 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 01:35:31
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.000s - 	*** Dedicated Memory: 2028662784
 +0.000s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.094s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.094s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +0.094s - *** Adapter [1]: Intel(R) Graphics
 +0.094s - 	*** Dedicated Memory: 134217728
 +0.094s - 	*** Software Adapter: No
 +0.141s - 	*** Direct3D 12 Support: Yes
 +0.141s - *** Adapter [2]: Microsoft Basic Render Driver
 +0.141s - 	*** Dedicated Memory: 0
 +0.141s - 	*** Software Adapter: Yes
 +0.156s - 	*** Direct3D 12 Support: Yes
 +0.156s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +0.172s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +0.188s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +0.188s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +0.188s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +0.188s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +0.188s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.188s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.594s - DEBUG: Setting up Scene: 0 Models
 +0.610s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +0.703s - DEBUG: Number of detected nodes on device: 1
 +0.703s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.703s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.703s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.703s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.735s - DEBUG: D3D11On12CreateDevice()
 +0.750s - DEBUG: Create D2D/DWrite components.
 +0.750s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.750s - DEBUG: Create synchronization objects.
 +0.750s - DEBUG: CreateRootSignature() Generic
 +0.750s - DEBUG: CreateRootSignature() Quad
 +0.750s - DEBUG: CreateRootSignature() Asteroids
 +0.750s - DEBUG: CreateRootSignature() BlurFilter
 +0.750s - DEBUG: CreateCommandSignature()
 +0.750s - DEBUG: CreateGraphicsPipelineState() - All
 +0.781s - DEBUG: Creating Asteroid and Skybox Textures
 +0.797s - DEBUG: Load Skybox
 +0.828s - DEBUG: Blur filter
 +0.828s - DEBUG: sample create
 +0.828s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.828s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.828s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.844s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.844s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.844s - DEBUG: CreateFrameResources() Loop count: 4
 +0.844s - DEBUG: CreateSubsets
 +0.844s - DEBUG: Using 4 subsets per frame.
 +0.844s - DEBUG: Loading Collada Scene
 +0.844s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.844s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.844s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.844s - DEBUG: SceneRenderer: create new Scene
 +2.922s - DEBUG: SceneRenderer: resize buffer
 +2.922s - DEBUG: SceneRenderer: LoadPipeline
 +2.922s - DEBUG: SceneRenderer: CreatePSO
 +2.922s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.922s - DEBUG serializedLayout size: 428 buffer: 000001FA7342EEC0
 +2.922s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.922s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.922s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.922s - DEBUG: LoadPipeline: Creating Samplers
 +2.922s - DEBUG: SceneRenderer: CreateFrameResources
 +2.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.938s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.938s - DEBUG: Creating DX12 Test Window
 +2.969s - DEBUG: Resize called 800 x 600
 +2.969s - DEBUG: CreateSwapChainForHwnd()
 +3.016s - DEBUG: MakeWindowAssociation()
 +3.016s - DEBUG: IDXGISwapChain1->QueryInterface()
 +3.016s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +3.031s - DEBUG: Create depth stencil/view
 +3.031s - DEBUG: Resize Scene
 +3.031s - DEBUG: Entering Main Loop
 +302.000s - DEBUG: stop test, send close message
 +303.906s - DEBUG: Exited Main Loop
 +303.906s - FPS: 49.585594
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 01:43:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.016s - 	*** Dedicated Memory: 2028662784
 +0.016s - 	*** Software Adapter: No
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - 	*** Output: \\.\DISPLAY1
 +0.078s - 		Width = 640 Height = 480 Refresh = 2400/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.078s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +0.078s - 		Width = 800 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +0.078s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.078s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.078s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +0.078s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.078s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +0.078s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +0.078s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.078s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.078s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.078s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.078s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +0.078s - *** Adapter [1]: Intel(R) Graphics
 +0.078s - 	*** Dedicated Memory: 134217728
 +0.078s - 	*** Software Adapter: No
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - *** Adapter [2]: Microsoft Basic Render Driver
 +0.109s - 	*** Dedicated Memory: 0
 +0.109s - 	*** Software Adapter: Yes
 +0.109s - 	*** Direct3D 12 Support: Yes
 +0.109s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +0.109s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +0.109s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +0.109s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +0.109s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +0.109s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +0.109s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.109s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.516s - DEBUG: Setting up Scene: 0 Models
 +0.516s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +0.594s - DEBUG: Number of detected nodes on device: 1
 +0.594s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.594s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.594s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.609s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.625s - DEBUG: D3D11On12CreateDevice()
 +0.625s - DEBUG: Create D2D/DWrite components.
 +0.625s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.625s - DEBUG: Create synchronization objects.
 +0.625s - DEBUG: CreateRootSignature() Generic
 +0.625s - DEBUG: CreateRootSignature() Quad
 +0.625s - DEBUG: CreateRootSignature() Asteroids
 +0.625s - DEBUG: CreateRootSignature() BlurFilter
 +0.625s - DEBUG: CreateCommandSignature()
 +0.625s - DEBUG: CreateGraphicsPipelineState() - All
 +0.656s - DEBUG: Creating Asteroid and Skybox Textures
 +0.672s - DEBUG: Load Skybox
 +0.688s - DEBUG: Blur filter
 +0.688s - DEBUG: sample create
 +0.688s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.688s - DEBUG: CreateFrameResources() Loop count: 4
 +0.688s - DEBUG: CreateSubsets
 +0.688s - DEBUG: Using 4 subsets per frame.
 +0.688s - DEBUG: Loading Collada Scene
 +0.703s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.703s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.703s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.703s - DEBUG: SceneRenderer: create new Scene
 +2.703s - DEBUG: SceneRenderer: resize buffer
 +2.703s - DEBUG: SceneRenderer: LoadPipeline
 +2.703s - DEBUG: SceneRenderer: CreatePSO
 +2.703s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.703s - DEBUG serializedLayout size: 428 buffer: 0000017E7CC02D90
 +2.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.703s - DEBUG: LoadPipeline: Creating Samplers
 +2.703s - DEBUG: SceneRenderer: CreateFrameResources
 +2.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.703s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.719s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.719s - DEBUG: Creating DX12 Test Window
 +2.750s - DEBUG: Resize called 800 x 600
 +2.750s - DEBUG: CreateSwapChainForHwnd()
 +2.781s - DEBUG: MakeWindowAssociation()
 +2.781s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.797s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.797s - DEBUG: Create depth stencil/view
 +2.797s - DEBUG: Resize Scene
 +2.797s - DEBUG: Entering Main Loop
 +902.844s - DEBUG: stop test, send close message
 +906.672s - DEBUG: Exited Main Loop
 +906.672s - FPS: 33.101051
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 08/30/24 01:59:14
 +0.359s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.359s - DEBUG: Checking for d3d12.dll existence
 +0.359s - DEBUG: CreateDXGIFactory2()
 +1.391s - DEBUG: Enumerate Adapters...
 +1.391s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.391s - 	*** Dedicated Memory: 2028662784
 +1.391s - 	*** Software Adapter: No
 +7.109s - 	*** Direct3D 12 Support: Yes
 +7.109s - 	*** Output: \\.\DISPLAY1
 +7.266s - 		Width = 640 Height = 480 Refresh = 2400/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 3000/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 4800/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 6000/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 7500/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 10000/100
 +7.266s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +7.266s - 		Width = 800 Height = 600 Refresh = 2400/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 3000/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 4800/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 6000/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 7500/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 10000/100
 +7.266s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +7.266s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +7.281s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +7.281s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +7.281s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +7.281s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +7.281s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +7.281s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +7.281s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +7.281s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +7.281s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +7.281s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +7.281s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +7.281s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +7.281s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +7.297s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +7.297s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +7.297s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +7.297s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +7.672s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +7.672s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +7.672s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +7.672s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +7.688s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +7.688s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +7.688s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +7.688s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +7.688s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +7.688s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +7.688s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +7.688s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +7.688s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +7.703s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +7.703s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +7.703s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +7.703s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +7.703s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +7.906s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +7.906s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +7.906s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +7.906s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +7.922s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +7.922s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +7.922s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +7.922s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +7.922s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +7.922s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +7.922s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +7.922s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +7.922s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +7.922s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +7.922s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +7.922s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +7.938s - *** Adapter [1]: Intel(R) Graphics
 +7.938s - 	*** Dedicated Memory: 134217728
 +7.938s - 	*** Software Adapter: No
 +9.766s - 	*** Direct3D 12 Support: Yes
 +9.766s - *** Adapter [2]: Microsoft Basic Render Driver
 +9.766s - 	*** Dedicated Memory: 0
 +9.766s - 	*** Software Adapter: Yes
 +9.797s - 	*** Direct3D 12 Support: Yes
 +9.797s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +9.797s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +9.891s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +10.391s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +10.391s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +10.391s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +10.391s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +10.469s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +38.188s - DEBUG: Setting up Scene: 0 Models
 +38.188s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +42.359s - DEBUG: Number of detected nodes on device: 1
 +42.359s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +42.359s - DEBUG: MulitSample Enabled: MS4 Q0
 +42.359s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +42.469s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +42.672s - DEBUG: D3D11On12CreateDevice()
 +43.047s - DEBUG: Create D2D/DWrite components.
 +43.078s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +43.078s - DEBUG: Create synchronization objects.
 +43.078s - DEBUG: CreateRootSignature() Generic
 +43.078s - DEBUG: CreateRootSignature() Quad
 +43.078s - DEBUG: CreateRootSignature() Asteroids
 +43.078s - DEBUG: CreateRootSignature() BlurFilter
 +43.078s - DEBUG: CreateCommandSignature()
 +43.078s - DEBUG: CreateGraphicsPipelineState() - All
 +43.453s - DEBUG: Creating Asteroid and Skybox Textures
 +43.578s - DEBUG: Load Skybox
 +44.000s - DEBUG: Blur filter
 +44.000s - DEBUG: sample create
 +44.000s - DEBUG: Create D2D/DWrite objects for rendering text.
