 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 18:09:50
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.406s - DEBUG: Setting up Scene: 0 Models
 +0.406s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.625s - DEBUG: CreateGraphicsPipelineState() - All
 +0.875s - DEBUG: Creating Asteroid and Skybox Textures
 +0.890s - DEBUG: Load Skybox
 +0.906s - DEBUG: Blur filter
 +0.906s - DEBUG: sample create
 +0.906s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.922s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.922s - DEBUG: CreateFrameResources() Loop count: 4
 +0.922s - DEBUG: CreateSubsets
 +0.922s - DEBUG: Using 4 subsets per frame.
 +0.922s - DEBUG: Loading Collada Scene
 +0.937s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.937s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.937s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.937s - DEBUG: SceneRenderer: create new Scene
 +2.484s - DEBUG: SceneRenderer: resize buffer
 +2.484s - DEBUG: SceneRenderer: LoadPipeline
 +2.484s - DEBUG: SceneRenderer: CreatePSO
 +2.484s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.484s - DEBUG serializedLayout size: 428 buffer: 0000022189E437C0
 +2.484s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.484s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.500s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.500s - DEBUG: LoadPipeline: Creating Samplers
 +2.500s - DEBUG: SceneRenderer: CreateFrameResources
 +2.500s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.500s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.515s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.515s - DEBUG: Creating DX12 Test Window
 +2.531s - DEBUG: Resize called 1920 x 1080
 +2.531s - DEBUG: CreateSwapChainForHwnd()
 +2.547s - DEBUG: MakeWindowAssociation()
 +2.547s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.547s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.593s - DEBUG: Create depth stencil/view
 +2.593s - DEBUG: Resize Scene
 +2.593s - DEBUG: Entering Main Loop
 +902.672s - DEBUG: stop test, send close message
 +902.875s - DEBUG: Exited Main Loop
 +902.875s - FPS: 72.573929
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 18:24:55
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.484s - DEBUG: Setting up Scene: 0 Models
 +0.484s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.515s - DEBUG: Number of detected nodes on device: 1
 +0.515s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.515s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.515s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.531s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.562s - DEBUG: Create D2D/DWrite components.
 +0.562s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.562s - DEBUG: Create synchronization objects.
 +0.562s - DEBUG: CreateRootSignature() Generic
 +0.562s - DEBUG: CreateRootSignature() Quad
 +0.562s - DEBUG: CreateRootSignature() Asteroids
 +0.562s - DEBUG: CreateRootSignature() BlurFilter
 +0.562s - DEBUG: CreateCommandSignature()
 +0.562s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.609s - DEBUG: Blur filter
 +0.609s - DEBUG: sample create
 +0.609s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.625s - DEBUG: CreateFrameResources() Loop count: 4
 +0.625s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.640s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.640s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.640s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.640s - DEBUG: SceneRenderer: create new Scene
 +2.219s - DEBUG: SceneRenderer: resize buffer
 +2.219s - DEBUG: SceneRenderer: LoadPipeline
 +2.219s - DEBUG: SceneRenderer: CreatePSO
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.219s - DEBUG serializedLayout size: 428 buffer: 0000027B6EEC6E90
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.219s - DEBUG: LoadPipeline: Creating Samplers
 +2.219s - DEBUG: SceneRenderer: CreateFrameResources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.234s - DEBUG: Creating DX12 Test Window
 +2.250s - DEBUG: Resize called 1920 x 1080
 +2.265s - DEBUG: CreateSwapChainForHwnd()
 +2.265s - DEBUG: MakeWindowAssociation()
 +2.265s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.281s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.312s - DEBUG: Create depth stencil/view
 +2.312s - DEBUG: Resize Scene
 +2.312s - DEBUG: Entering Main Loop
 +902.328s - DEBUG: stop test, send close message
 +902.484s - DEBUG: Exited Main Loop
 +902.484s - FPS: 72.611389
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 18:39:58
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.593s - DEBUG: Using 4 subsets per frame.
 +0.593s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.062s - DEBUG: SceneRenderer: resize buffer
 +2.062s - DEBUG: SceneRenderer: LoadPipeline
 +2.062s - DEBUG: SceneRenderer: CreatePSO
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.062s - DEBUG serializedLayout size: 428 buffer: 0000024A47A5EA40
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.062s - DEBUG: LoadPipeline: Creating Samplers
 +2.062s - DEBUG: SceneRenderer: CreateFrameResources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.093s - DEBUG: Resize called 1920 x 1080
 +2.093s - DEBUG: CreateSwapChainForHwnd()
 +2.109s - DEBUG: MakeWindowAssociation()
 +2.109s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.109s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.156s - DEBUG: Resize Scene
 +2.156s - DEBUG: Entering Main Loop
 +902.375s - DEBUG: stop test, send close message
 +902.515s - DEBUG: Exited Main Loop
 +902.515s - FPS: 72.244789
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 18:55:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.047s - DEBUG: SceneRenderer: resize buffer
 +2.047s - DEBUG: SceneRenderer: LoadPipeline
 +2.047s - DEBUG: SceneRenderer: CreatePSO
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.047s - DEBUG serializedLayout size: 428 buffer: 0000027B862A7260
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.047s - DEBUG: LoadPipeline: Creating Samplers
 +2.047s - DEBUG: SceneRenderer: CreateFrameResources
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.063s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.094s - DEBUG: MakeWindowAssociation()
 +2.094s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.141s - DEBUG: Create depth stencil/view
 +2.156s - DEBUG: Resize Scene
 +2.156s - DEBUG: Entering Main Loop
 +902.266s - DEBUG: stop test, send close message
 +902.391s - DEBUG: Exited Main Loop
 +902.406s - FPS: 71.962868
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 19:10:06
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.062s - DEBUG: SceneRenderer: resize buffer
 +2.062s - DEBUG: SceneRenderer: LoadPipeline
 +2.062s - DEBUG: SceneRenderer: CreatePSO
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.062s - DEBUG serializedLayout size: 428 buffer: 000002AA8518B920
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.062s - DEBUG: LoadPipeline: Creating Samplers
 +2.062s - DEBUG: SceneRenderer: CreateFrameResources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.093s - DEBUG: Resize called 1920 x 1080
 +2.093s - DEBUG: CreateSwapChainForHwnd()
 +2.109s - DEBUG: MakeWindowAssociation()
 +2.109s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.109s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.156s - DEBUG: Resize Scene
 +2.156s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 71.070396
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 19:25:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.141s - DEBUG: SceneRenderer: LoadPipeline
 +2.141s - DEBUG: SceneRenderer: CreatePSO
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.141s - DEBUG serializedLayout size: 428 buffer: 000001D159FE2460
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.141s - DEBUG: LoadPipeline: Creating Samplers
 +2.141s - DEBUG: SceneRenderer: CreateFrameResources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.156s - DEBUG: Creating DX12 Test Window
 +2.172s - DEBUG: Resize called 1920 x 1080
 +2.188s - DEBUG: CreateSwapChainForHwnd()
 +2.188s - DEBUG: MakeWindowAssociation()
 +2.188s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.250s - DEBUG: Resize Scene
 +2.250s - DEBUG: Entering Main Loop
 +902.375s - DEBUG: stop test, send close message
 +902.516s - DEBUG: Exited Main Loop
 +902.516s - FPS: 72.570549
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 19:40:14
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 000001E076FD2920
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 72.648872
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.015s - Date: 01/05/26 19:55:18
 +0.015s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.015s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.062s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.062s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.062s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.062s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.062s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.062s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.062s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.062s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.062s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.062s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.062s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.062s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.062s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.062s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.468s - DEBUG: Setting up Scene: 0 Models
 +0.468s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.515s - DEBUG: Number of detected nodes on device: 1
 +0.515s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.515s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.515s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.531s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.562s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.593s - DEBUG: Blur filter
 +0.593s - DEBUG: sample create
 +0.593s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.609s - DEBUG: CreateFrameResources() Loop count: 4
 +0.609s - DEBUG: CreateSubsets
 +0.609s - DEBUG: Using 4 subsets per frame.
 +0.609s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 000001DE27B28BB0
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.140s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.218s - DEBUG: Resize Scene
 +2.218s - DEBUG: Entering Main Loop
 +902.422s - DEBUG: stop test, send close message
 +902.562s - DEBUG: Exited Main Loop
 +902.562s - FPS: 72.071609
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 20:10:22
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 00000197AF18EA10
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.266s - DEBUG: stop test, send close message
 +902.406s - DEBUG: Exited Main Loop
 +902.406s - FPS: 71.477448
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 20:25:25
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.531s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.563s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.563s - DEBUG: Create synchronization objects.
 +0.563s - DEBUG: CreateRootSignature() Generic
 +0.563s - DEBUG: CreateRootSignature() Quad
 +0.563s - DEBUG: CreateRootSignature() Asteroids
 +0.563s - DEBUG: CreateRootSignature() BlurFilter
 +0.563s - DEBUG: CreateCommandSignature()
 +0.563s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.609s - DEBUG: Blur filter
 +0.609s - DEBUG: sample create
 +0.609s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.609s - DEBUG: CreateFrameResources() Loop count: 4
 +0.609s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.188s - DEBUG: SceneRenderer: resize buffer
 +2.188s - DEBUG: SceneRenderer: LoadPipeline
 +2.188s - DEBUG: SceneRenderer: CreatePSO
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.188s - DEBUG serializedLayout size: 428 buffer: 000001B4036D9820
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.188s - DEBUG: LoadPipeline: Creating Samplers
 +2.188s - DEBUG: SceneRenderer: CreateFrameResources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.203s - DEBUG: Creating DX12 Test Window
 +2.219s - DEBUG: Resize called 1920 x 1080
 +2.219s - DEBUG: CreateSwapChainForHwnd()
 +2.234s - DEBUG: MakeWindowAssociation()
 +2.234s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.234s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.281s - DEBUG: Create depth stencil/view
 +2.297s - DEBUG: Resize Scene
 +2.297s - DEBUG: Entering Main Loop
 +902.453s - DEBUG: stop test, send close message
 +902.594s - DEBUG: Exited Main Loop
 +902.594s - FPS: 70.485954
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 20:40:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.546s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.593s - DEBUG: CreateFrameResources() Loop count: 4
 +0.593s - DEBUG: CreateSubsets
 +0.593s - DEBUG: Using 4 subsets per frame.
 +0.593s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000001C8D84D7940
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.093s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.140s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.171s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.203s - DEBUG: stop test, send close message
 +902.343s - DEBUG: Exited Main Loop
 +902.343s - FPS: 72.538719
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 20:55:33
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.032s - 	*** Direct3D 12 Support: Yes
 +0.032s - 	*** Output: \\.\DISPLAY1
 +0.032s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.032s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.032s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.032s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.032s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.032s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.032s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.032s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.532s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 00000119CFF25A50
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.110s - DEBUG: MakeWindowAssociation()
 +2.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.157s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.172s - DEBUG: stop test, send close message
 +902.328s - DEBUG: Exited Main Loop
 +902.328s - FPS: 72.445137
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 21:10:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.546s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 0000029788E1D3D0
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.171s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.218s - DEBUG: Create depth stencil/view
 +2.218s - DEBUG: Resize Scene
 +2.218s - DEBUG: Entering Main Loop
 +902.218s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 72.128838
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 21:25:40
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.032s - 	*** Direct3D 12 Support: Yes
 +0.032s - 	*** Output: \\.\DISPLAY1
 +0.032s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.032s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.032s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.032s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.032s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.032s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.032s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.032s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.532s - DEBUG: Creating Asteroid and Skybox Textures
 +0.532s - DEBUG: Load Skybox
 +0.547s - DEBUG: Blur filter
 +0.547s - DEBUG: sample create
 +0.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.563s - DEBUG: CreateFrameResources() Loop count: 4
 +0.563s - DEBUG: CreateSubsets
 +0.563s - DEBUG: Using 4 subsets per frame.
