109s - DEBUG: CreateRootSignature() Asteroids
 +1.109s - DEBUG: CreateRootSignature() BlurFilter
 +1.109s - DEBUG: CreateCommandSignature()
 +1.109s - DEBUG: CreateGraphicsPipelineState() - All
 +1.156s - DEBUG: Creating Asteroid and Skybox Textures
 +1.172s - DEBUG: Load Skybox
 +1.219s - DEBUG: Blur filter
 +1.219s - DEBUG: sample create
 +1.219s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.266s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.266s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.266s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.297s - DEBUG: CreateFrameResources() Loop count: 4
 +1.297s - DEBUG: CreateSubsets
 +1.344s - DEBUG: Using 4 subsets per frame.
 +1.344s - DEBUG: Loading Collada Scene
 +1.359s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.359s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.359s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.359s - DEBUG: SceneRenderer: create new Scene
 +4.875s - DEBUG: SceneRenderer: resize buffer
 +4.875s - DEBUG: SceneRenderer: LoadPipeline
 +4.875s - DEBUG: SceneRenderer: CreatePSO
 +4.875s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.875s - DEBUG serializedLayout size: 428 buffer: 0000025C6F4B03A0
 +4.875s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.875s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.875s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.875s - DEBUG: LoadPipeline: Creating Samplers
 +4.875s - DEBUG: SceneRenderer: CreateFrameResources
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.875s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +4.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +4.891s - DEBUG: Creating DX12 Test Window
 +4.906s - DEBUG: Resize called 800 x 600
 +4.922s - DEBUG: CreateSwapChainForHwnd()
 +4.953s - DEBUG: MakeWindowAssociation()
 +4.953s - DEBUG: IDXGISwapChain1->QueryInterface()
 +4.969s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +4.984s - DEBUG: Create depth stencil/view
 +5.000s - DEBUG: Resize Scene
 +5.000s - DEBUG: Entering Main Loop
 +905.047s - DEBUG: stop test, send close message
 +905.328s - DEBUG: Exited Main Loop
 +905.328s - FPS: 38.977654
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 01:43:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.062s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.062s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.062s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.062s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.062s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.078s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.078s - 	*** Dedicated Memory: 0
 +0.078s - 	*** Software Adapter: Yes
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.078s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.078s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.078s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.094s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.016s - DEBUG: Setting up Scene: 0 Models
 +1.016s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.062s - DEBUG: Number of detected nodes on device: 1
 +1.062s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.062s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.062s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.078s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.109s - DEBUG: Create D2D/DWrite components.
 +1.109s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.109s - DEBUG: Create synchronization objects.
 +1.109s - DEBUG: CreateRootSignature() Generic
 +1.109s - DEBUG: CreateRootSignature() Quad
 +1.109s - DEBUG: CreateRootSignature() Asteroids
 +1.109s - DEBUG: CreateRootSignature() BlurFilter
 +1.109s - DEBUG: CreateCommandSignature()
 +1.109s - DEBUG: CreateGraphicsPipelineState() - All
 +1.328s - DEBUG: Creating Asteroid and Skybox Textures
 +1.516s - DEBUG: Load Skybox
 +1.547s - DEBUG: Blur filter
 +1.547s - DEBUG: sample create
 +1.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.625s - DEBUG: CreateFrameResources() Loop count: 4
 +1.625s - DEBUG: CreateSubsets
 +1.719s - DEBUG: Using 4 subsets per frame.
 +1.719s - DEBUG: Loading Collada Scene
 +1.766s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.766s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.766s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.766s - DEBUG: SceneRenderer: create new Scene
 +6.141s - DEBUG: SceneRenderer: resize buffer
 +6.141s - DEBUG: SceneRenderer: LoadPipeline
 +6.141s - DEBUG: SceneRenderer: CreatePSO
 +6.141s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.141s - DEBUG serializedLayout size: 428 buffer: 0000018E022740A0
 +6.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.141s - DEBUG: LoadPipeline: Creating Samplers
 +6.141s - DEBUG: SceneRenderer: CreateFrameResources
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.266s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.297s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.312s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.312s - DEBUG: Creating DX12 Test Window
 +6.328s - DEBUG: Resize called 800 x 600
 +6.328s - DEBUG: CreateSwapChainForHwnd()
 +6.344s - DEBUG: MakeWindowAssociation()
 +6.344s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.344s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.359s - DEBUG: Create depth stencil/view
 +6.359s - DEBUG: Resize Scene
 +6.359s - DEBUG: Entering Main Loop
 +906.406s - DEBUG: stop test, send close message
 +906.750s - DEBUG: Exited Main Loop
 +906.750s - FPS: 36.588486
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 01:58:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.109s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.109s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.140s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.140s - 	*** Dedicated Memory: 0
 +0.140s - 	*** Software Adapter: Yes
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.140s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.140s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.140s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.140s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.140s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.187s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.187s - DEBUG: Create synchronization objects.
 +1.187s - DEBUG: CreateRootSignature() Generic
 +1.187s - DEBUG: CreateRootSignature() Quad
 +1.187s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.297s - DEBUG: Creating Asteroid and Skybox Textures
 +1.484s - DEBUG: Load Skybox
 +1.531s - DEBUG: Blur filter
 +1.531s - DEBUG: sample create
 +1.531s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.625s - DEBUG: CreateFrameResources() Loop count: 4
 +1.625s - DEBUG: CreateSubsets
 +1.656s - DEBUG: Using 4 subsets per frame.
 +1.656s - DEBUG: Loading Collada Scene
 +1.672s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.672s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.672s - DEBUG: SceneRenderer: create new Scene
 +5.125s - DEBUG: SceneRenderer: resize buffer
 +5.125s - DEBUG: SceneRenderer: LoadPipeline
 +5.125s - DEBUG: SceneRenderer: CreatePSO
 +5.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.125s - DEBUG serializedLayout size: 428 buffer: 000001E0F6408BC0
 +5.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.125s - DEBUG: LoadPipeline: Creating Samplers
 +5.125s - DEBUG: SceneRenderer: CreateFrameResources
 +5.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.140s - DEBUG: Creating DX12 Test Window
 +5.172s - DEBUG: Resize called 800 x 600
 +5.172s - DEBUG: CreateSwapChainForHwnd()
 +5.187s - DEBUG: MakeWindowAssociation()
 +5.187s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.187s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.203s - DEBUG: Create depth stencil/view
 +5.203s - DEBUG: Resize Scene
 +5.203s - DEBUG: Entering Main Loop
 +5.219s - DEBUG: Resize called 800 x 600
 +5.219s - DEBUG: Resize Swap Chain Buffers
 +5.234s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.250s - DEBUG: Create depth stencil/view
 +5.250s - DEBUG: Resize Scene
 +905.234s - DEBUG: stop test, send close message
 +905.578s - DEBUG: Exited Main Loop
 +905.578s - FPS: 38.849983
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 02:13:17
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.141s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.157s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.203s - DEBUG: Create synchronization objects.
 +1.203s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.266s - DEBUG: Creating Asteroid and Skybox Textures
 +1.360s - DEBUG: Load Skybox
 +1.391s - DEBUG: Blur filter
 +1.391s - DEBUG: sample create
 +1.391s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.438s - DEBUG: CreateFrameResources() Loop count: 4
 +1.438s - DEBUG: CreateSubsets
 +1.438s - DEBUG: Using 4 subsets per frame.
 +1.438s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.453s - DEBUG: SceneRenderer: create new Scene
 +5.297s - DEBUG: SceneRenderer: resize buffer
 +5.297s - DEBUG: SceneRenderer: LoadPipeline
 +5.297s - DEBUG: SceneRenderer: CreatePSO
 +5.297s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.297s - DEBUG serializedLayout size: 428 buffer: 000002198C10DB00
 +5.297s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.297s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.297s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.297s - DEBUG: LoadPipeline: Creating Samplers
 +5.297s - DEBUG: SceneRenderer: CreateFrameResources
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.313s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.360s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.360s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.375s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.407s - DEBUG: Creating DX12 Test Window
 +5.407s - DEBUG: Resize called 800 x 600
 +5.407s - DEBUG: CreateSwapChainForHwnd()
 +5.422s - DEBUG: MakeWindowAssociation()
 +5.422s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.422s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.453s - DEBUG: Create depth stencil/view
 +5.453s - DEBUG: Resize Scene
 +5.453s - DEBUG: Entering Main Loop
 +905.547s - DEBUG: stop test, send close message
 +905.688s - DEBUG: Exited Main Loop
 +905.688s - FPS: 38.851883
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 02:28:27
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.110s - DEBUG: Number of detected nodes on device: 1
 +1.110s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.110s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.110s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.157s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.360s - DEBUG: Creating Asteroid and Skybox Textures
 +1.469s - DEBUG: Load Skybox
 +1.563s - DEBUG: Blur filter
 +1.579s - DEBUG: sample create
 +1.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.672s - DEBUG: CreateFrameResources() Loop count: 4
 +1.672s - DEBUG: CreateSubsets
 +1.719s - DEBUG: Using 4 subsets per frame.
