I have been battling (micro)stutters in games for a long time, and recently started going through different benchmarks. They usually say everything is fine, and/or that my components are performing as they should or better.
Games are generally varying degrees of bad, but Dota 2 is bad in a very specific way, looking at the frametime graph (uncapped fps, from the same game):
https://imgur.com/a/cwFcBX1
I just downloaded and ran BurnInTest "3 Minute Test" of "everything at the same time", and noticed the 3D animation stuttered heavily, like an extreme version of what I see in Dota. The test completes with 0 errors though. I then ran the 3D-test only, and it ran super smooth, with twice the average fps:
https://imgur.com/a/UxLc8VC
I guess there could be loads of places to post this, but I guess my question for here is, is this normal for this test? And if not, and it is related to my problems in games, how can I identify what happens during the 3 minute test (and apparently also while gaming), that makes the 3D animation stutter?
Games are generally varying degrees of bad, but Dota 2 is bad in a very specific way, looking at the frametime graph (uncapped fps, from the same game):
https://imgur.com/a/cwFcBX1
I just downloaded and ran BurnInTest "3 Minute Test" of "everything at the same time", and noticed the 3D animation stuttered heavily, like an extreme version of what I see in Dota. The test completes with 0 errors though. I then ran the 3D-test only, and it ran super smooth, with twice the average fps:
https://imgur.com/a/UxLc8VC
I guess there could be loads of places to post this, but I guess my question for here is, is this normal for this test? And if not, and it is related to my problems in games, how can I identify what happens during the 3 minute test (and apparently also while gaming), that makes the 3D animation stutter?
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