 +44.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +44.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +44.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +44.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +44.547s - DEBUG: CreateFrameResources() Loop count: 4
 +44.547s - DEBUG: CreateSubsets
 +44.563s - DEBUG: Using 4 subsets per frame.
 +44.563s - DEBUG: Loading Collada Scene
 +44.734s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +44.734s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +44.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +44.750s - DEBUG: SceneRenderer: create new Scene
 +176.453s - DEBUG: SceneRenderer: resize buffer
 +176.453s - DEBUG: SceneRenderer: LoadPipeline
 +176.453s - DEBUG: SceneRenderer: CreatePSO
 +176.453s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +176.453s - DEBUG serializedLayout size: 428 buffer: 000001FC9909D3D0
 +176.453s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +176.453s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +176.516s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +176.766s - DEBUG: LoadPipeline: Creating Samplers
 +176.781s - DEBUG: SceneRenderer: CreateFrameResources
 +176.781s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +176.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +176.797s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +176.813s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +176.813s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +176.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +176.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +176.828s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +176.828s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +176.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +176.844s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +176.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +176.859s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +176.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +176.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +176.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +176.891s - DEBUG: Creating DX12 Test Window
 +177.953s - DEBUG: Resize called 800 x 600
 +177.969s - DEBUG: CreateSwapChainForHwnd()
 +180.391s - DEBUG: MakeWindowAssociation()
 +180.391s - DEBUG: IDXGISwapChain1->QueryInterface()
 +180.406s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +180.438s - DEBUG: Create depth stencil/view
 +180.438s - DEBUG: Resize Scene
 +180.438s - DEBUG: Entering Main Loop
 +1080.484s - DEBUG: stop test, send close message
 +1086.859s - DEBUG: Exited Main Loop
 +1086.859s - FPS: 2.053970
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 02:18:04
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +1.484s - DEBUG: Enumerate Adapters...
 +1.484s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.484s - 	*** Dedicated Memory: 2028662784
 +1.484s - 	*** Software Adapter: No
 +9.797s - 	*** Direct3D 12 Support: Yes
 +9.797s - 	*** Output: \\.\DISPLAY1
 +9.812s - 		Width = 640 Height = 480 Refresh = 2400/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 3000/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 4800/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 6000/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 7500/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 10000/100
 +9.812s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +9.812s - 		Width = 800 Height = 600 Refresh = 2400/100
 +9.812s - 		Width = 800 Height = 600 Refresh = 3000/100
 +9.812s - 		Width = 800 Height = 600 Refresh = 4800/100
 +9.812s - 		Width = 800 Height = 600 Refresh = 6000/100
 +9.812s - 		Width = 800 Height = 600 Refresh = 7500/100
 +9.812s - 		Width = 800 Height = 600 Refresh = 10000/100
 +9.828s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +9.828s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +9.828s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +10.187s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +10.187s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +10.187s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +10.187s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +10.187s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +10.187s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +10.187s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +10.187s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +10.187s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +10.187s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +10.187s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +10.203s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +10.203s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +10.203s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +10.203s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +10.203s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +10.203s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +10.203s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +10.203s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +10.203s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +10.219s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +10.219s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +10.219s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +10.219s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +10.219s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +10.219s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +10.219s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +10.234s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +10.234s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +10.234s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +10.250s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +10.250s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +10.250s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +10.250s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +10.250s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +10.250s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +10.250s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +10.250s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +10.266s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +10.266s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +10.266s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +10.266s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +10.266s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +10.281s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +10.281s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +10.281s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +10.281s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +10.297s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +10.297s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +10.453s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +10.453s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +10.453s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +10.453s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +10.453s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +10.469s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +10.469s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +10.469s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +10.469s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +10.469s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +10.469s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +10.484s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +10.484s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +10.484s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +10.484s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +10.484s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +10.703s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +10.703s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +10.703s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +10.703s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +10.719s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +10.719s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +10.719s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +10.734s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +11.234s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +11.234s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +11.234s - *** Adapter [1]: Intel(R) Graphics
 +11.234s - 	*** Dedicated Memory: 134217728
 +11.250s - 	*** Software Adapter: No
 +12.156s - 	*** Direct3D 12 Support: Yes
 +12.172s - *** Adapter [2]: Microsoft Basic Render Driver
 +12.172s - 	*** Dedicated Memory: 0
 +12.172s - 	*** Software Adapter: Yes
 +12.562s - 	*** Direct3D 12 Support: Yes
 +12.562s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +12.562s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +12.578s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +12.594s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +12.594s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +12.594s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +12.594s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +12.922s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +43.656s - DEBUG: Setting up Scene: 0 Models
 +43.656s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +47.875s - DEBUG: Number of detected nodes on device: 1
 +47.922s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +48.219s - DEBUG: MulitSample Enabled: MS4 Q0
 +48.234s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +48.437s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +48.609s - DEBUG: D3D11On12CreateDevice()
 +48.687s - DEBUG: Create D2D/DWrite components.
 +48.703s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +48.703s - DEBUG: Create synchronization objects.
 +48.703s - DEBUG: CreateRootSignature() Generic
 +48.719s - DEBUG: CreateRootSignature() Quad
 +48.719s - DEBUG: CreateRootSignature() Asteroids
 +48.719s - DEBUG: CreateRootSignature() BlurFilter
 +48.719s - DEBUG: CreateCommandSignature()
 +48.719s - DEBUG: CreateGraphicsPipelineState() - All
 +49.031s - DEBUG: Creating Asteroid and Skybox Textures
 +49.766s - DEBUG: Load Skybox
 +50.062s - DEBUG: Blur filter
 +50.078s - DEBUG: sample create
 +50.078s - DEBUG: Create D2D/DWrite objects for rendering text.
 +50.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +50.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +50.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +50.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +50.500s - DEBUG: CreateFrameResources() Loop count: 4
 +50.516s - DEBUG: CreateSubsets
 +50.562s - DEBUG: Using 4 subsets per frame.
 +50.562s - DEBUG: Loading Collada Scene
 +50.781s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +50.781s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +50.781s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +50.797s - DEBUG: SceneRenderer: create new Scene
 +147.687s - DEBUG: SceneRenderer: resize buffer
 +147.687s - DEBUG: SceneRenderer: LoadPipeline
 +147.687s - DEBUG: SceneRenderer: CreatePSO
 +147.687s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +147.687s - DEBUG serializedLayout size: 428 buffer: 000001B7995AA6A0
 +147.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +147.703s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +147.922s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +147.937s - DEBUG: LoadPipeline: Creating Samplers
 +147.937s - DEBUG: SceneRenderer: CreateFrameResources
 +147.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +147.937s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +147.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +147.953s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +147.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +147.953s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +147.969s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +147.969s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +147.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +147.969s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +147.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +147.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +147.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +148.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +148.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +148.000s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +148.000s - DEBUG: Creating DX12 Test Window
 +148.094s - DEBUG: Resize called 800 x 600
 +148.594s - DEBUG: CreateSwapChainForHwnd()
 +150.469s - DEBUG: MakeWindowAssociation()
 +150.469s - DEBUG: IDXGISwapChain1->QueryInterface()
 +150.469s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +150.516s - DEBUG: Create depth stencil/view
 +150.516s - DEBUG: Resize Scene
 +150.516s - DEBUG: Entering Main Loop
 +1051.141s - DEBUG: stop test, send close message
 +1057.156s - DEBUG: Exited Main Loop
 +1057.172s - FPS: 1.659992
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 08/30/24 02:36:22
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.250s - DEBUG: Enumerate Adapters...
 +0.250s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.250s - 	*** Dedicated Memory: 2028662784
 +0.250s - 	*** Software Adapter: No
 +6.000s - 	*** Direct3D 12 Support: Yes
 +6.000s - 	*** Output: \\.\DISPLAY1
 +6.203s - 		Width = 640 Height = 480 Refresh = 2400/100
 +6.203s - 		Width = 640 Height = 480 Refresh = 3000/100
 +6.219s - 		Width = 640 Height = 480 Refresh = 4800/100
 +6.219s - 		Width = 640 Height = 480 Refresh = 6000/100
 +6.219s - 		Width = 640 Height = 480 Refresh = 7500/100
 +6.219s - 		Width = 640 Height = 480 Refresh = 10000/100
 +6.219s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +6.469s - 		Width = 800 Height = 600 Refresh = 2400/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 3000/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 4800/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 6000/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 7500/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 10000/100
 +6.469s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +6.469s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +6.469s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +6.469s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +6.469s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +6.469s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +6.469s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +6.469s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +6.469s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +6.485s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +6.485s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +6.485s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +6.485s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +6.485s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +6.485s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +6.485s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +6.485s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +6.485s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +6.485s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +6.485s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +6.500s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +6.500s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +6.500s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +6.500s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +6.500s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +6.500s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +6.500s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +6.500s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +6.500s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +6.500s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +6.844s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +6.860s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +6.860s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +6.860s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +6.860s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +6.875s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +6.875s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +6.875s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +6.875s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +6.875s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +6.875s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +6.875s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +6.875s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +6.875s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +6.875s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +6.922s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +6.922s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +6.922s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +7.375s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +7.375s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +7.375s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +7.375s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +7.375s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +7.375s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +7.391s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +7.391s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +7.391s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +7.391s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +7.625s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +7.625s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +7.625s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +7.641s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +7.641s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +7.641s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +7.656s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +7.656s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +7.656s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +7.891s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +7.891s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +7.891s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +7.891s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +7.891s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +7.906s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +7.906s - *** Adapter [1]: Intel(R) Graphics
 +7.906s - 	*** Dedicated Memory: 134217728
 +7.906s - 	*** Software Adapter: No
 +9.219s - 	*** Direct3D 12 Support: Yes
 +9.235s - *** Adapter [2]: Microsoft Basic Render Driver
 +9.235s - 	*** Dedicated Memory: 0
 +9.235s - 	*** Software Adapter: Yes
 +9.250s - 	*** Direct3D 12 Support: Yes
 +9.250s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +9.250s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +9.266s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +9.281s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +9.281s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +9.281s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +9.281s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +9.391s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +38.531s - DEBUG: Setting up Scene: 0 Models
 +38.531s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +45.656s - DEBUG: Number of detected nodes on device: 1
 +45.656s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +45.656s - DEBUG: MulitSample Enabled: MS4 Q0
 +45.656s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +45.813s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +46.110s - DEBUG: D3D11On12CreateDevice()
 +46.203s - DEBUG: Create D2D/DWrite components.