 +1.719s - DEBUG: Loading Collada Scene
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.766s - DEBUG: SceneRenderer: create new Scene
 +5.532s - DEBUG: SceneRenderer: resize buffer
 +5.532s - DEBUG: SceneRenderer: LoadPipeline
 +5.532s - DEBUG: SceneRenderer: CreatePSO
 +5.532s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.532s - DEBUG serializedLayout size: 428 buffer: 00000278D1C16390
 +5.532s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.532s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.532s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.532s - DEBUG: LoadPipeline: Creating Samplers
 +5.532s - DEBUG: SceneRenderer: CreateFrameResources
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.532s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.579s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.579s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.719s - DEBUG: Creating DX12 Test Window
 +5.750s - DEBUG: Resize called 800 x 600
 +5.750s - DEBUG: CreateSwapChainForHwnd()
 +5.766s - DEBUG: MakeWindowAssociation()
 +5.766s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.766s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.782s - DEBUG: Create depth stencil/view
 +5.782s - DEBUG: Resize Scene
 +5.782s - DEBUG: Entering Main Loop
 +905.860s - DEBUG: stop test, send close message
 +906.313s - DEBUG: Exited Main Loop
 +906.313s - FPS: 36.375546
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 02:43:35
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.985s - DEBUG: Setting up Scene: 0 Models
 +0.985s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.032s - DEBUG: Number of detected nodes on device: 1
 +1.032s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.032s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.032s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.078s - DEBUG: D3D11On12CreateDevice()
 +1.078s - DEBUG: Create D2D/DWrite components.
 +1.094s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.094s - DEBUG: Create synchronization objects.
 +1.094s - DEBUG: CreateRootSignature() Generic
 +1.094s - DEBUG: CreateRootSignature() Quad
 +1.094s - DEBUG: CreateRootSignature() Asteroids
 +1.094s - DEBUG: CreateRootSignature() BlurFilter
 +1.094s - DEBUG: CreateCommandSignature()
 +1.094s - DEBUG: CreateGraphicsPipelineState() - All
 +1.125s - DEBUG: Creating Asteroid and Skybox Textures
 +1.141s - DEBUG: Load Skybox
 +1.188s - DEBUG: Blur filter
 +1.188s - DEBUG: sample create
 +1.188s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.219s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.235s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.250s - DEBUG: CreateFrameResources() Loop count: 4
 +1.250s - DEBUG: CreateSubsets
 +1.266s - DEBUG: Using 4 subsets per frame.
 +1.266s - DEBUG: Loading Collada Scene
 +1.282s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.282s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.282s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.282s - DEBUG: SceneRenderer: create new Scene
 +5.344s - DEBUG: SceneRenderer: resize buffer
 +5.344s - DEBUG: SceneRenderer: LoadPipeline
 +5.344s - DEBUG: SceneRenderer: CreatePSO
 +5.344s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.344s - DEBUG serializedLayout size: 428 buffer: 000001FFCAF36960
 +5.344s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.344s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.344s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.344s - DEBUG: LoadPipeline: Creating Samplers
 +5.344s - DEBUG: SceneRenderer: CreateFrameResources
 +5.360s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.391s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.407s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.422s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.485s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.516s - DEBUG: Creating DX12 Test Window
 +5.547s - DEBUG: Resize called 800 x 600
 +5.547s - DEBUG: CreateSwapChainForHwnd()
 +5.563s - DEBUG: MakeWindowAssociation()
 +5.563s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.563s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.594s - DEBUG: Create depth stencil/view
 +5.610s - DEBUG: Resize Scene
 +5.610s - DEBUG: Entering Main Loop
 +905.657s - DEBUG: stop test, send close message
 +906.188s - DEBUG: Exited Main Loop
 +906.188s - FPS: 38.808765
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 02:58:43
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.172s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.375s - DEBUG: Number of detected nodes on device: 1
 +1.375s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.375s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.375s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.391s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.406s - DEBUG: D3D11On12CreateDevice()
 +1.531s - DEBUG: Create D2D/DWrite components.
 +1.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.547s - DEBUG: Create synchronization objects.
 +1.547s - DEBUG: CreateRootSignature() Generic
 +1.547s - DEBUG: CreateRootSignature() Quad
 +1.547s - DEBUG: CreateRootSignature() Asteroids
 +1.547s - DEBUG: CreateRootSignature() BlurFilter
 +1.547s - DEBUG: CreateCommandSignature()
 +1.547s - DEBUG: CreateGraphicsPipelineState() - All
 +1.562s - DEBUG: Creating Asteroid and Skybox Textures
 +1.781s - DEBUG: Load Skybox
 +1.844s - DEBUG: Blur filter
 +1.844s - DEBUG: sample create
 +1.844s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.891s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.906s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.937s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.937s - DEBUG: CreateFrameResources() Loop count: 4
 +1.937s - DEBUG: CreateSubsets
 +2.000s - DEBUG: Using 4 subsets per frame.
 +2.000s - DEBUG: Loading Collada Scene
 +2.094s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.094s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.094s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.094s - DEBUG: SceneRenderer: create new Scene
 +5.750s - DEBUG: SceneRenderer: resize buffer
 +5.750s - DEBUG: SceneRenderer: LoadPipeline
 +5.750s - DEBUG: SceneRenderer: CreatePSO
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.750s - DEBUG serializedLayout size: 428 buffer: 000002339D8D8760
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.750s - DEBUG: LoadPipeline: Creating Samplers
 +5.750s - DEBUG: SceneRenderer: CreateFrameResources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.828s - DEBUG: Creating DX12 Test Window
 +5.844s - DEBUG: Resize called 800 x 600
 +5.844s - DEBUG: CreateSwapChainForHwnd()
 +5.844s - DEBUG: MakeWindowAssociation()
 +5.844s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.859s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.875s - DEBUG: Create depth stencil/view
 +5.875s - DEBUG: Resize Scene
 +5.875s - DEBUG: Entering Main Loop
 +5.875s - DEBUG: Resize called 800 x 600
 +5.875s - DEBUG: Resize Swap Chain Buffers
 +5.937s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.969s - DEBUG: Create depth stencil/view
 +5.969s - DEBUG: Resize Scene
 +5.984s - DEBUG: Resize called 800 x 600
 +5.984s - DEBUG: Resize Swap Chain Buffers
 +6.000s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.016s - DEBUG: Create depth stencil/view
 +6.016s - DEBUG: Resize Scene
 +905.922s - DEBUG: stop test, send close message
 +906.187s - DEBUG: Exited Main Loop
 +906.203s - FPS: 38.447102
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 03:13:50
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.156s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.156s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.187s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.187s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.187s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.187s - 	*** Dedicated Memory: 0
 +0.187s - 	*** Software Adapter: Yes
 +0.187s - 	*** Direct3D 12 Support: Yes
 +0.187s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.187s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.187s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.187s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.219s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.172s - DEBUG: Setting up Scene: 0 Models
 +1.172s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.219s - DEBUG: Number of detected nodes on device: 1
 +1.219s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.219s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.219s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.234s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.328s - DEBUG: D3D11On12CreateDevice()
 +1.344s - DEBUG: Create D2D/DWrite components.
 +1.390s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.390s - DEBUG: Create synchronization objects.
 +1.390s - DEBUG: CreateRootSignature() Generic
 +1.390s - DEBUG: CreateRootSignature() Quad
 +1.390s - DEBUG: CreateRootSignature() Asteroids
 +1.390s - DEBUG: CreateRootSignature() BlurFilter
 +1.390s - DEBUG: CreateCommandSignature()
 +1.390s - DEBUG: CreateGraphicsPipelineState() - All
 +1.422s - DEBUG: Creating Asteroid and Skybox Textures
 +1.469s - DEBUG: Load Skybox
 +1.515s - DEBUG: Blur filter
 +1.515s - DEBUG: sample create
 +1.515s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.562s - DEBUG: CreateFrameResources() Loop count: 4
 +1.562s - DEBUG: CreateSubsets
 +1.578s - DEBUG: Using 4 subsets per frame.
 +1.578s - DEBUG: Loading Collada Scene
 +1.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.609s - DEBUG: SceneRenderer: create new Scene
 +5.765s - DEBUG: SceneRenderer: resize buffer
 +5.765s - DEBUG: SceneRenderer: LoadPipeline
 +5.765s - DEBUG: SceneRenderer: CreatePSO
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.765s - DEBUG serializedLayout size: 428 buffer: 000001AA672A5370
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.765s - DEBUG: LoadPipeline: Creating Samplers
 +5.765s - DEBUG: SceneRenderer: CreateFrameResources
 +5.765s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.812s - DEBUG: Creating DX12 Test Window
 +5.828s - DEBUG: Resize called 800 x 600
 +5.828s - DEBUG: CreateSwapChainForHwnd()
 +5.844s - DEBUG: MakeWindowAssociation()
 +5.844s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.844s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.890s - DEBUG: Create depth stencil/view
 +5.890s - DEBUG: Resize Scene
 +5.890s - DEBUG: Entering Main Loop
 +905.953s - DEBUG: stop test, send close message
 +906.140s - DEBUG: Exited Main Loop
 +906.140s - FPS: 36.885658
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 03:28:59
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.110s - DEBUG: Number of detected nodes on device: 1
 +1.110s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.110s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.110s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.157s - DEBUG: Create D2D/DWrite components.
 +1.204s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.204s - DEBUG: Create synchronization objects.
