GPGPU unable to access graphics resource required for verification BurnIn Test V10.2

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  • dqa_minisforum
    Junior Member
    • Nov 2024
    • 16

    #1

    GPGPU unable to access graphics resource required for verification BurnIn Test V10.2

    Hi

    When I run BurnIn test V10.2(1014) on RTX5060 Graphics with Win11 24H2 OS, I get below error every time, and try to upgrated NV Graphics driver to latest version, this error still happened
    I change another new RTC5060 Graphics Card to run, and this error still can be duplicated.
    even refresh install OS and Graphics driver, this issue still happned.

    Please give any suggestion to help sovle this issue, thanks.
    Please let me know if more information is needed

    -GPGPU - failed - GPGPU unable to access graphics resource required for verification
    Click image for larger version

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  • David (PassMark)
    Administrator
    • Jan 2003
    • 11085

    #2
    The error is associated with being unable to get access to the video RAM, which is required to check the results of the GPU computations. This isn't normal.

    Does this still happen if you use V11 of BurnInTest?

    Does this happen if you just run the GPGPU test by itself, with no other tests running?

    If you look in the Windows event log, around the time of the error, (2025-10-10 20:32:15 onwards....) are there any errors in the Windows event log that might indicate that the video card crashed and restarted?

    Comment

    • dqa_minisforum
      Junior Member
      • Nov 2024
      • 16

      #3
      Originally posted by David (PassMark)
      The error is associated with being unable to get access to the video RAM, which is required to check the results of the GPU computations. This isn't normal.

      Does this still happen if you use V11 of BurnInTest?

      Does this happen if you just run the GPGPU test by itself, with no other tests running?

      If you look in the Windows event log, around the time of the error, (2025-10-10 20:32:15 onwards....) are there any errors in the Windows event log that might indicate that the video card crashed and restarted?
      Hi David,

      I haven‘t try V11 of BurnInTest yet, also i will just run GPGPU only test to have a try.

      when error happend, there is error in windows event log as below
      Click image for larger version

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ID:	60034

      Comment

      • David (PassMark)
        Administrator
        • Jan 2003
        • 11085

        #4
        Error was nvlddmkm Event id 153
        nvlddmkm​ is the nVidia device driver. Seems it crashed.

        I Googled it for you.

        There are a few reports of the same issue with various software.
        https://www.reddit.com/r/PcBuildHelp...errors_on_new/
        https://learn.microsoft.com/en-us/an...d-153-nvlddmkm
        https://www.reddit.com/r/techsupport...3_from_source/
        https://www.nvidia.com/en-us/geforce...hes-event-153/

        The posts above offer various solutions. Including switching to an old driver version, fixing power supply issues & disabling Nvidia Audio.



        Comment

        • dqa_minisforum
          Junior Member
          • Nov 2024
          • 16

          #5
          Hi David,

          I have try BurnIn Test V11, above GPGPU fail is disappeared, but happend one time 2D fail as below, and if use v10.2 to run GPGPU test only for 24 hours, there is no error happen

          Click image for larger version

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Views:	150
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ID:	60049

          Comment

          • David (PassMark)
            Administrator
            • Jan 2003
            • 11085

            #6
            With version 10 you were probably using the older DirectX V9 3D test (Planes flying a loop).
            With version 11 you were probably using the newer DirectX V12 3D test (Space battle).
            So getting different behavior isn't so surprising.

            But the verification failure of GPU buffer contents error might be a real video RAM failure. Do you have another 5060 to test with to see if you get the same behavior?

            Comment

            • dqa_minisforum
              Junior Member
              • Nov 2024
              • 16

              #7
              Originally posted by David (PassMark)
              With version 10 you were probably using the older DirectX V9 3D test (Planes flying a loop).
              With version 11 you were probably using the newer DirectX V12 3D test (Space battle).
              So getting different behavior isn't so surprising.

              But the verification failure of GPU buffer contents error might be a real video RAM failure. Do you have another 5060 to test with to see if you get the same behavior?

              Hi David,

              Yes, I have replaced another RTX5060 to test, the failure still can be duplicated, and i replaced a new ATX PSU to test, the failure is the same,it confused me right now.

              Comment

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