 +0.563s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 0000028F06B8DE80
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.110s - DEBUG: MakeWindowAssociation()
 +2.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.157s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.172s - DEBUG: stop test, send close message
 +902.313s - DEBUG: Exited Main Loop
 +902.313s - FPS: 71.191818
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 21:40:44
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.579s - DEBUG: Blur filter
 +0.579s - DEBUG: sample create
 +0.579s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.579s - DEBUG: CreateFrameResources() Loop count: 4
 +0.579s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 0000019FC744D060
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.079s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.110s - DEBUG: MakeWindowAssociation()
 +2.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.157s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.172s - DEBUG: stop test, send close message
 +902.329s - DEBUG: Exited Main Loop
 +902.329s - FPS: 72.083878
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 21:55:47
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.562s - DEBUG: CreateFrameResources() Loop count: 4
 +0.562s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000001B29FF88B70
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.391s - DEBUG: Exited Main Loop
 +902.391s - FPS: 72.457314
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 22:10:51
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.546s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 000001B21989D480
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.140s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.171s - DEBUG: MakeWindowAssociation()
 +2.171s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.171s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.218s - DEBUG: Create depth stencil/view
 +2.234s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.234s - DEBUG: stop test, send close message
 +902.390s - DEBUG: Exited Main Loop
 +902.390s - FPS: 71.841011
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 22:25:55
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.032s - 	*** Direct3D 12 Support: Yes
 +0.032s - 	*** Output: \\.\DISPLAY1
 +0.032s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.032s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.579s - DEBUG: Blur filter
 +0.579s - DEBUG: sample create
 +0.579s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 000002B10BFED780
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.157s - DEBUG: Resize called 1920 x 1080
 +2.157s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.297s - DEBUG: stop test, send close message
 +902.454s - DEBUG: Exited Main Loop
 +902.454s - FPS: 70.377617
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 22:40:58
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.062s - DEBUG: SceneRenderer: resize buffer
 +2.062s - DEBUG: SceneRenderer: LoadPipeline
 +2.062s - DEBUG: SceneRenderer: CreatePSO
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.062s - DEBUG serializedLayout size: 428 buffer: 0000011818A84D60
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.062s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.062s - DEBUG: LoadPipeline: Creating Samplers
 +2.062s - DEBUG: SceneRenderer: CreateFrameResources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.109s - DEBUG: MakeWindowAssociation()
 +2.109s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.109s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.234s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 72.432632
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 22:56:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000001FD72F30220
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.093s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.187s - DEBUG: stop test, send close message
 +902.343s - DEBUG: Exited Main Loop
 +902.343s - FPS: 72.419022
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 23:11:06
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.156s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.156s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.156s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.156s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.156s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.156s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.547s - DEBUG: Setting up Scene: 0 Models
 +0.547s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.578s - DEBUG: Number of detected nodes on device: 1
 +0.578s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.578s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.578s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.593s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.609s - DEBUG: D3D11On12CreateDevice()
 +0.625s - DEBUG: Create D2D/DWrite components.
 +0.625s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.625s - DEBUG: Create synchronization objects.
 +0.625s - DEBUG: CreateRootSignature() Generic
 +0.625s - DEBUG: CreateRootSignature() Quad
 +0.625s - DEBUG: CreateRootSignature() Asteroids
 +0.625s - DEBUG: CreateRootSignature() BlurFilter
 +0.625s - DEBUG: CreateCommandSignature()
 +0.625s - DEBUG: CreateGraphicsPipelineState() - All
 +0.640s - DEBUG: Creating Asteroid and Skybox Textures
 +0.656s - DEBUG: Load Skybox
 +0.672s - DEBUG: Blur filter
 +0.672s - DEBUG: sample create
 +0.672s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.672s - DEBUG: CreateFrameResources() Loop count: 4
 +0.672s - DEBUG: CreateSubsets
 +0.687s - DEBUG: Using 4 subsets per frame.
 +0.687s - DEBUG: Loading Collada Scene
 +0.687s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.687s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.687s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.687s - DEBUG: SceneRenderer: create new Scene
 +2.172s - DEBUG: SceneRenderer: resize buffer
 +2.172s - DEBUG: SceneRenderer: LoadPipeline
 +2.172s - DEBUG: SceneRenderer: CreatePSO
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.172s - DEBUG serializedLayout size: 428 buffer: 000002206D7C6970
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.172s - DEBUG: LoadPipeline: Creating Samplers
 +2.172s - DEBUG: SceneRenderer: CreateFrameResources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.187s - DEBUG: Creating DX12 Test Window
 +2.203s - DEBUG: Resize called 1920 x 1080
 +2.203s - DEBUG: CreateSwapChainForHwnd()
 +2.218s - DEBUG: MakeWindowAssociation()
 +2.218s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.218s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.265s - DEBUG: Create depth stencil/view
 +2.265s - DEBUG: Resize Scene
 +2.281s - DEBUG: Entering Main Loop
 +902.422s - DEBUG: stop test, send close message
 +902.562s - DEBUG: Exited Main Loop
 +902.562s - FPS: 72.479904
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 23:26:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 000001B3268751B0
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.110s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.235s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 71.968948
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 23:41:13
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.546s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 0000029238602810
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.140s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.218s - DEBUG: Resize Scene
 +2.218s - DEBUG: Entering Main Loop
 +902.421s - DEBUG: stop test, send close message
 +902.562s - DEBUG: Exited Main Loop
 +902.562s - FPS: 71.406670
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/05/26 23:56:17
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 0000021B5490BEF0
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.109s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.141s - DEBUG: MakeWindowAssociation()
 +2.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.141s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.188s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.297s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 72.344437
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 00:11:21
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.562s - DEBUG: Number of detected nodes on device: 1
 +0.562s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.562s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.562s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.578s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.593s - DEBUG: D3D11On12CreateDevice()
 +0.593s - DEBUG: Create D2D/DWrite components.
 +0.593s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.593s - DEBUG: Create synchronization objects.
 +0.593s - DEBUG: CreateRootSignature() Generic
 +0.593s - DEBUG: CreateRootSignature() Quad
 +0.593s - DEBUG: CreateRootSignature() Asteroids
 +0.593s - DEBUG: CreateRootSignature() BlurFilter
 +0.593s - DEBUG: CreateCommandSignature()
 +0.593s - DEBUG: CreateGraphicsPipelineState() - All
 +0.609s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.640s - DEBUG: Blur filter
 +0.640s - DEBUG: sample create
 +0.640s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.640s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.656s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.656s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.656s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.656s - DEBUG: CreateFrameResources() Loop count: 4
 +0.656s - DEBUG: CreateSubsets
 +0.656s - DEBUG: Using 4 subsets per frame.
 +0.656s - DEBUG: Loading Collada Scene
 +0.671s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.671s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.671s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.671s - DEBUG: SceneRenderer: create new Scene
 +2.203s - DEBUG: SceneRenderer: resize buffer
 +2.203s - DEBUG: SceneRenderer: LoadPipeline
 +2.203s - DEBUG: SceneRenderer: CreatePSO
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.203s - DEBUG serializedLayout size: 428 buffer: 000001A6B4DAD420
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.203s - DEBUG: LoadPipeline: Creating Samplers
 +2.203s - DEBUG: SceneRenderer: CreateFrameResources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.218s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.218s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.218s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.218s - DEBUG: Creating DX12 Test Window
 +2.234s - DEBUG: Resize called 1920 x 1080
 +2.234s - DEBUG: CreateSwapChainForHwnd()
 +2.250s - DEBUG: MakeWindowAssociation()
 +2.250s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.250s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.296s - DEBUG: Create depth stencil/view
 +2.296s - DEBUG: Resize Scene
 +2.296s - DEBUG: Entering Main Loop
 +902.312s - DEBUG: stop test, send close message
 +902.453s - DEBUG: Exited Main Loop
 +902.453s - FPS: 72.546227
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 00:26:25
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.515s - DEBUG: Number of detected nodes on device: 1
 +0.515s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.515s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.515s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.515s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.593s - DEBUG: Blur filter
 +0.593s - DEBUG: sample create
 +0.593s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.609s - DEBUG: CreateFrameResources() Loop count: 4
 +0.609s - DEBUG: CreateSubsets
 +0.609s - DEBUG: Using 4 subsets per frame.
 +0.609s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 000001C48E72BE30
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.218s - DEBUG: Create depth stencil/view
 +2.218s - DEBUG: Resize Scene
 +2.218s - DEBUG: Entering Main Loop
 +902.312s - DEBUG: stop test, send close message
 +902.453s - DEBUG: Exited Main Loop
 +902.453s - FPS: 72.368607
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 00:41:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 0000023D21DE4E60
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.140s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 71.774696
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 00:56:32
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 000002BEFC9EE990
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.157s - DEBUG: Resize called 1920 x 1080
 +2.157s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.235s - DEBUG: Create depth stencil/view
 +2.235s - DEBUG: Resize Scene
 +2.235s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.391s - DEBUG: Exited Main Loop
 +902.391s - FPS: 72.482475
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 01:11:36
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 00000287CDC9F790
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.110s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.141s - DEBUG: MakeWindowAssociation()
 +2.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.188s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.203s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 72.541763
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 01:26:40
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.562s - DEBUG: CreateFrameResources() Loop count: 4
 +0.562s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 0000019D2E93DAB0
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.093s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.187s - DEBUG: stop test, send close message
 +902.343s - DEBUG: Exited Main Loop
 +902.343s - FPS: 71.726730
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 01:41:43
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.157s - DEBUG: SceneRenderer: resize buffer
 +2.157s - DEBUG: SceneRenderer: LoadPipeline
 +2.157s - DEBUG: SceneRenderer: CreatePSO
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.157s - DEBUG serializedLayout size: 428 buffer: 000001FED08D1440
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.157s - DEBUG: LoadPipeline: Creating Samplers
 +2.157s - DEBUG: SceneRenderer: CreateFrameResources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.188s - DEBUG: Resize called 1920 x 1080
 +2.188s - DEBUG: CreateSwapChainForHwnd()
 +2.203s - DEBUG: MakeWindowAssociation()
 +2.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.266s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 70.914177
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 01:56:47
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.563s - DEBUG: CreateFrameResources() Loop count: 4
 +0.563s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.156s - DEBUG: SceneRenderer: resize buffer
 +2.156s - DEBUG: SceneRenderer: LoadPipeline
 +2.156s - DEBUG: SceneRenderer: CreatePSO
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.156s - DEBUG serializedLayout size: 428 buffer: 000001DAC1EA33A0
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.156s - DEBUG: LoadPipeline: Creating Samplers
 +2.156s - DEBUG: SceneRenderer: CreateFrameResources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.188s - DEBUG: Resize called 1920 x 1080
 +2.188s - DEBUG: CreateSwapChainForHwnd()
 +2.203s - DEBUG: MakeWindowAssociation()
 +2.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.344s - DEBUG: stop test, send close message
 +902.469s - DEBUG: Exited Main Loop
 +902.469s - FPS: 72.461937
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 02:11:51
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.141s - DEBUG: SceneRenderer: resize buffer
 +2.141s - DEBUG: SceneRenderer: LoadPipeline
 +2.141s - DEBUG: SceneRenderer: CreatePSO
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.141s - DEBUG serializedLayout size: 428 buffer: 00000169EA352A80
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.141s - DEBUG: LoadPipeline: Creating Samplers
 +2.141s - DEBUG: SceneRenderer: CreateFrameResources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.156s - DEBUG: Creating DX12 Test Window
 +2.187s - DEBUG: Resize called 1920 x 1080
 +2.187s - DEBUG: CreateSwapChainForHwnd()
 +2.187s - DEBUG: MakeWindowAssociation()
 +2.187s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.250s - DEBUG: Resize Scene
 +2.250s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.406s - DEBUG: Exited Main Loop
 +902.406s - FPS: 72.613358
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 02:26:55
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.484s - DEBUG: Setting up Scene: 0 Models
 +0.484s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.531s - DEBUG: Number of detected nodes on device: 1
 +0.531s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.531s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.531s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.547s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.562s - DEBUG: D3D11On12CreateDevice()
 +0.562s - DEBUG: Create D2D/DWrite components.
 +0.578s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.578s - DEBUG: Create synchronization objects.