 +1.204s - DEBUG: CreateRootSignature() Generic
 +1.204s - DEBUG: CreateRootSignature() Quad
 +1.204s - DEBUG: CreateRootSignature() Asteroids
 +1.204s - DEBUG: CreateRootSignature() BlurFilter
 +1.204s - DEBUG: CreateCommandSignature()
 +1.204s - DEBUG: CreateGraphicsPipelineState() - All
 +1.297s - DEBUG: Creating Asteroid and Skybox Textures
 +1.469s - DEBUG: Load Skybox
 +1.579s - DEBUG: Blur filter
 +1.610s - DEBUG: sample create
 +1.610s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.688s - DEBUG: CreateFrameResources() Loop count: 4
 +1.688s - DEBUG: CreateSubsets
 +1.735s - DEBUG: Using 4 subsets per frame.
 +1.735s - DEBUG: Loading Collada Scene
 +1.860s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.860s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.860s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.860s - DEBUG: SceneRenderer: create new Scene
 +5.844s - DEBUG: SceneRenderer: resize buffer
 +5.844s - DEBUG: SceneRenderer: LoadPipeline
 +5.844s - DEBUG: SceneRenderer: CreatePSO
 +5.844s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.844s - DEBUG serializedLayout size: 428 buffer: 00000162152AA660
 +5.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.844s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.844s - DEBUG: LoadPipeline: Creating Samplers
 +5.844s - DEBUG: SceneRenderer: CreateFrameResources
 +5.844s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.891s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.891s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.891s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.907s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.907s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.907s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.907s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.922s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.922s - DEBUG: Creating DX12 Test Window
 +5.954s - DEBUG: Resize called 800 x 600
 +5.954s - DEBUG: CreateSwapChainForHwnd()
 +5.969s - DEBUG: MakeWindowAssociation()
 +5.969s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.969s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.000s - DEBUG: Create depth stencil/view
 +6.000s - DEBUG: Resize Scene
 +6.000s - DEBUG: Entering Main Loop
 +906.047s - DEBUG: stop test, send close message
 +906.329s - DEBUG: Exited Main Loop
 +906.329s - FPS: 37.021961
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 03:44:07
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.156s - 	*** Direct3D 12 Support: Yes
 +0.156s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.156s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.172s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.188s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.188s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.188s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.188s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.188s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.188s - 	*** Dedicated Memory: 0
 +0.188s - 	*** Software Adapter: Yes
 +0.188s - 	*** Direct3D 12 Support: Yes
 +0.188s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.188s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.188s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.188s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.203s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.141s - DEBUG: Number of detected nodes on device: 1
 +1.141s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.141s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.141s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.188s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.188s - DEBUG: Create synchronization objects.
 +1.188s - DEBUG: CreateRootSignature() Generic
 +1.188s - DEBUG: CreateRootSignature() Quad
 +1.188s - DEBUG: CreateRootSignature() Asteroids
 +1.188s - DEBUG: CreateRootSignature() BlurFilter
 +1.188s - DEBUG: CreateCommandSignature()
 +1.188s - DEBUG: CreateGraphicsPipelineState() - All
 +1.235s - DEBUG: Creating Asteroid and Skybox Textures
 +1.328s - DEBUG: Load Skybox
 +1.360s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.375s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.438s - DEBUG: CreateFrameResources() Loop count: 4
 +1.438s - DEBUG: CreateSubsets
 +1.469s - DEBUG: Using 4 subsets per frame.
 +1.469s - DEBUG: Loading Collada Scene
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.500s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.500s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.500s - DEBUG: SceneRenderer: create new Scene
 +4.938s - DEBUG: SceneRenderer: resize buffer
 +4.938s - DEBUG: SceneRenderer: LoadPipeline
 +4.938s - DEBUG: SceneRenderer: CreatePSO
 +4.938s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.938s - DEBUG serializedLayout size: 428 buffer: 000002563392FE20
 +4.938s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.938s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.938s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.938s - DEBUG: LoadPipeline: Creating Samplers
 +4.938s - DEBUG: SceneRenderer: CreateFrameResources
 +4.938s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.985s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.031s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.172s - DEBUG: Creating DX12 Test Window
 +5.203s - DEBUG: Resize called 800 x 600
 +5.203s - DEBUG: CreateSwapChainForHwnd()
 +5.219s - DEBUG: MakeWindowAssociation()
 +5.219s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.235s - DEBUG: Create depth stencil/view
 +5.235s - DEBUG: Resize Scene
 +5.235s - DEBUG: Entering Main Loop
 +905.281s - DEBUG: stop test, send close message
 +905.938s - DEBUG: Exited Main Loop
 +905.938s - FPS: 38.563568
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 03:59:15
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.093s - 	*** Direct3D 12 Support: Yes
 +0.093s - 	*** Output: \\.\DISPLAY1
 +0.109s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.109s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.109s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.109s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.109s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.109s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.140s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.140s - 	*** Dedicated Memory: 0
 +0.140s - 	*** Software Adapter: Yes
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.140s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.140s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.140s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.171s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.062s - DEBUG: Setting up Scene: 0 Models
 +1.062s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.140s - DEBUG: D3D11On12CreateDevice()
 +1.156s - DEBUG: Create D2D/DWrite components.
 +1.156s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.156s - DEBUG: Create synchronization objects.
 +1.156s - DEBUG: CreateRootSignature() Generic
 +1.156s - DEBUG: CreateRootSignature() Quad
 +1.156s - DEBUG: CreateRootSignature() Asteroids
 +1.156s - DEBUG: CreateRootSignature() BlurFilter
 +1.156s - DEBUG: CreateCommandSignature()
 +1.156s - DEBUG: CreateGraphicsPipelineState() - All
 +1.250s - DEBUG: Creating Asteroid and Skybox Textures
 +1.437s - DEBUG: Load Skybox
 +1.546s - DEBUG: Blur filter
 +1.562s - DEBUG: sample create
 +1.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.625s - DEBUG: CreateFrameResources() Loop count: 4
 +1.625s - DEBUG: CreateSubsets
 +1.640s - DEBUG: Using 4 subsets per frame.
 +1.640s - DEBUG: Loading Collada Scene
 +1.734s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.734s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.734s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.734s - DEBUG: SceneRenderer: create new Scene
 +5.546s - DEBUG: SceneRenderer: resize buffer
 +5.546s - DEBUG: SceneRenderer: LoadPipeline
 +5.546s - DEBUG: SceneRenderer: CreatePSO
 +5.546s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.546s - DEBUG serializedLayout size: 428 buffer: 0000024DCEB5FC80
 +5.546s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.546s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.546s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.546s - DEBUG: LoadPipeline: Creating Samplers
 +5.546s - DEBUG: SceneRenderer: CreateFrameResources
 +5.546s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.546s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.578s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.593s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.593s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.593s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.593s - DEBUG: Creating DX12 Test Window
 +5.609s - DEBUG: Resize called 800 x 600
 +5.609s - DEBUG: CreateSwapChainForHwnd()
 +5.625s - DEBUG: MakeWindowAssociation()
 +5.625s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.625s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.656s - DEBUG: Create depth stencil/view
 +5.656s - DEBUG: Resize Scene
 +5.656s - DEBUG: Entering Main Loop
 +905.687s - DEBUG: stop test, send close message
 +905.875s - DEBUG: Exited Main Loop
 +905.875s - FPS: 38.703590
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 04:14:24
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.156s - DEBUG: Number of detected nodes on device: 1
 +1.156s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.156s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.156s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.172s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.203s - DEBUG: D3D11On12CreateDevice()
 +1.203s - DEBUG: Create D2D/DWrite components.
 +1.219s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.219s - DEBUG: Create synchronization objects.
 +1.219s - DEBUG: CreateRootSignature() Generic
 +1.219s - DEBUG: CreateRootSignature() Quad
 +1.219s - DEBUG: CreateRootSignature() Asteroids
 +1.219s - DEBUG: CreateRootSignature() BlurFilter
 +1.219s - DEBUG: CreateCommandSignature()
 +1.219s - DEBUG: CreateGraphicsPipelineState() - All
 +1.344s - DEBUG: Creating Asteroid and Skybox Textures
 +1.359s - DEBUG: Load Skybox
 +1.391s - DEBUG: Blur filter
 +1.391s - DEBUG: sample create
 +1.391s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.484s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.500s - DEBUG: CreateFrameResources() Loop count: 4
 +1.500s - DEBUG: CreateSubsets
 +1.531s - DEBUG: Using 4 subsets per frame.
 +1.531s - DEBUG: Loading Collada Scene
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.563s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.563s - DEBUG: SceneRenderer: create new Scene
 +4.984s - DEBUG: SceneRenderer: resize buffer
 +4.984s - DEBUG: SceneRenderer: LoadPipeline
 +4.984s - DEBUG: SceneRenderer: CreatePSO
 +4.984s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.984s - DEBUG serializedLayout size: 428 buffer: 000001B4748F61D0
 +4.984s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.984s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.984s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.984s - DEBUG: LoadPipeline: Creating Samplers
 +4.984s - DEBUG: SceneRenderer: CreateFrameResources
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.984s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.000s - DEBUG: Creating DX12 Test Window
 +5.016s - DEBUG: Resize called 800 x 600
 +5.016s - DEBUG: CreateSwapChainForHwnd()
 +5.031s - DEBUG: MakeWindowAssociation()
 +5.031s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.031s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.047s - DEBUG: Create depth stencil/view
 +5.063s - DEBUG: Resize Scene
 +5.063s - DEBUG: Entering Main Loop
 +905.141s - DEBUG: stop test, send close message
 +905.703s - DEBUG: Exited Main Loop
 +905.703s - FPS: 36.266182
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 04:29:31
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.093s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.078s - DEBUG: Number of detected nodes on device: 1
 +1.078s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.078s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.093s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.156s - DEBUG: Creating Asteroid and Skybox Textures
 +1.172s - DEBUG: Load Skybox
 +1.203s - DEBUG: Blur filter
 +1.203s - DEBUG: sample create
 +1.203s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.234s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.250s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.250s - DEBUG: CreateFrameResources() Loop count: 4
 +1.250s - DEBUG: CreateSubsets
 +1.265s - DEBUG: Using 4 subsets per frame.