 +46.219s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +46.235s - DEBUG: Create synchronization objects.
 +46.235s - DEBUG: CreateRootSignature() Generic
 +46.235s - DEBUG: CreateRootSignature() Quad
 +46.235s - DEBUG: CreateRootSignature() Asteroids
 +46.235s - DEBUG: CreateRootSignature() BlurFilter
 +46.235s - DEBUG: CreateCommandSignature()
 +46.235s - DEBUG: CreateGraphicsPipelineState() - All
 +46.750s - DEBUG: Creating Asteroid and Skybox Textures
 +46.891s - DEBUG: Load Skybox
 +47.906s - DEBUG: Blur filter
 +47.922s - DEBUG: sample create
 +47.922s - DEBUG: Create D2D/DWrite objects for rendering text.
 +47.938s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +47.953s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +47.985s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +48.016s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +48.250s - DEBUG: CreateFrameResources() Loop count: 4
 +48.250s - DEBUG: CreateSubsets
 +48.297s - DEBUG: Using 4 subsets per frame.
 +48.297s - DEBUG: Loading Collada Scene
 +48.500s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +48.500s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +48.500s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +48.516s - DEBUG: SceneRenderer: create new Scene
 +157.750s - DEBUG: SceneRenderer: resize buffer
 +157.750s - DEBUG: SceneRenderer: LoadPipeline
 +157.750s - DEBUG: SceneRenderer: CreatePSO
 +157.750s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +157.750s - DEBUG serializedLayout size: 428 buffer: 0000021D1EF81FD0
 +157.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +157.750s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +158.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +158.141s - DEBUG: LoadPipeline: Creating Samplers
 +158.141s - DEBUG: SceneRenderer: CreateFrameResources
 +158.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +158.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +158.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +158.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +158.281s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +158.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +158.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +158.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +158.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +158.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +158.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +158.594s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +158.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +158.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +158.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +158.610s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +158.610s - DEBUG: Creating DX12 Test Window
 +158.938s - DEBUG: Resize called 800 x 600
 +159.078s - DEBUG: CreateSwapChainForHwnd()
 +160.985s - DEBUG: MakeWindowAssociation()
 +160.985s - DEBUG: IDXGISwapChain1->QueryInterface()
 +161.000s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +161.078s - DEBUG: Create depth stencil/view
 +161.094s - DEBUG: Resize Scene
 +161.094s - DEBUG: Entering Main Loop
 +1061.219s - DEBUG: stop test, send close message
 +1067.031s - DEBUG: Exited Main Loop
 +1067.078s - FPS: 1.880717
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 02:54:30
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.922s - DEBUG: Enumerate Adapters...
 +1.156s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.156s - 	*** Dedicated Memory: 2028662784
 +1.156s - 	*** Software Adapter: No
 +8.047s - 	*** Direct3D 12 Support: Yes
 +8.047s - 	*** Output: \\.\DISPLAY1
 +8.063s - 		Width = 640 Height = 480 Refresh = 2400/100
 +8.063s - 		Width = 640 Height = 480 Refresh = 3000/100
 +8.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +8.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +8.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +8.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +8.344s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +8.359s - 		Width = 800 Height = 600 Refresh = 2400/100
 +8.359s - 		Width = 800 Height = 600 Refresh = 3000/100
 +8.359s - 		Width = 800 Height = 600 Refresh = 4800/100
 +8.375s - 		Width = 800 Height = 600 Refresh = 6000/100
 +8.375s - 		Width = 800 Height = 600 Refresh = 7500/100
 +8.375s - 		Width = 800 Height = 600 Refresh = 10000/100
 +8.375s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +8.375s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +8.375s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +8.375s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +8.375s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +8.375s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +8.375s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +8.375s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +8.391s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +8.391s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +8.391s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +8.391s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +8.391s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +8.422s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +8.469s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +8.484s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +8.484s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +8.484s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +8.484s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +8.484s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +8.484s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +8.484s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +8.672s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +8.672s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +8.672s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +8.672s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +8.672s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +8.672s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +8.672s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +8.688s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +8.688s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +8.688s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +8.688s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +8.688s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +8.688s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +8.703s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +8.703s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +8.703s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +8.703s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +8.703s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +8.703s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +8.703s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +8.703s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +8.938s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +8.938s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +8.938s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +8.938s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +8.938s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +8.953s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +8.953s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +8.953s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +8.953s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +8.953s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +8.953s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +8.969s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +8.969s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +8.969s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +8.969s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +8.969s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +8.969s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +8.969s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +8.969s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +8.969s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +9.328s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +9.328s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +9.328s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +9.328s - *** Adapter [1]: Intel(R) Graphics
 +9.328s - 	*** Dedicated Memory: 134217728
 +9.344s - 	*** Software Adapter: No
 +9.797s - 	*** Direct3D 12 Support: Yes
 +9.922s - *** Adapter [2]: Microsoft Basic Render Driver
 +9.922s - 	*** Dedicated Memory: 0
 +9.922s - 	*** Software Adapter: Yes
 +9.953s - 	*** Direct3D 12 Support: Yes
 +9.953s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +9.953s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +10.016s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +10.016s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +10.016s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +10.016s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +10.016s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +10.563s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +37.844s - DEBUG: Setting up Scene: 0 Models
 +37.844s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +42.469s - DEBUG: Number of detected nodes on device: 1
 +42.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +42.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +42.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +42.672s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +42.938s - DEBUG: D3D11On12CreateDevice()
 +43.031s - DEBUG: Create D2D/DWrite components.
 +43.047s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +43.047s - DEBUG: Create synchronization objects.
 +43.047s - DEBUG: CreateRootSignature() Generic
 +43.047s - DEBUG: CreateRootSignature() Quad
 +43.047s - DEBUG: CreateRootSignature() Asteroids
 +43.047s - DEBUG: CreateRootSignature() BlurFilter
 +43.047s - DEBUG: CreateCommandSignature()
 +43.047s - DEBUG: CreateGraphicsPipelineState() - All
 +43.469s - DEBUG: Creating Asteroid and Skybox Textures
 +43.594s - DEBUG: Load Skybox
 +43.859s - DEBUG: Blur filter
 +43.875s - DEBUG: sample create
 +43.875s - DEBUG: Create D2D/DWrite objects for rendering text.
 +44.344s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +44.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +44.438s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +44.469s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +44.547s - DEBUG: CreateFrameResources() Loop count: 4
 +44.547s - DEBUG: CreateSubsets
 +44.719s - DEBUG: Using 4 subsets per frame.
 +44.719s - DEBUG: Loading Collada Scene
 +44.938s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +44.953s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +44.953s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +44.953s - DEBUG: SceneRenderer: create new Scene
 +142.438s - DEBUG: SceneRenderer: resize buffer
 +142.578s - DEBUG: SceneRenderer: LoadPipeline
 +142.578s - DEBUG: SceneRenderer: CreatePSO
 +142.578s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +142.594s - DEBUG serializedLayout size: 428 buffer: 00000174F1DF59B0
 +142.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +142.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +142.609s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +142.828s - DEBUG: LoadPipeline: Creating Samplers
 +142.828s - DEBUG: SceneRenderer: CreateFrameResources
 +142.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +142.828s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +142.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +142.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +142.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +142.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +142.859s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +142.859s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +142.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +142.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +142.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +142.875s - DEBUG: Creating DX12 Test Window
 +143.141s - DEBUG: Resize called 800 x 600
 +143.297s - DEBUG: CreateSwapChainForHwnd()
 +145.297s - DEBUG: MakeWindowAssociation()
 +145.297s - DEBUG: IDXGISwapChain1->QueryInterface()
 +145.703s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +146.156s - DEBUG: Create depth stencil/view
 +146.188s - DEBUG: Resize Scene
 +146.188s - DEBUG: Entering Main Loop
 +1046.969s - DEBUG: stop test, send close message
 +1058.563s - DEBUG: Exited Main Loop
 +1058.563s - FPS: 1.908432
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 03:16:49
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.032s - DEBUG: CreateDXGIFactory2()
 +1.657s - DEBUG: Enumerate Adapters...
