Given that one of the primary purposes of a powerful GPU is to render scenes, those that approach the threshold of being indistinguishable from reality should be rewarded.
I recommend a plan for phasing in (within 6 to 12 months) increasing weight on photo-realistic rendering capability, which would include ray-trace, etc. as a more significant percentage of the final result, perhaps in the 10 - 25 percent range.
I'm sure this has already been discussed, so just my two-cents.
I recommend a plan for phasing in (within 6 to 12 months) increasing weight on photo-realistic rendering capability, which would include ray-trace, etc. as a more significant percentage of the final result, perhaps in the 10 - 25 percent range.
I'm sure this has already been discussed, so just my two-cents.
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