 +1.265s - DEBUG: Loading Collada Scene
 +1.281s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.281s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.281s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.281s - DEBUG: SceneRenderer: create new Scene
 +5.593s - DEBUG: SceneRenderer: resize buffer
 +5.593s - DEBUG: SceneRenderer: LoadPipeline
 +5.593s - DEBUG: SceneRenderer: CreatePSO
 +5.593s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.593s - DEBUG serializedLayout size: 428 buffer: 0000020872F8D390
 +5.593s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.593s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.593s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.593s - DEBUG: LoadPipeline: Creating Samplers
 +5.593s - DEBUG: SceneRenderer: CreateFrameResources
 +5.593s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.672s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.687s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.687s - DEBUG: Creating DX12 Test Window
 +5.703s - DEBUG: Resize called 800 x 600
 +5.703s - DEBUG: CreateSwapChainForHwnd()
 +5.718s - DEBUG: MakeWindowAssociation()
 +5.718s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.750s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.812s - DEBUG: Create depth stencil/view
 +5.812s - DEBUG: Resize Scene
 +5.812s - DEBUG: Entering Main Loop
 +905.859s - DEBUG: stop test, send close message
 +906.047s - DEBUG: Exited Main Loop
 +906.047s - FPS: 38.627541
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 04:44:40
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.063s - DEBUG: Setting up Scene: 0 Models
 +1.063s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.094s - DEBUG: Number of detected nodes on device: 1
 +1.094s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.094s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.094s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.156s - DEBUG: Create D2D/DWrite components.
 +1.156s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.156s - DEBUG: Create synchronization objects.
 +1.156s - DEBUG: CreateRootSignature() Generic
 +1.156s - DEBUG: CreateRootSignature() Quad
 +1.156s - DEBUG: CreateRootSignature() Asteroids
 +1.156s - DEBUG: CreateRootSignature() BlurFilter
 +1.156s - DEBUG: CreateCommandSignature()
 +1.156s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.203s - DEBUG: Load Skybox
 +1.234s - DEBUG: Blur filter
 +1.234s - DEBUG: sample create
 +1.250s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.281s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.297s - DEBUG: CreateFrameResources() Loop count: 4
 +1.297s - DEBUG: CreateSubsets
 +1.313s - DEBUG: Using 4 subsets per frame.
 +1.313s - DEBUG: Loading Collada Scene
 +1.328s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.328s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.328s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.328s - DEBUG: SceneRenderer: create new Scene
 +5.234s - DEBUG: SceneRenderer: resize buffer
 +5.266s - DEBUG: SceneRenderer: LoadPipeline
 +5.266s - DEBUG: SceneRenderer: CreatePSO
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.266s - DEBUG serializedLayout size: 428 buffer: 00000214A26F6830
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.266s - DEBUG: LoadPipeline: Creating Samplers
 +5.266s - DEBUG: SceneRenderer: CreateFrameResources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.281s - DEBUG: Creating DX12 Test Window
 +5.297s - DEBUG: Resize called 800 x 600
 +5.297s - DEBUG: CreateSwapChainForHwnd()
 +5.313s - DEBUG: MakeWindowAssociation()
 +5.313s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.313s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.328s - DEBUG: Create depth stencil/view
 +5.328s - DEBUG: Resize Scene
 +5.328s - DEBUG: Entering Main Loop
 +905.391s - DEBUG: stop test, send close message
 +905.859s - DEBUG: Exited Main Loop
 +905.859s - FPS: 36.592117
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 04:59:47
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.109s - DEBUG: Number of detected nodes on device: 1
 +1.109s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.109s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.109s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.156s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.219s - DEBUG: Creating Asteroid and Skybox Textures
 +1.266s - DEBUG: Load Skybox
 +1.359s - DEBUG: Blur filter
 +1.375s - DEBUG: sample create
 +1.375s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.422s - DEBUG: CreateFrameResources() Loop count: 4
 +1.422s - DEBUG: CreateSubsets
 +1.437s - DEBUG: Using 4 subsets per frame.
 +1.437s - DEBUG: Loading Collada Scene
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.453s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.453s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.453s - DEBUG: SceneRenderer: create new Scene
 +5.437s - DEBUG: SceneRenderer: resize buffer
 +5.437s - DEBUG: SceneRenderer: LoadPipeline
 +5.437s - DEBUG: SceneRenderer: CreatePSO
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.437s - DEBUG serializedLayout size: 428 buffer: 000001264502D440
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.437s - DEBUG: LoadPipeline: Creating Samplers
 +5.437s - DEBUG: SceneRenderer: CreateFrameResources
 +5.437s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.453s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.469s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.484s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.500s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.516s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.547s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.562s - DEBUG: Creating DX12 Test Window
 +5.578s - DEBUG: Resize called 800 x 600
 +5.578s - DEBUG: CreateSwapChainForHwnd()
 +5.594s - DEBUG: MakeWindowAssociation()
 +5.594s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.594s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.609s - DEBUG: Create depth stencil/view
 +5.609s - DEBUG: Resize Scene
 +5.609s - DEBUG: Entering Main Loop
 +905.656s - DEBUG: stop test, send close message
 +905.828s - DEBUG: Exited Main Loop
 +905.828s - FPS: 38.598671
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 05:14:55
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.079s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.079s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.000s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.063s - DEBUG: Number of detected nodes on device: 1
 +1.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.063s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.079s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.094s - DEBUG: D3D11On12CreateDevice()
 +1.110s - DEBUG: Create D2D/DWrite components.
 +1.110s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.110s - DEBUG: Create synchronization objects.
 +1.110s - DEBUG: CreateRootSignature() Generic
 +1.110s - DEBUG: CreateRootSignature() Quad
 +1.110s - DEBUG: CreateRootSignature() Asteroids
 +1.110s - DEBUG: CreateRootSignature() BlurFilter
 +1.110s - DEBUG: CreateCommandSignature()
 +1.110s - DEBUG: CreateGraphicsPipelineState() - All
 +1.204s - DEBUG: Creating Asteroid and Skybox Textures
 +1.219s - DEBUG: Load Skybox
 +1.250s - DEBUG: Blur filter
 +1.250s - DEBUG: sample create
 +1.250s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.282s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.297s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.313s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.313s - DEBUG: CreateFrameResources() Loop count: 4
 +1.313s - DEBUG: CreateSubsets
 +1.313s - DEBUG: Using 4 subsets per frame.
 +1.313s - DEBUG: Loading Collada Scene
 +1.329s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.344s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.344s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.344s - DEBUG: SceneRenderer: create new Scene
 +5.235s - DEBUG: SceneRenderer: resize buffer
 +5.235s - DEBUG: SceneRenderer: LoadPipeline
 +5.235s - DEBUG: SceneRenderer: CreatePSO
 +5.235s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.235s - DEBUG serializedLayout size: 428 buffer: 000001E6D909CEA0
 +5.235s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.235s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.235s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.235s - DEBUG: LoadPipeline: Creating Samplers
 +5.235s - DEBUG: SceneRenderer: CreateFrameResources
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.282s - DEBUG: Creating DX12 Test Window
 +5.297s - DEBUG: Resize called 800 x 600
 +5.297s - DEBUG: CreateSwapChainForHwnd()
 +5.313s - DEBUG: MakeWindowAssociation()
 +5.313s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.313s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.329s - DEBUG: Create depth stencil/view
 +5.329s - DEBUG: Resize Scene
 +5.329s - DEBUG: Entering Main Loop
 +905.391s - DEBUG: stop test, send close message
 +905.797s - DEBUG: Exited Main Loop
 +905.797s - FPS: 37.040905
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 05:30:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.093s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.093s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.093s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.984s - DEBUG: Setting up Scene: 0 Models
 +0.984s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.015s - DEBUG: Number of detected nodes on device: 1
 +1.015s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.015s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.015s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.031s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.062s - DEBUG: D3D11On12CreateDevice()
 +1.078s - DEBUG: Create D2D/DWrite components.
 +1.078s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.078s - DEBUG: Create synchronization objects.
 +1.078s - DEBUG: CreateRootSignature() Generic
 +1.078s - DEBUG: CreateRootSignature() Quad
 +1.078s - DEBUG: CreateRootSignature() Asteroids
 +1.078s - DEBUG: CreateRootSignature() BlurFilter
 +1.078s - DEBUG: CreateCommandSignature()
 +1.078s - DEBUG: CreateGraphicsPipelineState() - All
 +1.109s - DEBUG: Creating Asteroid and Skybox Textures
 +1.125s - DEBUG: Load Skybox
 +1.140s - DEBUG: Blur filter
 +1.140s - DEBUG: sample create
 +1.140s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.187s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.187s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.187s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.203s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.203s - DEBUG: CreateFrameResources() Loop count: 4
 +1.203s - DEBUG: CreateSubsets
 +1.218s - DEBUG: Using 4 subsets per frame.