 +0.578s - DEBUG: CreateRootSignature() Generic
 +0.578s - DEBUG: CreateRootSignature() Quad
 +0.578s - DEBUG: CreateRootSignature() Asteroids
 +0.578s - DEBUG: CreateRootSignature() BlurFilter
 +0.578s - DEBUG: CreateCommandSignature()
 +0.578s - DEBUG: CreateGraphicsPipelineState() - All
 +0.594s - DEBUG: Creating Asteroid and Skybox Textures
 +0.609s - DEBUG: Load Skybox
 +0.625s - DEBUG: Blur filter
 +0.625s - DEBUG: sample create
 +0.625s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.625s - DEBUG: CreateFrameResources() Loop count: 4
 +0.640s - DEBUG: CreateSubsets
 +0.640s - DEBUG: Using 4 subsets per frame.
 +0.640s - DEBUG: Loading Collada Scene
 +0.640s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.640s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.640s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.640s - DEBUG: SceneRenderer: create new Scene
 +2.156s - DEBUG: SceneRenderer: resize buffer
 +2.156s - DEBUG: SceneRenderer: LoadPipeline
 +2.156s - DEBUG: SceneRenderer: CreatePSO
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.156s - DEBUG serializedLayout size: 428 buffer: 0000028B0C3F6B60
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.156s - DEBUG: LoadPipeline: Creating Samplers
 +2.156s - DEBUG: SceneRenderer: CreateFrameResources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.187s - DEBUG: Resize called 1920 x 1080
 +2.187s - DEBUG: CreateSwapChainForHwnd()
 +2.203s - DEBUG: MakeWindowAssociation()
 +2.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.265s - DEBUG: Resize Scene
 +2.265s - DEBUG: Entering Main Loop
 +902.265s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 72.601860
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 02:41:59
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 0000022B07FEA850
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.234s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.234s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 71.869026
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 02:57:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.156s - DEBUG: SceneRenderer: resize buffer
 +2.156s - DEBUG: SceneRenderer: LoadPipeline
 +2.156s - DEBUG: SceneRenderer: CreatePSO
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.156s - DEBUG serializedLayout size: 428 buffer: 00000157AE3F0D30
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.156s - DEBUG: LoadPipeline: Creating Samplers
 +2.156s - DEBUG: SceneRenderer: CreateFrameResources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.188s - DEBUG: Resize called 1920 x 1080
 +2.188s - DEBUG: CreateSwapChainForHwnd()
 +2.203s - DEBUG: MakeWindowAssociation()
 +2.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.266s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.266s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 72.589836
 +0.016s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 01/06/26 03:12:06
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.032s - DEBUG: Enumerate Adapters...
 +0.032s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.032s - 	*** Dedicated Memory: 134217728
 +0.032s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.063s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.532s - DEBUG: D3D11On12CreateDevice()
 +0.578s - DEBUG: Create D2D/DWrite components.
 +0.594s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.594s - DEBUG: Create synchronization objects.
 +0.594s - DEBUG: CreateRootSignature() Generic
 +0.594s - DEBUG: CreateRootSignature() Quad
 +0.594s - DEBUG: CreateRootSignature() Asteroids
 +0.594s - DEBUG: CreateRootSignature() BlurFilter
 +0.594s - DEBUG: CreateCommandSignature()
 +0.594s - DEBUG: CreateGraphicsPipelineState() - All
 +0.610s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.641s - DEBUG: Blur filter
 +0.641s - DEBUG: sample create
 +0.641s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.657s - DEBUG: CreateFrameResources() Loop count: 4
 +0.657s - DEBUG: CreateSubsets
 +0.657s - DEBUG: Using 4 subsets per frame.
 +0.657s - DEBUG: Loading Collada Scene
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.672s - DEBUG: SceneRenderer: create new Scene
 +2.188s - DEBUG: SceneRenderer: resize buffer
 +2.188s - DEBUG: SceneRenderer: LoadPipeline
 +2.188s - DEBUG: SceneRenderer: CreatePSO
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.188s - DEBUG serializedLayout size: 428 buffer: 0000020A32856130
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.188s - DEBUG: LoadPipeline: Creating Samplers
 +2.188s - DEBUG: SceneRenderer: CreateFrameResources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.203s - DEBUG: Creating DX12 Test Window
 +2.235s - DEBUG: Resize called 1920 x 1080
 +2.235s - DEBUG: CreateSwapChainForHwnd()
 +2.235s - DEBUG: MakeWindowAssociation()
 +2.235s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.250s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.297s - DEBUG: Create depth stencil/view
 +2.297s - DEBUG: Resize Scene
 +2.297s - DEBUG: Entering Main Loop
 +902.344s - DEBUG: stop test, send close message
 +902.469s - DEBUG: Exited Main Loop
 +902.469s - FPS: 72.602974
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 03:27:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 000001E0BF4797C0
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.140s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.297s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 72.487679
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 03:42:14
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.562s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.609s - DEBUG: CreateFrameResources() Loop count: 4
 +0.609s - DEBUG: CreateSubsets
 +0.609s - DEBUG: Using 4 subsets per frame.
 +0.609s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.187s - DEBUG: SceneRenderer: resize buffer
 +2.203s - DEBUG: SceneRenderer: LoadPipeline
 +2.203s - DEBUG: SceneRenderer: CreatePSO
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.203s - DEBUG serializedLayout size: 428 buffer: 00000264951DE9A0
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.203s - DEBUG: LoadPipeline: Creating Samplers
 +2.203s - DEBUG: SceneRenderer: CreateFrameResources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.219s - DEBUG: Creating DX12 Test Window
 +2.234s - DEBUG: Resize called 1920 x 1080
 +2.250s - DEBUG: CreateSwapChainForHwnd()
 +2.250s - DEBUG: MakeWindowAssociation()
 +2.250s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.266s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.312s - DEBUG: Create depth stencil/view
 +2.312s - DEBUG: Resize Scene
 +2.312s - DEBUG: Entering Main Loop
 +902.391s - DEBUG: stop test, send close message
 +902.531s - DEBUG: Exited Main Loop
 +902.531s - FPS: 71.849319
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 03:57:17
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.454s - DEBUG: Setting up Scene: 0 Models
 +0.454s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.532s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.579s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.157s - DEBUG: SceneRenderer: resize buffer
 +2.157s - DEBUG: SceneRenderer: LoadPipeline
 +2.157s - DEBUG: SceneRenderer: CreatePSO
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.157s - DEBUG serializedLayout size: 428 buffer: 0000019254FEB5B0
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.157s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.172s - DEBUG: LoadPipeline: Creating Samplers
 +2.172s - DEBUG: SceneRenderer: CreateFrameResources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.204s - DEBUG: Resize called 1920 x 1080
 +2.204s - DEBUG: CreateSwapChainForHwnd()
 +2.204s - DEBUG: MakeWindowAssociation()
 +2.204s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.266s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.407s - DEBUG: stop test, send close message
 +902.547s - DEBUG: Exited Main Loop
 +902.547s - FPS: 70.460686
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 04:12:21
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.110s - DEBUG: SceneRenderer: resize buffer
 +2.110s - DEBUG: SceneRenderer: LoadPipeline
 +2.110s - DEBUG: SceneRenderer: CreatePSO
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.110s - DEBUG serializedLayout size: 428 buffer: 000002A1012D60A0
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.110s - DEBUG: LoadPipeline: Creating Samplers
 +2.110s - DEBUG: SceneRenderer: CreateFrameResources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.157s - DEBUG: MakeWindowAssociation()
 +2.157s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.157s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.422s - DEBUG: stop test, send close message
 +902.563s - DEBUG: Exited Main Loop
 +902.563s - FPS: 72.595955
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 04:27:25
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.563s - DEBUG: CreateFrameResources() Loop count: 4
 +0.563s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.110s - DEBUG: SceneRenderer: resize buffer
 +2.110s - DEBUG: SceneRenderer: LoadPipeline
 +2.110s - DEBUG: SceneRenderer: CreatePSO
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.110s - DEBUG serializedLayout size: 428 buffer: 0000022C4EE64BA0
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.188s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.235s - DEBUG: Create depth stencil/view
 +2.235s - DEBUG: Resize Scene
 +2.235s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.406s - DEBUG: Exited Main Loop
 +902.406s - FPS: 72.628090
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 04:42:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.532s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.563s - DEBUG: Create D2D/DWrite components.
 +0.563s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.563s - DEBUG: Create synchronization objects.
 +0.563s - DEBUG: CreateRootSignature() Generic
 +0.563s - DEBUG: CreateRootSignature() Quad
 +0.563s - DEBUG: CreateRootSignature() Asteroids
 +0.563s - DEBUG: CreateRootSignature() BlurFilter
 +0.563s - DEBUG: CreateCommandSignature()
 +0.563s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.610s - DEBUG: Blur filter
 +0.610s - DEBUG: sample create
 +0.610s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.625s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.625s - DEBUG: CreateFrameResources() Loop count: 4
 +0.625s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.641s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.641s - DEBUG: SceneRenderer: create new Scene
 +2.203s - DEBUG: SceneRenderer: resize buffer
 +2.203s - DEBUG: SceneRenderer: LoadPipeline
 +2.203s - DEBUG: SceneRenderer: CreatePSO
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.203s - DEBUG serializedLayout size: 428 buffer: 000001F3197F6FF0
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.203s - DEBUG: LoadPipeline: Creating Samplers
 +2.203s - DEBUG: SceneRenderer: CreateFrameResources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.219s - DEBUG: Creating DX12 Test Window
 +2.235s - DEBUG: Resize called 1920 x 1080
 +2.235s - DEBUG: CreateSwapChainForHwnd()
 +2.250s - DEBUG: MakeWindowAssociation()
 +2.250s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.266s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.297s - DEBUG: Create depth stencil/view
 +2.313s - DEBUG: Resize Scene
 +2.313s - DEBUG: Entering Main Loop
 +902.344s - DEBUG: stop test, send close message
 +902.500s - DEBUG: Exited Main Loop
 +902.500s - FPS: 71.996864
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 04:57:33
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 0000019005333F40
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.109s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.140s - DEBUG: MakeWindowAssociation()
 +2.140s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.140s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.187s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.203s - DEBUG: stop test, send close message
 +902.359s - DEBUG: Exited Main Loop
 +902.359s - FPS: 71.295723
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 05:12:37
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.266s - DEBUG: SceneRenderer: resize buffer
 +2.266s - DEBUG: SceneRenderer: LoadPipeline
 +2.266s - DEBUG: SceneRenderer: CreatePSO
 +2.266s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.266s - DEBUG serializedLayout size: 428 buffer: 000002029D688070
 +2.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.266s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.266s - DEBUG: LoadPipeline: Creating Samplers
 +2.266s - DEBUG: SceneRenderer: CreateFrameResources
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.266s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.281s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.281s - DEBUG: Creating DX12 Test Window
 +2.297s - DEBUG: Resize called 1920 x 1080
 +2.297s - DEBUG: CreateSwapChainForHwnd()
 +2.313s - DEBUG: MakeWindowAssociation()
 +2.313s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.313s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.359s - DEBUG: Create depth stencil/view
 +2.359s - DEBUG: Resize Scene
 +2.359s - DEBUG: Entering Main Loop
 +902.375s - DEBUG: stop test, send close message
 +902.531s - DEBUG: Exited Main Loop
 +902.531s - FPS: 70.161827
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 05:27:41
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.546s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.593s - DEBUG: CreateFrameResources() Loop count: 4
 +0.593s - DEBUG: CreateSubsets
 +0.593s - DEBUG: Using 4 subsets per frame.