 +1.657s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.657s - 	*** Dedicated Memory: 2028662784
 +1.657s - 	*** Software Adapter: No
 +8.297s - 	*** Direct3D 12 Support: Yes
 +8.297s - 	*** Output: \\.\DISPLAY1
 +8.579s - 		Width = 640 Height = 480 Refresh = 2400/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 3000/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 4800/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 6000/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 7500/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 10000/100
 +8.579s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +8.579s - 		Width = 800 Height = 600 Refresh = 2400/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 3000/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 4800/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 6000/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 7500/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 10000/100
 +8.579s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +8.579s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +8.579s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +8.594s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +8.594s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +8.594s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +8.594s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +8.594s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +8.594s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +8.594s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +8.594s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +9.188s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +9.188s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +9.188s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +9.188s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +9.188s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +9.188s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +9.188s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +9.188s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +9.188s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +9.188s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +9.204s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +9.204s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +9.204s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +9.204s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +9.204s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +9.204s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +9.204s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +9.204s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +9.204s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +9.219s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +9.219s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +9.219s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +9.219s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +9.219s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +9.219s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +9.219s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +9.297s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +9.297s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +9.297s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +9.344s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +9.344s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +9.344s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +9.344s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +9.344s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +9.360s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +9.360s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +9.422s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +9.438s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +9.438s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +9.438s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +9.438s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +9.438s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +9.438s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +9.438s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +9.438s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +9.438s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +9.438s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +9.454s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +9.469s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +9.469s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +9.485s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +9.485s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +9.688s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +9.688s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +9.688s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +9.688s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +9.688s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +9.688s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +9.704s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +9.704s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +9.704s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +9.719s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +9.719s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +9.719s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +10.079s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +10.094s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +10.094s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +10.094s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +10.094s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +10.094s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +10.094s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +10.094s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +10.110s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +10.110s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +10.110s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +10.110s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +10.110s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +10.110s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +10.110s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +10.125s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +10.125s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +10.125s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +10.125s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +10.469s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +10.469s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +10.469s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +10.469s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +10.469s - *** Adapter [1]: Intel(R) Graphics
 +10.469s - 	*** Dedicated Memory: 134217728
 +10.469s - 	*** Software Adapter: No
 +11.797s - 	*** Direct3D 12 Support: Yes
 +11.797s - *** Adapter [2]: Microsoft Basic Render Driver
 +11.797s - 	*** Dedicated Memory: 0
 +11.797s - 	*** Software Adapter: Yes
 +11.844s - 	*** Direct3D 12 Support: Yes
 +11.844s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +11.844s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1403167130
 +12.641s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +12.688s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +12.688s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +12.688s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +12.688s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +12.704s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +41.047s - DEBUG: Setting up Scene: 0 Models
 +41.047s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +48.063s - DEBUG: Number of detected nodes on device: 1
 +48.063s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +48.063s - DEBUG: MulitSample Enabled: MS4 Q0
 +48.063s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +48.219s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +48.516s - DEBUG: D3D11On12CreateDevice()
 +48.829s - DEBUG: Create D2D/DWrite components.
 +48.844s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +48.844s - DEBUG: Create synchronization objects.
 +48.844s - DEBUG: CreateRootSignature() Generic
 +48.844s - DEBUG: CreateRootSignature() Quad
 +48.844s - DEBUG: CreateRootSignature() Asteroids
 +48.860s - DEBUG: CreateRootSignature() BlurFilter
 +48.860s - DEBUG: CreateCommandSignature()
 +48.860s - DEBUG: CreateGraphicsPipelineState() - All
 +49.375s - DEBUG: Creating Asteroid and Skybox Textures
 +49.469s - DEBUG: Load Skybox
 +50.094s - DEBUG: Blur filter
 +50.250s - DEBUG: sample create
 +50.250s - DEBUG: Create D2D/DWrite objects for rendering text.
 +50.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +50.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +50.704s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +50.750s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +51.016s - DEBUG: CreateFrameResources() Loop count: 4
 +51.016s - DEBUG: CreateSubsets
 +51.047s - DEBUG: Using 4 subsets per frame.
 +51.047s - DEBUG: Loading Collada Scene
 +51.282s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +51.282s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +51.282s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +51.282s - DEBUG: SceneRenderer: create new Scene
 +155.594s - DEBUG: SceneRenderer: resize buffer
 +155.594s - DEBUG: SceneRenderer: LoadPipeline
 +155.610s - DEBUG: SceneRenderer: CreatePSO
 +155.610s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +155.610s - DEBUG serializedLayout size: 428 buffer: 0000021561DAA3A0
 +155.610s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +155.610s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +155.969s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +155.985s - DEBUG: LoadPipeline: Creating Samplers
 +155.985s - DEBUG: SceneRenderer: CreateFrameResources
 +155.985s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +155.985s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +155.985s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +156.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +156.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +156.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +156.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +156.016s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +156.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +156.016s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +156.032s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +156.032s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +156.032s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +156.032s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +156.047s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +156.047s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +156.047s - DEBUG: Creating DX12 Test Window
 +157.094s - DEBUG: Resize called 800 x 600
 +157.094s - DEBUG: CreateSwapChainForHwnd()
 +158.782s - DEBUG: MakeWindowAssociation()
 +158.782s - DEBUG: IDXGISwapChain1->QueryInterface()
 +158.797s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +158.969s - DEBUG: Create depth stencil/view
 +159.016s - DEBUG: Resize Scene
 +159.063s - DEBUG: Entering Main Loop
 +1060.157s - DEBUG: stop test, send close message
 +1070.266s - DEBUG: Exited Main Loop
 +1070.266s - FPS: 1.593316
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 03:35:51
 +0.125s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.141s - DEBUG: Checking for d3d12.dll existence
 +0.141s - DEBUG: CreateDXGIFactory2()
 +1.297s - DEBUG: Enumerate Adapters...
 +1.297s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.297s - 	*** Dedicated Memory: 2028662784
 +1.297s - 	*** Software Adapter: No
 +8.422s - 	*** Direct3D 12 Support: Yes
 +8.422s - 	*** Output: \\.\DISPLAY1
 +8.485s - 		Width = 640 Height = 480 Refresh = 2400/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 3000/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 4800/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 6000/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 7500/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 10000/100
 +8.485s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +8.485s - 		Width = 800 Height = 600 Refresh = 2400/100
 +8.485s - 		Width = 800 Height = 600 Refresh = 3000/100
 +8.485s - 		Width = 800 Height = 600 Refresh = 4800/100
 +8.485s - 		Width = 800 Height = 600 Refresh = 6000/100
 +8.500s - 		Width = 800 Height = 600 Refresh = 7500/100
 +8.500s - 		Width = 800 Height = 600 Refresh = 10000/100
 +8.500s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +8.500s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +8.500s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +8.500s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +8.500s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +8.500s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +8.500s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +8.641s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +8.641s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +8.641s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +8.641s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +8.641s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +8.641s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +8.641s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +8.641s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +8.641s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +8.657s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +8.657s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +8.657s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +8.657s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +8.657s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +8.657s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +8.657s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +8.657s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +8.657s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +8.657s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +8.657s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +8.672s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +8.672s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +8.672s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +8.672s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +8.672s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +8.672s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +8.735s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +8.735s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +8.735s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +8.735s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +8.735s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +8.735s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +8.750s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +8.750s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +8.750s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +8.750s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +8.750s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +8.750s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +8.750s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +8.750s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +8.750s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +8.750s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +8.750s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +8.766s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +8.782s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +8.782s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +8.829s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +8.829s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +8.829s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +8.829s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +9.141s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +9.141s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +9.157s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +9.157s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +9.157s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +9.172s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +9.172s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +9.172s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +9.172s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +9.172s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +9.563s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +9.563s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +9.563s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +9.563s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +9.563s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +9.563s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +9.579s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +9.579s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +9.579s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +9.579s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +9.579s - *** Adapter [1]: Intel(R) Graphics
 +9.579s - 	*** Dedicated Memory: 134217728
 +9.579s - 	*** Software Adapter: No
 +10.735s - 	*** Direct3D 12 Support: Yes
 +10.735s - *** Adapter [2]: Microsoft Basic Render Driver
 +10.735s - 	*** Dedicated Memory: 0
 +10.735s - 	*** Software Adapter: Yes
 +10.782s - 	*** Direct3D 12 Support: Yes
 +10.782s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +10.797s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +10.813s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +10.813s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +10.813s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +10.813s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +10.813s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +11.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +37.360s - DEBUG: Setting up Scene: 0 Models
 +37.375s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +42.079s - DEBUG: Number of detected nodes on device: 1
 +42.079s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +42.079s - DEBUG: MulitSample Enabled: MS4 Q0
 +42.079s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +42.250s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +42.516s - DEBUG: D3D11On12CreateDevice()
 +42.719s - DEBUG: Create D2D/DWrite components.
 +42.766s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +42.860s - DEBUG: Create synchronization objects.
 +42.860s - DEBUG: CreateRootSignature() Generic
 +42.860s - DEBUG: CreateRootSignature() Quad
 +42.860s - DEBUG: CreateRootSignature() Asteroids
 +42.860s - DEBUG: CreateRootSignature() BlurFilter
 +42.860s - DEBUG: CreateCommandSignature()
 +42.860s - DEBUG: CreateGraphicsPipelineState() - All
 +43.297s - DEBUG: Creating Asteroid and Skybox Textures
 +43.375s - DEBUG: Load Skybox
 +43.485s - DEBUG: Blur filter
 +43.485s - DEBUG: sample create
 +43.500s - DEBUG: Create D2D/DWrite objects for rendering text.
 +43.516s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +43.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +43.735s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +43.797s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +44.000s - DEBUG: CreateFrameResources() Loop count: 4
 +44.000s - DEBUG: CreateSubsets
 +44.032s - DEBUG: Using 4 subsets per frame.