 +1.218s - DEBUG: Loading Collada Scene
 +1.234s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.234s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.234s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.234s - DEBUG: SceneRenderer: create new Scene
 +4.656s - DEBUG: SceneRenderer: resize buffer
 +4.656s - DEBUG: SceneRenderer: LoadPipeline
 +4.656s - DEBUG: SceneRenderer: CreatePSO
 +4.656s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +4.656s - DEBUG serializedLayout size: 428 buffer: 00000137DF9BD220
 +4.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +4.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +4.656s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +4.656s - DEBUG: LoadPipeline: Creating Samplers
 +4.656s - DEBUG: SceneRenderer: CreateFrameResources
 +4.656s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +4.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +4.718s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +4.718s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +4.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +4.750s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +4.765s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +4.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +4.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +4.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +4.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +4.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +4.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +4.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +4.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +4.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +4.828s - DEBUG: Creating DX12 Test Window
 +4.875s - DEBUG: Resize called 800 x 600
 +4.875s - DEBUG: CreateSwapChainForHwnd()
 +4.875s - DEBUG: MakeWindowAssociation()
 +4.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +4.890s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +4.953s - DEBUG: Create depth stencil/view
 +4.953s - DEBUG: Resize Scene
 +4.953s - DEBUG: Entering Main Loop
 +904.984s - DEBUG: stop test, send close message
 +905.218s - DEBUG: Exited Main Loop
 +905.218s - FPS: 38.570152
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 05:45:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.109s - DEBUG: Setting up Scene: 0 Models
 +1.109s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.140s - DEBUG: Number of detected nodes on device: 1
 +1.140s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.140s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.140s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.156s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.187s - DEBUG: D3D11On12CreateDevice()
 +1.187s - DEBUG: Create D2D/DWrite components.
 +1.203s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.203s - DEBUG: Create synchronization objects.
 +1.203s - DEBUG: CreateRootSignature() Generic
 +1.203s - DEBUG: CreateRootSignature() Quad
 +1.203s - DEBUG: CreateRootSignature() Asteroids
 +1.203s - DEBUG: CreateRootSignature() BlurFilter
 +1.203s - DEBUG: CreateCommandSignature()
 +1.203s - DEBUG: CreateGraphicsPipelineState() - All
 +1.328s - DEBUG: Creating Asteroid and Skybox Textures
 +1.515s - DEBUG: Load Skybox
 +1.547s - DEBUG: Blur filter
 +1.547s - DEBUG: sample create
 +1.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.594s - DEBUG: CreateFrameResources() Loop count: 4
 +1.594s - DEBUG: CreateSubsets
 +1.609s - DEBUG: Using 4 subsets per frame.
 +1.609s - DEBUG: Loading Collada Scene
 +1.640s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.640s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.640s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.640s - DEBUG: SceneRenderer: create new Scene
 +6.328s - DEBUG: SceneRenderer: resize buffer
 +6.328s - DEBUG: SceneRenderer: LoadPipeline
 +6.328s - DEBUG: SceneRenderer: CreatePSO
 +6.328s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.328s - DEBUG serializedLayout size: 428 buffer: 000001B414184B00
 +6.328s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.328s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.328s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.344s - DEBUG: LoadPipeline: Creating Samplers
 +6.344s - DEBUG: SceneRenderer: CreateFrameResources
 +6.344s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.375s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.390s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.390s - DEBUG: Creating DX12 Test Window
 +6.422s - DEBUG: Resize called 800 x 600
 +6.422s - DEBUG: CreateSwapChainForHwnd()
 +6.437s - DEBUG: MakeWindowAssociation()
 +6.437s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.437s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.484s - DEBUG: Create depth stencil/view
 +6.484s - DEBUG: Resize Scene
 +6.484s - DEBUG: Entering Main Loop
 +906.594s - DEBUG: stop test, send close message
 +906.890s - DEBUG: Exited Main Loop
 +906.890s - FPS: 37.056980
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 06:00:22
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.110s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.110s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.110s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.110s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.110s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.110s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.125s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.125s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.016s - DEBUG: Setting up Scene: 0 Models
 +1.016s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.063s - DEBUG: Number of detected nodes on device: 1
 +1.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.063s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.094s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.110s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.157s - DEBUG: Creating Asteroid and Skybox Textures
 +1.391s - DEBUG: Load Skybox
 +1.454s - DEBUG: Blur filter
 +1.469s - DEBUG: sample create
 +1.469s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.516s - DEBUG: CreateFrameResources() Loop count: 4
 +1.516s - DEBUG: CreateSubsets
 +1.532s - DEBUG: Using 4 subsets per frame.
 +1.532s - DEBUG: Loading Collada Scene
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.563s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.563s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.579s - DEBUG: SceneRenderer: create new Scene
 +5.188s - DEBUG: SceneRenderer: resize buffer
 +5.188s - DEBUG: SceneRenderer: LoadPipeline
 +5.188s - DEBUG: SceneRenderer: CreatePSO
 +5.188s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.188s - DEBUG serializedLayout size: 428 buffer: 0000028D017CA180
 +5.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.188s - DEBUG: LoadPipeline: Creating Samplers
 +5.188s - DEBUG: SceneRenderer: CreateFrameResources
 +5.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.235s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.250s - DEBUG: Creating DX12 Test Window
 +5.282s - DEBUG: Resize called 800 x 600
 +5.282s - DEBUG: CreateSwapChainForHwnd()
 +5.282s - DEBUG: MakeWindowAssociation()
 +5.282s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.297s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.313s - DEBUG: Create depth stencil/view
 +5.313s - DEBUG: Resize Scene
 +5.313s - DEBUG: Entering Main Loop
 +905.329s - DEBUG: stop test, send close message
 +905.500s - DEBUG: Exited Main Loop
 +905.500s - FPS: 36.218052
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 06:15:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.110s - 	*** Direct3D 12 Support: Yes
 +0.110s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.110s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.110s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.047s - DEBUG: Setting up Scene: 0 Models
 +1.047s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.110s - DEBUG: Number of detected nodes on device: 1
 +1.110s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.110s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.110s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.125s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.157s - DEBUG: Create D2D/DWrite components.
 +1.157s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.157s - DEBUG: Create synchronization objects.
 +1.157s - DEBUG: CreateRootSignature() Generic
 +1.157s - DEBUG: CreateRootSignature() Quad
 +1.157s - DEBUG: CreateRootSignature() Asteroids
 +1.157s - DEBUG: CreateRootSignature() BlurFilter
 +1.157s - DEBUG: CreateCommandSignature()
 +1.157s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.203s - DEBUG: Load Skybox
 +1.313s - DEBUG: Blur filter
 +1.344s - DEBUG: sample create
 +1.344s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.407s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.422s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.438s - DEBUG: CreateFrameResources() Loop count: 4
 +1.438s - DEBUG: CreateSubsets
 +1.485s - DEBUG: Using 4 subsets per frame.
 +1.485s - DEBUG: Loading Collada Scene
 +1.516s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.516s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.516s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.516s - DEBUG: SceneRenderer: create new Scene
 +5.250s - DEBUG: SceneRenderer: resize buffer
 +5.250s - DEBUG: SceneRenderer: LoadPipeline
 +5.250s - DEBUG: SceneRenderer: CreatePSO
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.250s - DEBUG serializedLayout size: 428 buffer: 000001F0B032F360
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.250s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.250s - DEBUG: LoadPipeline: Creating Samplers
 +5.250s - DEBUG: SceneRenderer: CreateFrameResources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.282s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.297s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.328s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.344s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.360s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.360s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.375s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.375s - DEBUG: Creating DX12 Test Window
 +5.391s - DEBUG: Resize called 800 x 600
 +5.391s - DEBUG: CreateSwapChainForHwnd()
 +5.407s - DEBUG: MakeWindowAssociation()
 +5.407s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.407s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.422s - DEBUG: Create depth stencil/view
 +5.422s - DEBUG: Resize Scene
 +5.422s - DEBUG: Entering Main Loop
 +905.485s - DEBUG: stop test, send close message
 +905.672s - DEBUG: Exited Main Loop
 +905.672s - FPS: 36.510605
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 06:30:37
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.157s - 	*** Direct3D 12 Support: Yes
 +0.157s - 	*** Output: \\.\DISPLAY1
 +0.157s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.157s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.157s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.157s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.157s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.157s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.157s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.157s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.157s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.157s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.157s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.157s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.157s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.157s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.157s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.157s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.157s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.157s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.172s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.172s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.172s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.172s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.188s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.188s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.188s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.203s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.203s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.203s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.203s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.203s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.203s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.203s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.203s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.203s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.203s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.203s - 	*** Dedicated Memory: 0
 +0.203s - 	*** Software Adapter: Yes
 +0.219s - 	*** Direct3D 12 Support: Yes
 +0.219s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.219s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.219s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.219s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.250s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.125s - DEBUG: Setting up Scene: 0 Models
 +1.125s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.172s - DEBUG: Number of detected nodes on device: 1
 +1.172s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.172s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.172s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.188s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.219s - DEBUG: D3D11On12CreateDevice()
 +1.235s - DEBUG: Create D2D/DWrite components.