 +0.593s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 000002B9999E8C70
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.140s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.218s - DEBUG: Resize Scene
 +2.218s - DEBUG: Entering Main Loop
 +902.218s - DEBUG: stop test, send close message
 +902.359s - DEBUG: Exited Main Loop
 +902.359s - FPS: 72.636299
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 05:42:45
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.562s - DEBUG: CreateFrameResources() Loop count: 4
 +0.562s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.187s - DEBUG: SceneRenderer: resize buffer
 +2.187s - DEBUG: SceneRenderer: LoadPipeline
 +2.187s - DEBUG: SceneRenderer: CreatePSO
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.187s - DEBUG serializedLayout size: 428 buffer: 0000016FD844F9F0
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.187s - DEBUG: LoadPipeline: Creating Samplers
 +2.187s - DEBUG: SceneRenderer: CreateFrameResources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.203s - DEBUG: Creating DX12 Test Window
 +2.219s - DEBUG: Resize called 1920 x 1080
 +2.219s - DEBUG: CreateSwapChainForHwnd()
 +2.234s - DEBUG: MakeWindowAssociation()
 +2.234s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.250s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.297s - DEBUG: Create depth stencil/view
 +2.297s - DEBUG: Resize Scene
 +2.297s - DEBUG: Entering Main Loop
 +902.297s - DEBUG: stop test, send close message
 +902.453s - DEBUG: Exited Main Loop
 +902.453s - FPS: 71.912170
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 05:57:48
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.485s - DEBUG: Setting up Scene: 0 Models
 +0.485s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.532s - DEBUG: Number of detected nodes on device: 1
 +0.532s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.532s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.547s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.547s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.579s - DEBUG: D3D11On12CreateDevice()
 +0.579s - DEBUG: Create D2D/DWrite components.
 +0.594s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.594s - DEBUG: Create synchronization objects.
 +0.594s - DEBUG: CreateRootSignature() Generic
 +0.594s - DEBUG: CreateRootSignature() Quad
 +0.594s - DEBUG: CreateRootSignature() Asteroids
 +0.594s - DEBUG: CreateRootSignature() BlurFilter
 +0.594s - DEBUG: CreateCommandSignature()
 +0.594s - DEBUG: CreateGraphicsPipelineState() - All
 +0.610s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.641s - DEBUG: Blur filter
 +0.641s - DEBUG: sample create
 +0.657s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.657s - DEBUG: CreateFrameResources() Loop count: 4
 +0.657s - DEBUG: CreateSubsets
 +0.657s - DEBUG: Using 4 subsets per frame.
 +0.657s - DEBUG: Loading Collada Scene
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.672s - DEBUG: SceneRenderer: create new Scene
 +2.188s - DEBUG: SceneRenderer: resize buffer
 +2.188s - DEBUG: SceneRenderer: LoadPipeline
 +2.188s - DEBUG: SceneRenderer: CreatePSO
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.188s - DEBUG serializedLayout size: 428 buffer: 0000022E12CDA3B0
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.188s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.188s - DEBUG: LoadPipeline: Creating Samplers
 +2.188s - DEBUG: SceneRenderer: CreateFrameResources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.204s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.204s - DEBUG: Creating DX12 Test Window
 +2.219s - DEBUG: Resize called 1920 x 1080
 +2.219s - DEBUG: CreateSwapChainForHwnd()
 +2.235s - DEBUG: MakeWindowAssociation()
 +2.235s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.235s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.282s - DEBUG: Create depth stencil/view
 +2.297s - DEBUG: Resize Scene
 +2.297s - DEBUG: Entering Main Loop
 +902.391s - DEBUG: stop test, send close message
 +902.516s - DEBUG: Exited Main Loop
 +902.516s - FPS: 71.010811
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 06:12:52
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.454s - DEBUG: Setting up Scene: 0 Models
 +0.454s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.579s - DEBUG: Blur filter
 +0.579s - DEBUG: sample create
 +0.579s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 0000020A322CA590
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.110s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.141s - DEBUG: MakeWindowAssociation()
 +2.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.141s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.188s - DEBUG: Create depth stencil/view
 +2.188s - DEBUG: Resize Scene
 +2.188s - DEBUG: Entering Main Loop
 +902.204s - DEBUG: stop test, send close message
 +902.344s - DEBUG: Exited Main Loop
 +902.344s - FPS: 72.299171
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 06:27:56
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.031s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.031s - 	*** Dedicated Memory: 0
 +0.031s - 	*** Software Adapter: Yes
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.031s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.031s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.031s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.031s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.406s - DEBUG: Setting up Scene: 0 Models
 +0.406s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.437s - DEBUG: Number of detected nodes on device: 1
 +0.437s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.437s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.437s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.453s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.468s - DEBUG: D3D11On12CreateDevice()
 +0.484s - DEBUG: Create D2D/DWrite components.
 +0.484s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.484s - DEBUG: Create synchronization objects.
 +0.484s - DEBUG: CreateRootSignature() Generic
 +0.484s - DEBUG: CreateRootSignature() Quad
 +0.484s - DEBUG: CreateRootSignature() Asteroids
 +0.484s - DEBUG: CreateRootSignature() BlurFilter
 +0.484s - DEBUG: CreateCommandSignature()
 +0.484s - DEBUG: CreateGraphicsPipelineState() - All
 +0.500s - DEBUG: Creating Asteroid and Skybox Textures
 +0.515s - DEBUG: Load Skybox
 +0.531s - DEBUG: Blur filter
 +0.531s - DEBUG: sample create
 +0.531s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.531s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.547s - DEBUG: CreateFrameResources() Loop count: 4
 +0.547s - DEBUG: CreateSubsets
 +0.547s - DEBUG: Using 4 subsets per frame.
 +0.547s - DEBUG: Loading Collada Scene
 +0.547s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.547s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.547s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.547s - DEBUG: SceneRenderer: create new Scene
 +2.000s - DEBUG: SceneRenderer: resize buffer
 +2.000s - DEBUG: SceneRenderer: LoadPipeline
 +2.000s - DEBUG: SceneRenderer: CreatePSO
 +2.000s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.000s - DEBUG serializedLayout size: 428 buffer: 000002114D31BDC0
 +2.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.000s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.000s - DEBUG: LoadPipeline: Creating Samplers
 +2.000s - DEBUG: SceneRenderer: CreateFrameResources
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.000s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.015s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.015s - DEBUG: Creating DX12 Test Window
 +2.031s - DEBUG: Resize called 1920 x 1080
 +2.031s - DEBUG: CreateSwapChainForHwnd()
 +2.047s - DEBUG: MakeWindowAssociation()
 +2.047s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.047s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.093s - DEBUG: Create depth stencil/view
 +2.093s - DEBUG: Resize Scene
 +2.093s - DEBUG: Entering Main Loop
 +902.156s - DEBUG: stop test, send close message
 +902.297s - DEBUG: Exited Main Loop
 +902.297s - FPS: 72.543533
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 06:42:59
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.063s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.063s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.078s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.078s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.078s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.078s - 	*** Dedicated Memory: 0
 +0.078s - 	*** Software Adapter: Yes
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.078s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.078s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.078s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.078s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.078s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.532s - DEBUG: Setting up Scene: 0 Models
 +0.532s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.563s - DEBUG: Number of detected nodes on device: 1
 +0.563s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.563s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.563s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.578s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.594s - DEBUG: D3D11On12CreateDevice()
 +0.610s - DEBUG: Create D2D/DWrite components.
 +0.610s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.610s - DEBUG: Create synchronization objects.
 +0.610s - DEBUG: CreateRootSignature() Generic
 +0.610s - DEBUG: CreateRootSignature() Quad
 +0.610s - DEBUG: CreateRootSignature() Asteroids
 +0.610s - DEBUG: CreateRootSignature() BlurFilter
 +0.610s - DEBUG: CreateCommandSignature()
 +0.610s - DEBUG: CreateGraphicsPipelineState() - All
 +0.625s - DEBUG: Creating Asteroid and Skybox Textures
 +0.641s - DEBUG: Load Skybox
 +0.657s - DEBUG: Blur filter
 +0.657s - DEBUG: sample create
 +0.657s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.657s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.672s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.672s - DEBUG: CreateFrameResources() Loop count: 4
 +0.672s - DEBUG: CreateSubsets
 +0.672s - DEBUG: Using 4 subsets per frame.
 +0.672s - DEBUG: Loading Collada Scene
 +0.688s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.688s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.688s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.688s - DEBUG: SceneRenderer: create new Scene
 +2.203s - DEBUG: SceneRenderer: resize buffer
 +2.203s - DEBUG: SceneRenderer: LoadPipeline
 +2.203s - DEBUG: SceneRenderer: CreatePSO
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.203s - DEBUG serializedLayout size: 428 buffer: 000001D69E5826E0
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.203s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.203s - DEBUG: LoadPipeline: Creating Samplers
 +2.203s - DEBUG: SceneRenderer: CreateFrameResources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.219s - DEBUG: Creating DX12 Test Window
 +2.235s - DEBUG: Resize called 1920 x 1080
 +2.235s - DEBUG: CreateSwapChainForHwnd()
 +2.250s - DEBUG: MakeWindowAssociation()
 +2.250s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.250s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.297s - DEBUG: Create depth stencil/view
 +2.313s - DEBUG: Resize Scene
 +2.313s - DEBUG: Entering Main Loop
 +902.344s - DEBUG: stop test, send close message
 +902.485s - DEBUG: Exited Main Loop
 +902.485s - FPS: 72.027283
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 06:58:03
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.421s - DEBUG: Setting up Scene: 0 Models
 +0.421s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.468s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.484s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.515s - DEBUG: Creating Asteroid and Skybox Textures
 +0.531s - DEBUG: Load Skybox
 +0.546s - DEBUG: Blur filter
 +0.546s - DEBUG: sample create
 +0.546s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.546s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.562s - DEBUG: CreateFrameResources() Loop count: 4
 +0.562s - DEBUG: CreateSubsets
 +0.562s - DEBUG: Using 4 subsets per frame.
 +0.562s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 00000178FA200020
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.093s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.171s - DEBUG: Create depth stencil/view
 +2.171s - DEBUG: Resize Scene
 +2.171s - DEBUG: Entering Main Loop
 +902.187s - DEBUG: stop test, send close message
 +902.343s - DEBUG: Exited Main Loop
 +902.343s - FPS: 71.699783
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 07:13:07
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.485s - DEBUG: Setting up Scene: 0 Models
 +0.485s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.532s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.563s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.563s - DEBUG: Create synchronization objects.
 +0.563s - DEBUG: CreateRootSignature() Generic
 +0.563s - DEBUG: CreateRootSignature() Quad
 +0.563s - DEBUG: CreateRootSignature() Asteroids
 +0.563s - DEBUG: CreateRootSignature() BlurFilter
 +0.563s - DEBUG: CreateCommandSignature()
 +0.563s - DEBUG: CreateGraphicsPipelineState() - All
 +0.579s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.610s - DEBUG: Blur filter
 +0.610s - DEBUG: sample create
 +0.610s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.641s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.641s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 000001E3998DDD60
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.157s - DEBUG: Resize called 1920 x 1080
 +2.157s - DEBUG: CreateSwapChainForHwnd()
 +2.204s - DEBUG: MakeWindowAssociation()
 +2.204s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.266s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.469s - DEBUG: stop test, send close message
 +902.610s - DEBUG: Exited Main Loop
 +902.625s - FPS: 70.452705
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 07:28:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.609s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 0000020BCA85E920
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.234s - DEBUG: stop test, send close message
 +902.391s - DEBUG: Exited Main Loop
 +902.391s - FPS: 72.108139
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 07:43:15
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.515s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 000001FE037382E0
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.109s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.140s - DEBUG: MakeWindowAssociation()
 +2.140s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.187s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.203s - DEBUG: stop test, send close message
 +902.359s - DEBUG: Exited Main Loop
 +902.359s - FPS: 72.630493
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 07:58:18
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.032s - 	*** Direct3D 12 Support: Yes
 +0.032s - 	*** Output: \\.\DISPLAY1
 +0.032s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.032s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.032s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.032s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.032s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.032s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.032s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.032s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.453s - DEBUG: Number of detected nodes on device: 1
 +0.453s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.453s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.453s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.469s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.485s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.516s - DEBUG: Creating Asteroid and Skybox Textures
 +0.532s - DEBUG: Load Skybox
 +0.547s - DEBUG: Blur filter
 +0.547s - DEBUG: sample create
 +0.547s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.547s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.563s - DEBUG: CreateFrameResources() Loop count: 4
 +0.563s - DEBUG: CreateSubsets
 +0.563s - DEBUG: Using 4 subsets per frame.