 +44.032s - DEBUG: Loading Collada Scene
 +44.188s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +44.204s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +44.204s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +44.204s - DEBUG: SceneRenderer: create new Scene
 +167.875s - DEBUG: SceneRenderer: resize buffer
 +167.875s - DEBUG: SceneRenderer: LoadPipeline
 +167.875s - DEBUG: SceneRenderer: CreatePSO
 +167.875s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +167.875s - DEBUG serializedLayout size: 428 buffer: 0000024025A92F60
 +167.875s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +167.875s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +168.422s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +168.422s - DEBUG: LoadPipeline: Creating Samplers
 +168.438s - DEBUG: SceneRenderer: CreateFrameResources
 +168.454s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +168.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +168.469s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +168.485s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +168.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +168.829s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +168.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +168.844s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +168.860s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +168.860s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +168.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +168.875s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +168.875s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +168.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +168.891s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +168.907s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +168.907s - DEBUG: Creating DX12 Test Window
 +170.032s - DEBUG: Resize called 800 x 600
 +170.032s - DEBUG: CreateSwapChainForHwnd()
 +173.344s - DEBUG: MakeWindowAssociation()
 +173.344s - DEBUG: IDXGISwapChain1->QueryInterface()
 +173.360s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +173.391s - DEBUG: Create depth stencil/view
 +173.407s - DEBUG: Resize Scene
 +173.407s - DEBUG: Entering Main Loop
 +1074.360s - DEBUG: stop test, send close message
 +1079.891s - DEBUG: Exited Main Loop
 +1079.891s - FPS: 1.804560
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 03:56:22
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.516s - DEBUG: Enumerate Adapters...
 +0.531s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.891s - 	*** Dedicated Memory: 2028662784
 +0.891s - 	*** Software Adapter: No
 +6.860s - 	*** Direct3D 12 Support: Yes
 +6.860s - 	*** Output: \\.\DISPLAY1
 +7.250s - 		Width = 640 Height = 480 Refresh = 2400/100
 +7.250s - 		Width = 640 Height = 480 Refresh = 3000/100
 +7.250s - 		Width = 640 Height = 480 Refresh = 4800/100
 +7.610s - 		Width = 640 Height = 480 Refresh = 6000/100
 +7.610s - 		Width = 640 Height = 480 Refresh = 7500/100
 +7.610s - 		Width = 640 Height = 480 Refresh = 10000/100
 +7.610s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +7.610s - 		Width = 800 Height = 600 Refresh = 2400/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 3000/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 4800/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 6000/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 7500/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 10000/100
 +7.610s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +7.610s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +7.610s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +7.610s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +7.610s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +7.625s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +7.625s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +7.625s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +7.625s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +7.625s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +7.922s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +7.938s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +7.938s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +7.938s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +7.938s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +7.938s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +7.938s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +7.938s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +7.938s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +7.938s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +7.938s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +7.953s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +7.953s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +7.953s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +7.953s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +7.953s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +7.953s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +7.969s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +7.969s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +8.125s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +8.125s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +8.266s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +8.266s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +8.266s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +8.922s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +8.922s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +8.922s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +8.922s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +8.922s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +8.922s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +8.922s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +8.922s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +8.922s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +8.922s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +8.938s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +8.938s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +8.938s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +8.938s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +8.938s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +8.938s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +8.938s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +8.938s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +8.938s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +8.938s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +8.938s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +8.938s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +8.938s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +8.938s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +8.953s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +8.953s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +8.953s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +8.969s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +8.985s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +8.985s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +9.000s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +9.328s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +9.328s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +9.578s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +9.594s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +9.594s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +9.594s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +9.610s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +9.610s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +9.969s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +9.969s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +9.969s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +9.969s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +9.969s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +9.969s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +9.969s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +9.985s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +9.985s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +9.985s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +9.985s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +9.985s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +9.985s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +9.985s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +10.156s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +10.156s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +10.156s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +10.156s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +10.156s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +10.172s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +10.172s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +10.172s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +10.172s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +10.172s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +10.172s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +10.172s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +10.188s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +10.188s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +10.188s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +10.188s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +10.188s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +10.235s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +10.235s - *** Adapter [1]: Intel(R) Graphics
 +10.250s - 	*** Dedicated Memory: 134217728
 +10.485s - 	*** Software Adapter: No
 +14.531s - 	*** Direct3D 12 Support: Yes
 +14.547s - *** Adapter [2]: Microsoft Basic Render Driver
 +14.547s - 	*** Dedicated Memory: 0
 +14.547s - 	*** Software Adapter: Yes
 +14.969s - 	*** Direct3D 12 Support: Yes
 +14.969s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +14.985s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +15.141s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +15.281s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +15.281s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +15.281s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +15.281s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +15.281s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +76.735s - DEBUG: Setting up Scene: 0 Models
 +77.000s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +94.985s - DEBUG: Number of detected nodes on device: 1
 +95.000s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +95.000s - DEBUG: MulitSample Enabled: MS4 Q0
 +95.000s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +95.297s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +95.563s - DEBUG: D3D11On12CreateDevice()
 +95.844s - DEBUG: Create D2D/DWrite components.
 +95.860s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +95.860s - DEBUG: Create synchronization objects.
 +95.860s - DEBUG: CreateRootSignature() Generic
 +95.860s - DEBUG: CreateRootSignature() Quad
 +95.860s - DEBUG: CreateRootSignature() Asteroids
 +95.860s - DEBUG: CreateRootSignature() BlurFilter
 +95.860s - DEBUG: CreateCommandSignature()
 +95.860s - DEBUG: CreateGraphicsPipelineState() - All
 +97.094s - DEBUG: Creating Asteroid and Skybox Textures
 +97.203s - DEBUG: Load Skybox
 +99.313s - DEBUG: Blur filter
 +99.360s - DEBUG: sample create
 +99.360s - DEBUG: Create D2D/DWrite objects for rendering text.
 +99.985s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +100.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +100.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +100.953s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +101.235s - DEBUG: CreateFrameResources() Loop count: 4
 +101.516s - DEBUG: CreateSubsets
 +101.547s - DEBUG: Using 4 subsets per frame.
 +101.563s - DEBUG: Loading Collada Scene
 +101.735s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +101.735s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +101.750s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +101.750s - DEBUG: SceneRenderer: create new Scene
 +406.797s - DEBUG: SceneRenderer: resize buffer
 +406.813s - DEBUG: SceneRenderer: LoadPipeline
 +406.813s - DEBUG: SceneRenderer: CreatePSO
 +406.813s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +406.813s - DEBUG serializedLayout size: 428 buffer: 000001E297C6A2A0
 +406.813s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +406.813s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +407.735s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +407.735s - DEBUG: LoadPipeline: Creating Samplers
 +407.735s - DEBUG: SceneRenderer: CreateFrameResources
 +407.735s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +407.735s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +407.750s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +407.766s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +407.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +407.766s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +407.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +407.781s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +407.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +407.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +407.781s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +407.797s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +407.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +407.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +407.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +407.797s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +407.813s - DEBUG: Creating DX12 Test Window
 +408.469s - DEBUG: Resize called 800 x 600
 +408.516s - DEBUG: CreateSwapChainForHwnd()
 +413.000s - DEBUG: MakeWindowAssociation()
 +413.000s - DEBUG: IDXGISwapChain1->QueryInterface()
 +413.016s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +413.047s - DEBUG: Create depth stencil/view
 +413.047s - DEBUG: Resize Scene
 +413.047s - DEBUG: Entering Main Loop
 +1313.110s - DEBUG: stop test, send close message
 +1314.578s - DEBUG: Exited Main Loop
 +1314.578s - FPS: 10.892690
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 04:18:43
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.860s - DEBUG: Enumerate Adapters...
 +0.860s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.860s - 	*** Dedicated Memory: 2028662784
 +0.860s - 	*** Software Adapter: No
 +8.516s - 	*** Direct3D 12 Support: Yes
 +8.516s - 	*** Output: \\.\DISPLAY1
 +8.594s - 		Width = 640 Height = 480 Refresh = 2400/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 3000/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 4800/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 6000/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 7500/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 10000/100
 +8.594s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +8.594s - 		Width = 800 Height = 600 Refresh = 2400/100
 +8.594s - 		Width = 800 Height = 600 Refresh = 3000/100
 +8.610s - 		Width = 800 Height = 600 Refresh = 4800/100
 +8.610s - 		Width = 800 Height = 600 Refresh = 6000/100
 +8.610s - 		Width = 800 Height = 600 Refresh = 7500/100
 +8.610s - 		Width = 800 Height = 600 Refresh = 10000/100
 +8.610s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +8.610s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +8.610s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +8.610s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +8.610s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +8.625s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +8.625s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +8.625s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +8.625s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +8.625s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +8.625s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +8.625s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +8.766s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +8.766s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +8.766s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +8.766s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +8.766s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +8.766s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +8.766s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +8.766s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +8.766s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +8.766s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +8.782s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +8.782s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +8.782s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +8.782s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +8.782s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +8.782s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +8.782s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +8.782s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +8.782s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +8.797s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +8.797s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +8.797s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +8.797s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +8.829s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +8.829s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +8.829s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +8.844s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +8.844s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +8.844s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +8.844s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +8.844s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +8.844s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +8.844s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +8.875s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +8.891s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +8.891s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +8.891s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +8.891s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +8.891s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +8.891s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +8.891s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +9.032s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +9.032s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +9.047s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +9.047s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +9.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +9.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +9.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +9.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +9.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +9.063s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +9.063s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +9.188s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +9.188s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +9.204s - *** Adapter [1]: Intel(R) Graphics
 +9.204s - 	*** Dedicated Memory: 134217728
 +9.204s - 	*** Software Adapter: No
 +13.500s - 	*** Direct3D 12 Support: Yes
 +13.500s - *** Adapter [2]: Microsoft Basic Render Driver
 +13.500s - 	*** Dedicated Memory: 0
 +13.500s - 	*** Software Adapter: Yes
 +13.547s - 	*** Direct3D 12 Support: Yes
 +13.547s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +13.547s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +14.250s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +14.266s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +14.266s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +14.266s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +14.266s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +14.485s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +49.844s - DEBUG: Setting up Scene: 0 Models
 +49.844s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +55.657s - DEBUG: Number of detected nodes on device: 1
 +55.657s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +55.672s - DEBUG: MulitSample Enabled: MS4 Q0
 +55.672s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +55.829s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +56.157s - DEBUG: D3D11On12CreateDevice()
 +56.360s - DEBUG: Create D2D/DWrite components.
 +56.641s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +56.672s - DEBUG: Create synchronization objects.