 +1.235s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.235s - DEBUG: Create synchronization objects.
 +1.235s - DEBUG: CreateRootSignature() Generic
 +1.235s - DEBUG: CreateRootSignature() Quad
 +1.235s - DEBUG: CreateRootSignature() Asteroids
 +1.235s - DEBUG: CreateRootSignature() BlurFilter
 +1.235s - DEBUG: CreateCommandSignature()
 +1.235s - DEBUG: CreateGraphicsPipelineState() - All
 +1.360s - DEBUG: Creating Asteroid and Skybox Textures
 +1.532s - DEBUG: Load Skybox
 +1.594s - DEBUG: Blur filter
 +1.594s - DEBUG: sample create
 +1.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.657s - DEBUG: CreateFrameResources() Loop count: 4
 +1.657s - DEBUG: CreateSubsets
 +1.672s - DEBUG: Using 4 subsets per frame.
 +1.672s - DEBUG: Loading Collada Scene
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.750s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.750s - DEBUG: SceneRenderer: create new Scene
 +5.594s - DEBUG: SceneRenderer: resize buffer
 +5.594s - DEBUG: SceneRenderer: LoadPipeline
 +5.594s - DEBUG: SceneRenderer: CreatePSO
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.594s - DEBUG serializedLayout size: 428 buffer: 0000013BD44D3B00
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.594s - DEBUG: LoadPipeline: Creating Samplers
 +5.594s - DEBUG: SceneRenderer: CreateFrameResources
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.641s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.657s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.719s - DEBUG: Creating DX12 Test Window
 +5.750s - DEBUG: Resize called 800 x 600
 +5.766s - DEBUG: CreateSwapChainForHwnd()
 +5.766s - DEBUG: MakeWindowAssociation()
 +5.766s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.766s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.797s - DEBUG: Create depth stencil/view
 +5.797s - DEBUG: Resize Scene
 +5.797s - DEBUG: Entering Main Loop
 +905.828s - DEBUG: stop test, send close message
 +906.235s - DEBUG: Exited Main Loop
 +906.235s - FPS: 38.411827
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 06:45:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.063s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.063s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.079s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.079s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.079s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.079s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.079s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.079s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.079s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.079s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.079s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.079s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.079s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.079s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.079s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.079s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.079s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.079s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.094s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.094s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.110s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.110s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.079s - DEBUG: Setting up Scene: 0 Models
 +1.079s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.141s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.188s - DEBUG: Create synchronization objects.
 +1.188s - DEBUG: CreateRootSignature() Generic
 +1.188s - DEBUG: CreateRootSignature() Quad
 +1.188s - DEBUG: CreateRootSignature() Asteroids
 +1.188s - DEBUG: CreateRootSignature() BlurFilter
 +1.188s - DEBUG: CreateCommandSignature()
 +1.188s - DEBUG: CreateGraphicsPipelineState() - All
 +1.329s - DEBUG: Creating Asteroid and Skybox Textures
 +1.360s - DEBUG: Load Skybox
 +1.422s - DEBUG: Blur filter
 +1.422s - DEBUG: sample create
 +1.422s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.547s - DEBUG: CreateFrameResources() Loop count: 4
 +1.547s - DEBUG: CreateSubsets
 +1.610s - DEBUG: Using 4 subsets per frame.
 +1.610s - DEBUG: Loading Collada Scene
 +1.735s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.735s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.735s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.735s - DEBUG: SceneRenderer: create new Scene
 +5.907s - DEBUG: SceneRenderer: resize buffer
 +5.907s - DEBUG: SceneRenderer: LoadPipeline
 +5.907s - DEBUG: SceneRenderer: CreatePSO
 +5.907s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.907s - DEBUG serializedLayout size: 428 buffer: 0000020DD89F5A90
 +5.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.907s - DEBUG: LoadPipeline: Creating Samplers
 +5.907s - DEBUG: SceneRenderer: CreateFrameResources
 +5.907s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.954s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.954s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.985s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.985s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.032s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.079s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.157s - DEBUG: Creating DX12 Test Window
 +6.188s - DEBUG: Resize called 800 x 600
 +6.188s - DEBUG: CreateSwapChainForHwnd()
 +6.204s - DEBUG: MakeWindowAssociation()
 +6.204s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.204s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.219s - DEBUG: Create depth stencil/view
 +6.219s - DEBUG: Resize Scene
 +6.219s - DEBUG: Entering Main Loop
 +906.250s - DEBUG: stop test, send close message
 +906.813s - DEBUG: Exited Main Loop
 +906.813s - FPS: 36.298618
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 07:00:54
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.094s - DEBUG: Setting up Scene: 0 Models
 +1.094s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.203s - DEBUG: Creating Asteroid and Skybox Textures
 +1.234s - DEBUG: Load Skybox
 +1.281s - DEBUG: Blur filter
 +1.328s - DEBUG: sample create
 +1.328s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.390s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.422s - DEBUG: CreateFrameResources() Loop count: 4
 +1.422s - DEBUG: CreateSubsets
 +1.437s - DEBUG: Using 4 subsets per frame.
 +1.437s - DEBUG: Loading Collada Scene
 +1.531s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.531s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.547s - DEBUG: SceneRenderer: create new Scene
 +5.594s - DEBUG: SceneRenderer: resize buffer
 +5.594s - DEBUG: SceneRenderer: LoadPipeline
 +5.594s - DEBUG: SceneRenderer: CreatePSO
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.594s - DEBUG serializedLayout size: 428 buffer: 0000017E6DDF95F0
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.594s - DEBUG: LoadPipeline: Creating Samplers
 +5.594s - DEBUG: SceneRenderer: CreateFrameResources
 +5.594s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.609s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.609s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.609s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.609s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.640s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.656s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.656s - DEBUG: Creating DX12 Test Window
 +5.672s - DEBUG: Resize called 800 x 600
 +5.672s - DEBUG: CreateSwapChainForHwnd()
 +5.687s - DEBUG: MakeWindowAssociation()
 +5.687s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.687s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.703s - DEBUG: Create depth stencil/view
 +5.703s - DEBUG: Resize Scene
 +5.703s - DEBUG: Entering Main Loop
 +905.750s - DEBUG: stop test, send close message
 +906.140s - DEBUG: Exited Main Loop
 +906.140s - FPS: 36.881184
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 07:16:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.094s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.094s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.094s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.094s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.094s - 	*** Dedicated Memory: 0
 +0.094s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.109s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.984s - DEBUG: Setting up Scene: 0 Models
 +0.984s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.031s - DEBUG: Number of detected nodes on device: 1
 +1.031s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.031s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.031s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.047s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.141s - DEBUG: D3D11On12CreateDevice()
 +1.156s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.172s - DEBUG: CreateRootSignature() BlurFilter
 +1.172s - DEBUG: CreateCommandSignature()
 +1.172s - DEBUG: CreateGraphicsPipelineState() - All
 +1.188s - DEBUG: Creating Asteroid and Skybox Textures
 +1.219s - DEBUG: Load Skybox
 +1.266s - DEBUG: Blur filter
 +1.281s - DEBUG: sample create
 +1.281s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.328s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.359s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.375s - DEBUG: CreateFrameResources() Loop count: 4
 +1.375s - DEBUG: CreateSubsets
 +1.375s - DEBUG: Using 4 subsets per frame.
 +1.375s - DEBUG: Loading Collada Scene
 +1.406s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.406s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.422s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.422s - DEBUG: SceneRenderer: create new Scene
 +5.172s - DEBUG: SceneRenderer: resize buffer
 +5.172s - DEBUG: SceneRenderer: LoadPipeline
 +5.172s - DEBUG: SceneRenderer: CreatePSO
 +5.172s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.172s - DEBUG serializedLayout size: 428 buffer: 000001B164B53090
 +5.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.172s - DEBUG: LoadPipeline: Creating Samplers
 +5.188s - DEBUG: SceneRenderer: CreateFrameResources
 +5.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.250s - DEBUG: Creating DX12 Test Window
 +5.281s - DEBUG: Resize called 800 x 600
 +5.281s - DEBUG: CreateSwapChainForHwnd()
 +5.297s - DEBUG: MakeWindowAssociation()
 +5.297s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.313s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.438s - DEBUG: Create depth stencil/view
 +5.438s - DEBUG: Resize Scene
 +5.453s - DEBUG: Entering Main Loop
 +905.484s - DEBUG: stop test, send close message
 +905.844s - DEBUG: Exited Main Loop
 +905.844s - FPS: 38.090057
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 07:31:09
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - 	*** Output: \\.\DISPLAY1
 +0.109s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.109s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.109s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.109s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.125s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.125s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.125s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.125s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.125s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.125s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.125s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.125s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.125s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.125s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.140s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.140s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.140s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.140s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.140s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.140s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.140s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.140s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.140s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.140s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.140s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.140s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.140s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.140s - 	*** Dedicated Memory: 0
 +0.156s - 	*** Software Adapter: Yes
 +0.156s - 	*** Direct3D 12 Support: Yes
 +0.156s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.156s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.156s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.156s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.078s - DEBUG: Number of detected nodes on device: 1
 +1.078s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.078s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.078s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.093s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.140s - DEBUG: CreateRootSignature() Generic
 +1.140s - DEBUG: CreateRootSignature() Quad
 +1.140s - DEBUG: CreateRootSignature() Asteroids
 +1.140s - DEBUG: CreateRootSignature() BlurFilter
 +1.140s - DEBUG: CreateCommandSignature()
 +1.140s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.281s - DEBUG: Load Skybox
 +1.343s - DEBUG: Blur filter
 +1.343s - DEBUG: sample create
 +1.343s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.390s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.390s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.390s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.406s - DEBUG: CreateFrameResources() Loop count: 4
 +1.406s - DEBUG: CreateSubsets
 +1.437s - DEBUG: Using 4 subsets per frame.