 +0.563s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000002584543FDE0
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.110s - DEBUG: MakeWindowAssociation()
 +2.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.157s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.235s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 71.850998
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 08:13:22
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.563s - DEBUG: CreateFrameResources() Loop count: 4
 +0.563s - DEBUG: CreateSubsets
 +0.563s - DEBUG: Using 4 subsets per frame.
 +0.563s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 000001E98FF3F020
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.109s - DEBUG: MakeWindowAssociation()
 +2.109s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.109s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.156s - DEBUG: Resize Scene
 +2.156s - DEBUG: Entering Main Loop
 +902.313s - DEBUG: stop test, send close message
 +902.453s - DEBUG: Exited Main Loop
 +902.453s - FPS: 71.237595
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 08:28:26
 +0.015s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.015s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.062s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.062s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.515s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.562s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.593s - DEBUG: Blur filter
 +0.593s - DEBUG: sample create
 +0.593s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.593s - DEBUG: CreateFrameResources() Loop count: 4
 +0.593s - DEBUG: CreateSubsets
 +0.593s - DEBUG: Using 4 subsets per frame.
 +0.593s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000001FB3E8103A0
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.093s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.093s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.171s - DEBUG: Create depth stencil/view
 +2.234s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.390s - DEBUG: Exited Main Loop
 +902.390s - FPS: 72.484192
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 08:43:30
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000001BAF58CE790
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.109s - DEBUG: Resize called 1920 x 1080
 +2.109s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.140s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.187s - DEBUG: Resize Scene
 +2.187s - DEBUG: Entering Main Loop
 +902.187s - DEBUG: stop test, send close message
 +902.344s - DEBUG: Exited Main Loop
 +902.344s - FPS: 72.552139
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 08:58:34
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 000002C7774535D0
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.141s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.188s - DEBUG: Resize Scene
 +2.188s - DEBUG: Entering Main Loop
 +902.188s - DEBUG: stop test, send close message
 +902.344s - DEBUG: Exited Main Loop
 +902.344s - FPS: 72.641624
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 09:13:38
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.688s - DEBUG: Blur filter
 +0.688s - DEBUG: sample create
 +0.688s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.688s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.688s - DEBUG: CreateFrameResources() Loop count: 4
 +0.688s - DEBUG: CreateSubsets
 +0.688s - DEBUG: Using 4 subsets per frame.
 +0.688s - DEBUG: Loading Collada Scene
 +0.703s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.703s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.703s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.703s - DEBUG: SceneRenderer: create new Scene
 +2.219s - DEBUG: SceneRenderer: resize buffer
 +2.219s - DEBUG: SceneRenderer: LoadPipeline
 +2.219s - DEBUG: SceneRenderer: CreatePSO
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.219s - DEBUG serializedLayout size: 428 buffer: 000002A27F666770
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.219s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.219s - DEBUG: LoadPipeline: Creating Samplers
 +2.219s - DEBUG: SceneRenderer: CreateFrameResources
 +2.219s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.234s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.234s - DEBUG: Creating DX12 Test Window
 +2.250s - DEBUG: Resize called 1920 x 1080
 +2.250s - DEBUG: CreateSwapChainForHwnd()
 +2.266s - DEBUG: MakeWindowAssociation()
 +2.266s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.281s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.313s - DEBUG: Create depth stencil/view
 +2.328s - DEBUG: Resize Scene
 +2.328s - DEBUG: Entering Main Loop
 +902.484s - DEBUG: stop test, send close message
 +902.625s - DEBUG: Exited Main Loop
 +902.625s - FPS: 71.525841
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 09:28:42
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 00000183AB0E2980
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.359s - DEBUG: stop test, send close message
 +902.500s - DEBUG: Exited Main Loop
 +902.500s - FPS: 70.168427
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 09:43:46
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.031s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.031s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.031s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.031s - 	*** Dedicated Memory: 0
 +0.031s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.500s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.547s - DEBUG: Number of detected nodes on device: 1
 +0.547s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.547s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.547s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.562s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.578s - DEBUG: D3D11On12CreateDevice()
 +0.578s - DEBUG: Create D2D/DWrite components.
 +0.578s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.578s - DEBUG: Create synchronization objects.
 +0.578s - DEBUG: CreateRootSignature() Generic
 +0.578s - DEBUG: CreateRootSignature() Quad
 +0.578s - DEBUG: CreateRootSignature() Asteroids
 +0.578s - DEBUG: CreateRootSignature() BlurFilter
 +0.578s - DEBUG: CreateCommandSignature()
 +0.578s - DEBUG: CreateGraphicsPipelineState() - All
 +0.609s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.703s - DEBUG: Blur filter
 +0.703s - DEBUG: sample create
 +0.703s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.703s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.719s - DEBUG: CreateFrameResources() Loop count: 4
 +0.719s - DEBUG: CreateSubsets
 +0.719s - DEBUG: Using 4 subsets per frame.
 +0.719s - DEBUG: Loading Collada Scene
 +0.734s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.734s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.734s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.734s - DEBUG: SceneRenderer: create new Scene
 +2.156s - DEBUG: SceneRenderer: resize buffer
 +2.156s - DEBUG: SceneRenderer: LoadPipeline
 +2.156s - DEBUG: SceneRenderer: CreatePSO
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.156s - DEBUG serializedLayout size: 428 buffer: 000002D0E65B4FE0
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.156s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.156s - DEBUG: LoadPipeline: Creating Samplers
 +2.156s - DEBUG: SceneRenderer: CreateFrameResources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.172s - DEBUG: Creating DX12 Test Window
 +2.187s - DEBUG: Resize called 1920 x 1080
 +2.187s - DEBUG: CreateSwapChainForHwnd()
 +2.203s - DEBUG: MakeWindowAssociation()
 +2.203s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.203s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.250s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.281s - DEBUG: stop test, send close message
 +902.422s - DEBUG: Exited Main Loop
 +902.422s - FPS: 72.145042
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 09:58:49
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 000002132B7043D0
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.109s - DEBUG: MakeWindowAssociation()
 +2.109s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.359s - DEBUG: Exited Main Loop
 +902.359s - FPS: 72.429832
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 10:13:53
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.141s - DEBUG: SceneRenderer: CreatePSO
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.141s - DEBUG serializedLayout size: 428 buffer: 0000024A83C8A810
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.141s - DEBUG: LoadPipeline: Creating Samplers
 +2.141s - DEBUG: SceneRenderer: CreateFrameResources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.172s - DEBUG: Resize called 1920 x 1080
 +2.172s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.188s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.235s - DEBUG: Create depth stencil/view
 +2.235s - DEBUG: Resize Scene
 +2.235s - DEBUG: Entering Main Loop
 +296.906s - DEBUG: stop test, send close message
 +297.063s - DEBUG: Exited Main Loop
 +297.063s - FPS: 71.895035
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 10:21:51
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.047s - DEBUG: SceneRenderer: resize buffer
 +2.047s - DEBUG: SceneRenderer: LoadPipeline
 +2.047s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 0000025F9969B240
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.063s - DEBUG: Creating DX12 Test Window
 +2.078s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.094s - DEBUG: MakeWindowAssociation()
 +2.094s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.141s - DEBUG: Create depth stencil/view
 +2.157s - DEBUG: Resize Scene
 +2.157s - DEBUG: Entering Main Loop
 +902.188s - DEBUG: stop test, send close message
 +902.328s - DEBUG: Exited Main Loop
 +902.328s - FPS: 71.592812
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 10:36:54
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.172s - DEBUG: SceneRenderer: resize buffer
 +2.172s - DEBUG: SceneRenderer: LoadPipeline
 +2.172s - DEBUG: SceneRenderer: CreatePSO
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.172s - DEBUG serializedLayout size: 428 buffer: 0000016F73670730
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.172s - DEBUG: LoadPipeline: Creating Samplers
 +2.172s - DEBUG: SceneRenderer: CreateFrameResources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.188s - DEBUG: Creating DX12 Test Window
 +2.203s - DEBUG: Resize called 1920 x 1080
 +2.203s - DEBUG: CreateSwapChainForHwnd()
 +2.219s - DEBUG: MakeWindowAssociation()
 +2.219s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.219s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.266s - DEBUG: Create depth stencil/view
 +2.266s - DEBUG: Resize Scene
 +2.266s - DEBUG: Entering Main Loop
 +902.282s - DEBUG: stop test, send close message
 +902.438s - DEBUG: Exited Main Loop
 +902.438s - FPS: 70.616867
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 10:51:58
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.546s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.140s - DEBUG: SceneRenderer: resize buffer
 +2.140s - DEBUG: SceneRenderer: LoadPipeline
 +2.140s - DEBUG: SceneRenderer: CreatePSO
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.140s - DEBUG serializedLayout size: 428 buffer: 00000231621D5DB0
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.140s - DEBUG: LoadPipeline: Creating Samplers
 +2.140s - DEBUG: SceneRenderer: CreateFrameResources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.156s - DEBUG: Creating DX12 Test Window
 +2.171s - DEBUG: Resize called 1920 x 1080
 +2.171s - DEBUG: CreateSwapChainForHwnd()
 +2.187s - DEBUG: MakeWindowAssociation()
 +2.187s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.187s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.234s - DEBUG: Create depth stencil/view
 +2.250s - DEBUG: Resize Scene
 +2.250s - DEBUG: Entering Main Loop
 +902.421s - DEBUG: stop test, send close message
 +902.562s - DEBUG: Exited Main Loop
 +902.562s - FPS: 72.598129
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 11:07:02
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.015s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.062s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.062s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.062s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.062s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.062s - 	*** Dedicated Memory: 0
 +0.062s - 	*** Software Adapter: Yes
 +0.062s - 	*** Direct3D 12 Support: Yes
 +0.062s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.062s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.062s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.062s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.062s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.062s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.562s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 000001D285854680
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.140s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.375s - DEBUG: Exited Main Loop
 +902.375s - FPS: 72.415794
 +0.016s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.016s - DEBUG Path: C:\Program Files\BurnInTest
 +0.016s - DEBUG Command line: D3D12Test64.exe 0
 +0.016s - Date: 01/06/26 11:22:06
 +0.016s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.016s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.532s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 000001CABB5AED60
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.094s - DEBUG: LoadPipeline: Creating Samplers
 +2.094s - DEBUG: SceneRenderer: CreateFrameResources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.110s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.125s - DEBUG: CreateSwapChainForHwnd()
 +2.141s - DEBUG: MakeWindowAssociation()
 +2.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.157s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.188s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.360s - DEBUG: Exited Main Loop
 +902.360s - FPS: 72.171295
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 11:37:10
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.515s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.531s - DEBUG: D3D11On12CreateDevice()
 +0.546s - DEBUG: Create D2D/DWrite components.
 +0.546s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.546s - DEBUG: Create synchronization objects.
 +0.546s - DEBUG: CreateRootSignature() Generic
 +0.546s - DEBUG: CreateRootSignature() Quad
 +0.546s - DEBUG: CreateRootSignature() Asteroids
 +0.546s - DEBUG: CreateRootSignature() BlurFilter
 +0.546s - DEBUG: CreateCommandSignature()
 +0.546s - DEBUG: CreateGraphicsPipelineState() - All
 +0.562s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.593s - DEBUG: Blur filter
 +0.593s - DEBUG: sample create
 +0.593s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.593s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.609s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.609s - DEBUG: CreateFrameResources() Loop count: 4
 +0.609s - DEBUG: CreateSubsets
 +0.609s - DEBUG: Using 4 subsets per frame.