 +56.688s - DEBUG: CreateRootSignature() Generic
 +56.688s - DEBUG: CreateRootSignature() Quad
 +56.688s - DEBUG: CreateRootSignature() Asteroids
 +56.688s - DEBUG: CreateRootSignature() BlurFilter
 +56.688s - DEBUG: CreateCommandSignature()
 +56.688s - DEBUG: CreateGraphicsPipelineState() - All
 +57.235s - DEBUG: Creating Asteroid and Skybox Textures
 +57.407s - DEBUG: Load Skybox
 +58.469s - DEBUG: Blur filter
 +58.485s - DEBUG: sample create
 +58.485s - DEBUG: Create D2D/DWrite objects for rendering text.
 +59.188s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +59.375s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +59.485s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +59.813s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +59.954s - DEBUG: CreateFrameResources() Loop count: 4
 +59.954s - DEBUG: CreateSubsets
 +60.500s - DEBUG: Using 4 subsets per frame.
 +60.500s - DEBUG: Loading Collada Scene
 +60.672s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +60.672s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +60.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +60.672s - DEBUG: SceneRenderer: create new Scene
 +170.579s - DEBUG: SceneRenderer: resize buffer
 +170.594s - DEBUG: SceneRenderer: LoadPipeline
 +170.594s - DEBUG: SceneRenderer: CreatePSO
 +170.594s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +170.594s - DEBUG serializedLayout size: 428 buffer: 00000238C33B0720
 +170.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +170.594s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +170.610s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +170.610s - DEBUG: LoadPipeline: Creating Samplers
 +170.610s - DEBUG: SceneRenderer: CreateFrameResources
 +170.610s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +170.610s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +170.610s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +170.610s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +170.610s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +170.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +170.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +170.625s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +170.625s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +170.625s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +170.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +170.641s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +170.641s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +170.641s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +170.641s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +170.657s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +170.657s - DEBUG: Creating DX12 Test Window
 +170.797s - DEBUG: Resize called 800 x 600
 +170.844s - DEBUG: CreateSwapChainForHwnd()
 +174.125s - DEBUG: MakeWindowAssociation()
 +174.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +174.344s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +174.454s - DEBUG: Create depth stencil/view
 +174.454s - DEBUG: Resize Scene
 +174.454s - DEBUG: Entering Main Loop
 +1074.610s - DEBUG: stop test, send close message
 +1079.704s - DEBUG: Exited Main Loop
 +1079.704s - FPS: 1.715354
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 04:37:38
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.219s - DEBUG: Checking for d3d12.dll existence
 +0.219s - DEBUG: CreateDXGIFactory2()
 +1.000s - DEBUG: Enumerate Adapters...
 +1.000s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.000s - 	*** Dedicated Memory: 2028662784
 +1.000s - 	*** Software Adapter: No
 +9.765s - 	*** Direct3D 12 Support: Yes
 +9.765s - 	*** Output: \\.\DISPLAY1
 +9.781s - 		Width = 640 Height = 480 Refresh = 2400/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 3000/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 4800/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 6000/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 7500/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 10000/100
 +9.781s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +9.781s - 		Width = 800 Height = 600 Refresh = 2400/100
 +9.781s - 		Width = 800 Height = 600 Refresh = 3000/100
 +9.781s - 		Width = 800 Height = 600 Refresh = 4800/100
 +9.781s - 		Width = 800 Height = 600 Refresh = 6000/100
 +9.781s - 		Width = 800 Height = 600 Refresh = 7500/100
 +9.781s - 		Width = 800 Height = 600 Refresh = 10000/100
 +10.000s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +10.000s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +10.000s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +10.000s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +10.000s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +10.000s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +10.000s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +10.000s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +10.000s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +10.000s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +10.000s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +10.015s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +10.015s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +10.015s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +10.015s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +10.015s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +10.015s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +10.015s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +10.015s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +10.015s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +10.031s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +10.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +10.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +10.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +10.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +10.281s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +10.281s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +10.281s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +10.297s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +10.297s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +10.297s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +10.297s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +10.297s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +10.297s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +10.297s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +10.297s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +10.312s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +10.312s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +10.312s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +10.312s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +10.312s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +10.344s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +10.344s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +10.359s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +10.453s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +10.453s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +10.453s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +10.469s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +10.469s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +10.469s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +10.469s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +10.469s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +10.469s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +10.469s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +10.484s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +10.484s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +10.484s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +10.484s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +10.484s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +10.656s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +10.656s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +10.656s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +10.656s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +10.672s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +10.672s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +10.672s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +10.672s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +10.672s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +10.687s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +10.687s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +10.687s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +10.687s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +10.687s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +10.687s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +10.922s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +10.937s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +10.937s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +10.937s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +10.937s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +10.937s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +10.937s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +10.937s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +10.937s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +10.953s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +10.953s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +10.953s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +10.953s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +10.953s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +10.953s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +10.953s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +10.953s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +10.969s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +10.969s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +10.969s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +10.969s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +10.969s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +10.969s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +10.969s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +11.437s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +11.437s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +11.437s - *** Adapter [1]: Intel(R) Graphics
 +11.437s - 	*** Dedicated Memory: 134217728
 +11.437s - 	*** Software Adapter: No
 +12.219s - 	*** Direct3D 12 Support: Yes
 +12.234s - *** Adapter [2]: Microsoft Basic Render Driver
 +12.234s - 	*** Dedicated Memory: 0
 +12.234s - 	*** Software Adapter: Yes
 +12.250s - 	*** Direct3D 12 Support: Yes
 +12.250s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +12.265s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +12.328s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +12.344s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +12.344s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +12.344s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +12.344s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +12.875s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +42.469s - DEBUG: Setting up Scene: 0 Models
 +42.469s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +45.640s - DEBUG: Number of detected nodes on device: 1
 +45.640s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +45.640s - DEBUG: MulitSample Enabled: MS4 Q0
 +45.640s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +46.172s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +46.375s - DEBUG: D3D11On12CreateDevice()
 +46.453s - DEBUG: Create D2D/DWrite components.
 +46.469s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +46.469s - DEBUG: Create synchronization objects.
 +46.469s - DEBUG: CreateRootSignature() Generic
 +46.469s - DEBUG: CreateRootSignature() Quad
 +46.469s - DEBUG: CreateRootSignature() Asteroids
 +46.469s - DEBUG: CreateRootSignature() BlurFilter
 +46.469s - DEBUG: CreateCommandSignature()
 +46.484s - DEBUG: CreateGraphicsPipelineState() - All
 +46.922s - DEBUG: Creating Asteroid and Skybox Textures
 +47.062s - DEBUG: Load Skybox
 +47.594s - DEBUG: Blur filter
 +47.750s - DEBUG: sample create
 +47.765s - DEBUG: Create D2D/DWrite objects for rendering text.
 +48.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +48.453s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +48.500s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +48.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +48.781s - DEBUG: CreateFrameResources() Loop count: 4
 +48.781s - DEBUG: CreateSubsets
 +49.359s - DEBUG: Using 4 subsets per frame.
 +49.359s - DEBUG: Loading Collada Scene
 +49.640s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +49.640s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +49.640s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +49.640s - DEBUG: SceneRenderer: create new Scene
 +152.781s - DEBUG: SceneRenderer: resize buffer
 +152.781s - DEBUG: SceneRenderer: LoadPipeline
 +152.797s - DEBUG: SceneRenderer: CreatePSO
 +152.797s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +152.797s - DEBUG serializedLayout size: 428 buffer: 00000288E4C7D080
 +152.797s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +152.797s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +153.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +153.078s - DEBUG: LoadPipeline: Creating Samplers
 +153.078s - DEBUG: SceneRenderer: CreateFrameResources
 +153.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +153.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +153.406s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +153.406s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +153.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +153.422s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +153.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +153.437s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +153.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +153.453s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +153.469s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +153.469s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +153.469s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +153.484s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +153.484s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +153.500s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +153.500s - DEBUG: Creating DX12 Test Window
 +154.828s - DEBUG: Resize called 800 x 600
 +154.844s - DEBUG: CreateSwapChainForHwnd()
 +158.140s - DEBUG: MakeWindowAssociation()
 +158.140s - DEBUG: IDXGISwapChain1->QueryInterface()
 +158.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +158.187s - DEBUG: Create depth stencil/view
 +158.187s - DEBUG: Resize Scene
 +158.187s - DEBUG: Entering Main Loop
 +1059.687s - DEBUG: stop test, send close message
 +1065.859s - DEBUG: Exited Main Loop
 +1065.859s - FPS: 1.370419
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 08/30/24 04:56:33
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.031s - DEBUG: CreateDXGIFactory2()
 +1.735s - DEBUG: Enumerate Adapters...