 +1.437s - DEBUG: Loading Collada Scene
 +1.468s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.468s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.468s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.468s - DEBUG: SceneRenderer: create new Scene
 +5.765s - DEBUG: SceneRenderer: resize buffer
 +5.765s - DEBUG: SceneRenderer: LoadPipeline
 +5.765s - DEBUG: SceneRenderer: CreatePSO
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.765s - DEBUG serializedLayout size: 428 buffer: 00000242053EFA60
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.765s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.765s - DEBUG: LoadPipeline: Creating Samplers
 +5.765s - DEBUG: SceneRenderer: CreateFrameResources
 +5.765s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.797s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.812s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.843s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.843s - DEBUG: Creating DX12 Test Window
 +5.859s - DEBUG: Resize called 800 x 600
 +5.859s - DEBUG: CreateSwapChainForHwnd()
 +5.875s - DEBUG: MakeWindowAssociation()
 +5.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.875s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.906s - DEBUG: Create depth stencil/view
 +5.906s - DEBUG: Resize Scene
 +5.906s - DEBUG: Entering Main Loop
 +5.906s - DEBUG: Resize called 800 x 600
 +5.906s - DEBUG: Resize Swap Chain Buffers
 +5.953s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.984s - DEBUG: Create depth stencil/view
 +6.000s - DEBUG: Resize Scene
 +6.000s - DEBUG: Resize called 800 x 600
 +6.000s - DEBUG: Resize Swap Chain Buffers
 +6.015s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.031s - DEBUG: Create depth stencil/view
 +6.031s - DEBUG: Resize Scene
 +905.937s - DEBUG: stop test, send close message
 +906.390s - DEBUG: Exited Main Loop
 +906.390s - FPS: 38.363476
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 07:46:18
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - 	*** Output: \\.\DISPLAY1
 +0.079s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.079s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.079s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.079s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.079s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.094s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.094s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.094s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.094s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.094s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.110s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.110s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.110s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.110s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.110s - 	*** Dedicated Memory: 0
 +0.110s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.141s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.000s - DEBUG: Setting up Scene: 0 Models
 +1.016s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.079s - DEBUG: Number of detected nodes on device: 1
 +1.079s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.079s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.079s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.094s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.110s - DEBUG: D3D11On12CreateDevice()
 +1.125s - DEBUG: Create D2D/DWrite components.
 +1.125s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.125s - DEBUG: Create synchronization objects.
 +1.125s - DEBUG: CreateRootSignature() Generic
 +1.125s - DEBUG: CreateRootSignature() Quad
 +1.125s - DEBUG: CreateRootSignature() Asteroids
 +1.125s - DEBUG: CreateRootSignature() BlurFilter
 +1.125s - DEBUG: CreateCommandSignature()
 +1.125s - DEBUG: CreateGraphicsPipelineState() - All
 +1.172s - DEBUG: Creating Asteroid and Skybox Textures
 +1.282s - DEBUG: Load Skybox
 +1.344s - DEBUG: Blur filter
 +1.360s - DEBUG: sample create
 +1.360s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.391s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.407s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.407s - DEBUG: CreateFrameResources() Loop count: 4
 +1.407s - DEBUG: CreateSubsets
 +1.422s - DEBUG: Using 4 subsets per frame.
 +1.422s - DEBUG: Loading Collada Scene
 +1.422s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.422s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.438s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.438s - DEBUG: SceneRenderer: create new Scene
 +5.094s - DEBUG: SceneRenderer: resize buffer
 +5.094s - DEBUG: SceneRenderer: LoadPipeline
 +5.094s - DEBUG: SceneRenderer: CreatePSO
 +5.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +5.094s - DEBUG serializedLayout size: 428 buffer: 0000020594430A20
 +5.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +5.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +5.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +5.094s - DEBUG: LoadPipeline: Creating Samplers
 +5.094s - DEBUG: SceneRenderer: CreateFrameResources
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +5.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +5.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +5.110s - DEBUG: Creating DX12 Test Window
 +5.141s - DEBUG: Resize called 800 x 600
 +5.141s - DEBUG: CreateSwapChainForHwnd()
 +5.141s - DEBUG: MakeWindowAssociation()
 +5.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +5.157s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +5.172s - DEBUG: Create depth stencil/view
 +5.172s - DEBUG: Resize Scene
 +5.172s - DEBUG: Entering Main Loop
 +905.204s - DEBUG: stop test, send close message
 +905.422s - DEBUG: Exited Main Loop
 +905.422s - FPS: 38.220070
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 08:01:25
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.094s - 	*** Direct3D 12 Support: Yes
 +0.094s - 	*** Output: \\.\DISPLAY1
 +0.094s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.094s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.094s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.094s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.094s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.094s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.094s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.110s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.110s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.110s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.110s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.110s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.110s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.110s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.110s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.110s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.141s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.141s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.188s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.141s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.172s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.188s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.188s - DEBUG: Create synchronization objects.
 +1.188s - DEBUG: CreateRootSignature() Generic
 +1.188s - DEBUG: CreateRootSignature() Quad
 +1.188s - DEBUG: CreateRootSignature() Asteroids
 +1.188s - DEBUG: CreateRootSignature() BlurFilter
 +1.188s - DEBUG: CreateCommandSignature()
 +1.188s - DEBUG: CreateGraphicsPipelineState() - All
 +1.313s - DEBUG: Creating Asteroid and Skybox Textures
 +1.375s - DEBUG: Load Skybox
 +1.453s - DEBUG: Blur filter
 +1.500s - DEBUG: sample create
 +1.500s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.532s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.594s - DEBUG: CreateFrameResources() Loop count: 4
 +1.594s - DEBUG: CreateSubsets
 +1.703s - DEBUG: Using 4 subsets per frame.
 +1.703s - DEBUG: Loading Collada Scene
 +1.719s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.719s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.719s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.719s - DEBUG: SceneRenderer: create new Scene
 +6.110s - DEBUG: SceneRenderer: resize buffer
 +6.110s - DEBUG: SceneRenderer: LoadPipeline
 +6.110s - DEBUG: SceneRenderer: CreatePSO
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.110s - DEBUG serializedLayout size: 428 buffer: 000001D58EB7A820
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.110s - DEBUG: LoadPipeline: Creating Samplers
 +6.125s - DEBUG: SceneRenderer: CreateFrameResources
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.141s - DEBUG: Creating DX12 Test Window
 +6.157s - DEBUG: Resize called 800 x 600
 +6.157s - DEBUG: CreateSwapChainForHwnd()
 +6.172s - DEBUG: MakeWindowAssociation()
 +6.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.219s - DEBUG: Create depth stencil/view
 +6.219s - DEBUG: Resize Scene
 +6.219s - DEBUG: Entering Main Loop
 +906.250s - DEBUG: stop test, send close message
 +906.782s - DEBUG: Exited Main Loop
 +906.782s - FPS: 38.129433
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 08:16:33
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.093s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.093s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.093s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.093s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.093s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.093s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.093s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.093s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.109s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.109s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.109s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.125s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.125s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.125s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.125s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.125s - 	*** Dedicated Memory: 0
 +0.125s - 	*** Software Adapter: Yes
 +0.125s - 	*** Direct3D 12 Support: Yes
 +0.125s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.125s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.125s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.125s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.140s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.031s - DEBUG: Setting up Scene: 0 Models
 +1.031s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.093s - DEBUG: Number of detected nodes on device: 1
 +1.093s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.093s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.093s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.109s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.125s - DEBUG: D3D11On12CreateDevice()
 +1.140s - DEBUG: Create D2D/DWrite components.
 +1.140s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.140s - DEBUG: Create synchronization objects.
 +1.156s - DEBUG: CreateRootSignature() Generic
 +1.156s - DEBUG: CreateRootSignature() Quad
 +1.156s - DEBUG: CreateRootSignature() Asteroids
 +1.156s - DEBUG: CreateRootSignature() BlurFilter
 +1.156s - DEBUG: CreateCommandSignature()
 +1.156s - DEBUG: CreateGraphicsPipelineState() - All
 +1.250s - DEBUG: Creating Asteroid and Skybox Textures
 +1.640s - DEBUG: Load Skybox
 +1.703s - DEBUG: Blur filter
 +1.734s - DEBUG: sample create
 +1.734s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.765s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.781s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.781s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.797s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.812s - DEBUG: CreateFrameResources() Loop count: 4
 +1.812s - DEBUG: CreateSubsets
 +1.843s - DEBUG: Using 4 subsets per frame.