 +0.609s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.187s - DEBUG: SceneRenderer: resize buffer
 +2.187s - DEBUG: SceneRenderer: LoadPipeline
 +2.187s - DEBUG: SceneRenderer: CreatePSO
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.187s - DEBUG serializedLayout size: 428 buffer: 0000020C43CB37E0
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.187s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.187s - DEBUG: LoadPipeline: Creating Samplers
 +2.187s - DEBUG: SceneRenderer: CreateFrameResources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.187s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.203s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.203s - DEBUG: Creating DX12 Test Window
 +2.218s - DEBUG: Resize called 1920 x 1080
 +2.218s - DEBUG: CreateSwapChainForHwnd()
 +2.234s - DEBUG: MakeWindowAssociation()
 +2.234s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.234s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.281s - DEBUG: Create depth stencil/view
 +2.281s - DEBUG: Resize Scene
 +2.296s - DEBUG: Entering Main Loop
 +902.343s - DEBUG: stop test, send close message
 +902.484s - DEBUG: Exited Main Loop
 +902.484s - FPS: 70.927879
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 11:52:14
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.125s - DEBUG: SceneRenderer: resize buffer
 +2.125s - DEBUG: SceneRenderer: LoadPipeline
 +2.125s - DEBUG: SceneRenderer: CreatePSO
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.125s - DEBUG serializedLayout size: 428 buffer: 0000020D231B1A30
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.125s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.125s - DEBUG: LoadPipeline: Creating Samplers
 +2.125s - DEBUG: SceneRenderer: CreateFrameResources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.141s - DEBUG: Creating DX12 Test Window
 +2.156s - DEBUG: Resize called 1920 x 1080
 +2.156s - DEBUG: CreateSwapChainForHwnd()
 +2.172s - DEBUG: MakeWindowAssociation()
 +2.172s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.219s - DEBUG: Create depth stencil/view
 +2.234s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.406s - DEBUG: stop test, send close message
 +902.547s - DEBUG: Exited Main Loop
 +902.547s - FPS: 69.589828
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 12:07:18
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.063s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.063s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.078s - 	*** Direct3D 12 Support: Yes
 +0.078s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.078s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.078s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.078s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.078s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.078s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.532s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.563s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.563s - DEBUG: Create synchronization objects.
 +0.563s - DEBUG: CreateRootSignature() Generic
 +0.563s - DEBUG: CreateRootSignature() Quad
 +0.563s - DEBUG: CreateRootSignature() Asteroids
 +0.563s - DEBUG: CreateRootSignature() BlurFilter
 +0.563s - DEBUG: CreateCommandSignature()
 +0.563s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.610s - DEBUG: Blur filter
 +0.610s - DEBUG: sample create
 +0.610s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.110s - DEBUG: SceneRenderer: resize buffer
 +2.110s - DEBUG: SceneRenderer: LoadPipeline
 +2.110s - DEBUG: SceneRenderer: CreatePSO
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.110s - DEBUG serializedLayout size: 428 buffer: 000001E5E2B56360
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.110s - DEBUG: LoadPipeline: Creating Samplers
 +2.110s - DEBUG: SceneRenderer: CreateFrameResources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.157s - DEBUG: Resize called 1920 x 1080
 +2.157s - DEBUG: CreateSwapChainForHwnd()
 +2.157s - DEBUG: MakeWindowAssociation()
 +2.157s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.172s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.219s - DEBUG: Resize Scene
 +2.219s - DEBUG: Entering Main Loop
 +902.219s - DEBUG: stop test, send close message
 +902.360s - DEBUG: Exited Main Loop
 +902.360s - FPS: 72.433044
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 12:22:21
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - 	*** Output: \\.\DISPLAY1
 +0.046s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.046s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.046s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.046s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.515s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.546s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.140s - DEBUG: SceneRenderer: LoadPipeline
 +2.140s - DEBUG: SceneRenderer: CreatePSO
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.140s - DEBUG serializedLayout size: 428 buffer: 00000223EAA2C320
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.140s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.140s - DEBUG: LoadPipeline: Creating Samplers
 +2.140s - DEBUG: SceneRenderer: CreateFrameResources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.140s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.156s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.156s - DEBUG: Creating DX12 Test Window
 +2.171s - DEBUG: Resize called 1920 x 1080
 +2.171s - DEBUG: CreateSwapChainForHwnd()
 +2.187s - DEBUG: MakeWindowAssociation()
 +2.187s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.187s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.234s - DEBUG: Create depth stencil/view
 +2.234s - DEBUG: Resize Scene
 +2.234s - DEBUG: Entering Main Loop
 +902.250s - DEBUG: stop test, send close message
 +902.390s - DEBUG: Exited Main Loop
 +902.390s - FPS: 72.563141
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 12:37:25
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.547s - DEBUG: Number of detected nodes on device: 1
 +0.547s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.547s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.547s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.563s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.578s - DEBUG: D3D11On12CreateDevice()
 +0.594s - DEBUG: Create D2D/DWrite components.
 +0.594s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.594s - DEBUG: Create synchronization objects.
 +0.594s - DEBUG: CreateRootSignature() Generic
 +0.594s - DEBUG: CreateRootSignature() Quad
 +0.594s - DEBUG: CreateRootSignature() Asteroids
 +0.594s - DEBUG: CreateRootSignature() BlurFilter
 +0.594s - DEBUG: CreateCommandSignature()
 +0.594s - DEBUG: CreateGraphicsPipelineState() - All
 +0.610s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.641s - DEBUG: Blur filter
 +0.641s - DEBUG: sample create
 +0.641s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.641s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.657s - DEBUG: CreateFrameResources() Loop count: 4
 +0.657s - DEBUG: CreateSubsets
 +0.657s - DEBUG: Using 4 subsets per frame.
 +0.657s - DEBUG: Loading Collada Scene
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.672s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.672s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.672s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 00000260D4A71C60
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.297s - DEBUG: stop test, send close message
 +902.438s - DEBUG: Exited Main Loop
 +902.438s - FPS: 72.595886
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 12:52:29
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.032s - 	*** Direct3D 12 Support: Yes
 +0.032s - 	*** Output: \\.\DISPLAY1
 +0.032s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.032s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.032s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.032s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.454s - DEBUG: Setting up Scene: 0 Models
 +0.454s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.579s - DEBUG: Blur filter
 +0.579s - DEBUG: sample create
 +0.579s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.579s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.079s - DEBUG: SceneRenderer: resize buffer
 +2.079s - DEBUG: SceneRenderer: LoadPipeline
 +2.079s - DEBUG: SceneRenderer: CreatePSO
 +2.079s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.079s - DEBUG serializedLayout size: 428 buffer: 000002B089179F70
 +2.079s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.079s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.079s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.079s - DEBUG: LoadPipeline: Creating Samplers
 +2.079s - DEBUG: SceneRenderer: CreateFrameResources
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.079s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.141s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.188s - DEBUG: Resize Scene
 +2.188s - DEBUG: Entering Main Loop
 +902.360s - DEBUG: stop test, send close message
 +902.516s - DEBUG: Exited Main Loop
 +902.516s - FPS: 72.562737
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 13:07:33
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.562s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.094s - DEBUG: SceneRenderer: resize buffer
 +2.094s - DEBUG: SceneRenderer: LoadPipeline
 +2.094s - DEBUG: SceneRenderer: CreatePSO
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.094s - DEBUG serializedLayout size: 428 buffer: 0000017BE0B0AD20
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.094s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.109s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.141s - DEBUG: MakeWindowAssociation()
 +2.141s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.359s - DEBUG: stop test, send close message
 +902.500s - DEBUG: Exited Main Loop
 +902.500s - FPS: 72.535789
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 13:22:37
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.469s - DEBUG: Number of detected nodes on device: 1
 +0.469s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.469s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.469s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.047s - DEBUG: SceneRenderer: resize buffer
 +2.047s - DEBUG: SceneRenderer: LoadPipeline
 +2.047s - DEBUG: SceneRenderer: CreatePSO
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.047s - DEBUG serializedLayout size: 428 buffer: 000001738BB2B3C0
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.047s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.047s - DEBUG: LoadPipeline: Creating Samplers
 +2.047s - DEBUG: SceneRenderer: CreateFrameResources
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.047s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.063s - DEBUG: Creating DX12 Test Window
 +2.078s - DEBUG: Resize called 1920 x 1080
 +2.078s - DEBUG: CreateSwapChainForHwnd()
 +2.094s - DEBUG: MakeWindowAssociation()
 +2.094s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.094s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.141s - DEBUG: Create depth stencil/view
 +2.141s - DEBUG: Resize Scene
 +2.141s - DEBUG: Entering Main Loop
 +902.188s - DEBUG: stop test, send close message
 +902.313s - DEBUG: Exited Main Loop
 +902.313s - FPS: 72.574837
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 13:37:40
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.468s - DEBUG: Number of detected nodes on device: 1
 +0.468s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.468s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.468s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.515s - DEBUG: Creating Asteroid and Skybox Textures
 +0.531s - DEBUG: Load Skybox
 +0.546s - DEBUG: Blur filter
 +0.546s - DEBUG: sample create
 +0.546s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.546s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.562s - DEBUG: CreateFrameResources() Loop count: 4
 +0.562s - DEBUG: CreateSubsets
 +0.562s - DEBUG: Using 4 subsets per frame.
 +0.562s - DEBUG: Loading Collada Scene
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.578s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.578s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.578s - DEBUG: SceneRenderer: create new Scene
 +1.968s - DEBUG: SceneRenderer: resize buffer
 +1.968s - DEBUG: SceneRenderer: LoadPipeline
 +1.968s - DEBUG: SceneRenderer: CreatePSO
 +1.968s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +1.968s - DEBUG serializedLayout size: 428 buffer: 0000014BCE5A4620
 +1.968s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +1.968s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +1.968s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +1.968s - DEBUG: LoadPipeline: Creating Samplers
 +1.968s - DEBUG: SceneRenderer: CreateFrameResources
 +1.968s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +1.968s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +1.968s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +1.968s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +1.968s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +1.984s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +1.984s - DEBUG: Creating DX12 Test Window
 +2.000s - DEBUG: Resize called 1920 x 1080
 +2.000s - DEBUG: CreateSwapChainForHwnd()
 +2.015s - DEBUG: MakeWindowAssociation()
 +2.015s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.015s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.062s - DEBUG: Create depth stencil/view
 +2.078s - DEBUG: Resize Scene
 +2.078s - DEBUG: Entering Main Loop
 +902.203s - DEBUG: stop test, send close message
 +902.359s - DEBUG: Exited Main Loop
 +902.359s - FPS: 72.508003
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 13:52:44
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.016s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.469s - DEBUG: Setting up Scene: 0 Models
 +0.469s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.516s - DEBUG: Number of detected nodes on device: 1
 +0.516s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.516s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.516s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.532s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.547s - DEBUG: D3D11On12CreateDevice()
 +0.563s - DEBUG: Create D2D/DWrite components.
 +0.563s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.563s - DEBUG: Create synchronization objects.
 +0.563s - DEBUG: CreateRootSignature() Generic
 +0.563s - DEBUG: CreateRootSignature() Quad
 +0.563s - DEBUG: CreateRootSignature() Asteroids
 +0.563s - DEBUG: CreateRootSignature() BlurFilter
 +0.563s - DEBUG: CreateCommandSignature()
 +0.563s - DEBUG: CreateGraphicsPipelineState() - All
 +0.578s - DEBUG: Creating Asteroid and Skybox Textures
 +0.594s - DEBUG: Load Skybox
 +0.610s - DEBUG: Blur filter
 +0.610s - DEBUG: sample create
 +0.610s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.625s - DEBUG: CreateFrameResources() Loop count: 4
 +0.625s - DEBUG: CreateSubsets
 +0.625s - DEBUG: Using 4 subsets per frame.
 +0.625s - DEBUG: Loading Collada Scene
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.641s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.641s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.641s - DEBUG: SceneRenderer: create new Scene
 +2.141s - DEBUG: SceneRenderer: resize buffer
 +2.141s - DEBUG: SceneRenderer: LoadPipeline
 +2.141s - DEBUG: SceneRenderer: CreatePSO
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.141s - DEBUG serializedLayout size: 428 buffer: 000001C666C57980
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.141s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.141s - DEBUG: LoadPipeline: Creating Samplers
 +2.141s - DEBUG: SceneRenderer: CreateFrameResources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.141s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.157s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.157s - DEBUG: Creating DX12 Test Window
 +2.172s - DEBUG: Resize called 1920 x 1080
 +2.172s - DEBUG: CreateSwapChainForHwnd()
 +2.188s - DEBUG: MakeWindowAssociation()
 +2.188s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.188s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.235s - DEBUG: Create depth stencil/view
 +2.250s - DEBUG: Resize Scene
 +2.250s - DEBUG: Entering Main Loop
 +902.407s - DEBUG: stop test, send close message
 +902.547s - DEBUG: Exited Main Loop
 +902.547s - FPS: 72.477142
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 14:07:48
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.531s - DEBUG: Create D2D/DWrite components.