 +1.735s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.735s - 	*** Dedicated Memory: 2028662784
 +1.735s - 	*** Software Adapter: No
 +7.828s - 	*** Direct3D 12 Support: Yes
 +7.828s - 	*** Output: \\.\DISPLAY1
 +7.985s - 		Width = 640 Height = 480 Refresh = 2400/100
 +7.985s - 		Width = 640 Height = 480 Refresh = 3000/100
 +7.985s - 		Width = 640 Height = 480 Refresh = 4800/100
 +7.985s - 		Width = 640 Height = 480 Refresh = 6000/100
 +7.985s - 		Width = 640 Height = 480 Refresh = 7500/100
 +7.985s - 		Width = 640 Height = 480 Refresh = 10000/100
 +8.000s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +8.000s - 		Width = 800 Height = 600 Refresh = 2400/100
 +8.000s - 		Width = 800 Height = 600 Refresh = 3000/100
 +8.000s - 		Width = 800 Height = 600 Refresh = 4800/100
 +8.235s - 		Width = 800 Height = 600 Refresh = 6000/100
 +8.235s - 		Width = 800 Height = 600 Refresh = 7500/100
 +8.250s - 		Width = 800 Height = 600 Refresh = 10000/100
 +8.250s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +8.250s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +8.250s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +8.250s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +8.250s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +8.250s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +8.250s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +8.266s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +8.266s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +8.266s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +8.266s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +8.266s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +8.266s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +8.266s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +8.266s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +8.266s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +8.485s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +8.485s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +8.485s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +8.485s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +8.485s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +8.485s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +8.485s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +8.485s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +8.500s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +8.500s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +8.500s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +8.500s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +8.500s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +8.500s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +8.500s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +8.500s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +8.500s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +8.500s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +8.500s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +8.516s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +8.516s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +8.516s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +8.516s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +8.516s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +8.516s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +8.516s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +8.516s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +8.844s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +8.844s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +8.844s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +8.860s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +8.860s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +8.860s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +8.860s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +8.860s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +8.860s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +8.860s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +8.860s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +8.860s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +8.860s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +8.875s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +8.875s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +8.875s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +8.875s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +8.875s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +8.875s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +8.891s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +8.891s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +8.891s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +8.891s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +8.891s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +8.906s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +8.906s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +8.906s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +8.906s - *** Adapter [1]: Intel(R) Graphics
 +8.906s - 	*** Dedicated Memory: 134217728
 +8.906s - 	*** Software Adapter: No
 +11.360s - 	*** Direct3D 12 Support: Yes
 +11.360s - *** Adapter [2]: Microsoft Basic Render Driver
 +11.360s - 	*** Dedicated Memory: 0
 +11.360s - 	*** Software Adapter: Yes
 +11.391s - 	*** Direct3D 12 Support: Yes
 +11.391s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +11.391s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +11.406s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +11.406s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +11.406s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +11.422s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +11.422s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +11.969s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +39.594s - DEBUG: Setting up Scene: 0 Models
 +39.594s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +45.438s - DEBUG: Number of detected nodes on device: 1
 +45.438s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +45.438s - DEBUG: MulitSample Enabled: MS4 Q0
 +45.438s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +45.703s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +45.985s - DEBUG: D3D11On12CreateDevice()
 +46.078s - DEBUG: Create D2D/DWrite components.
 +46.078s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +46.094s - DEBUG: Create synchronization objects.
 +46.094s - DEBUG: CreateRootSignature() Generic
 +46.094s - DEBUG: CreateRootSignature() Quad
 +46.094s - DEBUG: CreateRootSignature() Asteroids
 +46.094s - DEBUG: CreateRootSignature() BlurFilter
 +46.094s - DEBUG: CreateCommandSignature()
 +46.094s - DEBUG: CreateGraphicsPipelineState() - All
 +46.641s - DEBUG: Creating Asteroid and Skybox Textures
 +47.406s - DEBUG: Load Skybox
 +47.703s - DEBUG: Blur filter
 +47.719s - DEBUG: sample create
 +47.719s - DEBUG: Create D2D/DWrite objects for rendering text.
 +48.016s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +48.047s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +48.125s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +48.406s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +48.703s - DEBUG: CreateFrameResources() Loop count: 4
 +48.703s - DEBUG: CreateSubsets
 +49.078s - DEBUG: Using 4 subsets per frame.
 +49.078s - DEBUG: Loading Collada Scene
 +49.219s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +49.219s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +49.219s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +49.219s - DEBUG: SceneRenderer: create new Scene
 +156.031s - DEBUG: SceneRenderer: resize buffer
 +156.047s - DEBUG: SceneRenderer: LoadPipeline
 +156.047s - DEBUG: SceneRenderer: CreatePSO
 +156.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +156.047s - DEBUG serializedLayout size: 428 buffer: 000001EADADE84E0
 +156.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +156.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +156.547s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +156.547s - DEBUG: LoadPipeline: Creating Samplers
 +156.547s - DEBUG: SceneRenderer: CreateFrameResources
 +156.547s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +156.547s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +156.547s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +156.563s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +156.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +156.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +156.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +156.563s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +156.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +156.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +156.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +156.578s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +156.578s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +156.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +156.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +156.594s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +156.594s - DEBUG: Creating DX12 Test Window
 +156.828s - DEBUG: Resize called 800 x 600
 +156.875s - DEBUG: CreateSwapChainForHwnd()
 +158.750s - DEBUG: MakeWindowAssociation()
 +158.750s - DEBUG: IDXGISwapChain1->QueryInterface()
 +158.750s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +158.797s - DEBUG: Create depth stencil/view
 +158.797s - DEBUG: Resize Scene
 +158.797s - DEBUG: Entering Main Loop
 +1059.563s - DEBUG: stop test, send close message
 +1066.313s - DEBUG: Exited Main Loop
 +1066.453s - FPS: 1.890355
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 08/30/24 05:14:38
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.265s - DEBUG: Enumerate Adapters...
 +0.265s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +0.265s - 	*** Dedicated Memory: 2028662784
 +0.265s - 	*** Software Adapter: No
 +6.172s - 	*** Direct3D 12 Support: Yes
 +6.172s - 	*** Output: \\.\DISPLAY1
 +6.234s - 		Width = 640 Height = 480 Refresh = 2400/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 3000/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 4800/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 6000/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 7500/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 10000/100
 +6.234s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +6.234s - 		Width = 800 Height = 600 Refresh = 2400/100
 +6.234s - 		Width = 800 Height = 600 Refresh = 3000/100
 +6.234s - 		Width = 800 Height = 600 Refresh = 4800/100
 +6.234s - 		Width = 800 Height = 600 Refresh = 6000/100
 +6.234s - 		Width = 800 Height = 600 Refresh = 7500/100
 +6.250s - 		Width = 800 Height = 600 Refresh = 10000/100
 +6.250s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +6.250s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +6.250s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +6.250s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +6.250s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +6.250s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +6.250s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +6.250s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +6.265s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +6.375s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +6.375s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +6.375s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +6.375s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +6.375s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +6.375s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +6.375s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +6.375s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +6.375s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +6.390s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +6.390s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +6.390s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +6.390s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +6.390s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +6.390s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +6.390s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +6.390s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +6.390s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +6.390s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +6.390s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +6.390s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +6.390s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +6.390s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +6.390s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +6.390s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +6.390s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +6.390s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +6.406s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +6.406s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +6.406s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +6.406s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +6.406s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +6.406s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +6.406s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +6.422s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +6.422s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +6.422s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +6.437s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +6.437s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +6.437s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +6.437s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +6.437s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +6.437s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +6.437s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +6.453s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +6.453s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +6.453s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +6.453s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +6.453s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +6.453s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +6.453s - *** Adapter [1]: Intel(R) Graphics
 +6.453s - 	*** Dedicated Memory: 134217728
 +6.453s - 	*** Software Adapter: No
 +7.906s - 	*** Direct3D 12 Support: Yes
 +7.906s - *** Adapter [2]: Microsoft Basic Render Driver
 +7.906s - 	*** Dedicated Memory: 0
 +7.906s - 	*** Software Adapter: Yes
 +7.953s - 	*** Direct3D 12 Support: Yes
 +7.953s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +7.953s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +7.984s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +8.000s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +8.000s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +8.000s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +8.000s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +8.312s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +35.828s - DEBUG: Setting up Scene: 0 Models
 +35.844s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +39.922s - DEBUG: Number of detected nodes on device: 1
 +39.922s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +39.922s - DEBUG: MulitSample Enabled: MS4 Q0
 +39.922s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +40.094s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +40.375s - DEBUG: D3D11On12CreateDevice()
 +40.469s - DEBUG: Create D2D/DWrite components.
 +40.484s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +40.484s - DEBUG: Create synchronization objects.
 +40.484s - DEBUG: CreateRootSignature() Generic
 +40.484s - DEBUG: CreateRootSignature() Quad
 +40.484s - DEBUG: CreateRootSignature() Asteroids
 +40.484s - DEBUG: CreateRootSignature() BlurFilter
 +40.484s - DEBUG: CreateCommandSignature()
 +40.500s - DEBUG: CreateGraphicsPipelineState() - All
 +41.109s - DEBUG: Creating Asteroid and Skybox Textures
 +41.297s - DEBUG: Load Skybox
 +41.625s - DEBUG: Blur filter
 +41.640s - DEBUG: sample create
 +41.640s - DEBUG: Create D2D/DWrite objects for rendering text.
 +41.906s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +41.953s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +42.000s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +42.047s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +42.094s - DEBUG: CreateFrameResources() Loop count: 4
 +42.094s - DEBUG: CreateSubsets
 +42.375s - DEBUG: Using 4 subsets per frame.
 +42.375s - DEBUG: Loading Collada Scene
 +42.531s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +42.531s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +42.531s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +42.547s - DEBUG: SceneRenderer: create new Scene
 +173.625s - DEBUG: SceneRenderer: resize buffer
 +173.625s - DEBUG: SceneRenderer: LoadPipeline
 +173.640s - DEBUG: SceneRenderer: CreatePSO
 +173.640s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +173.640s - DEBUG serializedLayout size: 428 buffer: 000001EF4CDE1CE0
 +173.640s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +173.640s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +174.015s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +174.015s - DEBUG: LoadPipeline: Creating Samplers
 +174.015s - DEBUG: SceneRenderer: CreateFrameResources
 +174.015s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +174.031s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +174.031s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +174.031s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +174.031s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +174.031s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +174.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +174.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +174.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +174.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +174.047s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +174.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +174.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +174.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +174.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +174.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +174.062s - DEBUG: Creating DX12 Test Window
 +174.765s - DEBUG: Resize called 800 x 600
 +174.797s - DEBUG: CreateSwapChainForHwnd()
 +177.219s - DEBUG: MakeWindowAssociation()
 +177.219s - DEBUG: IDXGISwapChain1->QueryInterface()
 +177.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +177.265s - DEBUG: Create depth stencil/view
 +177.281s - DEBUG: Resize Scene
 +177.281s - DEBUG: Entering Main Loop
 +1078.406s - DEBUG: stop test, send close message
 +1092.172s - DEBUG: Exited Main Loop
 +1092.172s - FPS: 1.849200
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.125s - DEBUG Path: C:\Program Files\BurnInTest
 +0.125s - DEBUG Command line: D3D12Test64.exe 0
 +0.125s - Date: 08/30/24 05:33:20
 +0.125s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26100
 +0.125s - DEBUG: Checking for d3d12.dll existence
 +0.141s - DEBUG: CreateDXGIFactory2()
 +1.094s - DEBUG: Enumerate Adapters...