 +1.843s - DEBUG: Loading Collada Scene
 +1.906s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +1.906s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +1.922s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +1.922s - DEBUG: SceneRenderer: create new Scene
 +6.047s - DEBUG: SceneRenderer: resize buffer
 +6.047s - DEBUG: SceneRenderer: LoadPipeline
 +6.047s - DEBUG: SceneRenderer: CreatePSO
 +6.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.047s - DEBUG serializedLayout size: 428 buffer: 0000017EDF2B4DA0
 +6.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.047s - DEBUG: LoadPipeline: Creating Samplers
 +6.047s - DEBUG: SceneRenderer: CreateFrameResources
 +6.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.062s - DEBUG: Creating DX12 Test Window
 +6.093s - DEBUG: Resize called 800 x 600
 +6.093s - DEBUG: CreateSwapChainForHwnd()
 +6.093s - DEBUG: MakeWindowAssociation()
 +6.093s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.109s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.125s - DEBUG: Create depth stencil/view
 +6.125s - DEBUG: Resize Scene
 +6.125s - DEBUG: Entering Main Loop
 +684.140s - ERROR: Asteroids::Present pNode->mCopyCommandQueue->Signal HRESULT (0x887a0005) Device removed reason  (0x887a0006)
 +684.140s - DEBUG: DX12 Render call failed - code: -2005270523
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 08:31:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.031s - DEBUG: Enumerate Adapters...
 +0.031s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.031s - 	*** Dedicated Memory: 134217728
 +0.031s - 	*** Software Adapter: No
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - 	*** Output: \\.\DISPLAY1
 +0.062s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.062s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.062s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.062s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.062s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.093s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.109s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.109s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.109s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.109s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.109s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.125s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +0.984s - DEBUG: Setting up Scene: 0 Models
 +0.984s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.031s - DEBUG: Number of detected nodes on device: 1
 +1.031s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.031s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.031s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.046s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.078s - DEBUG: D3D11On12CreateDevice()
 +1.078s - DEBUG: Create D2D/DWrite components.
 +1.093s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.093s - DEBUG: Create synchronization objects.
 +1.093s - DEBUG: CreateRootSignature() Generic
 +1.093s - DEBUG: CreateRootSignature() Quad
 +1.093s - DEBUG: CreateRootSignature() Asteroids
 +1.093s - DEBUG: CreateRootSignature() BlurFilter
 +1.093s - DEBUG: CreateCommandSignature()
 +1.093s - DEBUG: CreateGraphicsPipelineState() - All
 +1.156s - DEBUG: Creating Asteroid and Skybox Textures
 +1.640s - DEBUG: Load Skybox
 +1.656s - DEBUG: Blur filter
 +1.671s - DEBUG: sample create
 +1.671s - DEBUG: Create D2D/DWrite objects for rendering text.
 +1.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +1.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +1.718s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +1.734s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +1.765s - DEBUG: CreateFrameResources() Loop count: 4
 +1.765s - DEBUG: CreateSubsets
 +1.859s - DEBUG: Using 4 subsets per frame.
 +1.859s - DEBUG: Loading Collada Scene
 +2.078s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.078s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.078s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.078s - DEBUG: SceneRenderer: create new Scene
 +6.671s - DEBUG: SceneRenderer: resize buffer
 +6.671s - DEBUG: SceneRenderer: LoadPipeline
 +6.671s - DEBUG: SceneRenderer: CreatePSO
 +6.671s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.671s - DEBUG serializedLayout size: 428 buffer: 0000029F109D32B0
 +6.671s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.671s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.687s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.687s - DEBUG: LoadPipeline: Creating Samplers
 +6.687s - DEBUG: SceneRenderer: CreateFrameResources
 +6.687s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.718s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.718s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.718s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.734s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.750s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.765s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.796s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.796s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.812s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.828s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.843s - DEBUG: Creating DX12 Test Window
 +6.875s - DEBUG: Resize called 800 x 600
 +6.875s - DEBUG: CreateSwapChainForHwnd()
 +6.875s - DEBUG: MakeWindowAssociation()
 +6.875s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.890s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +7.281s - DEBUG: Create depth stencil/view
 +7.312s - DEBUG: Resize Scene
 +7.312s - DEBUG: Entering Main Loop
 +42.953s - DEBUG: stop test, send close message
 +43.140s - DEBUG: Exited Main Loop
 +43.140s - FPS: 35.472160
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 12/22/23 08:35:07
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 22631
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) Graphics
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.140s - 	*** Direct3D 12 Support: Yes
 +0.140s - 	*** Output: \\.\DISPLAY1
 +0.156s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.156s - 		Width = 640 Height = 480 Refresh = 69677000/580640
 +0.156s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 800 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1024 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.156s - 		Width = 1152 Height = 864 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 600 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 720 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 800 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 960 Refresh = 69677000/580640
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.156s - 		Width = 1280 Height = 1024 Refresh = 69677000/580640
 +0.156s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1360 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.156s - 		Width = 1366 Height = 768 Refresh = 69677000/580640
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.156s - 		Width = 1400 Height = 1050 Refresh = 69677000/580640
 +0.156s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.156s - 		Width = 1440 Height = 900 Refresh = 69677000/580640
 +0.156s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.156s - 		Width = 1600 Height = 900 Refresh = 69677000/580640
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.156s - 		Width = 1600 Height = 1200 Refresh = 69677000/580640
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.156s - 		Width = 1680 Height = 1050 Refresh = 69677000/580640
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.172s - 		Width = 1792 Height = 1344 Refresh = 69677000/580640
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.172s - 		Width = 1856 Height = 1392 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1080 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1200 Refresh = 69677000/580640
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 1920 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1152 Refresh = 69677000/580640
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.172s - 		Width = 2048 Height = 1536 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1440 Refresh = 69677000/580640
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.172s - 		Width = 2560 Height = 1600 Refresh = 69677000/580640
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 2400/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.172s - 		Width = 2880 Height = 1800 Refresh = 69677000/580640
 +0.172s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.172s - 	*** Dedicated Memory: 0
 +0.172s - 	*** Software Adapter: Yes
 +0.172s - 	*** Direct3D 12 Support: Yes
 +0.172s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.172s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) Graphics (detectedVideoMemory: 6)
 +0.172s - DEBUG: DX12 Adapter 0: SharedSystemMemory 17005375488, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.172s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.203s - DEBUG: Setting up Asteroids Simulation: 100000 Asteroids
 +1.078s - DEBUG: Setting up Scene: 0 Models
 +1.078s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) Graphics
 +1.125s - DEBUG: Number of detected nodes on device: 1
 +1.125s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +1.125s - DEBUG: MulitSample Enabled: MS4 Q0
 +1.125s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +1.140s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +1.156s - DEBUG: D3D11On12CreateDevice()
 +1.172s - DEBUG: Create D2D/DWrite components.
 +1.172s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +1.172s - DEBUG: Create synchronization objects.
 +1.172s - DEBUG: CreateRootSignature() Generic
 +1.172s - DEBUG: CreateRootSignature() Quad
 +1.172s - DEBUG: CreateRootSignature() Asteroids
 +1.187s - DEBUG: CreateRootSignature() BlurFilter
 +1.187s - DEBUG: CreateCommandSignature()
 +1.187s - DEBUG: CreateGraphicsPipelineState() - All
 +1.453s - DEBUG: Creating Asteroid and Skybox Textures
 +1.797s - DEBUG: Load Skybox
 +1.953s - DEBUG: Blur filter
 +1.969s - DEBUG: sample create
 +1.984s - DEBUG: Create D2D/DWrite objects for rendering text.
 +2.015s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +2.015s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +2.031s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +2.031s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +2.031s - DEBUG: CreateFrameResources() Loop count: 4
 +2.031s - DEBUG: CreateSubsets
 +2.047s - DEBUG: Using 4 subsets per frame.
 +2.047s - DEBUG: Loading Collada Scene
 +2.078s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +2.078s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +2.078s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +2.078s - DEBUG: SceneRenderer: create new Scene
 +6.437s - DEBUG: SceneRenderer: resize buffer
 +6.437s - DEBUG: SceneRenderer: LoadPipeline
 +6.437s - DEBUG: SceneRenderer: CreatePSO
 +6.437s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +6.437s - DEBUG serializedLayout size: 428 buffer: 00000226D57D9DF0
 +6.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +6.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +6.437s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +6.437s - DEBUG: LoadPipeline: Creating Samplers
 +6.437s - DEBUG: SceneRenderer: CreateFrameResources
 +6.437s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +6.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +6.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +6.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +6.484s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +6.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +6.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +6.500s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +6.500s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +6.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +6.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +6.531s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +6.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +6.531s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +6.562s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +6.578s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +6.578s - DEBUG: Creating DX12 Test Window
 +6.594s - DEBUG: Resize called 800 x 600
 +6.594s - DEBUG: CreateSwapChainForHwnd()
 +6.609s - DEBUG: MakeWindowAssociation()
 +6.609s - DEBUG: IDXGISwapChain1->QueryInterface()
 +6.609s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +6.625s - DEBUG: Create depth stencil/view
 +6.625s - DEBUG: Resize Scene
 +6.625s - DEBUG: Entering Main Loop
 +491.922s - DEBUG: stop test, send close message
 +492.078s - DEBUG: Exited Main Loop
 +492.078s - FPS: 32.266758