 +0.531s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.531s - DEBUG: Create synchronization objects.
 +0.531s - DEBUG: CreateRootSignature() Generic
 +0.531s - DEBUG: CreateRootSignature() Quad
 +0.531s - DEBUG: CreateRootSignature() Asteroids
 +0.531s - DEBUG: CreateRootSignature() BlurFilter
 +0.531s - DEBUG: CreateCommandSignature()
 +0.531s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.609s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.609s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.609s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 0000015DABA88DF0
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.125s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.125s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.156s - DEBUG: MakeWindowAssociation()
 +2.156s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.203s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.391s - DEBUG: stop test, send close message
 +902.531s - DEBUG: Exited Main Loop
 +902.531s - FPS: 72.389336
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 14:22:52
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.532s - DEBUG: Create D2D/DWrite components.
 +0.532s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.532s - DEBUG: Create synchronization objects.
 +0.532s - DEBUG: CreateRootSignature() Generic
 +0.532s - DEBUG: CreateRootSignature() Quad
 +0.532s - DEBUG: CreateRootSignature() Asteroids
 +0.532s - DEBUG: CreateRootSignature() BlurFilter
 +0.532s - DEBUG: CreateCommandSignature()
 +0.532s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.594s - DEBUG: CreateFrameResources() Loop count: 4
 +0.594s - DEBUG: CreateSubsets
 +0.594s - DEBUG: Using 4 subsets per frame.
 +0.594s - DEBUG: Loading Collada Scene
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.610s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.610s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.610s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 00000280494F2410
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.328s - DEBUG: stop test, send close message
 +902.485s - DEBUG: Exited Main Loop
 +902.485s - FPS: 72.334496
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 14:37:56
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.453s - DEBUG: Setting up Scene: 0 Models
 +0.453s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.500s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.516s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.547s - DEBUG: Creating Asteroid and Skybox Textures
 +0.563s - DEBUG: Load Skybox
 +0.578s - DEBUG: Blur filter
 +0.578s - DEBUG: sample create
 +0.578s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.063s - DEBUG: SceneRenderer: resize buffer
 +2.063s - DEBUG: SceneRenderer: LoadPipeline
 +2.063s - DEBUG: SceneRenderer: CreatePSO
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.063s - DEBUG serializedLayout size: 428 buffer: 000001D668052060
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.063s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.063s - DEBUG: LoadPipeline: Creating Samplers
 +2.063s - DEBUG: SceneRenderer: CreateFrameResources
 +2.063s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.078s - DEBUG: Creating DX12 Test Window
 +2.094s - DEBUG: Resize called 1920 x 1080
 +2.094s - DEBUG: CreateSwapChainForHwnd()
 +2.110s - DEBUG: MakeWindowAssociation()
 +2.110s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.110s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.156s - DEBUG: Create depth stencil/view
 +2.172s - DEBUG: Resize Scene
 +2.172s - DEBUG: Entering Main Loop
 +902.172s - DEBUG: stop test, send close message
 +902.328s - DEBUG: Exited Main Loop
 +902.328s - FPS: 71.546425
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 14:52:59
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.015s - DEBUG: Enumerate Adapters...
 +0.015s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.015s - 	*** Dedicated Memory: 134217728
 +0.015s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.046s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.046s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.046s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.046s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.046s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.046s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.046s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.046s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.046s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.046s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.046s - 	*** Dedicated Memory: 0
 +0.046s - 	*** Software Adapter: Yes
 +0.046s - 	*** Direct3D 12 Support: Yes
 +0.046s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.046s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.046s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.046s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.046s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.046s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.437s - DEBUG: Setting up Scene: 0 Models
 +0.437s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.484s - DEBUG: Number of detected nodes on device: 1
 +0.484s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.484s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.484s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.484s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.515s - DEBUG: Create D2D/DWrite components.
 +0.515s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.515s - DEBUG: Create synchronization objects.
 +0.515s - DEBUG: CreateRootSignature() Generic
 +0.515s - DEBUG: CreateRootSignature() Quad
 +0.515s - DEBUG: CreateRootSignature() Asteroids
 +0.515s - DEBUG: CreateRootSignature() BlurFilter
 +0.515s - DEBUG: CreateCommandSignature()
 +0.515s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.546s - DEBUG: Load Skybox
 +0.562s - DEBUG: Blur filter
 +0.562s - DEBUG: sample create
 +0.562s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.562s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.593s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.593s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.593s - DEBUG: SceneRenderer: create new Scene
 +2.046s - DEBUG: SceneRenderer: resize buffer
 +2.046s - DEBUG: SceneRenderer: LoadPipeline
 +2.046s - DEBUG: SceneRenderer: CreatePSO
 +2.046s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.046s - DEBUG serializedLayout size: 428 buffer: 0000020C1F8F2CB0
 +2.046s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.046s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.046s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.046s - DEBUG: LoadPipeline: Creating Samplers
 +2.046s - DEBUG: SceneRenderer: CreateFrameResources
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.046s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.062s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.062s - DEBUG: Creating DX12 Test Window
 +2.078s - DEBUG: Resize called 1920 x 1080
 +2.078s - DEBUG: CreateSwapChainForHwnd()
 +2.093s - DEBUG: MakeWindowAssociation()
 +2.093s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.093s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.140s - DEBUG: Create depth stencil/view
 +2.140s - DEBUG: Resize Scene
 +2.140s - DEBUG: Entering Main Loop
 +902.171s - DEBUG: stop test, send close message
 +902.312s - DEBUG: Exited Main Loop
 +902.312s - FPS: 70.350914
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 15:08:03
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.485s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.485s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.485s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.500s - DEBUG: D3D11On12CreateDevice()
 +0.516s - DEBUG: Create D2D/DWrite components.
 +0.516s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.516s - DEBUG: Create synchronization objects.
 +0.516s - DEBUG: CreateRootSignature() Generic
 +0.516s - DEBUG: CreateRootSignature() Quad
 +0.516s - DEBUG: CreateRootSignature() Asteroids
 +0.516s - DEBUG: CreateRootSignature() BlurFilter
 +0.516s - DEBUG: CreateCommandSignature()
 +0.516s - DEBUG: CreateGraphicsPipelineState() - All
 +0.531s - DEBUG: Creating Asteroid and Skybox Textures
 +0.547s - DEBUG: Load Skybox
 +0.563s - DEBUG: Blur filter
 +0.563s - DEBUG: sample create
 +0.563s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.563s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.578s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.578s - DEBUG: CreateFrameResources() Loop count: 4
 +0.578s - DEBUG: CreateSubsets
 +0.578s - DEBUG: Using 4 subsets per frame.
 +0.578s - DEBUG: Loading Collada Scene
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.594s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.594s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.594s - DEBUG: SceneRenderer: create new Scene
 +2.078s - DEBUG: SceneRenderer: resize buffer
 +2.078s - DEBUG: SceneRenderer: LoadPipeline
 +2.078s - DEBUG: SceneRenderer: CreatePSO
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.078s - DEBUG serializedLayout size: 428 buffer: 00000198C18E3D00
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.078s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.078s - DEBUG: LoadPipeline: Creating Samplers
 +2.078s - DEBUG: SceneRenderer: CreateFrameResources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.078s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.094s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.094s - DEBUG: Creating DX12 Test Window
 +2.110s - DEBUG: Resize called 1920 x 1080
 +2.110s - DEBUG: CreateSwapChainForHwnd()
 +2.125s - DEBUG: MakeWindowAssociation()
 +2.125s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.125s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.172s - DEBUG: Create depth stencil/view
 +2.188s - DEBUG: Resize Scene
 +2.188s - DEBUG: Entering Main Loop
 +902.313s - DEBUG: stop test, send close message
 +902.453s - DEBUG: Exited Main Loop
 +902.453s - FPS: 72.485138
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 15:23:07
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.063s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.063s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.063s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.063s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.063s - 	*** Dedicated Memory: 0
 +0.063s - 	*** Software Adapter: Yes
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.063s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.063s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.063s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.063s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.454s - DEBUG: Setting up Scene: 0 Models
 +0.454s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.500s - DEBUG: Number of detected nodes on device: 1
 +0.500s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.532s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.579s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.110s - DEBUG: SceneRenderer: resize buffer
 +2.110s - DEBUG: SceneRenderer: LoadPipeline
 +2.110s - DEBUG: SceneRenderer: CreatePSO
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.110s - DEBUG serializedLayout size: 428 buffer: 000002068D5FA2E0
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.110s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.110s - DEBUG: LoadPipeline: Creating Samplers
 +2.110s - DEBUG: SceneRenderer: CreateFrameResources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.110s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.110s - DEBUG: Creating DX12 Test Window
 +2.141s - DEBUG: Resize called 1920 x 1080
 +2.141s - DEBUG: CreateSwapChainForHwnd()
 +2.282s - DEBUG: MakeWindowAssociation()
 +2.282s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.297s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.344s - DEBUG: Create depth stencil/view
 +2.344s - DEBUG: Resize Scene
 +2.344s - DEBUG: Entering Main Loop
 +902.547s - DEBUG: stop test, send close message
 +902.688s - DEBUG: Exited Main Loop
 +902.688s - FPS: 72.533150
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 15:38:11
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - 	*** Output: \\.\DISPLAY1
 +0.047s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.047s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.047s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.047s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.047s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.047s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.047s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.047s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.047s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.047s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.063s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.438s - DEBUG: Setting up Scene: 0 Models
 +0.438s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.485s - DEBUG: Number of detected nodes on device: 1
 +0.485s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.500s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.500s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.516s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.532s - DEBUG: D3D11On12CreateDevice()
 +0.547s - DEBUG: Create D2D/DWrite components.
 +0.547s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.547s - DEBUG: Create synchronization objects.
 +0.547s - DEBUG: CreateRootSignature() Generic
 +0.547s - DEBUG: CreateRootSignature() Quad
 +0.547s - DEBUG: CreateRootSignature() Asteroids
 +0.547s - DEBUG: CreateRootSignature() BlurFilter
 +0.547s - DEBUG: CreateCommandSignature()
 +0.547s - DEBUG: CreateGraphicsPipelineState() - All
 +0.563s - DEBUG: Creating Asteroid and Skybox Textures
 +0.578s - DEBUG: Load Skybox
 +0.594s - DEBUG: Blur filter
 +0.594s - DEBUG: sample create
 +0.594s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.594s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.610s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.610s - DEBUG: CreateFrameResources() Loop count: 4
 +0.610s - DEBUG: CreateSubsets
 +0.610s - DEBUG: Using 4 subsets per frame.
 +0.610s - DEBUG: Loading Collada Scene
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.625s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.625s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.625s - DEBUG: SceneRenderer: create new Scene
 +2.172s - DEBUG: SceneRenderer: resize buffer
 +2.172s - DEBUG: SceneRenderer: LoadPipeline
 +2.172s - DEBUG: SceneRenderer: CreatePSO
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.172s - DEBUG serializedLayout size: 428 buffer: 000001C5690781A0
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.172s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.172s - DEBUG: LoadPipeline: Creating Samplers
 +2.172s - DEBUG: SceneRenderer: CreateFrameResources
 +2.172s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.188s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.188s - DEBUG: Creating DX12 Test Window
 +2.203s - DEBUG: Resize called 1920 x 1080
 +2.219s - DEBUG: CreateSwapChainForHwnd()
 +2.219s - DEBUG: MakeWindowAssociation()
 +2.219s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.235s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.266s - DEBUG: Create depth stencil/view
 +2.282s - DEBUG: Resize Scene
 +2.282s - DEBUG: Entering Main Loop
 +902.407s - DEBUG: stop test, send close message
 +902.532s - DEBUG: Exited Main Loop
 +902.532s - FPS: 71.645134
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 15:53:15
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.000s - DEBUG: Enumerate Adapters...