 +1.094s - *** Adapter [0]: NVIDIA GeForce MX570 A
 +1.094s - 	*** Dedicated Memory: 2028662784
 +1.094s - 	*** Software Adapter: No
 +11.266s - 	*** Direct3D 12 Support: Yes
 +11.266s - 	*** Output: \\.\DISPLAY1
 +11.282s - 		Width = 640 Height = 480 Refresh = 2400/100
 +11.282s - 		Width = 640 Height = 480 Refresh = 3000/100
 +11.282s - 		Width = 640 Height = 480 Refresh = 4800/100
 +11.954s - 		Width = 640 Height = 480 Refresh = 6000/100
 +11.954s - 		Width = 640 Height = 480 Refresh = 7500/100
 +11.954s - 		Width = 640 Height = 480 Refresh = 10000/100
 +11.954s - 		Width = 640 Height = 480 Refresh = 55293000/460768
 +11.954s - 		Width = 800 Height = 600 Refresh = 2400/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 3000/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 4800/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 6000/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 7500/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 10000/100
 +11.954s - 		Width = 800 Height = 600 Refresh = 55293000/460768
 +11.954s - 		Width = 1024 Height = 768 Refresh = 2400/100
 +11.954s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +11.969s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +11.969s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +11.985s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +12.000s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +12.000s - 		Width = 1024 Height = 768 Refresh = 55293000/460768
 +12.000s - 		Width = 1152 Height = 864 Refresh = 2400/100
 +12.016s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +12.032s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +12.032s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +12.032s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +12.547s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +12.547s - 		Width = 1152 Height = 864 Refresh = 55293000/460768
 +12.547s - 		Width = 1280 Height = 600 Refresh = 2400/100
 +12.547s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +12.547s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 600 Refresh = 55293000/460768
 +13.250s - 		Width = 1280 Height = 720 Refresh = 2400/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 720 Refresh = 55293000/460768
 +13.250s - 		Width = 1280 Height = 768 Refresh = 2400/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 768 Refresh = 55293000/460768
 +13.250s - 		Width = 1280 Height = 800 Refresh = 2400/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 800 Refresh = 55293000/460768
 +13.250s - 		Width = 1280 Height = 960 Refresh = 2400/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 960 Refresh = 55293000/460768
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 2400/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +13.250s - 		Width = 1280 Height = 1024 Refresh = 55293000/460768
 +13.250s - 		Width = 1360 Height = 768 Refresh = 2400/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +13.250s - 		Width = 1360 Height = 768 Refresh = 55293000/460768
 +13.250s - 		Width = 1366 Height = 768 Refresh = 2400/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +13.250s - 		Width = 1366 Height = 768 Refresh = 55293000/460768
 +13.250s - 		Width = 1400 Height = 1050 Refresh = 2400/100
 +13.250s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +13.250s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +13.266s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +13.266s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +13.266s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +13.266s - 		Width = 1400 Height = 1050 Refresh = 55293000/460768
 +13.266s - 		Width = 1440 Height = 900 Refresh = 2400/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +13.266s - 		Width = 1440 Height = 900 Refresh = 55293000/460768
 +13.266s - 		Width = 1600 Height = 900 Refresh = 2400/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +13.266s - 		Width = 1600 Height = 900 Refresh = 55293000/460768
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 2400/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +13.266s - 		Width = 1600 Height = 1200 Refresh = 55293000/460768
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 2400/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +13.266s - 		Width = 1680 Height = 1050 Refresh = 55293000/460768
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 2400/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +13.266s - 		Width = 1792 Height = 1344 Refresh = 55293000/460768
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 2400/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +13.266s - 		Width = 1856 Height = 1392 Refresh = 55293000/460768
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 2400/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +13.266s - 		Width = 1920 Height = 1080 Refresh = 55293000/460768
 +13.266s - 		Width = 1920 Height = 1200 Refresh = 2400/100
 +13.282s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +13.282s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +13.282s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +13.282s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +13.282s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +13.297s - 		Width = 1920 Height = 1200 Refresh = 55293000/460768
 +13.297s - 		Width = 1920 Height = 1440 Refresh = 2400/100
 +13.297s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +13.313s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +13.313s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +13.313s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +13.344s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +13.344s - 		Width = 1920 Height = 1440 Refresh = 55293000/460768
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 2400/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +13.344s - 		Width = 2048 Height = 1152 Refresh = 55293000/460768
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 2400/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +13.344s - 		Width = 2048 Height = 1536 Refresh = 55293000/460768
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 2400/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +13.344s - 		Width = 2560 Height = 1440 Refresh = 55293000/460768
 +13.344s - 		Width = 2560 Height = 1600 Refresh = 2400/100
 +13.344s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +13.344s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +13.360s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +13.360s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +13.360s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +13.360s - 		Width = 2560 Height = 1600 Refresh = 55293000/460768
 +13.360s - *** Adapter [1]: Intel(R) Graphics
 +13.360s - 	*** Dedicated Memory: 134217728
 +13.360s - 	*** Software Adapter: No
 +15.922s - 	*** Direct3D 12 Support: Yes
 +15.938s - *** Adapter [2]: Microsoft Basic Render Driver
 +15.938s - 	*** Dedicated Memory: 0
 +15.938s - 	*** Software Adapter: Yes
 +15.938s - 	*** Direct3D 12 Support: Yes
 +15.938s - DEBUG: DX12 Adapter 0 - dedicated memory 2028662784 - maxMemorySize 0
 +15.938s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 2028662784, AvailableForReservation 1724363367
 +15.954s - DEBUG: DX12 FindAdapterMemory check Nvidia
 +15.969s - DEBUG: DX12 FindAdapterMemory NVIDIA GeForce MX570 A vs NVIDIA GeForce MX570 A
 +15.969s - DEBUG: DX12 using Adapter 0 NVIDIA GeForce MX570 A (detectedVideoMemory: 2047)
 +15.969s - DEBUG: DX12 Adapter 0: SharedSystemMemory 8424628224, DedicatedSystemMemory 0, DedicatedVideoMemory 2028662784
 +15.969s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +16.594s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +42.594s - DEBUG: Setting up Scene: 0 Models
 +42.594s - DEBUG: D3D12CreateDevice() - NVIDIA GeForce MX570 A
 +47.516s - DEBUG: Number of detected nodes on device: 1
 +47.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +47.532s - DEBUG: MulitSample Enabled: MS4 Q0
 +47.532s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +47.672s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +47.938s - DEBUG: D3D11On12CreateDevice()
 +48.047s - DEBUG: Create D2D/DWrite components.
 +48.063s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +48.079s - DEBUG: Create synchronization objects.
 +48.094s - DEBUG: CreateRootSignature() Generic
 +48.094s - DEBUG: CreateRootSignature() Quad
 +48.094s - DEBUG: CreateRootSignature() Asteroids
 +48.094s - DEBUG: CreateRootSignature() BlurFilter
 +48.094s - DEBUG: CreateCommandSignature()
 +48.094s - DEBUG: CreateGraphicsPipelineState() - All
 +48.625s - DEBUG: Creating Asteroid and Skybox Textures
 +48.766s - DEBUG: Load Skybox
 +49.110s - DEBUG: Blur filter
 +49.438s - DEBUG: sample create
 +49.438s - DEBUG: Create D2D/DWrite objects for rendering text.
 +49.860s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +49.875s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +49.907s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +49.938s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +50.016s - DEBUG: CreateFrameResources() Loop count: 4
 +50.047s - DEBUG: CreateSubsets
 +50.110s - DEBUG: Using 4 subsets per frame.
 +50.110s - DEBUG: Loading Collada Scene
 +50.532s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +50.532s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +50.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +50.547s - DEBUG: SceneRenderer: create new Scene
 +149.891s - DEBUG: SceneRenderer: resize buffer
 +149.891s - DEBUG: SceneRenderer: LoadPipeline
 +149.891s - DEBUG: SceneRenderer: CreatePSO
 +149.891s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +149.891s - DEBUG serializedLayout size: 428 buffer: 000001AD7E13D670
 +149.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +149.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +149.907s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +149.907s - DEBUG: LoadPipeline: Creating Samplers
 +149.907s - DEBUG: SceneRenderer: CreateFrameResources
 +149.907s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +149.922s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +149.938s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +149.938s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +149.938s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +149.954s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +149.985s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +150.204s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +150.204s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +150.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +150.235s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +150.235s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +150.235s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +150.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +150.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +150.250s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +150.266s - DEBUG: Creating DX12 Test Window
 +151.297s - DEBUG: Resize called 800 x 600
 +151.297s - DEBUG: CreateSwapChainForHwnd()
 +153.547s - DEBUG: MakeWindowAssociation()
 +153.547s - DEBUG: IDXGISwapChain1->QueryInterface()
 +153.563s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +153.610s - DEBUG: Create depth stencil/view
 +153.625s - DEBUG: Resize Scene
 +153.625s - DEBUG: Entering Main Loop
 +626.969s - DEBUG: stop test, send close message
 +628.610s - DEBUG: Exited Main Loop
 +628.610s - FPS: 2.021244