 +0.000s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.000s - 	*** Dedicated Memory: 134217728
 +0.000s - 	*** Software Adapter: No
 +0.031s - 	*** Direct3D 12 Support: Yes
 +0.031s - 	*** Output: \\.\DISPLAY1
 +0.031s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.031s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.031s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.031s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.031s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.031s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.031s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.031s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.031s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.031s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.031s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.031s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.031s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.047s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.047s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.047s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.047s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.047s - 	*** Dedicated Memory: 0
 +0.047s - 	*** Software Adapter: Yes
 +0.047s - 	*** Direct3D 12 Support: Yes
 +0.047s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.047s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.047s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.047s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.047s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.047s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.422s - DEBUG: Setting up Scene: 0 Models
 +0.422s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.453s - DEBUG: Number of detected nodes on device: 1
 +0.453s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.453s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.453s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.469s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.484s - DEBUG: D3D11On12CreateDevice()
 +0.500s - DEBUG: Create D2D/DWrite components.
 +0.500s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.500s - DEBUG: Create synchronization objects.
 +0.500s - DEBUG: CreateRootSignature() Generic
 +0.500s - DEBUG: CreateRootSignature() Quad
 +0.500s - DEBUG: CreateRootSignature() Asteroids
 +0.500s - DEBUG: CreateRootSignature() BlurFilter
 +0.500s - DEBUG: CreateCommandSignature()
 +0.500s - DEBUG: CreateGraphicsPipelineState() - All
 +0.515s - DEBUG: Creating Asteroid and Skybox Textures
 +0.625s - DEBUG: Load Skybox
 +0.640s - DEBUG: Blur filter
 +0.640s - DEBUG: sample create
 +0.640s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.640s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.640s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.640s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.640s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.640s - DEBUG: CreateFrameResources() Loop count: 4
 +0.640s - DEBUG: CreateSubsets
 +0.640s - DEBUG: Using 4 subsets per frame.
 +0.640s - DEBUG: Loading Collada Scene
 +0.656s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.656s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.656s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.656s - DEBUG: SceneRenderer: create new Scene
 +2.109s - DEBUG: SceneRenderer: resize buffer
 +2.109s - DEBUG: SceneRenderer: LoadPipeline
 +2.109s - DEBUG: SceneRenderer: CreatePSO
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.109s - DEBUG serializedLayout size: 428 buffer: 0000025334880D00
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.109s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.109s - DEBUG: LoadPipeline: Creating Samplers
 +2.109s - DEBUG: SceneRenderer: CreateFrameResources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.109s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.109s - DEBUG: Creating DX12 Test Window
 +2.125s - DEBUG: Resize called 1920 x 1080
 +2.140s - DEBUG: CreateSwapChainForHwnd()
 +2.140s - DEBUG: MakeWindowAssociation()
 +2.140s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.156s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.187s - DEBUG: Create depth stencil/view
 +2.203s - DEBUG: Resize Scene
 +2.203s - DEBUG: Entering Main Loop
 +902.422s - DEBUG: stop test, send close message
 +902.562s - DEBUG: Exited Main Loop
 +902.562s - FPS: 67.475479
 +0.000s - DEBUG: Starting...PT-D3D12Test32.exe
 +0.000s - DEBUG Path: C:\Program Files\BurnInTest
 +0.000s - DEBUG Command line: D3D12Test64.exe 0
 +0.000s - Date: 01/06/26 16:08:19
 +0.000s - DEBUG: OSVERSIONINFOEX: dwMajorVersion 10, dwMinorVersion 0, dwBuildNumber 26200
 +0.000s - DEBUG: Checking for d3d12.dll existence
 +0.000s - DEBUG: CreateDXGIFactory2()
 +0.016s - DEBUG: Enumerate Adapters...
 +0.016s - *** Adapter [0]: Intel(R) Arc(TM) B370 GPU
 +0.016s - 	*** Dedicated Memory: 134217728
 +0.016s - 	*** Software Adapter: No
 +0.063s - 	*** Direct3D 12 Support: Yes
 +0.063s - 	*** Output: \\.\DISPLAY1
 +0.063s - 		Width = 640 Height = 480 Refresh = 3000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 4800/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 6000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 7500/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 10000/100
 +0.063s - 		Width = 640 Height = 480 Refresh = 70963300/591360
 +0.063s - 		Width = 800 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 800 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1024 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1024 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1152 Height = 864 Refresh = 3000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 4800/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 6000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 7500/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 10000/100
 +0.063s - 		Width = 1152 Height = 864 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 600 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 600 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 720 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 720 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 800 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 800 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 960 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 960 Refresh = 70963300/591360
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 3000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 4800/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 6000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 7500/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 10000/100
 +0.063s - 		Width = 1280 Height = 1024 Refresh = 70963300/591360
 +0.063s - 		Width = 1360 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1360 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1366 Height = 768 Refresh = 3000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 4800/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 6000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 7500/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 10000/100
 +0.063s - 		Width = 1366 Height = 768 Refresh = 70963300/591360
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1400 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1440 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1440 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 900 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 900 Refresh = 70963300/591360
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1600 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 3000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 4800/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 6000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 7500/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 10000/100
 +0.063s - 		Width = 1680 Height = 1050 Refresh = 70963300/591360
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 3000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 4800/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 6000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 7500/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 10000/100
 +0.063s - 		Width = 1792 Height = 1344 Refresh = 70963300/591360
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 3000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 4800/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 6000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 7500/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 10000/100
 +0.063s - 		Width = 1856 Height = 1392 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1080 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 10000/100
 +0.063s - 		Width = 1920 Height = 1200 Refresh = 70963300/591360
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 3000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 4800/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 6000/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 7500/100
 +0.063s - 		Width = 1920 Height = 1440 Refresh = 10000/100
 +0.079s - 		Width = 1920 Height = 1440 Refresh = 70963300/591360
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 3000/100
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 4800/100
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 6000/100
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 7500/100
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 10000/100
 +0.079s - 		Width = 2048 Height = 1152 Refresh = 70963300/591360
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 3000/100
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 4800/100
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 6000/100
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 7500/100
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 10000/100
 +0.079s - 		Width = 2048 Height = 1536 Refresh = 70963300/591360
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 3000/100
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 4800/100
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 6000/100
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 7500/100
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 10000/100
 +0.079s - 		Width = 2560 Height = 1440 Refresh = 70963300/591360
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 3000/100
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 4800/100
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 6000/100
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 7500/100
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 10000/100
 +0.079s - 		Width = 2560 Height = 1600 Refresh = 70963300/591360
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 3000/100
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 4800/100
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 6000/100
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 7500/100
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 10000/100
 +0.079s - 		Width = 2880 Height = 1800 Refresh = 70963300/591360
 +0.079s - *** Adapter [1]: Microsoft Basic Render Driver
 +0.079s - 	*** Dedicated Memory: 0
 +0.079s - 	*** Software Adapter: Yes
 +0.079s - 	*** Direct3D 12 Support: Yes
 +0.079s - DEBUG: DX12 Adapter 0 - dedicated memory 134217728 - maxMemorySize 0
 +0.079s - DEBUG: DX12 Adapter 0 - DXGI_QUERY_VIDEO_MEMORY_INFO: Budget 134217728, AvailableForReservation 18502732308
 +0.079s - DEBUG: DX12 using Adapter 0 Intel(R) Arc(TM) B370 GPU (detectedVideoMemory: 0)
 +0.079s - DEBUG: DX12 Adapter 0: SharedSystemMemory 19308038676, DedicatedSystemMemory 0, DedicatedVideoMemory 134217728
 +0.079s - DEBUG:g_SharedMemoryPtr->VideoMemoryMB 0
 +0.079s - DEBUG: Setting up Asteroids Simulation: 1000 Asteroids
 +0.547s - DEBUG: Setting up Scene: 0 Models
 +0.547s - DEBUG: D3D12CreateDevice() - Intel(R) Arc(TM) B370 GPU
 +0.594s - DEBUG: Number of detected nodes on device: 1
 +0.594s - DEBUG: Benchmark In use Node Count: 1, Node Resources Count: 4
 +0.594s - DEBUG: MulitSample Enabled: MS4 Q0
 +0.594s - DEBUG: Creating Main/Copy Command Queues, Allocators and Lists
 +0.610s - DEBUG: Creating Nodes Command Queues, Allocators and lists
 +0.641s - DEBUG: D3D11On12CreateDevice()
 +0.641s - DEBUG: Create D2D/DWrite components.
 +0.641s - DEBUG: Asteroids::LoadPipeline Create descriptor heaps for nodes.
 +0.657s - DEBUG: Create synchronization objects.
 +0.657s - DEBUG: CreateRootSignature() Generic
 +0.657s - DEBUG: CreateRootSignature() Quad
 +0.657s - DEBUG: CreateRootSignature() Asteroids
 +0.657s - DEBUG: CreateRootSignature() BlurFilter
 +0.657s - DEBUG: CreateCommandSignature()
 +0.657s - DEBUG: CreateGraphicsPipelineState() - All
 +0.672s - DEBUG: Creating Asteroid and Skybox Textures
 +0.688s - DEBUG: Load Skybox
 +0.719s - DEBUG: Blur filter
 +0.719s - DEBUG: sample create
 +0.719s - DEBUG: Create D2D/DWrite objects for rendering text.
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 0 nodeMask: 1
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 1 nodeMask: 1
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 2 nodeMask: 1
 +0.719s - DEBUG: Looping... nodeCount: 0 nodeResourcesCount: 3 nodeMask: 1
 +0.719s - DEBUG: CreateFrameResources() Loop count: 4
 +0.719s - DEBUG: CreateSubsets
 +0.735s - DEBUG: Using 4 subsets per frame.
 +0.735s - DEBUG: Loading Collada Scene
 +0.735s - DEBUG: SceneRenderer::SceneRenderer Create descriptor heaps for nodes.
 +0.735s - DEBUG: SceneRenderer::SceneRenderer Create SMPDescriptorList
 +0.735s - DEBUG: SceneRenderer: GetDescriptorHandleIncrementSize
 +0.735s - DEBUG: SceneRenderer: create new Scene
 +2.672s - DEBUG: SceneRenderer: resize buffer
 +2.672s - DEBUG: SceneRenderer: LoadPipeline
 +2.672s - DEBUG: SceneRenderer: CreatePSO
 +2.672s - DEBUG: SceneRenderer::CreatePSO Calling D3D12SerializeRootSignature
 +2.672s - DEBUG serializedLayout size: 428 buffer: 000001C065B63900
 +2.672s - DEBUG: SceneRenderer::CreatePSO Calling CreateRootSignature
 +2.672s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Models)
 +2.672s - DEBUG: SceneRenderer::CreatePSO Calling CreateGraphicsPipelineState (Shadows)
 +2.672s - DEBUG: LoadPipeline: Creating Samplers
 +2.672s - DEBUG: SceneRenderer: CreateFrameResources
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Create Shadow Shader Resources
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Frame Constant Buffer Upload Heap
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Shadow Constant Buffer Upload Heap
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,0) Models Constant Buffer
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Create Shadow Shader Resources
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Frame Constant Buffer Upload Heap
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Shadow Constant Buffer Upload Heap
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,1) Models Constant Buffer
 +2.672s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Create Shadow Shader Resources
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Frame Constant Buffer Upload Heap
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Shadow Constant Buffer Upload Heap
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,2) Models Constant Buffer
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Create Shadow Shader Resources
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Frame Constant Buffer Upload Heap
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Shadow Constant Buffer Upload Heap
 +2.688s - DEBUG: SceneRenderer::CreateFrameResources (0,3) Models Constant Buffer
 +2.688s - DEBUG: Creating DX12 Test Window
 +2.704s - DEBUG: Resize called 1920 x 1080
 +2.704s - DEBUG: CreateSwapChainForHwnd()
 +2.719s - DEBUG: MakeWindowAssociation()
 +2.719s - DEBUG: IDXGISwapChain1->QueryInterface()
 +2.719s - DEBUG: Create a wrapped 11On12 resource for each Swap Chain Buffer
 +2.766s - DEBUG: Create depth stencil/view
 +2.782s - DEBUG: Resize Scene
 +2.782s - DEBUG: Entering Main Loop
